Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 03:58:56 Player: honbee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2251) 2251 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4561 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 273/290 System Corruption 3% Temperature Cool (76) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (10) --- Light Nuclear Core Titanium Leg Titanium Leg Improved Targeting Computer Advanced Targeting Computer Particle Charger Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Gatling Laser [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 57 | 6 10 14 27 Power 13 | 1 1 2 9 Engine 5 | 1 1 2 1 Core 8 | . . . 8 Reactor . | . . . . Propulsion 15 | 2 5 2 6 Treads 7 | . 2 . 5 Leg 2 | 2 . . . Wheel 6 | . 3 2 1 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 4 5 Device 8 | . 2 3 3 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 1 6 7 Energy Gun 8 | 1 . 3 4 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 1 4 11 Power 3 | . 1 1 1 Propulsion 7 | . . 1 6 Utility 4 | . . . 4 Weapon 2 | . . 2 . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 8 | 3 7 9 9 Power 1 | . 1 1 2 Propulsion 2 | 2 3 3 . Utility 2 | . . 2 2 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 19 | . 1 6 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 7 | . . 2 5 Weapon 8 | . 1 4 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 92 97 95 Engine 7 | . 13 10 1 Core 7 | . . . 15 Treads 9 | . 15 . 12 Wheel 14 | . 10 21 11 Device 11 | . 8 25 5 Storage 10 | . 14 11 8 Processor 3 | . . . 7 Hackware 5 | . . 5 9 Protection 1 | . . . 3 Energy Gun 6 | . . 8 8 Energy Cannon 1 | . . 3 . Ballistic Gun 9 | . 26 9 . Ballistic Cannon 4 | . . . 8 Peak Build Rating 34 | 6 8 18 34 Average Rating 19 | 4 6 13 31 On Entrance 8 | . 6 8 18 Naked Turns . | . . . . Heaviest Build 36 | 12 20 30 36 Greatest Support 40 | 20 40 22 32 Greatest Overweight (x) 4 | . 4 1 3 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1730 | 137 418 518 657 Remotely . | . . . . Salvage Created 2679 | . 581 729 1369 Parts 155 | . 43 34 78 Haulers Intercepted 5 | . 1 1 3 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 64 | . 12 15 37 Guns 54 | . 12 15 27 Cannons 9 | . . . 9 Classes Destroyed 12 | . 6 3 3 Worker 5 | . 3 . 2 Hauler 5 | . 1 1 3 Recycler 1 | . . . 1 Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 4 | . 1 1 2 Swarmer 20 | . 3 3 14 Grunt 31 | . 9 6 16 Brawler 1 | . . 1 . Sentry 10 | . . 5 5 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 10 | . 6 3 10 Combat Bots Only 10 | . 6 3 10 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 384 | . 85 100 199 Missed 97 | . 29 25 43 Hits 287 | . 56 75 156 Projectile 287 | . 56 75 156 AOE 1 | . . . 1 Critical Strikes 5 | . . 1 4 Damage Taken 3661 | . 594 713 2354 Core 846 | . 108 185 553 Absorbed by Shields 300 | . . 248 52 Regen/Repaired (Parts) 225 | . 84 . 141 Core Remaining (%) 69 | 100 56 53 . Volleys Fired 230 | . 48 78 104 Largest 2 | . 2 2 2 Hottest 160 | . 40 150 160 Shots Fired 443 | . 96 144 203 Gun 381 | . 96 142 143 Cannon 62 | . . 2 60 Launcher . | . . . . Special . | . . . . Kinetic 230 | . 96 74 60 Thermal 201 | . . 58 143 Explosive . | . . . . Electromagnetic 12 | . . 12 . Robot Hit Streak 20 | . 7 11 20 Robot Miss Streak 7 | . 3 7 6 Penetration Max . | . . . . Secondary Targets 6 | . 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 299 | . 59 100 140 Core Hits 154 | . 27 33 94 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 16 | . 1 11 4 Burn 9 | . . 9 . Destroy 3 | . 1 2 . Blast 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5680 | . 751 1493 3436 Guns 4632 | . 742 1447 2443 Cannons 1001 | . . 25 976 Explosions . | . . . . Melee . | . . . . Ramming 47 | . 9 21 17 Kinetic 2544 | . 742 826 976 Thermal 3030 | . . 587 2443 Explosive . | . . . . Electromagnetic 59 | . . 59 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 1 3 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 6 . 14 Message Errors 6 | . 3 . 3 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . . . 4 Data Loss (minor) 1 | . . . 1 Misfires 1 | . 1 . . Weapon Failures 3 | . 1 . 2 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 17 | . . 10 7 Shots . | . . . . Rammed 8 | . 2 1 5 Targets Rammed 8 | . 2 1 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 418 | . 153 51 418 Average Temperature 141 | . 62 20 145 Received Heat Transfer 1325 | . 252 209 864 Effects 9 | . . . 9 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . . 5 4 Heat Transferred 7696 | . . 2146 5550 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 95 49 Level 1 24 | . . 4 50 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 356 | . 157 217 356 Initial 69 | . . 42 69 Average 142 | . 66 103 211 Influence Increases 1951 | . 413 486 1052 Destroy 0b10 Robot/C 1280 | . 240 300 740 Destroy 0b10 Robot/NC 90 | . 30 20 40 Destroy Leader 328 | . 54 94 180 Successful Hack 113 | . 44 38 31 Disable Machine 30 | . . 15 15 Destroy Structure 20 | . . 4 16 Lose Combat Pursuer 90 | . 45 15 30 Influence Decreases 1646 | . 311 423 912 Entered New Map 156 | . . 60 96 Time Decay 1180 | . 301 323 556 Lost Part 160 | . 10 40 110 Purge Threat 150 | . . . 150 Squads Dispatched 18 | . 3 4 11 Investigation 13 | . 3 2 8 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 23 26 52 Peak Tracking Total 12 | . 4 4 12 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 24 | . 9 5 10 Terminals 20 | . 7 5 8 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 111 | . 29 33 49 Successful 72 | . 20 20 32 Failed 39 | . 9 13 17 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 80 | . 22 28 30 Terminals 92 | . 21 33 38 Fabricators . | . . . . Repair Stations 15 | . 7 . 8 Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 28 | . 5 10 13 Prototype ID Bank 10 | . 2 3 5 Emergency Access Points 2 | . . 2 . Terminal Index 2 | . . 1 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 9 | . 3 2 4 Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 5 . 7 Scan Component 7 | . 3 . 4 Repair 5 | . 2 . 3 Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 30 | . 10 10 10 Terminals 28 | . 9 10 9 Track 7 | . 3 1 3 Assimilate 5 | . 2 3 . Botnet 12 | . 2 5 5 Operators 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Reject 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 7 5 10 Full Trace Events 18 | . 7 3 8 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 . 3 Time 142 | . 52 . 90 Parts Recycled . | . . . . Recycled Matter 7 | . . . 7 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3488 | 73 874 919 1622 Spaces Moved 1877 | 56 548 518 755 Core 13 | 12 1 . . Treads 169 | . 169 . . Legs 71 | 44 27 . . Wheels 1624 | . 351 518 755 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 83 Average Speed 105 | 105 106 96 111 Slowest Speed 250 | 120 250 100 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 84 45 59 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . 1 15 Melee . | . . . . Projectile 16 | . . 1 15 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2903 | 67 734 798 1304 Wait 620 | . 107 155 358 Move 1874 | 55 547 517 755 Hop . | . . . . Pick Up 54 | 6 6 14 28 Fast Attach 25 | 6 6 3 10 Attach 13 | . . 4 9 Detach 1 | . 1 . . Swap 33 | . 10 11 12 Drop 45 | . 7 15 23 Fire 230 | . 48 78 104 Melee . | . . . . Ram 6 | . . 1 5 Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 19) 309 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 508 | -10/Materials | Repaired Assault Rifle 535 | -10/Materials | Repaired Assault Rifle 687 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 11) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Build established: Scavenger-Mutant 1311 | -9/Materials | Discovered new exit (range 16) 1638 | -9/Materials | Discovered new exit (range 9) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2056 | -8/Materials | Destroyed 10 combat bots 2685 | -8/Materials | Repaired Wheel 2725 | -8/Materials | Repaired Lgt. Nuclear Core 2752 | -8/Materials | Repaired Med. Storage Unit 2924 | -8/Materials | Discovered new exit (range 12) 2946 | -8/Materials | Core integrity fell below 50% 3468 | -8/Materials | Core integrity fell below 20% 3489 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Imp. Treads destroyed. Adv. Targeting Computer destroyed. Critical hit (Blast). Knocked back. H-61 Shepherd heat damages Transmission Jammer. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. Knocked back. H-61 Shepherd critical meltdown. Cooling System melted. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. Power failure, Nuclear Core shutdown. U-05 Engineer builds a Wall. 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Nuclear Core | 50% | -8/Materials Med. Storage Unit | 64% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionAntimatterStatue Manual? 0 Play Time 01:04:58 Cumulative 23.4 hours Start 2025.08.31 @ 02:11:18 End 2025.08.31 @ 03:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d772581-32a5-4b33-994c-86fd57791766