Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 20:52:50 Player: Naughtyusername Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2506) 2506 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2164) 2164 TOTAL SCORE: 9275 Bonus ------- Pacifist 470 High Alert Combat Kills 77 Follower Combat Kills 1225 Met Imprinter 300 Was Imprinted 300 Friendly Fire -208 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Neutrino Core Structural Scanner Advanced Shield Generator Advanced Shield Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Microactuators Improved Actuator Array Makeshift Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Ripper Ripper Ripper > --- INVENTORY -------- Cooled Deuterium Engine Improved Aluminum Leg Structural Scanner Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Melee Analysis Suite Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Powered Armor Improved Hardlight Generator Advanced Shield Generator Advanced Shield Generator Advanced Shield Generator Corruption Screen System Restoration Module Power Maul Ripper [Rating: 72] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . . . . Utility 3 | . . 1 1 1 . . . . . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 68 | 2 1 . 8 8 7 11 . . 15 16 Power 9 | . . . . 2 2 . . . 2 3 Engine 1 | . . . . 1 . . . . . . Core 6 | . . . . 1 . . . . 2 3 Reactor 2 | . . . . . 2 . . . . . Propulsion 16 | 2 . . 2 1 2 5 . . . 4 Treads . | . . . . . . . . . . . Leg 16 | 2 . . 2 1 2 5 . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | . 1 . 5 3 1 6 . . 10 6 Device 9 | . . . 2 1 . 1 . . 2 3 Storage 2 | . . . 1 . . 1 . . . . Processor 8 | . 1 . 2 . . . . . 2 3 Hackware 2 | . . . . 2 . . . . . . Protection 11 | . . . . . 1 4 . . 6 . Artifact . | . . . . . . . . . . . Weapon 11 | . . . 1 2 2 . . . 3 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 2 . . . . 1 1 Slashing Weapon 6 | . . . . . 2 . . . 2 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . 1 Parts Lost 24 | . 2 1 . 1 . . . . 11 9 Power 3 | . . . . 1 . . . . 2 . Propulsion 9 | . 2 . . . . . . . 1 6 Utility 11 | . . 1 . . . . . . 7 3 Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 5 | . 2 1 . 1 . . . . 5 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 2 2 3 11 14 18 20 20 19 16 Power 1 | . 1 1 1 . . 1 1 1 . . Propulsion 1 | . . . . . . . 2 2 2 1 Utility 12 | . 1 1 1 5 10 13 15 15 13 12 Weapon 2 | . . . 1 5 3 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | . 1 . . 2 4 6 1 . 6 18 Power 3 | . . . . . . 2 . . . 1 Propulsion 1 | . . . . . . . . . 1 . Utility 26 | . 1 . . 1 3 3 . . 2 16 Weapon 8 | . . . . 1 1 1 1 . 3 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 33 9 24 74 98 100 100 100 99 82 Core 3 | . . . . . 3 . . . 5 9 Reactor 3 | . . . . . 3 7 7 7 1 . Leg 32 | . 28 . 1 15 36 38 38 38 38 26 Device 8 | . . . 7 7 4 4 11 7 10 13 Storage 6 | . . . . 7 7 7 7 7 7 4 Processor 6 | . 5 9 12 15 10 7 7 7 6 . Hackware 1 | . . . . 7 7 2 . . . . Protection 10 | . . . . . 6 14 10 15 11 8 Impact Weapon 2 | . . . 3 13 1 . . . 3 3 Slashing Weapon 12 | . . . . . 13 15 15 15 11 13 Peak Build Rating 72 | 2 3 1 17 39 52 56 56 56 60 72 Average Rating 50 | 1 2 . 6 28 50 54 53 56 55 54 On Entrance 30 | . 2 1 . 17 39 52 56 56 56 60 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 178 | . . 11 8 . . . . . . 159 Heaviest Build 99 | . . . 24 34 53 80 75 75 91 99 Greatest Support 93 | 20 20 3 34 49 87 93 93 93 93 93 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 15 15 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 15 15 19 20 20 20 17 Most Carried 20 | 2 3 2 6 15 15 20 20 20 20 20 Average Carried 17 | 1 2 2 3 11 14 18 19 20 19 16 Final Capacity 20 | 5 5 5 15 15 15 20 20 20 20 5 Final Carried 20 | 2 2 2 6 15 15 20 20 20 20 5 Class Distribution -------------------- 60% | Gladiator 14% | Mutant 8% | Commander-Gladiator 6% | Scientist-Gladiator 4% | Scientist-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Scientist-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Matter Collected 1425 | 218 . . 70 85 110 191 89 9 433 220 Remotely . | . . . . . . . . . . . Salvage Created 3596 | . . . 103 108 128 1544 101 . 1031 581 Parts 151 | . . . 2 3 2 89 4 . 27 24 Haulers Intercepted 6 | . . . 1 . . 4 . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 3 . 48 . Prevented 20 | . . . . . . . . . 20 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 52 | . . . . 2 . 27 3 . 10 10 Melee 48 | . . . . . . 27 3 . 8 10 Classes Destroyed 15 | . . . 2 2 . 8 . . 2 1 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . . 2 . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . . . 1 . . 4 . . . 1 Recycler 2 | . . . . . . 1 . . . 1 Swarmer 9 | . . . . . . 3 3 . . 3 Saboteur 1 | . . . . . . . . . . 1 Grunt 18 | . . . . 1 . 14 . . 3 . Brawler 3 | . . . . . . 1 . . 2 . Duelist 2 | . . . . . . . . . 1 1 Sentry 7 | . . . . 1 . 1 . . 3 2 Demolisher 2 | . . . . . . 2 . . . . Hunter 4 | . . . . . . 3 . . 1 . Programmer 6 | . . . . . . 3 . . . 3 Decomposer 1 | . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . 1 . Best Kill Streak 4 | . . . 2 1 . 4 3 . 3 3 Combat Bots Only 3 | . . . . 1 . 3 3 . 3 2 Max Kills in Single Turn 2 | . . . 1 1 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Hostile Shots Fired 757 | . 56 28 12 28 . 124 52 . 224 233 Missed 285 | . 18 12 4 11 . 46 18 . 90 86 Hits 472 | . 38 16 8 17 . 78 34 . 134 147 Melee 22 | . . . . . . 2 . . 13 7 Projectile 450 | . 38 16 8 17 . 76 34 . 121 140 AOE 7 | . . . . . . 5 . . . 2 Critical Strikes 15 | . . . 1 . . 2 1 . 4 7 Damage Taken 6305 | . 343 211 120 143 . 1170 427 . 1882 2009 Core 1641 | . 149 206 71 10 . 95 93 . 140 877 Absorbed by Shields 668 | . . . . . . 248 111 . 309 . Ignored by Resistances 255 | . . . . . . . . . 161 94 Regen/Repaired (Parts) 1325 | . . . . . 245 604 183 12 281 . Core Remaining (%) 65 | 100 40 48 87 . . . . . 51 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 186 | . . . 3 5 3 73 4 . 63 35 Core Hits 69 | . . 1 1 . 1 32 4 . 18 12 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 8 | . . . 1 2 . . . . 5 . Critical Strikes 30 | . . . 2 2 1 7 . . 14 4 Smash 11 | . . . 2 2 . . . . 7 . Sever 19 | . . . . . 1 7 . . 7 4 Melee Attacks 311 | . . . 10 8 3 113 7 . 92 78 Impact 58 | . . . 10 8 1 . . . 23 16 Slashing 253 | . . . . . 2 113 7 . 69 62 Piercing . | . . . . . . . . . . . Sneak Attacks 26 | . . . 3 . . 14 1 . 2 6 Combat Hostiles 2 | . . . . . . 1 . . . 1 Follow-up Attacks 32 | . . . . 1 1 10 . . 7 13 Damage Inflicted 7987 | . 5 31 241 220 208 2812 162 . 2833 1475 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 7947 | . . . 241 220 208 2812 162 . 2833 1471 Ramming 40 | . 5 31 . . . . . . . 4 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1384 | . . . 241 220 80 . . . 717 126 Slashing 6563 | . . . . . 128 2812 162 . 2116 1345 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . 1 . 2 2 6 6 6 8 11 Average Corruption 4 | . . 1 . 2 2 3 6 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . . 3 6 27 7 6 16 9 Message Errors 15 | . . . . 1 1 5 1 1 3 3 Matter Fused 23 | . . . . . 1 11 1 1 7 2 Heat Flow Errors 14 | . . . . 2 1 4 2 2 1 2 Energy Discharges 3 | . . . . . 1 . 1 . . 1 Parts Fused 3 | . . . . . . 2 . 1 . . Data Loss (minor) 11 | . . . . . 1 4 2 1 3 . Data Loss (major) 4 | . . . . . 1 1 . . 1 1 Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1099 | . . . 133 98 30 227 . . 431 180 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1099 | . . . 133 98 30 227 . . 431 180 Knockbacks 5 | . . . 1 1 . . . . 3 . Impact 4 | . . . 1 1 . . . . 2 . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 16 | . . 14 . . . . . . . 2 Shots . | . . . . . . . . . . . Rammed 7 | . . 6 . . . . . . . 1 Targets Rammed 13 | . 6 6 . . . . . . . 1 Kicked 6 | . 6 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | . . . . 210 . 266 236 162 157 395 Average Temperature 111 | . . . . 95 . 123 96 73 62 142 Received Heat Transfer 1611 | . 60 96 81 39 . 351 333 . 474 177 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . 2 2 . . . . 3 . Combat Hostiles 4 | . . . . 2 . . . . 2 . Parts Fried 12 | . . . 4 2 2 . . . 4 . Impact Corruptions 17 | . . . 3 3 1 . . . 8 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . . 1 1 Heat Transferred . | . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 . . . 1 Low Security (%) 72 | 100 100 100 100 100 100 36 . . . 89 Level 1 21 | . . . . . . 46 . . . 10 Level 2 6 | . . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 656 | . 17 15 197 89 4 656 . . . 263 Initial 187 | . . 2 . 89 4 . . . . 187 Average 153 | . . 1 102 18 . 297 . . . 101 Influence Increases 3753 | . 37 15 267 75 . 1417 104 . 973 865 Destroy 0b10 Robot/C 1740 | . . . . 40 . 680 60 . 620 340 Destroy 0b10 Robot/NC 120 | . . . 15 . . 45 . . 40 20 Destroy Leader 344 | . . . 2 10 . 188 10 . 20 114 Allied During Kill 719 | . . . . . . 312 4 . 293 110 Successful Hack 107 | . 7 . 22 7 . 69 . . . 2 Destroy Structure 48 | . . . 3 3 . 18 . . . 24 Partial Spotted 60 | . . . 15 . . 15 . . . 30 Lose Combat Pursuer 615 | . 30 15 210 15 . 90 30 . . 225 Influence Decreases 3516 | . 30 22 70 258 14 772 420 329 675 926 Entered New Map 803 | . . 5 . 108 10 . 240 329 . 111 Time Decay 1891 | . 10 12 70 146 4 542 160 . 405 542 Lost Part 202 | . 20 5 . 4 . . . . 100 73 Lost Ally 620 | . . . . . . 230 20 . 170 200 Squads Dispatched 35 | . 2 2 3 1 . 17 . . 2 8 Investigation 13 | . 1 1 2 1 . 5 . . 1 2 Extermination 10 | . . . . . . 5 . . . 5 Reinforcement 8 | . 1 1 1 . . 4 . . . 1 Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Distress Signals 10 | . . 2 2 1 . 2 . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . 11 10 16 5 . 45 8 . 35 42 Peak Tracking Total 13 | . 9 8 13 3 . 4 4 . 7 12 Tactical Retreats 20 | . 1 1 5 1 . 3 1 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Traps Triggered 12 | . 1 1 1 2 . 3 . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Machines Disabled 3 | . . . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Machines Accessed 35 | . 1 . 5 7 . 12 . . 2 8 Terminals 14 | . 1 . 4 5 . 4 . . . . Fabricators 6 | . . . . 1 . 1 . . 1 3 Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 6 | . . . 1 . . 2 . . 1 2 Scanalyzers 5 | . . . . . . 3 . . . 2 Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 83 | . 3 . 12 19 . 29 . . 3 17 Successful 36 | . 1 . 6 9 . 14 . . . 6 Failed 46 | . 2 . 6 10 . 14 . . 3 11 Catastrophic 15 | . . . 1 3 . 5 . . 1 5 Database Lockouts 1 | . . . . . . 1 . . . . Manual 41 | . 3 . 1 7 . 6 . . . 24 Terminals 38 | . 3 . 11 14 . 10 . . . . Fabricators 11 | . . . . 3 . 2 . . 1 5 Repair Stations 5 | . . . . . . 5 . . . . Recycling Units 9 | . . . 1 . . 3 . . 2 3 Scanalyzers 17 | . . . . . . 9 . . . 8 Garrison Access 3 | . . . . 2 . . . . . 1 Terminal Hacks 11 | . . . 5 3 . 3 . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . Terminal Index 2 | . . . . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 3 | . . . 1 1 . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 Retrieve Components 2 | . . . 1 . . . . . . 1 Scanalyzer 12 | . . . . . . 7 . . . 5 Insert Component 3 | . . . . . . 3 . . . . Analyze 2 | . . . . . . 2 . . . . Retrieve Study 7 | . . . . . . 2 . . . 5 Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 6 | . 1 . . 4 . 1 . . . . Terminals 4 | . 1 . . 2 . 1 . . . . Botnet 2 | . . . . 1 . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . Operators 1 | . . . . 1 . . . . . . Fabricators 2 | . . . . 2 . . . . . . Fabnet 1 | . . . . 1 . . . . . . Haulers 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 1 . 5 6 . 9 . . 2 7 Full Trace Events 7 | . . . 1 1 . 4 . . . 1 Feedback Events 2 | . . . . . . 2 . . . . Corruption 2 | . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 2 . . . 25 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 2 . . . 4 Parts Repaired 1 | . . . . . . 1 . . . . Time 78 | . . . . . . 78 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . . . 3 Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 Autooverrided 3 | . . . . . . . . . 3 . Robots Rewired 13 | . . . . . . . . . 13 . Allies Hacked 3 | . . . . . . 2 . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Total Allies 43 | . . . . . 20 . . 4 16 3 Largest Group 20 | . . . . . 20 20 3 5 8 9 Highest-Rated Group 502 | . . . . . 502 502 74 176 310 285 Highest-Rated Ally 85 | . . . . . 31 31 26 41 85 41 Zionite Dispatches 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 317 | . . . . . 11 115 . . 149 42 Total Damage 7235 | . . . . . 193 1827 . . 4266 949 Kills 48 | . . . . . 1 9 . . 29 9 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Active Infowar (turns) 2748 | . . . 109 353 237 101 194 . 681 1073 Sensors 595 | . . . . 211 . . . . 40 344 Structural 1533 | . . . 36 224 . . 188 . 378 707 Seismic 2479 | . . . 109 142 237 101 192 . 632 1066 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . 5 Branch Access 1 | . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Turns Passed 7958 | 47 111 73 167 573 379 1862 320 1235 1457 1734 Spaces Moved 6047 | 36 89 134 202 386 286 1365 261 900 966 1422 Core 813 | 1 8 134 194 . . . . . . 476 Treads . | . . . . . . . . . . . Legs 5234 | 35 81 . 8 386 286 1365 261 900 966 946 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 126 117 106 112 112 112 50 Average Speed 108 | 118 113 50 57 129 118 111 112 112 112 105 Slowest Speed 185 | 120 120 50 130 130 126 118 112 112 112 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 29 23 33 15 95 37 40 89 75 44 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . . . . 1 1 . . Scrap Searched 8 | . . . . . . . 3 3 2 . Spaces Dug 55 | . . . 7 3 . 18 . . 4 23 Terrain Destroyed 55 | . . . 7 3 . 18 . . 4 23 Melee 55 | . . . 7 3 . 18 . . 4 23 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Total 7073 | 39 97 139 228 442 326 1563 277 1127 1256 1579 Wait 384 | . . . 4 25 15 50 2 228 25 35 Move 6038 | 35 88 133 201 386 285 1364 260 899 965 1422 Hop . | . . . . . . . . . . . Pick Up 85 | 2 1 . 5 13 5 15 1 . 19 24 Fast Attach 26 | 2 1 . 6 2 5 1 . . . 9 Attach 22 | . . . 1 3 1 1 . . 11 5 Detach 5 | . . . . . 3 1 . . . 1 Swap 68 | . . . 1 4 3 9 8 . 29 14 Drop 51 | . 1 . . 2 7 16 1 . 12 12 Fire . | . . . . . . . . . . . Melee 254 | . . . 10 7 2 96 5 . 83 51 Ram 7 | . . 6 . . . . . . . 1 Kick 6 | . 6 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . 10 . . . 5 Rewire 112 | . . . . . . . . . 112 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: [*Fac x2] / *Low x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Core integrity fell below 50% 157 | -10/Materials | Discovered new exit (range 5) 159 | -10/Materials | Identified exit to Materials 159 | -10/Materials | Entered another Materials area 159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 230 | -9/Materials | Discovered new exit (range 7) 231 | -9/Materials | Core integrity fell below 50% 232 | -9/Materials | Entered another Materials area 232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 268 | -8/Materials | Identified exit to Factory 325 | -8/Materials | Build established: Mutant 399 | -8/Materials | Entered Factory 399 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 594 | -7/Factory | Discovered new exit (range 12) 605 | -7/Factory | Identified exit to Factory 754 | -7/Factory | Identified exit to Lower Caves 972 | -7/Factory | Sucked down chute 972 | -7/Factory | Entered Waste 973 | -7/Waste | Joined by Warlord forces that had cleared the area 976 | -7/Waste | Found Broken Imp. Powered Armor 1222 | -7/Waste | A Compactor rumbled back to life 1223 | -7/Waste | Spotted C-40 Crusher 1226 | -7/Waste | Allies destroyed C-40 Crusher 1237 | -7/Waste | Discovered new exit (range 16) 1261 | -7/Waste | Build established: Gladiator 1351 | -7/Waste | Entered Factory 1351 | -7/Factory | Accompanied by 20 allies 1488 | -7/Factory | Lost 6 allies 1550 | -7/Factory | Lost 3 allies 1817 | -7/Factory | Central database locked down 2257 | -7/Factory | Discovered exit to Factory (range 12) 2638 | -7/Factory | Discovered exit to Factory (range 10) 2799 | -7/Factory | Repaired Broken Imp. Powered Armor 2883 | -7/Factory | Lost 3 allies 2959 | -7/Factory | Garrison activated, responded to threat 3213 | -7/Factory | Entered Lower Caves 3213 | -7/Lower Caves | Accompanied by 3 allies 3238 | -7/Lower Caves | Learned 8 Factory zone layouts 3447 | -7/Lower Caves | Spotted B-75 Beast 3525 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3533 | -7/Lower Caves | Entered Zion 3533 | -7/Zion | Accompanied by 1 ally 3550 | -7/Zion | Given A8's code to call for help 3588 | -7/Zion | Discovered new exit (range 16) 3719 | -7/Zion | System corruption cleaned by Quarantine Array 3746 | -7/Zion | Learned 4 Factory zone layouts 3759 | -7/Zion | Learned Factory garrison access intel 3917 | -7/Zion | Learned location of 1 exit from Factory 4048 | -7/Zion | Met Imprinter 4334 | -7/Zion | Imprinted 4337 | -7/Zion | Declared Zion's savior 4768 | -7/Zion | Entered Proximity Caves 4768 | -6/Proximity Caves | Accompanied by 5 allies 4791 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4968 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5027 | -6/Proximity Caves | Lost 5 parts (1p1n3u) 5060 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5573 | -6/Proximity Caves | Spotted B-75 Beast 5610 | -6/Proximity Caves | Allies destroyed B-75 Beast 5664 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5903 | -6/Proximity Caves | Lost 5 allies 6007 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6225 | -6/Proximity Caves | Entered Factory 6225 | -6/Factory | Accompanied by 7 allies 6225 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6226 | -6/Factory | Identified exit to Extension 6229 | -6/Factory | Loaded intel: 4 garrison access locations 6351 | -6/Factory | Build established: Commander-Gladiator 6452 | -6/Factory | Retrieved Zion intel report: Branch Access 6452 | -6/Factory | Identified exit to Lower Caves 6453 | -6/Factory | Zion Fire squad teleported in 6548 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6792 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6881 | -6/Factory | Retrieved Zion intel report: Component Schematics 7018 | -6/Factory | Build established: Scientist-Mutant 7094 | -6/Factory | Retrieved Zion intel report: Active Terminals 7136 | -6/Factory | Discovered new exit (range 5) 7338 | -6/Factory | Build established: Scientist-Gladiator 7494 | -6/Factory | Terminal network hard line cut 7512 | -6/Factory | Lost 5 parts (4n1u) 7693 | -6/Factory | Cargo convoy interrupted 7698 | -6/Factory | Released all parts (8) 7705 | -6/Factory | System corruption reached 10% 7930 | -6/Factory | Core integrity fell below 50% 7935 | -6/Factory | Discovered new exit (range 16) 7950 | -6/Factory | Core integrity fell below 20% 7959 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- detected, Programmers report to Factory Zone 9K. 07887_ Connecting with Fabricator... 07896_ K-01 Serf cleans the Subcomponent Replicator. 07912_ Acquired Adv. Terrain Scan Processor. 07921_ Connecting with Fabricator... 07934_ System Guard destroyed. 07935_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07935_ EXIT=FOUND 07936_ Adv. Terrain Scan Processor destroyed. 07936_ Critical hit (Blast). 07939_ System Guard severed. 07945_ Knocked back. 07945_ S-27 Virus knocked back. 07946_ Knocked back. 07948_ U-05 Engineer lays Concrete. 07957_ U-05 Engineer builds a Door. 07958_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ! #???????????????????????????????????????? | | *#???????????????????????????????????????? | | ** #???????????????????????????????????????? | | **! #???????????????????????????????????????? | | ** #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????#???????????????????????????? | | ##########??????????? ???????????????????????????? | | #??????????? ?????????????????????????? | | #??????????? ?????????????????????????? | | ###??####### ? ???????????????????????? | | / ???????????????????????? | | " """ ! ###### ???????????????????????? | | " """ #????# """ "" #??????????????????????? | | " """ #????# """ Y" #??????????????????????? | | #????# """ "" #??????????????????????? | | """ #????# #??????????????????????? | | F""" #????# """ """ #??????????????????????? | | """" #????# """ """ #??????????????????????? | | #?#### """ """ ]#??????????????????????? | | ###+######## # ! H ##########?????????????? | | """ """ H #?????????????? | | """ """ #?????????????? | | u """c""" < #?????????????? | | % % #?????????????? | | sc @ #?????????????? | | ########## #### ######s##########??????????????? | | ?????# ## #?# #???????????????????? | | ?????# ## #?# """ #???????????????????? | | ?????# ## #?# """ #???????????????????? | | ?????# [ ## #?# """ #???????????????????? | | ?????# % ## #?#! #???????????????????? | | ?????# ## ### """ #???????????????????? | | ?????# ## # """ #???????????????????? | | ?????# / # ??? #???????????????????? | | ?????############ #!???? #???????????????????? | | ????????????????# #?????####???????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????+ #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????/ +????????????????????????????? | | ????????????????# #????????????????????????????? | | ???# """ """ # # ?????????????????????????? | | ???# """ """ # ####?????????????????????????? | | ???# """ """ # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Corruption Containment 16 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Powered Armor | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Com. Ion Cannon | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Sml. Storage Unit | -6/Factory | Z-intel EM Pulse Cannon | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Imp. Powered Armor | 31% | -7/Factory | Broken Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdGravitonMembrane Manual? 0 Play Time 01:10:04 Cumulative 252.8 hours Start 2025.09.07 @ 18:50:26 End 2025.09.07 @ 20:52:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 015a52e0-849b-4f08-b6eb-fd38da4ff88d