Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.07 @ 20:45:32 Player: Kaz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (191) 955 Value Destroyed (5433) 5433 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 10437 Bonus ------- High Alert Combat Kills 1002 Friendly Fire -113 Cogmind --------- Core Integrity 164/850 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Chainsword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Layered Light Armor Plating Drone Bay Particle Gun Particle Gun Autogun Enhanced Autogun Axe [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 162 | 6 13 35 23 33 52 Power 24 | 1 2 5 2 8 6 Engine 11 | 1 1 4 1 2 2 Core 13 | . 1 1 1 6 4 Reactor . | . . . . . . Propulsion 38 | 2 4 10 3 5 14 Treads 1 | . . 1 . . . Leg 11 | . . 4 . 1 6 Wheel 26 | 2 4 5 3 4 8 Hover . | . . . . . . Flight . | . . . . . . Utility 48 | 1 3 7 6 12 19 Device 14 | . . . 2 4 8 Storage 15 | 1 3 3 1 2 5 Processor . | . . . . . . Hackware . | . . . . . . Protection 19 | . . 4 3 6 6 Artifact . | . . . . . . Weapon 52 | 2 4 13 12 8 13 Energy Gun 4 | . . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 34 | 2 4 7 7 8 6 Ballistic Cannon 8 | . . 5 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 2 . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 1 1 1 Parts Lost 59 | . . 9 7 13 30 Power 10 | . . 2 1 4 3 Propulsion 15 | . . 4 1 1 9 Utility 18 | . . 1 3 5 9 Weapon 16 | . . 2 2 3 9 Highest Loss Streak 14 | . . 3 4 6 14 Average Slot Usage (%) 91 | . 97 92 93 92 87 Engine 5 | . 7 7 7 3 2 Core 5 | . 6 2 . 9 9 Leg 3 | . . 5 . . 6 Wheel 14 | . 28 12 16 13 9 Device 3 | . . . 2 6 5 Storage 26 | . 25 32 27 22 22 Protection 9 | . . 9 13 11 10 Ballistic Gun 19 | . 28 17 20 21 15 Ballistic Cannon 1 | . . 3 3 . . Naked Turns . | . . . . . . Heaviest Build 116 | 11 28 73 84 94 116 Greatest Support 45 | 20 20 24 24 24 45 Greatest Overweight (x) 37 | . 1 14 5 7 37 Average Overweight (x) 2 | . . 2 3 3 3 Largest Inventory Capacity 26 | 6 10 18 18 18 26 Average Capacity 16 | 5 8 16 18 18 19 Most Carried 19 | 2 8 16 15 18 19 Average Carried 12 | 1 5 10 12 14 15 Final Capacity 20 | 6 10 18 18 18 20 Final Carried 18 | 2 7 15 15 18 9 Class Distribution -------------------- 36% | Mutant 29% | Tank 20% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 6307 | 166 691 1386 1081 1473 1510 Remotely . | . . . . . . Salvage Created 7068 | . 703 1633 1476 1684 1572 Parts 437 | . 49 110 99 93 86 Haulers Intercepted 14 | . 2 5 5 1 1 Recyclers Shooed 5 | . . 2 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 130 | . 13 33 29 33 22 Melee 9 | . . . 5 . 4 Guns 112 | . 13 28 21 33 17 Cannons 8 | . . 5 3 . . AOE 1 | . . . . . 1 Classes Destroyed 17 | . 6 4 1 5 1 Worker 20 | . 3 4 1 3 9 Builder 10 | . 4 . 4 1 1 Tunneler 4 | . . 1 . . 3 Hauler 14 | . 2 5 5 1 1 Recycler 4 | . . 1 2 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Drone 1 | . . . . . 1 Watcher 13 | . 2 4 1 4 2 Swarmer 31 | . 6 7 11 4 3 Grunt 62 | . 7 16 13 13 13 Duelist 3 | . . 1 . 1 1 Sentry 16 | . . 9 5 1 1 Demolisher 2 | . . . . 2 . Hunter 4 | . . . . 4 . Programmer 6 | . . . . 2 4 Assembled 6 | . . . . 6 . Best Kill Streak 8 | . 6 6 8 8 6 Combat Bots Only 8 | . 3 5 4 8 3 Max Kills in Single Turn 2 | . 2 2 2 2 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 13369 | . 641 1902 1743 3093 5990 Core 1723 | . 92 315 288 342 686 Absorbed by Shields 13 | . . . . 13 . Core Remaining (%) 56 | 100 63 21 47 51 . Volleys Fired 551 | . 81 138 93 127 112 Largest 3 | . 2 2 3 3 3 Hottest 130 | . 40 70 93 81 130 Shots Fired 1367 | . 161 273 266 372 295 Gun 1243 | . 161 215 200 372 295 Cannon 124 | . . 58 66 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 1358 | . 161 273 266 372 286 Thermal 9 | . . . . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 13 13 11 8 Robot Miss Streak 9 | . 5 3 9 6 9 Penetration Max 1 | . . . . 1 1 Secondary Targets 18 | . . 5 2 7 4 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 816 | . 79 191 145 208 193 Core Hits 328 | . 34 71 62 79 82 Critical Hits 11 | . 1 1 3 4 2 Critical Kills 5 | . 1 1 2 1 . Critical Parts Destroyed 6 | . . . 1 3 2 Melee Attacks 43 | . . . 13 . 30 Impact . | . . . . . . Slashing 43 | . . . 13 . 30 Piercing . | . . . . . . Sneak Attacks 4 | . . . 3 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 14938 | . 1028 2883 2742 3396 4889 Guns 12038 | . 1019 2210 1694 3328 3787 Cannons 1133 | . . 660 473 . . Explosions 332 | . . . . 37 295 Melee 1299 | . . . 558 . 741 Ramming 136 | . 9 13 17 31 66 Kinetic 13040 | . 1019 2870 2167 3328 3656 Thermal 446 | . . . . 37 409 Explosive 17 | . . . . . 17 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1299 | . . . 558 . 741 Piercing . | . . . . . . Highest Corruption 11 | . 3 2 2 6 11 Average Corruption 4 | . 2 2 2 3 5 Corruption Purged . | . . . . . . Effects 94 | . 5 . . 38 51 Message Errors 12 | . . . . 6 6 Matter Fused 14 | . 2 . . 5 7 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 13 | . 2 . . 6 5 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 10 | . . . . 4 6 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Targeting Errors 33 | . . . . 13 20 Weapon Failures 5 | . 1 . . 2 2 Overload Shots . | . . . . . . Overflow Damage 182 | . . 9 50 7 116 Projectiles 9 | . . 9 . . . Explosions 7 | . . . . 7 . Melee 166 | . . . 50 . 116 Knockbacks 15 | . . 5 8 1 1 Impact 2 | . . . . 1 1 Kinetic 12 | . . 5 7 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 206 | . 4 6 8 82 106 Shots 2 | . . . . 1 1 Rammed 9 | . 2 2 1 3 1 Targets Rammed 9 | . 2 2 1 3 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 586 | . 2 54 406 586 470 Average Temperature 106 | . 2 12 134 114 119 Received Heat Transfer 4494 | . 195 693 720 624 2262 Effects 28 | . . . 2 14 12 Shutdowns 6 | . . . . 3 3 Energy Bleed 6 | . . . 1 2 3 Interference 12 | . . . 1 6 5 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 533 | . . . . 50 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1074 | . 256 522 828 1074 710 Initial 441 | . . 31 220 335 441 Average 440 | . 131 185 545 820 469 Maximum Alert Level 3 | . 1 2 3 3 3 Low Security (%) 26 | 100 73 62 . . . Level 1 22 | . 26 26 21 9 29 Level 2 28 | . . 10 58 9 67 Level 3 22 | . . . 19 80 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 35 | . 1 6 5 13 10 Investigation 8 | . 1 2 . 4 1 Extermination 4 | . . . . 2 2 Reinforcement 14 | . . 4 4 5 1 Assault 3 | . . . 1 1 1 Garrison 6 | . . . . 1 5 Intercept . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . . . 7 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 194 | . 19 41 39 49 46 Peak Tracking Total 7 | . 3 5 5 7 6 Tactical Retreats 8 | . 1 1 . 1 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 19 | . 3 6 2 7 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 28 | . 1 . 2 19 6 Max in Single Turn 17 | . 1 . 1 17 4 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 13 | . 4 2 . 6 1 Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 6 | . . 1 . 5 . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 13 5 . 20 5 Successful 29 | . 7 5 . 13 4 Failed 14 | . 6 . . 7 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 10 2 . . . Fabricators . | . . . . . . Repair Stations 20 | . . 3 . 17 . Recycling Units 8 | . 3 . . . 5 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 6 2 . . . Record 7 | . 6 1 . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . . 3 . 12 . Scan Component 8 | . . 2 . 6 . Repair 7 | . . 1 . 6 . Recycling Unit Hacks 5 | . 1 . . . 4 Recycle Component 1 | . . . . . 1 Process 2 | . . . . . 2 Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . 3 2 . 6 1 Full Trace Events 8 | . 3 1 . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 1 . 6 . Time 211 | . . 26 . 185 . Parts Recycled 1 | . . . . . 1 Recycled Matter 196 | . . . . . 196 Retrieved Matter 196 | . . . . . 196 Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . 2 4 Machine Destruction 2 | . . . . 2 . Programmers 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6795 | 43 818 1854 849 1608 1623 Spaces Moved 3612 | 37 607 945 401 860 762 Core 17 | 2 . 12 . . 3 Treads . | . . . . . . Legs 431 | . . 196 . . 235 Wheels 3164 | 35 607 737 401 860 524 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 110 115 110 Average Speed 123 | 78 86 133 120 122 145 Slowest Speed 1900 | 80 90 750 140 160 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 73 81 46 32 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 62 | . . . . 29 33 Melee 1 | . . . . . 1 Projectile 7 | . . . . 4 3 AOE 54 | . . . . 25 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4907 | 50 736 1263 568 1253 1037 Wait 301 | . . 77 8 173 43 Move 3607 | 36 606 944 400 859 762 Hop . | . . . . . . Pick Up 157 | 8 20 46 19 38 26 Fast Attach . | . . . . . . Attach 90 | 6 1 19 13 24 27 Detach 4 | . . . 2 . 2 Swap 72 | . 12 16 10 9 25 Drop 66 | . 14 21 9 12 10 Fire 551 | . 81 138 93 127 112 Melee 42 | . . . 13 . 29 Ram 8 | . 2 1 1 3 1 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Build established: Mutant 845 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Lost 3 parts (2n1w) 1265 | -9/Materials | Repaired Aluminum Leg 2012 | -9/Materials | Discovered new exit (range 9) 2161 | -9/Materials | Core integrity fell below 50% 2274 | -9/Materials | Discovered new exit (range 16) 2704 | -9/Materials | Discovered new exit (range 5) 2716 | -9/Materials | Entered another Materials area 2716 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3234 | -8/Materials | Lost 4 parts (1p1n1u1w) 3260 | -8/Materials | Core integrity fell below 50% 3501 | -8/Materials | Build established: Tank 3516 | -8/Materials | First assault squad dispatched 3562 | -8/Materials | Discovered new exit (range 4) 3565 | -8/Materials | Entered Factory 3565 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3716 | -7/Factory | Garrison activated, responded to threat 3950 | -7/Factory | Repaired Arm. Wheel 4074 | -7/Factory | Assembled infested ambush trap array 4147 | -7/Factory | Destroyed 8 combat bots 4152 | -7/Factory | Lost 6 parts (1p1n1u3w) 4192 | -7/Factory | Repaired Arm. Wheel 4605 | -7/Factory | Repaired Hcp. Matter Pod 4906 | -7/Factory | Discovered new exit (range 9) 4977 | -7/Factory | Repaired Lyr. Light Armor Plating 5039 | -7/Factory | Repaired Enh. Autogun 5067 | -7/Factory | Repaired Hcp. Matter Pod 5165 | -7/Factory | First assault squad dispatched 5173 | -7/Factory | Entered another Factory area 5173 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5471 | -6/Factory | Garrison activated, responded to threat 5561 | -6/Factory | Lost 5 parts (1p2n2w) 5798 | -6/Factory | Build established: Scavenger-Mutant 6000 | -6/Factory | Lost 4 parts (1n2u1w) 6140 | -6/Factory | Found Prototype Device 6141 | -6/Factory | Identified Exp. Terrain Scanner 6265 | -6/Factory | Build established: Scavenger-Tank 6327 | -6/Factory | System corruption reached 10% 6491 | -6/Factory | Garrison activated, responded to threat 6573 | -6/Factory | First assault squad dispatched 6716 | -6/Factory | Lost 4 parts (2n2u) 6724 | -6/Factory | Garrison activated, responded to threat 6785 | -6/Factory | Core integrity fell below 50% 6796 | -6/Factory | Self-destructed Last Messages --------------- 06753_ Drone destroyed. [Achievement: Backstab] 06755_ U-05 Engineer lays Concrete. 06755_ Drone destroyed. 06762_ Overheating: Energy bleed (-3). 06763_ Acquired 7 matter. 06767_ System corrupted: Energy discharge (-6). 06767_ Particle Gun destroyed. 06772_ Overheating: System interference. 06772_ Chainsword temporarily disabled. 06775_ Particle Gun destroyed. 06776_ Drone Bay destroyed. 06779_ Chainsword destroyed. 06780_ R-10 Processor collects Autogun. 06780_ Hrd. Heavy Armor Plating destroyed. 06784_ NA0GE 06787_ R-10 Processor collects Wheel. 06788_ Hcp. Matter Pod destroyed. 06790_ Axe destroyed. 06791_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ?? ? ???? | | ????????????????????????????????# """ ???? | | ???????????????????????? ????#?## "T ??? ? | | ???????????????????????????????# """ " " | | ?????????????????????? ?? 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