Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 18:23:01 Player: AussieBBQ Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (170) 850 Value Destroyed (5974) 5974 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2856) 2856 TOTAL SCORE: 15980 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 1157 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 488 Friendly Fire -455 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 45/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Experimental Utility Shielding Layered Medium Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- KE Penetrator Vortex Catalyst Activator > --- INVENTORY -------- Deuterium Engine Light Antimatter Reactor Improved Heat Sink Advanced Heat Sink Matter Compressor Advanced Recoil Stabilizer Point Defense System High-powered Tractor Beam Improved Heavy Laser High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Thermoblaster Thermoblaster Plasma Flamer Lance [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . 4 . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . 1 . . . . 2 . . . . Utility 4 | . . . . 2 . . 2 . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 122 | 5 7 2 . 28 14 . 6 . 1 1 6 6 6 12 19 9 Power 7 | . 1 . . 1 1 . 2 . . . . 1 . . 1 . Engine 3 | . 1 . . . 1 . 1 . . . . . . . . . Core 3 | . . . . 1 . . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . 1 . . . . . . . . . Propulsion 33 | 3 3 . . 10 . . . . . . 1 1 1 4 5 5 Treads 24 | 2 2 . . 10 . . . . . . 1 1 1 4 3 . Leg 2 | . . . . . . . . . . . . . . . 2 . Wheel 6 | 1 1 . . . . . . . . . . . . . . 4 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 1 1 2 . 11 6 . 3 . 1 1 3 4 2 4 5 1 Device 25 | 1 . 1 . 7 5 . 1 . 1 1 1 3 . 2 1 1 Storage 4 | . 1 . . 2 . . . . . . . . . 1 . . Processor 4 | . . . . . . . 1 . . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . . 1 . 2 1 . 1 . . . 2 . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 1 2 . . 6 7 . 1 . . . 2 . 3 4 8 3 Energy Gun 9 | . . . . 2 4 . . . . . . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 1 . . 3 1 . 1 . . . 1 . 1 3 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . Launcher 5 | . . . . . 2 . . . . . 1 . . . 2 . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 5 . 1 . . 1 . . . . 3 . Parts Lost 53 | . . . . . 1 . . . 2 . 3 1 . 15 21 10 Power 2 | . . . . . . . . . 1 . . . . 1 . . Propulsion 22 | . . . . . . . . . 1 . . . . 6 10 5 Utility 14 | . . . . . 1 . . . . . 2 . . 4 6 1 Weapon 15 | . . . . . . . . . . . 1 1 . 4 5 4 Highest Loss Streak 21 | . . . . . 1 . . . 2 . 3 1 . 14 21 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 19 | 6 9 15 15 16 23 23 22 24 22 22 20 20 22 13 15 4 Power 1 | 1 1 1 1 1 1 1 1 2 1 1 1 1 2 1 2 . Propulsion 5 | 4 2 4 4 2 8 8 7 7 6 6 6 5 5 . . . Utility 6 | . 2 5 5 3 7 7 6 8 8 8 6 6 8 5 4 1 Weapon 6 | 1 2 4 4 7 7 7 6 7 7 7 7 6 6 5 8 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . 5 . . 9 1 1 . 1 . . . . 1 . 7 . Power 4 | . . . . 1 . . . . . . . . . . 3 . Propulsion 6 | . 4 . . 1 1 . . . . . . . . . . . Utility 6 | . 1 . . 2 . 1 . 1 . . . . . . 1 . Weapon 8 | . . . . 4 . . . . . . . . 1 . 3 . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 96 89 90 92 93 93 93 95 99 99 98 98 36 Engine 4 | . 13 14 14 7 . . 3 . 3 6 6 . . 4 4 . Core 2 | . . . . 1 8 9 1 . . . . 4 5 . . . Treads 33 | . 25 28 28 35 36 36 32 33 33 33 33 40 41 40 40 . Device 11 | . 14 14 14 14 9 9 13 13 13 13 13 10 7 11 11 7 Storage 7 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 . Processor 3 | . . . . . . . 5 6 6 6 6 5 5 4 5 5 Protection 7 | . . . . 8 8 9 6 6 6 6 11 11 13 9 10 . Ballistic Gun 18 | . 27 28 28 17 17 17 19 20 19 20 17 16 16 16 16 3 Peak Build Rating 86 | 7 11 19 19 49 52 50 74 75 75 75 72 77 83 76 86 27 Average Rating 54 | 6 8 15 19 33 45 45 67 74 72 71 64 74 79 66 71 20 On Entrance 45 | 6 7 11 19 19 49 45 45 74 75 71 71 61 76 77 67 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 136 | 15 30 30 30 111 111 111 123 123 123 121 125 129 136 135 133 6 Greatest Support 181 | 40 46 46 46 112 112 112 132 132 132 124 124 174 181 181 169 40 Greatest Overweight (x) 4 | . 1 . . . . . . . . . 1 . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 8 13 15 15 20 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 15 15 15 24 25 25 25 25 25 23 23 23 25 25 25 5 Average Carried 19 | 6 9 15 15 16 24 23 22 24 23 23 21 21 23 13 15 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 15 15 15 24 24 23 25 25 23 23 23 22 25 11 5 2 Class Distribution -------------------- 33% | Mutant 28% | Skirmisher 10% | Tank 6% | Commander-Mutant 4% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Commander-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 6811 | 286 354 146 . 1055 1227 266 351 328 312 50 477 227 265 829 480 158 Remotely 1250 | . . . . 90 130 . 149 . 108 . 164 95 40 304 170 . Salvage Created 8019 | 136 386 79 . 1461 1714 250 414 159 809 . 873 182 118 1064 293 81 Parts 387 | 16 29 12 . 60 84 19 21 7 28 . 36 9 14 38 10 4 Haulers Intercepted 8 | . 1 . . 2 4 . . . 1 . . . . . . . Recyclers Shooed 11 | . 4 . . 4 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . . . . . . . 5 17 1 44 . 14 47 . 6 Prevented 32 | . . . . . . . . . 15 . 14 . . . . 3 Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 135 | . 10 6 . 20 26 5 6 4 12 . 14 5 5 16 3 3 Guns 122 | . 10 6 . 20 26 5 6 4 7 . 7 5 5 16 3 2 AOE 9 | . . . . . . . . . 5 . 4 . . . . . Classes Destroyed 20 | 2 3 . . 6 2 1 1 1 . . 2 . . . 2 . Worker 5 | . . . . . 4 . 1 . . . . . . . . . Builder 4 | . . . . 1 2 . 1 . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . Hauler 8 | . 1 . . 2 4 . . . 1 . . . . . . . Recycler 7 | 1 1 . . 3 1 . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . 1 1 . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 42 | . 6 6 . . . . 3 4 3 . 7 4 5 2 . 2 Grunt 54 | . 4 . . 9 13 . 2 . 9 . 4 1 . 10 2 . Brawler 3 | . . . . 2 . . . . . . 1 . . . . . Duelist 4 | . . . . . 1 . . . . . . . . 3 . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 22 | . . . . 7 11 2 . . . . . . . 2 . . Hunter 4 | . . . . 2 1 . . . . . 1 . . . . . Programmer 2 | . . . . . . . 1 . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 . Subdweller 3 | . . . . . . 3 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 4 3 . 8 6 2 4 4 6 . 6 3 3 7 2 1 Combat Bots Only 8 | . 4 3 . 8 5 2 3 4 5 . 6 3 3 7 2 1 Max Kills in Single Turn 4 | 1 1 1 . 2 2 1 2 2 3 . 4 1 2 1 1 1 Gunslinging 1 | . . . . . . . 1 1 1 . . . 1 . . . Exploded 3 | . . . . . . . . . 2 . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 915 | . 36 21 . 87 124 19 51 17 42 . 50 29 18 170 180 71 Missed 276 | . 8 9 . 32 39 5 23 3 14 . 16 9 4 46 44 24 Hits 639 | . 28 12 . 55 85 14 28 14 28 . 34 20 14 124 136 47 Melee 26 | . . . . 6 . . . . . . . . . 9 11 . Projectile 613 | . 28 12 . 49 85 14 28 14 28 . 34 20 14 115 125 47 Critical Strikes 19 | . 1 . . 3 1 . . . . . 2 . . 7 4 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 12630 | . 244 109 . 959 1320 274 379 212 624 . 612 278 165 2636 4044 774 Core 1366 | . 81 17 . 44 43 23 53 16 31 . 29 . 12 57 716 244 Absorbed by Shields 9 | . . . . . . . 9 . . . . . . . . . Redirected to Shielding 199 | . . . . . . . . . . . . . . . 199 . Ignored by Resistances 125 | . . . . . . . . . . . 5 49 48 23 . . Regen/Repaired (Parts) 1149 | . 55 . . . 358 . 333 . . . . . . . 403 . Core Remaining (%) 81 | 100 . . 60 . . 80 . . . . 84 . . . . . Volleys Fired 460 | 6 42 10 . 87 111 25 16 6 20 1 32 15 6 49 20 14 Largest 3 | 2 2 2 . 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 143 | 40 100 40 . 100 56 56 89 89 89 89 94 94 94 94 99 143 Shots Fired 1025 | 12 81 20 . 174 215 50 48 19 44 3 75 45 18 143 60 18 Gun 1004 | 12 78 20 . 174 213 50 48 19 36 3 70 45 18 143 60 15 Cannon . | . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 2 . . . 8 . 5 . . . . . Special 6 | . 3 . . . . . . . . . . . . . . 3 Kinetic 986 | 12 78 20 . 164 208 50 48 19 36 3 70 45 18 143 60 12 Thermal 9 | . 3 . . . . . . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . 10 7 . . . 8 . 5 . . . . . Robot Hit Streak 19 | 7 16 4 . 14 19 13 9 4 8 . 9 3 3 17 7 7 Robot Miss Streak 7 | 1 6 4 . 3 4 2 4 2 3 . 6 7 4 2 4 2 Penetration Max 1 | . . . . 1 1 . 1 1 1 . 1 . . 1 1 . Secondary Targets 24 | . . 2 . 3 3 . 1 2 2 . 2 1 2 4 2 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 1 . 1 1 1 1 1 . Shots Hit Robots 662 | 8 48 10 . 124 142 41 26 9 22 . 45 19 8 109 41 10 Core Hits 327 | 5 17 6 . 54 61 9 16 6 26 . 34 11 6 52 20 4 Critical Kills 13 | . 1 . . . 1 . 2 . 2 . 4 1 . . 1 1 Critical Parts Destroyed 24 | . . . . 3 1 1 2 1 2 . 8 1 1 3 1 . Critical Strikes 42 | . 1 . . 4 2 1 4 1 4 . 13 2 1 4 3 2 Burn 1 | . . . . . . . . . . . . . . . . 1 Destroy 41 | . 1 . . 4 2 1 4 1 4 . 13 2 1 4 3 1 Melee Attacks 4 | . . . . 3 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . 3 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14468 | 97 646 164 . 2226 3056 773 562 170 1154 . 1524 389 169 2003 1313 222 Guns 12658 | 97 612 164 . 2121 3027 773 459 170 334 . 842 389 169 2003 1313 185 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1548 | . . . . . . . 46 . 820 . 682 . . . . . Melee 95 | . . . . 95 . . . . . . . . . . . . Ramming 130 | . 34 . . 10 29 . 57 . . . . . . . . . Kinetic 12413 | 97 612 164 . 1971 2932 773 459 170 334 . 842 389 169 2003 1313 185 Thermal 159 | . . . . . . . . . 122 . . . . . . 37 Explosive 46 | . . . . . . . 46 . . . . . . . . . Electromagnetic 1625 | . . . . 150 95 . . . 698 . 682 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 95 | . . . . 95 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 1 1 1 . . . . 9 11 Average Corruption 2 | . . . . . 1 1 1 1 1 1 . . . . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 60 | . . . . . 3 10 3 9 10 1 . . . . 2 22 Message Errors 13 | . . . . . . 4 . 1 1 . . . . . . 7 Matter Fused 15 | . . . . . 2 2 2 2 2 1 . . . . . 4 Heat Flow Errors 9 | . . . . . 1 . . 1 2 . . . . . 1 4 Energy Discharges 8 | . . . . . . 2 1 . 2 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . 2 . 1 1 . . . . . . 1 Data Loss (major) 5 | . . . . . . . . 3 1 . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . 17 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 17 | . . . . . . . 17 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . . . . 115 . 13 . . . . . Shots 4 | . . . . . . . . . 3 . 1 . . . . . Rammed 14 | . 7 1 . 2 2 . 2 . . . . . . . . . Targets Rammed 19 | . 7 1 . 3 5 . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 3 . 1 . . . . . . . . . Highest Temperature 237 | . 40 . . 31 131 . . 237 171 . 17 . . 31 155 180 Average Temperature 36 | . 17 . . 17 35 . . 142 88 . 17 . . 12 41 64 Received Heat Transfer 2739 | . 66 . . 315 603 18 42 . 171 . 126 54 . 900 426 18 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . Parts Fried 7 | . . . . 2 . . 1 . . . 4 . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . 1 . . . . 2 . . . . . Heat Transferred 550 | . . . . . . . . . 150 . . . . . . 400 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . 2 2 . 1 . . . . 1 . . . . Low Security (%) 72 | 100 100 100 . 66 19 100 90 . . . . 78 . . . . Level 1 19 | . . . . 29 52 . 9 . . . . 21 . . . . Level 2 7 | . . . . 3 28 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 483 | 10 95 90 . 415 483 181 230 . . . . 222 . . . . Initial 230 | . . . . . 161 181 230 . . . . 156 . . . . Average 127 | 2 24 28 . 134 313 39 83 . . . . 152 . . . . Influence Increases 5558 | 20 282 230 . 873 919 201 530 90 310 . 800 226 170 445 367 95 Destroy 0b10 Robot/C 3240 | . 200 180 . 460 520 40 140 80 240 . 480 140 100 360 240 60 Destroy 0b10 Robot/NC 190 | 20 10 . . 45 65 . 20 . 5 . 15 . . . 10 . Destroy Leader 570 | . 32 30 . 148 168 . 42 10 20 . 50 20 10 20 . 20 Allied During Kill 314 | . . 20 . 6 . 3 4 . . . 180 9 . 5 87 . Successful Hack 112 | . 22 . . 9 35 22 24 . . . . . . . . . Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . Disable Machine 255 | . . . . 75 90 15 75 . . . . . . . . . Destroy Structure 92 | . 3 . . 40 11 1 25 . . . . 12 . . . . Advance Influence 200 | . . . . . . . 200 . . . . . . . . . Lose Combat Pursuer 465 | . 15 . . 90 30 . . . 45 . 75 45 60 60 30 15 Influence Decreases 5538 | 20 282 230 . 490 836 595 407 285 228 82 552 282 309 366 474 100 Entered New Map 1036 | . . . . . 222 285 42 73 . 82 . 92 72 11 132 25 Time Decay 3669 | 20 282 210 . 363 604 310 275 212 218 . 436 160 237 265 32 45 Lost Part 370 | . . . . . 10 . . . 10 . 30 10 . 70 210 30 Lost Ally 356 | . . 20 . 20 . . 90 . . . 86 20 . 20 100 . Purge Threat 107 | . . . . 107 . . . . . . . . . . . . Squads Dispatched 10 | . . . . 1 4 . 3 . . . 1 . . 1 . . Investigation 2 | . . . . . 1 . 1 . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . Reinforcement 5 | . . . . 1 3 . 1 . . . . . . . . . Assault 2 | . . . . . . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 9 | . 4 . . 4 . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 18 9 . 32 39 5 11 4 14 . 28 11 9 25 38 7 Peak Tracking Total 18 | . 5 3 . 9 5 1 3 4 5 . 7 7 4 9 18 5 Tactical Retreats 21 | . 1 . . 3 2 . . . 2 . 4 1 2 3 2 1 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 4 | . . . . 1 3 . . . . . . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 18 | . . . . 5 6 1 5 . . . 1 . . . . . Max in Single Turn 3 | . . . . 2 1 1 3 . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 43 | . 5 . . 7 9 11 7 . . . . 1 . . 3 . Terminals 28 | . 4 . . 7 6 6 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Total Hacks 113 | . 22 . . 21 20 20 20 . . . . 2 . . 8 . Successful 66 | . 11 . . 10 14 11 11 . . . . 1 . . 8 . Failed 47 | . 11 . . 11 6 9 9 . . . . 1 . . . . Catastrophic 7 | . 1 . . 1 3 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 10 . . 7 5 14 6 . . . . 3 . . 4 . Terminals 75 | . 17 . . 21 10 13 14 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 17 | . 5 . . . 8 . 4 . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 2 . . . . 2 . . . . Terminal Hacks 35 | . 5 . . 8 5 6 3 . . . . . . . 8 . Record 4 | . . . . . . . 2 . . . . . . . 2 . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . 1 2 2 . . . . . . . . 5 . Open Door 3 | . . . . . 2 . . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . 1 1 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 4 . . . 7 . 4 . . . . . . . . . Scan Component 8 | . 2 . . . 4 . 2 . . . . . . . . . Repair 7 | . 2 . . . 3 . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . . 2 1 5 3 . . . . . . . . . Terminals 9 | . 2 . . 2 1 1 3 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 8 | . 1 . . 2 1 1 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . 7 6 7 6 . . . . . . . . . Full Trace Events 4 | . 1 . . . 2 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 3 . 2 . . . . . . . . . Time 260 | . 52 . . . 120 . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 7 . . . . 1 . . 2 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 27 | . 1 3 . . . 7 . . . 8 1 . . 2 5 . Largest Group 8 | . 1 3 1 1 . 7 7 . . 8 8 1 . 2 5 . Highest-Rated Group 250 | . 10 40 16 16 . 101 101 . . 250 250 35 . 59 248 . Highest-Rated Ally 68 | . 10 16 16 16 . 27 27 . . 41 41 35 . 30 68 . Total Orders 1 | . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 187 | . . 11 . 27 . 2 10 . . . 58 11 . 7 61 . Total Damage 4754 | . . 114 . 237 . 68 197 . . . 1090 146 . 150 2752 . Kills 37 | . . 3 . 4 . . 2 . . . 13 2 . 2 11 . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 9465 | 20 1008 646 96 1353 382 228 1037 919 1355 1910 432 79 . . . . Sensors 8045 | . . 334 96 1353 382 228 1037 919 1355 1910 431 . . . . . IFF 80 | . . . . . . . . . . . 1 79 . . . . Seismic 1340 | 20 1008 312 . . . . . . . . . . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 3 1 . . 1 . 1 Drone Launches 1 | . . . . . 1 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 18801 | 88 1008 652 96 1574 1949 1750 1037 919 1357 1910 1755 332 704 1691 1345 634 Spaces Moved 10162 | 42 509 377 61 725 853 998 499 501 788 1134 896 164 413 954 580 668 Core 301 | . . . . . . . . . . . . . . . 9 292 Treads 9332 | 28 370 377 61 725 853 998 499 501 788 1134 896 164 413 954 571 . Legs 14 | 14 . . . . . . . . . . . . . . . . Wheels 510 | . 139 . . . . . . . . . . . . . . 371 Hover 5 | . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 160 160 160 160 160 162 162 162 164 164 160 160 154 50 50 Average Speed 155 | 146 145 160 160 161 160 160 162 162 163 164 179 160 160 154 155 67 Slowest Speed 490 | 160 160 160 160 167 160 160 162 162 164 164 244 160 160 160 490 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 72 72 6 67 92 98 19 63 83 89 94 6 60 92 86 84 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . 4 . . . 2 . . . . . . Known Exits Taken 8 | . . . . 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . . . . . . . 1 1 . Scrap Searched 19 | . . 1 . . . . . 2 3 2 3 . 4 3 . 1 Spaces Dug 9 | . 3 . . . . 1 . . 5 . . . . . . . Terrain Destroyed 120 | . 3 . . 46 3 2 22 . 19 . 3 5 . 6 11 . Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 31 | . 3 . . 2 2 1 1 . 1 . 3 5 . 2 11 . AOE 83 | . . . . 44 . . 21 . 18 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Total 12254 | 54 683 404 60 952 1220 1099 690 596 823 1182 981 199 444 1056 980 831 Wait 1062 | . 87 13 . 31 192 18 146 88 5 42 28 1 2 11 268 130 Move 10146 | 41 508 376 60 724 852 997 498 500 787 1133 895 163 412 953 579 668 Hop . | . . . . . . . . . . . . . . . . . Pick Up 74 | 2 14 . . 25 6 1 7 1 . . 2 1 4 2 8 1 Fast Attach 59 | 1 2 1 . 5 11 . 4 . 1 3 2 5 4 5 9 6 Attach 64 | . . . . 7 2 . 4 . 2 . 4 5 3 19 10 8 Detach 24 | . . . . 2 3 . . . . . 2 2 3 2 6 4 Swap 118 | 4 13 2 . 34 17 4 5 . 6 . 9 3 3 7 11 . Drop 100 | . 10 1 . 31 16 2 7 1 1 3 2 4 7 3 12 . Fire 460 | 6 42 10 . 87 111 25 16 6 20 1 32 15 6 49 20 14 Melee 4 | . . . . 3 . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 19 | . 7 1 . 3 5 . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 124 | . . . . . 5 51 . . 1 . 5 . . 5 57 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 15) 1038 | -10/Materials | Repaired Ion Engine 1065 | -10/Materials | Repaired Assault Rifle 1076 | -10/Materials | Discovered new exit (range 9) 1097 | -10/Materials | Entered Mines 1171 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -10/Mines | Learned Materials stockpile data 1411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1415 | -10/Mines | Found Prototype Device 1415 | -10/Mines | Identified Exp. Sensor Array 1735 | -10/Mines | Discovered new exit (range 6) 1749 | -10/Mines | Entered Subcaves 1749 | -10/Subcaves | Accompanied by 1 ally 1833 | -10/Subcaves | Discovered new exit (range 9) 1845 | -10/Subcaves | Entered Materials 1845 | -8/Materials | Accompanied by 1 ally 1845 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2102 | -8/Materials | Identified exit to Storage 2929 | -8/Materials | Destroyed 8 combat bots 3419 | -8/Materials | Entered Storage 3905 | -8/Storage | Repaired Hvy. Armor Plating 3950 | -8/Storage | Repaired Gauss Rifle 4283 | -8/Storage | Repaired Nuclear Core 4439 | -8/Storage | Discovered new exit (range 7) 4843 | -8/Storage | Used back door to open Recycling access 4843 | -8/Storage | Discovered new exit (range 4) 5368 | -8/Storage | Entered Recycling 6055 | -8/Recycling | Discovered new exit (range 16) 6159 | -8/Recycling | Build established: Commander-Mutant 6595 | -8/Recycling | Found Prototype Device 7118 | -8/Recycling | Entered Factory 7118 | -6/Factory | Accompanied by 7 allies 7118 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7419 | -6/Factory | Build established: Commander-Skirmisher 7658 | -6/Factory | Identified exit to Lower Caves 7759 | -6/Factory | Build established: Skirmisher 7803 | -6/Factory | Repaired Med. Treads 7849 | -6/Factory | Repaired Med. Treads 8155 | -6/Factory | Entered Lower Caves 8758 | -6/Lower Caves | Learned location of 1 exit from Factory 8838 | -6/Lower Caves | Encountered a Warlord checkpoint 8964 | -6/Lower Caves | Discovered new exit (range 15) 9073 | -6/Lower Caves | Identified exit to Lower Caves 9074 | -6/Lower Caves | Entered another Lower Caves area 9435 | -6/Lower Caves | Discovered new exit (range 6) 10010 | -6/Lower Caves | Encountered a Warlord checkpoint 10274 | -6/Lower Caves | Discovered new exit (range 8) 10290 | -6/Lower Caves | Identified exit to Factory 10430 | -6/Lower Caves | Identified exit to Zion 10431 | -6/Lower Caves | Entered Zion 10468 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10568 | -6/Zion | Given A8's code to call for help 10571 | -6/Zion | Discovered new exit (range 16) 10594 | -6/Zion | Identified exit to Proximity Caves 10709 | -6/Zion | System corruption cleaned by Quarantine Array 10791 | -6/Zion | Learned Factory garrison access intel 10805 | -6/Zion | Learned location of 1 exit from Lower Caves 11094 | -6/Zion | Learned location of Quarantine (-2) 11155 | -6/Zion | Gained Derelict followers 11229 | -6/Zion | Met Imprinter 11255 | -6/Zion | Imprinted 11258 | -6/Zion | Declared Zion's savior 11648 | -6/Zion | Given the Hacking Drone Bay 11648 | -6/Zion | Found Prototype Device 11648 | -6/Zion | Identified Hacking Drone Bay 12341 | -6/Zion | Entered Proximity Caves 12341 | -5/Proximity Caves | Accompanied by 8 allies 12609 | -5/Proximity Caves | Learned 8 Factory zone layouts 12797 | -5/Proximity Caves | Lost 3 allies 12812 | -5/Proximity Caves | Lost 3 parts (2u1w) 12821 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12944 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13007 | -5/Proximity Caves | Lost 3 allies 13093 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13277 | -5/Proximity Caves | Build established: Scavenger-Tank 13990 | -5/Proximity Caves | Build established: Scavenger-Mutant 14096 | -5/Proximity Caves | Entered Factory 14096 | -5/Factory | Accompanied by 1 ally 14096 | -5/Factory | Evolved 2 slots: Propulsion x2 14097 | -5/Factory | Identified exit to Upper Caves 14098 | -5/Factory | Identified exit to Factory 14100 | -5/Factory | Loaded intel: 3 garrison access locations 14428 | -5/Factory | Entered Upper Caves 14670 | -5/Upper Caves | Build established: Tank 15124 | -5/Upper Caves | Discovered new exit (range 5) 15129 | -5/Upper Caves | Identified exit to Upper Caves 15132 | -5/Upper Caves | Entered another Upper Caves area 15252 | -5/Upper Caves | Discovered exit to Factory (range 7) 15319 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15449 | -5/Upper Caves | Lost 14 parts (1p6n3u4w) 15623 | -5/Upper Caves | Encountered a Warlord checkpoint 15736 | -5/Upper Caves | Discovered new exit (range 15) 15751 | -5/Upper Caves | Learned Factory stockpile data 16352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16391 | -5/Upper Caves | Destroyed 7 combat bots 16715 | -5/Upper Caves | Build established: Gunner 16823 | -5/Upper Caves | Entered Warlord 17528 | -5/Warlord | Rebuked by Warlord 17535 | -5/Warlord | Warlord's base attacked by MAIN.C 17581 | -5/Warlord | Build established: Commander-Tank 17885 | -5/Warlord | Warlord forces counterattacked 17922 | -5/Warlord | Found Prototype Launcher 17922 | -5/Warlord | Identified Vortex Catalyst Activator 17927 | -5/Warlord | Found Prototype Energy Gun 17927 | -5/Warlord | Identified Vortex Shotgun 17930 | -5/Warlord | Found Vortex Shotgun 18005 | -5/Warlord | Spotted B-75 Beast 18060 | -5/Warlord | Spotted Striker 18068 | -5/Warlord | Allies destroyed Striker 18072 | -5/Warlord | Spotted Striker 18091 | -5/Warlord | Destroyed Striker 18102 | -5/Warlord | Spotted B-86 Titan 18102 | -5/Warlord | Spotted Executioner 18120 | -5/Warlord | Lost 18 allies 18146 | -5/Warlord | Core integrity fell below 50% 18152 | -5/Warlord | Spotted Striker 18153 | -5/Warlord | Spotted Striker 18154 | -5/Warlord | Discovered new exit (range 14) 18168 | -5/Warlord | Entered Proximity Caves 18193 | -4/Proximity Caves | Lost 21 parts (10n6u5w) 18221 | -4/Proximity Caves | Learned Research stockpile data 18310 | -4/Proximity Caves | System corruption reached 10% 18316 | -4/Proximity Caves | Core integrity fell below 20% 18405 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18592 | -4/Proximity Caves | Spotted B-86 Titan 18614 | -4/Proximity Caves | Build established: Scavenger-Mutant 18802 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 18765_ Wheel destroyed. 18766_ System corrupted: Matter fused (-6). 18766_ S-27 Virus destroyed. 18768_ System corrupted: Hvy. Machine Gun jammed. 18770_ S-27 Virus destroyed. 18773_ Hvy. Machine Gun destroyed. 18774_ Slug penetrates S-27 Virus. 18774_ S-27 Virus destroyed. 18778_ VTOL Module fries itself beyond repair. 18779_ Lgt. Nuclear Core fries itself beyond repair. 18780_ Adv. Heat Sink destroyed. 18785_ System corrupted: Substantial component data lost. 18789_ Thermic Laser destroyed. 18795_ S-27 Virus suffers critical hit (Burn). 18796_ S-27 Virus critical meltdown. 18799_ Plasma Flamer destroyed. 18799_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ## ##### ????????????????????????? | | # ## #???????????????????????? | | ## ## ????????????????????? | | ### ????????????????????? | | ## ####????????????????????? | | #???????????????????????? | | ### #???????????????????????? | | #?? ??????????????????????? | | "#### #?# ??????????????????????? | | ????## ## ??????????????????????? | | ?????# ##" ???????????????????????? | | ?????###?# ???????????????????????? | | ?????????# ## ???????????????????????? | | ????????## ##?? ????????????????????????? | | ???????## ##???? ?????????????????????????? | | ??????## ##????? ?????????????????????????? | | ??????# % #????????????????????????????????? | | ??????## % ##???????????????????????????????? | | ???????# ########????????????????????????? | | ???????# ##???????????????????????? | | ???????## #???????????????????????? | | ????????### #???????????????????????? | | ??????????# ##??????????????????????? | | ??????????# ##??? #???????????????? | | ??????????# ## #???????????????? | | ??????????# ### @ ##??????????????? | | ??????????## #?# #??????????? | | ???????????#####% ### #??????????? | | ?????????????## ## #?????? #??????????? | | ?????????##### ##### #???????????????????? | | ?????????# ##???#### #??????????????????? | | ????????# ##????????# #??????????????????? | | ????????# ##??????????###??????????????????? | | ????????## #????????????????????????????????? | | ?????????###### #????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: EX 50 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 13 Item Schematics ----------------- Wave Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 61% | -10/Materials Assault Rifle | 68% | -10/Materials Hvy. Armor Plating | 33% | -8/Storage Gauss Rifle | 29% | -8/Storage Nuclear Core | 20% | -8/Storage Med. Treads | 7% | -6/Factory Med. Treads | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! I Spy Challenges ------------ None Game ------ Seed SalvagingFlyingScrap Manual? 0 Play Time 02:17:42 Cumulative 31.4 hours Start 2025.10.18 @ 15:22:08 End 2025.10.18 @ 18:23:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c9d0b1c-2bdd-4daf-9c24-61387726c5ea