Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 03:03:53 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2535) 2535 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5637 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 78 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 240/390 System Corruption 1% Temperature Cool (2) Movement Treading (157) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (5) ------ Improved Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Transmission Jammer Hardlight Generator > --- WEAPON (4) ------- Arc Projector Arc Projector Arc Projector EM Pulse Cannon > --- INVENTORY (2) ---- Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Armor Integrity Analyzer Transmission Jammer Heavy Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Hardlight Generator EM Pulse Cannon [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Transmission Jammer Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 8 | 3 . 2 2 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 4 | 1 . 1 2 . Weapon 3 | 1 . 1 . 1 Parts Attached 55 | 5 7 15 17 11 Power 9 | 1 2 2 2 2 Engine 8 | 1 2 2 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 2 2 2 Treads 10 | 2 2 2 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 2 2 6 4 Device 5 | . . 2 1 2 Storage . | . . . . . Processor 5 | . 2 . 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 22 | 2 1 9 7 3 Energy Gun 12 | 2 1 3 5 1 Energy Cannon 10 | . . 6 2 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 96 | . 96 99 95 94 Engine 9 | . 13 11 9 8 Treads 19 | . 27 22 19 15 Device 9 | . . 9 10 12 Processor 19 | . 25 22 19 16 Protection 4 | . . . 7 4 Energy Gun 24 | . 28 11 23 31 Energy Cannon 6 | . . 20 5 1 Naked Turns . | . . . . . Heaviest Build 42 | 6 6 20 38 42 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 Average Capacity 1 | . 1 1 1 2 Most Carried 2 | 1 1 1 2 2 Average Carried 1 | . . . 1 1 Final Capacity 2 | 1 1 1 2 2 Final Carried 2 | 1 1 1 2 2 Class Distribution -------------------- 54% | Tank 21% | Gunner 13% | Mutant 10% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 740 | 250 70 150 170 100 Remotely . | . . . . . Salvage Created 3647 | . 589 1150 1454 454 Parts 195 | . 29 63 72 31 Haulers Intercepted 6 | . . 4 1 1 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 11 16 25 10 Melee 1 | . . . . 1 Guns 33 | . 9 5 13 6 Cannons 19 | . . 11 7 1 AOE 8 | . 2 . 5 1 Classes Destroyed 13 | . 5 4 4 . Worker 4 | . . 3 1 . Builder 2 | . . . 2 . Tunneler 2 | . . 1 . 1 Hauler 6 | . . 4 1 1 Recycler 5 | . 1 4 . . Mechanic 1 | . . . 1 . Operator 3 | . 1 . 1 1 Watcher 11 | . 2 3 4 2 Swarmer 22 | . 5 7 3 7 Grunt 30 | . 6 6 15 3 Brawler 1 | . . . 1 . Sentry 7 | . . 3 4 . Hunter 2 | . . . 2 . Best Kill Streak 10 | . 4 10 7 5 Combat Bots Only 7 | . 3 4 7 4 Max Kills in Single Turn 3 | . 2 3 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3633 | . 416 512 1532 1173 Core 2777 | . 339 403 1147 888 Absorbed by Shields 72 | . . . . 72 Redirected to Core 2343 | . 256 347 977 763 Core Remaining (%) 72 | 100 64 73 52 . Volleys Fired 172 | . 34 38 72 28 Largest 4 | . 2 3 3 4 Hottest 228 | . 80 204 178 228 Shots Fired 481 | . 68 103 198 112 Gun 343 | . 68 23 150 102 Cannon 138 | . . 80 48 10 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 226 | . 34 98 94 . Explosive . | . . . . . Electromagnetic 255 | . 34 5 104 112 Robot Hit Streak 34 | . 25 23 34 23 Robot Miss Streak 4 | . 2 4 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 368 | . 53 60 164 91 Core Hits 164 | . 24 33 74 33 Critical Hits 6 | . . . 6 . Critical Kills 3 | . . . 3 . Critical Parts Destroyed 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6590 | . 751 1319 3183 1337 Guns 3820 | . 682 285 2071 782 Cannons 1830 | . . 1034 674 122 Explosions 919 | . 69 . 438 412 Melee . | . . . . . Ramming 21 | . . . . 21 Kinetic . | . . . . . Thermal 3652 | . 337 1230 1673 412 Explosive 95 | . . . 95 . Electromagnetic 2822 | . 414 89 1415 904 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 135 | . . 1 11 123 Projectiles 43 | . . 1 11 31 Explosions 92 | . . . . 92 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 502 | . 37 . 185 280 Shots 10 | . 1 . 4 5 Rammed 7 | . . . . 7 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 171 | . . 135 171 108 Average Temperature 39 | . . 33 43 38 Received Heat Transfer 962 | . 195 117 558 92 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 1 | . . . . 1 Parts Fried 10 | . 1 . 2 7 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 1 5 . Heat Transferred 6309 | . 650 2282 3077 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 . 6 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 602 | . 339 540 602 375 Average Influence 288 | . 164 400 376 165 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 34 | 100 58 9 20 56 Level 1 34 | . 41 26 30 43 Level 2 30 | . . 64 49 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 3 3 6 Investigation 3 | . 1 . 1 1 Extermination 2 | . . . . 2 Reinforcement 9 | . 1 3 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 3 1 1 Communications Jammed 1 | . . . 1 . Distress Signals . | . . . . . Times Spotted 107 | . 17 25 39 26 Peak Tracking Total 6 | . 4 4 5 6 Tactical Retreats 7 | . 2 . 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 4 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . . 4 5 Max in Single Turn 3 | . . . 2 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 1 1 4 4 Terminals 6 | . 1 1 2 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 29 | . 1 2 16 10 Successful 17 | . . 1 9 7 Failed 12 | . 1 1 7 3 Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 11 | . 1 2 6 2 Terminals 23 | . 1 2 13 7 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Part Schematic 1 | . . . . 1 Level Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks 3 | . . . . 3 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . 1 3 2 Terminals 5 | . . 1 2 2 Botnet 5 | . . 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 1 3 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built 2 | . . . . 2 Matter 380 | . . . . 380 Time 142 | . . . . 142 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 2 | . . . 1 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . . 1 1 Largest Group 2 | . . . 1 2 Highest-Rated Group 46 | . . . 15 46 Highest-Rated Ally 32 | . . . 15 32 Total Orders . | . . . . . Ally Attacks 12 | . . . 4 8 Total Damage 373 | . . . 91 282 Kills 3 | . . . 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3513 | 62 327 596 1426 1102 Spaces Moved 1586 | 38 125 224 670 529 Core 7 | 6 1 . . . Treads 1579 | 32 124 224 670 529 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 160 157 Average Speed 160 | 142 159 160 160 161 Slowest Speed 165 | 160 160 160 165 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 38 23 68 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 132 | . 4 . 60 68 Melee . | . . . . . Projectile . | . . . . . AOE 132 | . 4 . 60 68 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2176 | 43 182 380 864 707 Wait 214 | . 9 69 41 95 Move 1582 | 37 124 223 669 529 Hop . | . . . . . Pick Up 20 | 1 1 2 10 6 Fast Attach 25 | 5 7 9 1 3 Attach 7 | . . 1 3 3 Detach . | . . . . . Swap 23 | . . 5 13 5 Drop 37 | . 1 13 13 10 Fire 172 | . 34 38 72 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . . . 8 Escape Stasis . | . . . . . Rewire 6 | . . . 3 3 Trap . | . . . . . Miscellaneous 82 | . 6 20 39 17 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 13) 361 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Entered another Materials area 392 | -9/Materials | Reached level 2 439 | -9/Materials | Core integrity fell below 50% 439 | -9/Materials | Reached level 3 475 | -9/Materials | Upgraded with Utility slot (x1) 475 | -9/Materials | Upgraded with Weapon slot (x1) 648 | -9/Materials | Reached level 4 786 | -9/Materials | Build established: Gunner 968 | -9/Materials | Discovered new exit (range 12) 984 | -9/Materials | Identified exit to Materials 986 | -9/Materials | Entered another Materials area 988 | -8/Materials | Reached level 5 1173 | -8/Materials | Core integrity fell below 50% 1174 | -8/Materials | Reached level 6 1213 | -8/Materials | Upgraded with Utility slot (x1) 1515 | -8/Materials | Build established: Tank 1561 | -8/Materials | Reached level 7 1582 | -8/Materials | Destroyed 7 combat bots 1637 | -8/Materials | Upgraded with Utility slot (x1) 2327 | -8/Materials | Reached level 8 2382 | -8/Materials | Discovered new exit (range 15) 2405 | -8/Materials | Identified exit to Factory 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Accompanied by 1 ally 2414 | -7/Factory | Reached level 9 2424 | -7/Factory | Upgraded with Weapon slot (x1) 2543 | -7/Factory | Core integrity fell below 50% 2818 | -7/Factory | Fabricated Imp. Armor Integrity Analyzer? 3325 | -7/Factory | Fabricated Imp. Heavy Armor Plating (x1) 3352 | -7/Factory | Build established: Hacker-Tank 3404 | -7/Factory | Identified exit to Factory 3459 | -7/Factory | Reached level 10 3465 | -7/Factory | Core integrity fell below 20% 3514 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03492_ Used Protomatter to restore core integrity (+57, depleted) 03494_ U-05 Engineer lays Concrete. 03497_ U-05 Engineer builds a Wall. 03498_ U-05 Engineer lays Concrete. 03499_ U-05 Engineer builds a Wall. 03500_ U-05 Engineer lays Concrete. 03501_ U-05 Engineer builds a Wall. 03501_ U-05 Engineer lays Concrete. 03503_ R-06 Scavenger collects Terrain Scanner. 03503_ U-05 Engineer lays Concrete. 03505_ U-05 Engineer builds a Door. 03505_ U-05 Engineer lays Concrete. 03506_ U-05 Engineer builds a Wall. 03506_ R-06 Scavenger collects Autogun. 03506_ U-05 Engineer lays Concrete. 03508_ R-06 Scavenger collects Lgt. Ion Engine. 03510_ R-06 Scavenger collects Terrain Scan Processor. 03511_ U-05 Engineer lays Concrete. 03513_ R-06 Scavenger collects Wheel. 03513_ R-06 Scavenger collects Structural Scanner. 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Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Imp. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Levels Raised 9 | . . 3 4 2 XP Earned 16996 | 3000 1420 3768 5446 3362 XP Spent 15975 | 2920 . 4555 6025 2475 Upgrades 45 | 12 . 9 19 5 Propulsion Slot 1 | 1 . . . . Utility Slot 4 | 1 . 1 2 . Weapon Slot 3 | 1 . 1 . 1 Core Integrity 8 | . . 1 7 . Heat Dissipation 7 | 4 . 1 2 . Energy Generation 2 | . . . 1 1 Energy Storage 2 | . . . . 2 Inventory Capacity 2 | 1 . . 1 . Sight Range 1 | . . . 1 . Sensor Range 1 | . . . 1 . Ranged Accuracy 6 | 1 . 4 1 . Hack Attack % 2 | . . 1 . 1 KI Resistance % 2 | 1 . . 1 . TH Resistance % 2 | 1 . . 1 . EX Resistance % 2 | 1 . . 1 . Protomatter Created 660 | . 42 177 344 97 Integrity Restored 1776 | . 126 441 849 360 Core 1776 | . 126 441 849 360 Protomatter Decayed 41 | . . 30 11 . Game ------ Seed PropulsionGodBoomstick Manual? 0 Play Time 00:34:25 Cumulative 68.4 hours Start 2020.08.13 @ 02:28:55 End 2020.08.13 @ 03:03:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 594a1332-b190-4634-902f-444490c4f62d