Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.26 @ 01:27:36 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (604) 3020 Value Destroyed (37528) 37528 Prototype IDs (298) 5960 Alien Tech Used (13) 2600 Bonus (58710) 58710 TOTAL SCORE: 118118 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 15814 Follower Combat Kills 2387 Network Hubs Disabled 400 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1680 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -2771 Cogmind --------- Core Integrity 253/1600 Matter 416/425 Energy 196/200 System Corruption 14% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun > --- INVENTORY (7) ---- Experimental Energy Well (600) Advanced Transmission Jammer Improved Energy Mantle Integrity Redistributor Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Core Analyzer Advanced Transmission Jammer Component Analysis Suite Integrity Redistributor Sigix Sheargun Core Cannon [Rating: 248] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Wheel Subdweller Monowheel Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Antimatter Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 12 | . . . 2 . . . 3 . . . . 2 . . . . . . . . . 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 712 | 8 16 35 26 24 5 9 74 14 7 9 8 49 32 18 14 17 42 9 11 20 10 15 78 7 41 54 37 14 9 Power 61 | 1 2 4 3 2 1 . 6 1 1 2 . 1 2 2 3 3 2 . . 1 . . 2 . 7 10 4 . 1 Engine 18 | 1 2 4 1 2 1 . 6 . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . 2 . . . . 1 1 2 . 1 . . . . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . 1 2 3 3 2 . . 1 . . 2 . 7 10 4 . 1 Propulsion 65 | 2 2 7 12 3 1 1 5 1 1 3 . 1 6 3 . 3 1 . . . . . 6 . 3 2 2 . . Treads 60 | 2 2 7 7 3 1 1 5 1 1 3 . 1 6 3 . 3 1 . . . . . 6 . 3 2 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 371 | 2 3 1 5 4 1 4 43 7 2 4 7 33 15 6 3 10 32 6 8 12 9 13 46 4 31 24 20 12 4 Device 280 | 1 1 . 1 . 1 3 26 4 1 4 7 26 9 1 3 9 26 6 8 10 9 12 44 2 28 13 13 9 3 Storage 11 | 1 2 . . 1 . . . . . . . 3 . 1 . . 1 . . 1 . . . . . . . . 1 Processor 15 | . . . 1 . . . 5 . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 3 . Hackware 6 | . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . 1 . 1 . . . . Protection 59 | . . 1 2 3 . 1 11 3 1 . . 3 5 3 . 1 4 . . 1 . . 1 1 2 11 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 215 | 3 9 23 6 15 2 4 20 5 3 . 1 14 9 7 8 1 7 3 3 7 1 2 24 3 . 18 11 2 4 Energy Gun 28 | 2 2 2 5 9 . 1 2 . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 Energy Cannon 116 | . 2 8 . 1 . . 8 1 2 . 1 9 8 4 6 . 5 2 2 4 1 2 20 2 . 13 10 2 3 Ballistic Gun 11 | 1 2 4 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 20 | . 1 5 . . . . 4 1 . . . 3 . 1 . 1 . . . . . . . . . 4 . . . Launcher 23 | . . . . 2 . 1 5 2 1 . . 1 . . . . 2 1 1 1 . . 4 . . 1 1 . . Special Weapon 5 | . 2 . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . Impact Weapon 12 | . . 4 . 3 . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 2 3 . . 4 . . 2 . 2 . 6 1 . 4 . . 6 . . . 5 2 5 7 1 4 Corrupted Parts 14 | . . . . . 1 . . . . . 1 . . 2 . 4 . . . . . . 1 . . 5 . . . System Corruption 82 | . . . . . 2 . . . . . 2 . . 23 . 20 . . . . . . 3 . . 32 . . . Parts Lost 53 | . 2 6 6 . 1 . 4 . . . . . 3 1 . . . . . . . . 4 . 3 5 10 2 6 Power 7 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . 1 Propulsion 10 | . . 1 3 . . . . . . . . . . . . . . . . . . . 2 . . 1 3 . . Utility 25 | . 1 1 1 . 1 . 3 . . . . . 2 . . . . . . . . . . . 2 2 6 2 4 Weapon 11 | . 1 3 1 . . . . . . . . . 1 1 . . . . . . . . 2 . . . 1 . 1 Highest Loss Streak 6 | . 1 4 3 . 1 . 2 . . . . . 1 1 . . . . . . . . 2 . 1 2 3 2 6 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 97 99 91 98 100 99 99 100 100 100 99 89 90 95 87 88 83 83 84 80 78 79 81 81 78 74 72 61 54 Engine 4 | . 14 13 3 6 9 9 13 7 5 . . . 1 2 . . . . . . . . . . . . . . . Core 2 | . . . 3 1 . . . 4 6 13 13 11 7 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 7 11 11 10 10 10 6 5 4 5 9 13 12 12 9 7 Treads 21 | . 28 28 19 35 36 35 25 26 26 26 26 19 17 19 11 11 15 15 15 15 15 14 14 14 13 13 10 . . Device 11 | . 12 . 6 9 9 9 13 19 19 20 19 15 11 6 4 5 5 5 5 5 5 9 14 15 16 19 17 11 7 Storage 6 | . 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 . . Processor 13 | . . . 3 . . . 11 20 20 20 20 17 23 23 23 23 21 21 21 21 21 22 23 23 17 11 6 23 22 Hackware 3 | . . . 8 9 9 7 5 . . . . . . 9 11 11 10 10 10 10 10 9 3 . . . . . . Protection 5 | . . 13 3 8 9 10 7 . . . . 4 5 4 5 5 4 5 5 4 5 4 4 4 3 4 10 . . Energy Gun 1 | . 4 5 8 15 3 1 1 . . . . . . . 3 . . . . . . . . . . . . . . Energy Cannon 6 | . 7 9 2 . . . 6 4 4 6 6 5 10 10 4 10 9 9 10 9 9 9 8 8 8 6 8 9 8 Ballistic Gun 2 | . 6 1 1 . 14 13 . . . . . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 8 4 . . . 1 6 6 6 6 3 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 11 50 62 68 107 110 117 145 138 136 128 127 146 151 143 144 145 158 158 158 158 144 163 167 165 187 203 216 56 46 Greatest Support 240 | 40 40 40 80 82 82 90 90 80 90 98 98 110 130 160 160 160 240 240 240 240 240 240 240 210 225 215 210 60 60 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 Average Capacity 23 | 7 18 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 7 7 Most Carried 25 | 5 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 7 7 Average Carried 23 | 2 15 19 17 20 23 24 24 24 24 24 25 24 24 24 24 24 24 24 24 24 25 23 24 24 24 24 20 6 6 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 Final Carried 25 | 5 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 24 6 7 6 Class Distribution -------------------- 37% | Mutant 14% | Scavenger-Skirmisher 12% | Commander-Mutant 7% | Skirmisher 7% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Hacker-Mutant | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Hacker-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Skirmisher | -3/Lab Skirmisher | -2/Research Skirmisher | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 12260 | 287 424 571 415 255 114 10 1168 220 134 90 196 869 580 253 306 169 525 219 150 844 50 224 859 . 838 1411 973 50 56 Remotely 1941 | . . . . . . . 514 . . . . 280 . . . 85 115 . . 305 . . 269 . 373 . . . . Salvage Created 38664 | 107 547 517 1139 1752 375 . 2291 228 424 . 250 855 1129 583 519 1137 1131 517 532 404 175 326 3302 . 1281 712 9135 6950 2346 Parts 1589 | 8 25 39 52 86 19 . 101 15 21 . 7 33 41 23 15 39 48 13 13 20 4 15 113 . 68 33 363 277 98 Haulers Intercepted 14 | . 2 . 2 4 . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 2 . Recyclers Shooed 7 | . 1 . . 2 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . 15 . . . . . 9 9 . 7 . . . . . . 22 11 . 1 . . . . . . . . Prevented 49 | . . . . . . . . . 11 . . . . . . . . 23 12 . 3 . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 502 | . 11 15 18 24 4 . 33 8 12 . 7 19 12 6 2 13 13 7 8 11 1 5 55 . 13 11 102 73 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 34 | . 5 2 7 16 4 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 297 | . 4 12 7 . . . 15 1 . . 7 11 6 1 1 3 5 . 2 . . 5 33 . 6 4 82 73 19 AOE 72 | . 2 . 3 6 . . 9 6 11 . . 5 . . . 3 5 2 2 10 . . 7 . . . 1 . . Classes Destroyed 32 | 2 6 2 3 3 1 . . 1 . . . . . . . . . . . 1 . . 4 . 1 1 5 2 . Worker 17 | . 1 . . 5 . . 7 . . . . . . . . 3 . . . . . . . . . . 1 . . Builder 12 | . 1 . 2 . . . 3 . . . . 1 . . . 1 1 . . . . . . . . . . 3 . Tunneler 5 | 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 4 . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 2 . Recycler 11 | 1 . . 1 1 3 . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 5 . Operator 15 | . 1 . 1 . . . 1 . . . . . . . 9 . . . . . . . 1 . . . . . 2 Watcher 32 | . . . . 1 . . 3 . . . . . 3 1 . 4 5 . . . . . 4 . 3 . 4 3 1 Swarmer 45 | . 3 2 . . . . 3 7 7 . 1 5 . . . 1 5 2 2 1 . . 6 . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 1 . Grunt 164 | . 8 . 8 12 . . 18 . 5 . 3 6 5 2 . 9 1 2 1 3 . . 13 . . . 42 26 . Brawler 25 | . . . 1 1 . . 1 . . . . 1 . . . . . 1 2 1 . . 3 . . . 5 9 . Duelist 27 | . . . . 4 . . 1 . . . 1 . . . . . . 2 1 . . . 7 . . . 8 3 . Protector 15 | . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . 4 6 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 49 | . . . 5 5 1 . 6 1 . . 1 . 4 . 2 2 2 . 2 . 1 . 4 . 2 . 8 1 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Hunter 28 | . . . 4 . 1 . 2 . . . 1 1 3 . . 1 . . . . . . 4 . 2 2 1 6 . Programmer 61 | . . . . . 1 . 2 . . . . 6 . . . . 5 . . 3 . 5 13 . 5 . 14 5 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 46 | 2 3 3 4 8 6 . 15 4 8 . 3 6 4 4 5 7 8 3 7 8 1 3 7 . 3 3 32 46 15 Combat Bots Only 38 | . 3 3 3 8 4 . 10 4 8 . 3 6 4 3 2 5 8 3 7 8 1 3 7 . 4 3 29 38 14 Max Kills in Single Turn 6 | 1 2 1 2 3 2 . 4 3 3 . 1 6 2 1 1 4 2 2 2 2 1 1 3 . 1 2 4 5 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 3 . . 2 3 3 . . 5 . . . 1 2 2 2 2 . . 3 . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Revision 17 (-5/Cetus) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 2399 | . 42 88 136 95 12 . 255 21 24 . 31 133 140 9 5 40 35 16 19 28 4 33 355 . 158 120 370 145 85 Missed 718 | . 14 17 37 33 6 . 96 10 8 . 10 40 57 . 3 15 11 8 9 7 3 5 84 . 57 31 78 52 27 Damage Taken 31722 | . 338 1648 1364 1161 83 . 2179 88 213 . 324 1485 1461 245 72 575 488 242 189 304 28 330 4238 . 1496 4219 4663 1158 3131 Core 2998 | . 58 180 206 77 . . 155 . 35 . . 53 50 27 24 . . . . . . 12 300 . 8 170 356 367 920 Absorbed by Shields 6482 | . . . . . 9 . 645 44 64 . 84 273 318 52 . . 16 57 35 130 . 319 1972 . 686 . 1718 60 . Reduced by Siege Mode 1495 | . . . . . . . . . . . . 25 31 . . 35 28 . . . . 38 467 . 130 473 268 . . Redirected to Shielding 171 | . . 41 . . . . . . . . . . . . . . . . . . . . . . . . 130 . . Ignored by Resistances 3603 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 911 1262 1430 Regen/Repaired (Parts) 5978 | . . . . 284 . 839 178 . . . . . . 5 18 151 314 117 24 129 . 61 559 90 244 1443 1522 . . Core Remaining (%) 63 | 100 . 4 . . . 48 . . . . 77 . . . . 84 . . . . 100 . . 95 . . 44 . 15 Volleys Fired 1790 | 17 58 72 60 69 5 . 122 15 10 1 21 56 46 26 35 35 71 25 32 34 21 25 211 9 97 98 343 122 54 Largest 2 | 2 2 2 2 2 2 . 2 2 1 1 2 2 2 2 2 2 2 1 2 2 1 2 2 1 2 2 2 1 1 Hottest 300 | 60 100 160 100 100 100 . 110 125 85 85 125 156 162 240 162 162 130 46 130 90 90 140 240 120 214 300 300 300 300 Shots Fired 2244 | 34 91 106 115 112 10 . 157 16 10 1 43 98 84 41 66 60 73 26 35 36 21 33 232 9 96 135 329 122 53 Gun 362 | 34 74 24 57 109 10 . 1 . . . . . . 1 48 . . . . . . . . . . . . . 4 Cannon 1806 | . 14 82 58 . . . 136 12 2 1 43 97 84 40 18 60 70 25 34 14 21 33 222 9 96 135 329 122 49 Launcher 73 | . . . . 3 . . 20 4 8 . . 1 . . . . 3 1 1 22 . . 10 . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 319 | 17 44 32 45 . 4 . 31 3 . . 21 36 . . 25 5 . . . . . . . . . 56 . . . Thermal 768 | 17 19 74 22 . . . 78 9 2 1 21 47 4 9 23 . 35 1 9 11 12 25 84 9 60 36 157 1 2 Explosive 15 | . . . . . . . 2 4 3 . . 1 . . . . 3 1 1 . . . . . . . . . . Electromagnetic 822 | . 28 . 48 112 6 . 46 . 5 . 1 14 80 32 18 55 35 24 25 25 9 3 91 . 36 24 105 . . Slashing 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 121 51 Entropic 81 | . . . . . . . . . . . . . . . . . . . . . . 5 57 . . 19 . . . Robot Hit Streak 60 | 6 7 20 11 9 5 . 14 13 . . 16 60 18 10 20 15 19 16 15 8 3 11 29 . 27 29 40 16 16 Robot Miss Streak 26 | 2 3 4 4 5 2 . 3 . . . 2 1 2 2 3 2 2 1 2 1 1 1 3 . 1 2 26 10 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 590 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 63 325 122 46 Shots Hit Robots 1551 | 21 61 75 86 90 8 . 99 11 . . 29 79 65 29 50 41 46 22 21 8 6 19 157 . 62 103 224 101 38 Core Hits 1231 | 6 22 20 47 75 8 . 79 10 18 . 13 27 29 12 24 24 22 11 6 41 3 7 76 . 17 30 251 220 133 Critical Kills 11 | . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . 1 2 3 . . Critical Parts Destroyed 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 79 | . 1 2 1 . . . 5 1 . . 1 1 2 1 . . 5 . . . 1 1 16 . 1 13 14 9 4 Meltdown 9 | . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . 1 . 3 . . Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . Blast 5 | . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . Corrupt 15 | . 1 . . . . . 1 . . . . . 2 . . . 5 . . . 1 1 3 . . 1 . . . Smash 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 4 Sunder 16 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . 3 . . . Melee Attacks 85 | . . 34 . 4 . . 9 . . . . 2 36 . . . . . . . . . . . . . . . . Impact 85 | . . 34 . 4 . . 9 . . . . 2 36 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 106814 | 207 985 1733 2044 2879 231 . 5555 748 742 . 1021 3616 2421 951 1493 2499 2683 948 951 2262 215 1116 10758 . 2762 4963 24666 16630 11735 Guns 5069 | 207 627 208 902 1807 187 . 22 . . . . . . . 1049 . . . . . . . . . . . . . 60 Cannons 89100 | . 175 1276 645 . . . 3131 312 . . 1021 3066 2216 951 444 1534 2026 773 720 73 215 1116 9490 . 2762 4963 24420 16096 11675 Explosions 12234 | . 149 . 491 1044 . . 2393 436 742 . . 525 205 . . 965 654 162 231 2189 . . 1268 . . . 246 534 . Melee 248 | . . 248 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 163 | . 34 1 6 28 44 . 9 . . . . 25 . . . . 3 13 . . . . . . . . . . . Kinetic 5915 | 103 368 274 508 . 64 . 674 64 . . 561 1255 . . 422 . . . . . . . . . . 1622 . . . Thermal 20445 | 104 324 1210 771 700 . . 2535 248 53 . 460 1345 205 207 627 370 845 . 74 938 . 616 1882 . 1512 934 4214 271 . Explosive 2586 | . . . . . . . 190 436 228 . . 525 . . . . 538 162 231 . . . 205 . . . . 71 . Electromagnetic 25010 | . 259 . 759 2151 123 . 2147 . 461 . . 466 2216 744 444 2129 1297 773 646 1324 215 83 3663 . 1250 735 2933 192 . Impact 248 | . . 248 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17519 16096 11735 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7097 | . . . . . . . . . . . . . . . . . . . . . . 417 5008 . . 1672 . . . Highest Corruption 37 | . 2 6 . . 4 . 10 . . . 2 5 5 28 28 37 8 8 8 8 . 7 35 35 6 20 36 1 14 Average Corruption 9 | . 2 2 . . 3 . 6 . . . 2 4 5 8 22 16 4 8 8 8 . 3 22 35 5 9 24 1 5 Corruption Purged 31 | . . . . . . . 12 . . . . 4 . . 12 . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 717 | . 6 72 . . 26 . 37 . . . . 22 47 22 38 21 34 27 18 2 . 5 117 28 24 43 119 1 8 Message Errors 174 | . 1 23 . . 7 . 7 . . . . 4 13 4 10 5 12 11 8 1 . 2 28 5 4 8 21 . . Matter Fused 156 | . 2 14 . . 9 . 11 . . . . 6 10 8 6 5 7 5 3 . . 2 15 6 4 10 31 . 2 Heat Flow Errors 72 | . 1 8 . . 3 . 6 . . . . 4 4 2 . 2 3 3 . . . . 13 3 5 3 10 . 2 Energy Discharges 81 | . 1 9 . . 2 . 2 . . . . 3 9 2 10 3 3 6 1 . . . 13 2 1 6 7 . 1 Parts Rejected 8 | . . . . . 2 . . . . . . . 1 . . . . . . . . . 4 . . . 1 . . Parts Fused 6 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Data Loss (minor) 75 | . . 8 . . 3 . 3 . . . . 1 3 2 3 2 5 1 3 1 . 1 11 3 3 5 14 1 2 Data Loss (major) 28 | . . 2 . . . . . . . . . . 2 . 2 1 3 . 1 . . . 6 3 2 1 5 . . Misfires 35 | . . 5 . . . . 3 . . . . . 4 2 1 2 1 1 1 . . . 4 2 1 3 5 . . Alerts 16 | . . 1 . . . . 2 . . . . 2 . . 1 . . . 1 . . . 2 2 1 3 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Weapon Failures 61 | . . 1 . . . . 3 . . . . 1 1 2 5 1 . . . . . . 16 2 3 4 21 . 1 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 2731 | . 17 92 . 51 2 . 134 90 3 . 9 258 98 . . 79 140 20 93 26 . 88 984 . 45 45 236 193 28 Projectiles 2203 | . 5 . . . . . 58 27 . . 9 212 98 . . 53 113 9 3 . . 88 982 . 45 45 236 192 28 Explosions 421 | . 12 . . 49 . . 76 63 3 . . 46 . . . 26 27 . 90 26 . . 2 . . . . 1 . Melee 107 | . . 92 . 2 2 . . . . . . . . . . . . 11 . . . . . . . . . . . Knockbacks 36 | . 1 5 6 . 2 . 3 1 . . 3 15 . . . . . . . . . . . . . . . . . Impact 6 | . 1 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 28 | . . 3 5 . . . 2 1 . . 3 14 . . . . . . . . . . . . . . . . . Secondary 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . 121 . . . . 29 . . . 71 . . 113 . . . . . . 118 . . . . . . Shots 13 | . . . . 5 . . . . 3 . . . 1 . . 2 . . . . . . 2 . . . . . . Rammed 20 | . 5 1 1 4 3 . 2 . . . . 1 . . . . 1 1 . . . . . . 1 . . . . Targets Rammed 22 | . 6 1 1 4 4 . 2 . . . . 1 . . . . 1 1 . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | 40 218 384 195 349 252 . 259 9 . . 83 226 224 192 198 313 252 205 172 252 114 253 350 214 193 514 332 108 108 Average Temperature 81 | 24 73 86 66 105 89 . 78 6 . . 36 35 45 32 60 140 75 44 52 106 47 59 78 75 34 101 113 80 81 Received Heat Transfer 5385 | . 183 282 351 477 . . 693 . 21 . 91 295 338 12 9 174 33 29 52 49 9 . 617 . 113 814 520 97 126 Effects 22 | . 2 1 . 4 . . . . . . . . . . . 4 2 . . 3 . 1 1 . . 2 2 . . Shutdowns 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . Interference 11 | . 2 . . 3 . . . . . . . . . . . . 2 . . 3 . . . . . . 1 . . Damage (minor) 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 58 | . . . . . . . . . . . . 1 3 . 3 3 2 . . . . 1 14 . 6 7 18 . . Total Turns 1289 | . . . . . . . . . . . . 17 36 . 140 52 34 . . . . 22 390 . 89 183 326 . . Longest Duration 129 | . . . . . . . . . . . . 17 15 . 100 29 18 . . . . 22 74 . 40 129 120 . . Robots Corrupted 100 | . 1 1 1 4 1 . 6 . 1 . . 3 6 5 1 9 6 6 4 1 1 . 15 . 6 6 16 . . Combat Hostiles 89 | . . 1 1 2 . . 6 . 1 . . 3 6 5 1 7 3 5 4 1 1 . 14 . 6 6 16 . . Parts Fried 206 | . 2 1 4 10 2 . 13 . 3 . . 3 20 10 4 22 18 5 3 . . . 37 . 12 11 26 . . Impact Corruptions 7 | . . 2 . 1 1 . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Melted 10 | . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . 1 1 3 . . Combat Hostiles 9 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . 1 1 3 . . Parts Melted 52 | . . 5 . . . . 8 4 . . . . 1 1 1 . . . 1 . . . 5 . 5 3 18 . . Heat Transferred 17687 | 225 520 1655 1142 926 . . 3688 296 50 . 518 1332 250 131 777 300 100 . . 677 . . 446 . 1147 74 3308 125 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 45 | . 2 . 4 9 . . 9 . 1 . . . 1 . . 3 2 . . 10 . . 2 . . . 1 1 . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 6047 | 20 235 . 435 535 301 . 785 . . . . 312 337 403 291 685 466 . . . . 97 1222 . 266 198 3477 6047 4356 Initial 3869 | . 13 . . 183 208 . . . . . . . 152 . 102 33 335 . . . . . 50 . . 134 30 2085 3869 Average 319 | 7 41 . 205 242 185 . 372 . . . . 115 132 179 172 200 145 . . . . 25 415 . 107 71 613 4011 4083 Maximum Alert Level 5 | . 1 . 2 2 1 . 3 . . . . 1 1 2 1 2 2 . . . . . 4 . 1 . 5 5 5 Low Security (%) 58 | 100 99 . 46 39 48 . 27 . . . . 68 71 69 58 48 62 . . . . 100 48 . 77 100 23 . . Level 1 23 | . . . 35 43 51 . 26 . . . . 31 28 27 41 49 34 . . . . . 10 . 22 . 15 . . Level 2 11 | . . . 17 17 . . 42 . . . . . . 2 . 2 2 . . . . . 13 . . . 37 . . Level 3 2 | . . . . . . . 3 . . . . . . . . . . . . . . . 18 . . . 13 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 87 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 85 . Squads Dispatched 124 | . 3 . 3 6 . . 11 . 1 . . 5 2 1 . 5 8 . . . . 2 9 . 6 . 22 40 . Investigation 14 | . 2 . 1 2 . . 1 . 1 . . . . 1 . 1 3 . . . . . 2 . . . . . . Extermination 23 | . . . . . . . 3 . . . . 4 . . . . 2 . . . . 2 4 . 3 . 5 . . Reinforcement 25 | . 1 . 1 2 . . 5 . . . . 1 2 . . 3 3 . . . . . . . 3 . 1 3 . Assault 50 | . . . . 2 . . 2 . . . . . . . . . . . . . . . 3 . . . 13 30 . Garrison 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . 1 . . . . . 1 . . 1 1 . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 40 | . 1 . 2 4 . . 4 . . . . 1 . 1 . 1 1 . . . . . 3 . 1 . 3 4 14 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . 18 . 11 . . 7 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . 18 . 4 . . 7 . Times Spotted 800 | . 27 16 27 45 9 . 62 8 12 . 7 24 27 16 20 20 22 16 9 30 3 5 79 . 21 12 129 129 25 Peak Tracking Total 30 | . 5 2 6 10 6 . 5 4 7 . 3 5 10 5 1 6 6 9 4 11 8 3 9 . 4 2 21 30 9 Tactical Retreats 37 | . 1 . 2 4 . . . . 1 . 1 1 1 1 1 2 1 2 . 1 . . 6 . 2 1 3 4 2 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 32 | . 1 . 1 2 . . 7 . . . . 5 8 . . . 1 . . . . . 2 . . 2 1 2 . Indirectly 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . 4 . . . . . . . . . . . 6 4 . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . 1 . 1 . . 1 . . . . 1 1 . 19 . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 102 | . . . 4 8 . . 3 . 1 . . 1 3 1 2 9 1 1 . 1 1 . 11 4 . 7 26 14 4 Max in Single Turn 9 | . . . 1 1 . . 1 . 1 . . 1 1 1 1 9 1 . . 1 1 . 2 1 . 1 2 2 1 Garrison Access 8 | . . . 1 1 . . 1 . . . . . . . . 1 2 . . . . . . . . 1 . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 120 | . 9 1 5 12 12 2 12 2 1 . . 7 12 1 . 4 11 . . 3 1 . 7 1 4 7 5 1 . Terminals 75 | . 7 . 4 8 6 . 6 . 1 . . 5 12 1 . 3 6 . . . . . 4 . 4 4 4 . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Stations 8 | . . . . 2 . . 2 . . . . . . . . . . . . . . . 1 . . 2 1 . . Recycling Units 13 | . 2 . . 1 6 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . 1 . . . . . . . . 1 2 . . . . . . . . 1 . 1 . Total Hacks 381 | . 19 5 17 39 38 6 25 7 5 . . 13 21 2 . 17 53 . . 7 1 . 45 1 11 20 23 6 . Successful 215 | . 11 5 11 28 23 6 13 7 5 . . 7 10 . . 10 30 . . 7 1 . 22 1 3 8 6 1 . Failed 165 | . 7 . 6 11 15 . 12 . . . . 6 11 2 . 7 23 . . . . . 23 . 8 12 17 5 . Catastrophic 37 | . . . . 5 1 . 4 . . . . 3 2 1 . 1 3 . . . . . 7 . 4 3 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 9 . 9 10 19 . 11 . . . . 5 5 1 . 6 25 . . . . . 15 . 6 7 6 . . Terminals 257 | . 17 . 16 25 22 . 15 . 5 . . 9 21 2 . 16 37 . . . . . 35 . 11 12 14 . . Fabricators 9 | . . . . . . . 3 . . . . . . . . . 3 . . . . . 3 . . . . . . Repair Stations 32 | . . . . 10 . . 4 . . . . . . . . . . . . . . . 4 . . 5 9 . . Recycling Units 29 | . 2 . . 2 16 . . . . . . 1 . . . . 5 . . . . . 3 . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . 1 2 . . 1 . . . . . . . . 1 8 . . . . . . . . 3 . 6 . Terminal Hacks 141 | . 8 5 9 17 9 6 4 7 5 . . 3 10 . . 8 18 . . 7 1 . 17 1 1 3 2 . . Record 27 | . 1 5 . . . 5 . 6 5 . . . . . . . . . . 2 1 . . 1 . 1 . . . Part Schematic 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 2 . . . . . . . . . . 2 2 . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . 2 . . . . . . . . . . . 1 1 . . 4 . . 1 . . 1 . . . Open Door 14 | . . . . 4 . . . 1 . . . . 8 . . . . . . 1 . . . . . . . . . Branch Access Points 5 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . . . . . . Unreport Threat 15 | . . . 1 2 . . 1 . . . . . 2 . . 1 5 . . . . . 2 . . 1 . . . Locate Traps 7 | . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . Reprogram Traps 4 | . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Zone Layout 14 | . 2 . 1 2 1 . 1 . . . . 1 . . . 1 3 . . . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . 2 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 16 | . . . . 8 . . 3 . . . . . . . . . . . . . . . 1 . . 2 2 . . Scan Component 10 | . . . . 4 . . 2 . . . . . . . . . . . . . . . 1 . . 1 2 . . Repair 6 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 10 | . . . . 1 6 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Retrieve Components 10 | . . . . 1 6 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 1 . . . . . . . . . . . 1 2 . . . . . . . . 1 . 1 . Seal Access 7 | . . . 1 1 . . . . . . . . . . . 1 2 . . . . . . . . 1 . 1 . Unauthorized Hacks 33 | . 3 . 1 1 8 . 3 . . . . 1 . . . 1 7 . . . . . 2 . 2 2 2 . . Terminals 19 | . 1 . 1 . 2 . 1 . . . . 1 . . . 1 4 . . . . . 2 . 2 2 2 . . Track 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . 1 . . Botnet 11 | . 1 . 1 . 2 . . . . . . 1 . . . 1 1 . . . . . . . 2 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 9 | . 2 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 . 4 10 7 . 11 . 1 . . 6 9 1 . 3 7 . . . . . 7 . 4 5 4 1 . Full Trace Events 5 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 2 . . . . 16 . 1 . . . . . . . . . . 1 . . . 3 . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 178 | . . . . . . . . . . . . . . . . . 139 . . . . . 39 . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . 18 . . . . . 14 . . . . . . Parts Repaired 6 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Time 242 | . . . . 186 . . 19 . . . . . . . . . . . . . . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . . . . 10 25 . . . . . . 3 . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . 11 . . . . . . . 7 . . . . 2 . 5 . . 4 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 147 | . . . . 2 11 . 1 . . . . 1 21 5 . . 10 2 . 5 . . 4 . . . . 65 20 Largest Group 11 | . . . . 2 11 9 9 . . . . 1 9 8 4 2 5 5 2 5 . . 4 . . . . 11 11 Highest-Rated Group 690 | . . . . 62 195 162 179 . . . . 10 275 690 307 122 241 235 96 273 . . 200 . . . . 151 157 Highest-Rated Ally 159 | . . . . 31 27 27 27 . . . . 10 159 159 96 96 50 49 49 65 . . 50 . . . . 15 15 Total Orders 6 | . . . . . . 1 . . . . . 4 . . . . . . . 1 . . . . . . . . . STAY 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Ally Attacks 586 | . . . . 8 20 . 47 . . . . . 129 56 24 6 52 44 15 27 . . 15 . . . . 135 8 Total Damage 13343 | . . . . 146 541 . 844 . . . . . 2095 1868 761 131 1237 1221 451 977 . . 381 . . . . 2597 93 Kills 72 | . . . . 1 5 . 7 . . . . . 12 11 2 1 6 8 3 7 . . 1 . . . . 8 . Allies Corrupted 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . . . 2 . . . . . . . . . . 2 2 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 3 . 1 . . 2 . . . . . . 2 2 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 49459 | 186 1771 4011 740 1548 1434 4349 3241 2605 1657 2710 1752 2389 2043 834 738 488 2034 899 583 1177 2419 660 2038 475 1295 2336 2189 568 290 Spaces Moved 21155 | 80 650 1487 389 611 527 1754 1026 1015 650 1089 663 823 659 312 212 213 1064 505 308 591 790 324 714 245 647 976 1006 1153 672 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18584 | 75 650 1487 72 611 527 1754 1026 1015 650 1089 663 823 659 312 212 213 1064 505 308 591 790 324 714 245 647 976 582 . . Legs 2249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 424 1153 672 Wheels 317 | . . . 317 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 240 100 163 243 243 247 250 247 247 250 246 240 160 160 160 160 160 160 160 160 160 158 158 150 155 30 30 30 Average Speed 190 | 153 224 240 125 178 243 245 248 250 249 247 250 247 243 223 160 160 160 160 160 160 160 160 163 158 151 159 142 30 30 Slowest Speed 250 | 160 240 240 170 243 243 250 250 250 250 250 250 250 246 246 160 160 160 160 160 160 160 160 170 158 158 165 248 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 64 | 5 98 75 38 90 99 92 38 96 81 85 85 28 83 82 91 41 40 72 50 87 69 8 55 97 24 86 63 40 37 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 10 | . 2 . . 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 32 | . . 14 . . . 4 . 2 4 2 3 . . . . . . 2 1 . . . . . . . . . . Spaces Dug 385 | . 3 1 . . . . 24 39 24 . . 9 4 . . . 14 . 4 3 5 9 15 . 24 10 16 69 112 Terrain Destroyed 1692 | . 8 10 12 31 . . 66 54 50 . 9 25 11 1 6 270 79 7 24 11 11 13 78 . 28 42 168 482 196 Melee 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . Projectile 1093 | . 3 10 . . . . 26 2 2 . 9 15 4 1 6 4 19 1 7 4 11 13 59 . 28 42 168 463 196 AOE 591 | . 5 . 12 31 . . 33 52 48 . . 9 7 . . 266 60 6 17 7 . . 19 . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 28539 | 110 859 1796 530 950 665 1792 1533 1062 674 1108 715 1068 977 413 543 295 1313 569 360 771 1917 422 1308 324 896 1685 1756 1373 755 Wait 3786 | . 113 113 17 213 10 12 237 13 1 1 21 86 79 27 270 28 98 13 5 80 1097 54 236 46 59 485 310 53 9 Move 21117 | 79 649 1485 388 610 526 1753 1025 1014 649 1088 662 822 658 311 211 212 1063 504 307 590 789 323 713 244 646 975 1004 1152 665 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 6 14 27 19 7 7 9 29 2 2 2 . 14 11 9 2 . 12 2 1 8 . 3 22 7 20 27 16 1 2 Fast Attach 177 | 6 1 4 6 9 2 1 13 1 . 2 2 10 5 6 7 1 9 1 1 6 . . 10 3 11 20 23 11 6 Attach 109 | 1 1 5 10 4 1 . 9 . . 1 . 4 7 2 1 2 3 2 2 1 . 2 10 3 7 13 12 3 3 Detach 38 | . . . . 2 . . . . . . . 2 1 2 2 2 2 2 2 2 . . 2 2 1 3 6 3 2 Swap 438 | 1 14 26 10 11 2 8 52 13 7 6 6 35 20 10 6 14 30 6 8 13 10 13 58 4 24 23 8 . . Drop 371 | . 3 28 19 13 2 9 33 4 5 7 3 27 13 20 9 1 24 3 2 14 . 2 18 6 30 41 20 7 8 Fire 1790 | 17 58 72 60 69 5 . 122 15 10 1 21 56 46 26 35 35 71 25 32 34 21 25 211 9 97 98 343 122 54 Melee 85 | . . 34 . 4 . . 9 . . . . 2 36 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 6 1 1 4 4 . 2 . . . . 1 . . . . 1 1 . . . . . . 1 . . . . Escape Stasis 72 | . . 1 . 4 . . 1 . . . . 9 16 . . . . . . . . . . . . . 14 21 6 Rewire 244 | . . . . . 106 . . . . . . . 85 . . . . 10 . 15 . . 28 . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Arm) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Discovered new exit (range 3) 1221 | -10/Materials | Discovered new exit (range 17) 1461 | -10/Materials | Discovered new exit (range 3) 1958 | -10/Materials | Entered Subcaves 2320 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2444 | -10/Subcaves | Visited Clippyterm 2451 | -10/Subcaves | Identified exit to Recycling 2451 | -10/Subcaves | Identified exit to Materials 2451 | -10/Subcaves | Learned Factory emergency access door positions 2659 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3234 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 4764 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4773 | -10/Subcaves | Core integrity fell below 50% 5068 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5451 | -10/Subcaves | Learned Materials security intel 5796 | -10/Subcaves | Crushed by falling debris 5797 | -10/Subcaves | Core integrity fell below 20% 5864 | -10/Subcaves | Lost 4 parts (1u3w) 5969 | -10/Subcaves | Entered Materials 5969 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6177 | -8/Materials | Lost 3 parts (1p1n1u) 6234 | -8/Materials | Lost 3 parts (2n1w) 6328 | -8/Materials | Identified exit to Storage 6420 | -8/Materials | Garrison activated, responded to threat 6482 | -8/Materials | Build established: Scavenger-Mutant 6709 | -8/Materials | Entered Storage 6838 | -8/Storage | Build established: Mutant 7053 | -8/Storage | Discovered new exit (range 16) 7121 | -8/Storage | Core integrity fell below 50% 7517 | -8/Storage | Repaired Hvy. EM Shotgun 7556 | -8/Storage | Repaired Arm. Treads 7596 | -8/Storage | Repaired Arm. Treads 7647 | -8/Storage | Repaired Lgt. Angular Momentum Engine 7816 | -8/Storage | Met a pair of Derelict thieves 7948 | -8/Storage | Destroyed 8 combat bots 8103 | -8/Storage | Used back door to open Recycling access 8257 | -8/Storage | Entered Recycling 8384 | -8/Recycling | Scanned before Scraplab entrance 8904 | -8/Recycling | Build established: Commander-Mutant 9325 | -8/Recycling | Discovered new exit (range 15) 9660 | -8/Recycling | Entered Scraplab 9680 | -8/Recycling | Discovered new exit (range 2) 9691 | -8/Recycling | Entered Scraptown 9691 | -8/Scraptown | Accompanied by 9 allies 9691 | -8/Scraptown | System corruption cleaned by C-Scrubber 10296 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10305 | -8/Scraptown | Learned location of Warlord (-4) 10308 | -8/Scraptown | Learned location of 2 exits from Upper Caves 10313 | -8/Scraptown | Learned location of 1 exit from Research 10393 | -8/Scraptown | Discovered new exit (range 7) 10578 | -8/Scraptown | Visited CR-KLE's Repair Center 10616 | -8/Scraptown | Visited Symbiants 10684 | -8/Scraptown | Visited Shadow of the Wyrm 11177 | -8/Scraptown | Visited CPS Storage 11337 | -8/Scraptown | Visited TADAMA 11357 | -8/Scraptown | Visited Artisan Demo Area 11525 | -8/Scraptown | Visited UFD Registry 11525 | -8/Scraptown | Registered with UFD as "Plasmabank" 11579 | -8/Scraptown | Visited Botcube Research 11629 | -8/Scraptown | Visited Science Guys 11739 | -8/Scraptown | Visited Scrap Suit Storage 12048 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12070 | -8/Scraptown | Found DCF Scrap (30 items) 12163 | -8/Scraptown | Visited Scrapoid Pod Storage 12210 | -8/Scraptown | Visited Scrapoid Research Area 12271 | -8/Scraptown | Visited LU-1G1's Boring Crew 12397 | -8/Scraptown | Visited Abandonware Association 12415 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12422 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 12422 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 12486 | -8/Scraptown | Visited Observation Area 13400 | -8/Scraptown | CR-KLE repaired 10 parts 13705 | -8/Scraptown | Discovered new exit (range 3) 14040 | -8/Scraptown | Entered Factory 14040 | -6/Factory | Accompanied by 9 allies 14040 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 14165 | -6/Factory | Fabricated M-28 Smith? 14347 | -6/Factory | Build established: Commander-Assassin 14463 | -6/Factory | Lost 3 allies 14626 | -6/Factory | System corruption reached 10% 15452 | -6/Factory | Discovered new exit (range 9) 15560 | -6/Factory | Build established: Mutant 15631 | -6/Factory | Repaired Arm. Treads 15820 | -6/Factory | Lost 3 allies 15847 | -6/Factory | Destroyed 10 combat bots 16050 | -6/Factory | Found Corrupted Prototype Launcher 16484 | -6/Factory | Discovered new exit (range 5) 16492 | -6/Factory | Identified exit to Factory 16840 | -6/Factory | First assault squad dispatched 17019 | -6/Factory | Identified exit to Lower Caves 17281 | -6/Factory | Entered Lower Caves 18429 | -6/Lower Caves | Learned location of 1 exit from Factory 18429 | -6/Lower Caves | Learned Extension terminal intel 19509 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19589 | -6/Lower Caves | Discovered new exit (range 13) 19884 | -6/Lower Caves | Identified exit to Lower Caves 19886 | -6/Lower Caves | Entered another Lower Caves area 19991 | -6/Lower Caves | Discovered exit to Factory (range 11) 20514 | -6/Lower Caves | Attracted the attention of an 0b10 base 20554 | -6/Lower Caves | Destroyed 8 combat bots 20564 | -6/Lower Caves | Learned Extension stockpile data 20564 | -6/Lower Caves | Learned Armory emergency access door positions 20564 | -6/Lower Caves | Identified exit to Zion 20564 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 21456 | -6/Lower Caves | Found DCF Scrap (13 items) 21543 | -6/Lower Caves | Entered Zion 21842 | -6/Zion | Discovered new exit (range 10) 21852 | -6/Zion | Given the Hacking Drone Bay 21853 | -6/Zion | Found Prototype Device 21854 | -6/Zion | Identified Hacking Drone Bay 22206 | -6/Zion | Found Prototype Device 22206 | -6/Zion | Identified Phasing AFG 22509 | -6/Zion | Turned away by Imprinter 22738 | -6/Zion | Given A8's code to call for help 24250 | -6/Zion | Identified exit to Proximity Caves 24253 | -6/Zion | Entered Proximity Caves 24376 | -5/Proximity Caves | Build established: Derelict-Mutant 24580 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25196 | -5/Proximity Caves | Learned location of 1 exit from Factory 25836 | -5/Proximity Caves | Spotted B-75 Beast 26005 | -5/Proximity Caves | Entered Factory 26005 | -5/Factory | Evolved 2 slots: Utility x2 26006 | -5/Factory | Identified exit to Extension 26007 | -5/Factory | Identified exit to Factory 27067 | -5/Factory | Cargo convoy interrupted 27135 | -5/Factory | Build established: Mutant 27878 | -5/Factory | Identified exit to Upper Caves 28318 | -5/Factory | Build established: Skirmisher 28394 | -5/Factory | Entered Extension 28396 | -5/Extension | Loaded intel: 16 terminal locations 28975 | -5/Extension | Rescued a captive Derelict 29080 | -5/Extension | Build established: Derelict-Skirmisher 29123 | -5/Extension | Rescued a captive Derelict 29266 | -5/Extension | Rescued a captive Derelict 29271 | -5/Extension | Rescued a captive Derelict 29329 | -5/Extension | Rescued a captive Derelict 29330 | -5/Extension | Rescued a captive Derelict 29561 | -5/Extension | Spotted B-75 Beast 29580 | -5/Extension | Allies destroyed B-75 Beast 29585 | -5/Extension | Spotted B-75 Beast 29605 | -5/Extension | Allies destroyed B-75 Beast 29651 | -5/Extension | Lost 8 allies 29719 | -5/Extension | Rescued a captive Derelict 29720 | -5/Extension | Rescued a captive Derelict 29777 | -5/Extension | Rescued a captive Derelict 29778 | -5/Extension | Rescued a captive Derelict 29801 | -5/Extension | Rescued a captive Derelict 29802 | -5/Extension | Rescued a captive Derelict 29940 | -5/Extension | Lost 3 allies 30087 | -5/Extension | Rescued a captive Derelict 30144 | -5/Extension | Build established: Scavenger-Mutant 30200 | -5/Extension | Lost 3 allies 30255 | -5/Extension | Rescued A7 30412 | -5/Extension | Discovered exit to Factory (range 10) 30415 | -5/Extension | Discovered new exit (range 6) 30429 | -5/Extension | Identified exit to Cetus 30437 | -5/Extension | Entered Cetus 30437 | -5/Cetus | Accompanied by 3 allies (A7) 30442 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 30476 | -5/Cetus | Spotted Cetus Guard 30476 | -5/Cetus | Spotted Cetus Guard 30476 | -5/Cetus | Spotted Cetus Guard 30476 | -5/Cetus | Spotted Cetus Guard 30483 | -5/Cetus | Destroyed Cetus Guard 30486 | -5/Cetus | Allies destroyed Cetus Guard 30489 | -5/Cetus | Destroyed Cetus Guard 30498 | -5/Cetus | Destroyed Cetus Guard 30611 | -5/Cetus | Started Cetus Manufacturing Module 30636 | -5/Cetus | Manufactured an Enhanced Grunt 30661 | -5/Cetus | Manufactured an Enhanced Grunt 30686 | -5/Cetus | Manufactured an Enhanced Grunt 30711 | -5/Cetus | Manufactured an Enhanced Grunt 30736 | -5/Cetus | Manufactured an Enhanced Grunt 30798 | -5/Cetus | Discovered new exit (range 21) 30849 | -5/Cetus | Spotted Cetus Guard 30849 | -5/Cetus | Spotted Cetus Guard 30850 | -5/Cetus | Spotted Cetus Guard 30853 | -5/Cetus | Spotted Cetus Guard 30858 | -5/Cetus | Discovered exit to Factory (range 22) 30872 | -5/Cetus | Allies destroyed Cetus Guard 30874 | -5/Cetus | Allies destroyed Cetus Guard 30876 | -5/Cetus | Destroyed Cetus Guard 30876 | -5/Cetus | Allies destroyed Cetus Guard 30886 | -5/Cetus | Found Prototype Device 30886 | -5/Cetus | Identified Exp. Thermal Shield 30903 | -5/Cetus | Lost 3 allies 30923 | -5/Cetus | Met Revision 17 30967 | -5/Cetus | Destroyed Revision 17 31108 | -5/Cetus | System corruption reached 10% 31166 | -5/Cetus | Escorted A7 to Cetus Mainframe 31227 | -5/Cetus | Identified exit to Archives 31252 | -5/Cetus | Murdered A7 31254 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 31260 | -5/Cetus | Found Prototype Protection 31260 | -5/Cetus | Identified Med. Regenerative Plating 31271 | -5/Cetus | Entered Archives 31271 | -5/Archives | Accompanied by 4 allies 31372 | -5/Archives | Discovered new exit (range 22) 31520 | -5/Archives | Discovered exit to Factory (range 19) 31544 | -5/Archives | Discovered new exit (range 17) 31944 | -5/Archives | Identified exit to Hub_04(d) 32009 | -5/Archives | Entered Hub_04(d) 32009 | -5/Hub_04(d) | Accompanied by 2 allies 32009 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 32335 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 32392 | -5/Hub_04(d) | Build established: Hacker-Mutant 32408 | -5/Hub_04(d) | Garrison activated, responded to threat 32487 | -5/Hub_04(d) | Network Hub disabled 32487 | -5/Hub_04(d) | Network Hub disabled 32493 | -5/Hub_04(d) | System corruption reached 30% 32497 | -5/Hub_04(d) | Entered Factory 32497 | -4/Factory | Evolved 2 slots: Propulsion x2 32750 | -4/Factory | Build established: Scavenger-Skirmisher 32871 | -4/Factory | Identified exit to Upper Caves 33625 | -4/Factory | Fabricated Quantum Reactor (x2) 33697 | -4/Factory | Discovered new exit (range 13) 33716 | -4/Factory | Identified exit to Research 33835 | -4/Factory | Spotted B-86 Titan 33908 | -4/Factory | Discovered exit to Research (range 21) 34213 | -4/Factory | Scrapoids reinforcements arrived? 34419 | -4/Factory | Destroyed 8 combat bots 34512 | -4/Factory | Scrapoid reinforcements arrived 34531 | -4/Factory | Entered Upper Caves 34531 | -4/Upper Caves | Accompanied by 5 allies 34532 | -4/Upper Caves | Identified exit to Upper Caves 34697 | -4/Upper Caves | Learned location of 1 exit from Research 34708 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34754 | -4/Upper Caves | Lost 4 allies 34779 | -4/Upper Caves | Learned Research emergency access door positions 34842 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34892 | -4/Upper Caves | Encountered a Warlord checkpoint 35430 | -4/Upper Caves | Entered another Upper Caves area 35430 | -4/Upper Caves | Accompanied by 2 allies 35648 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 35675 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35740 | -4/Upper Caves | Destroyed 7 combat bots 35767 | -4/Upper Caves | Learned location of 1 exit from Research 35773 | -4/Upper Caves | Identified exit to Warlord 35979 | -4/Upper Caves | Encountered a Warlord checkpoint 36013 | -4/Upper Caves | Entered Warlord 36066 | -4/Warlord | System corruption cleaned by Quarantine Array 36313 | -4/Warlord | Warlord's base attacked by MAIN.C 36418 | -4/Warlord | Rebuked by Warlord 36487 | -4/Warlord | Found Prototype Reactor 36487 | -4/Warlord | Identified Vortex Chain Reactor 36497 | -4/Warlord | Found Prototype Processor 36663 | -4/Warlord | Warlord forces counterattacked 36717 | -4/Warlord | Found Prototype Energy Cannon 36717 | -4/Warlord | Identified Vortex Driver 36723 | -4/Warlord | Found Prototype Energy Cannon 36723 | -4/Warlord | Identified Vortex Cannon 36729 | -4/Warlord | Found Prototype Energy Gun 36729 | -4/Warlord | Identified Vortex Rifle 36737 | -4/Warlord | Found Vortex Driver 36814 | -4/Warlord | Spotted B-90 Cyclops 36943 | -4/Warlord | Spotted B-90 Cyclops 36988 | -4/Warlord | Warlord base infiltrated, sounded retreat 36995 | -4/Warlord | Lost 3 allies 37052 | -4/Warlord | Spotted Striker 37079 | -4/Warlord | Spotted Executioner 37087 | -4/Warlord | Destroyed 8 combat bots 37093 | -4/Warlord | Lost 9 allies 37133 | -4/Warlord | Spotted B-90 Cyclops 37141 | -4/Warlord | Spotted B-86 Titan 37152 | -4/Warlord | Discovered new exit (range 20) 37187 | -4/Warlord | Identified exit to Proximity Caves 37190 | -4/Warlord | Entered Proximity Caves 37231 | -3/Proximity Caves | Spotted B-86 Titan 38380 | -3/Proximity Caves | Build established: Hacker-Mutant 39503 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 39572 | -3/Proximity Caves | Discovered exit to Research (range 13) 39609 | -3/Proximity Caves | Entered Research 39609 | -3/Research | Evolved 2 slots: Utility x2 39610 | -3/Research | Identified exit to Research 39610 | -3/Research | Identified exit to Armory 39858 | -3/Research | Build established: Scavenger-Skirmisher 40269 | -3/Research | Entered Armory 40672 | -3/Armory | System corruption reached 10% 40813 | -3/Armory | Fabricated Quantum Capacitor? 41253 | -3/Armory | Discovered exit to Research (range 18) 41361 | -3/Armory | Spotted B-86 Titan 41420 | -3/Armory | Destroyed B-86 Titan 41551 | -3/Armory | System corruption reached 30% 41637 | -3/Armory | Found Quantum Capacitor 41769 | -3/Armory | First assault squad dispatched 42075 | -3/Armory | Discovered exit to Research (range 18) 42139 | -3/Armory | Destroyed 7 combat bots 42242 | -3/Armory | Lost 4 allies 42304 | -3/Armory | Discovered new exit (range 3) 42305 | -3/Armory | Identified exit to Lab 42307 | -3/Armory | Entered Lab 42307 | -3/Lab | Discovered exit to Research (range 9) 42325 | -3/Lab | Hidden lab's door opened automatically 42325 | -3/Lab | Sensor layout match revealed 42326 | -3/Lab | Gained access to the hidden lab's interior 42363 | -3/Lab | Unable to decrypt terminal 42372 | -3/Lab | Found Alien Artifact 42383 | -3/Lab | Identified Exp. Targeting Computer 42388 | -3/Lab | Found Alien Artifact 42389 | -3/Lab | Identified Transdimensional Reconstructor 42389 | -3/Lab | Warped through subspace 42467 | -3/Lab | Build established: Skirmisher 42484 | -3/Lab | Found Alien Artifact 42484 | -3/Lab | Identified Integrated Reactor 42484 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 42494 | -3/Lab | Found Alien Artifact 42494 | -3/Lab | Identified Core Regenerator 42494 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 42598 | -3/Lab | Found Prototype Hackware 42604 | -3/Lab | Found Prototype Protection 42611 | -3/Lab | Identified Hvy. Regenerative Plating 42615 | -3/Lab | Found Prototype Energy Gun 42616 | -3/Lab | Identified Tachyon Dispersion Ray 42689 | -3/Lab | Found Prototype Special Weapon 42782 | -3/Lab | Entered Research 42782 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42791 | -2/Research | Identified Deep Network Scanner 42798 | -2/Research | Identified Gui. Remote Datajack 43306 | -2/Research | Discovered new exit (range 20) 43384 | -2/Research | Identified exit to Access 43714 | -2/Research | Identified exit to Quarantine 43742 | -2/Research | Spotted B-90 Cyclops 43977 | -2/Research | Spotted B-90 Cyclops 44023 | -2/Research | Destroyed B-90 Cyclops 44070 | -2/Research | Found Quantum Capacitor 44077 | -2/Research | Entered Quarantine 44087 | -2/Quarantine | Identified Core Reset Matrix 44087 | -2/Quarantine | Used Core Reset Matrix 44091 | -2/Quarantine | Detected hypermatrix surge 44091 | -2/Quarantine | Sensed 3 artifacts in vicinity 44099 | -2/Quarantine | Found Core Cannon 44113 | -2/Quarantine | Cryocooling Duct disabled 44128 | -2/Quarantine | Ambient heat levels rising (+20) 44128 | -2/Quarantine | Non-combat units ordered to evacuate 44204 | -2/Quarantine | Found Subatomic Replicator 44350 | -2/Quarantine | Cryocooling Duct disabled 44351 | -2/Quarantine | Cryocooling Duct disabled 44352 | -2/Quarantine | Cryocooling Duct disabled 44365 | -2/Quarantine | Ambient heat levels rising (+20) 44365 | -2/Quarantine | Combat units ordered to evacuate 44366 | -2/Quarantine | Ambient heat levels rising (+20) 44367 | -2/Quarantine | Ambient heat levels rising (+20) 44465 | -2/Quarantine | Quarantine Guard activated 44678 | -2/Quarantine | Spotted Quarantine Guard 44684 | -2/Quarantine | Destroyed Quarantine Guard 44687 | -2/Quarantine | Spotted Quarantine Guard 44693 | -2/Quarantine | Destroyed Quarantine Guard 44705 | -2/Quarantine | Spotted Quarantine Guard 44711 | -2/Quarantine | Destroyed Quarantine Guard 44791 | -2/Quarantine | Discovered exit to Access (range 19) 44922 | -2/Quarantine | Spotted Quarantine Guard 44977 | -2/Quarantine | Spotted Quarantine Guard 44983 | -2/Quarantine | Destroyed Quarantine Guard 45128 | -2/Quarantine | Spotted Fortress 45131 | -2/Quarantine | Destroyed Quarantine Guard 45159 | -2/Quarantine | System corruption reached 10% 45179 | -2/Quarantine | Spotted Quarantine Guard 45182 | -2/Quarantine | Destroyed Quarantine Guard 45274 | -2/Quarantine | Repaired Lgt. Quantum Reactor 45283 | -2/Quarantine | Spotted Quarantine Guard 45295 | -2/Quarantine | Destroyed Quarantine Guard 45472 | -2/Quarantine | Found Core Reset Matrix 45660 | -2/Quarantine | Build established: Mutant 46119 | -2/Quarantine | Destroyed Fortress 46247 | -2/Quarantine | Found Prototype Device 46247 | -2/Quarantine | Identified Thermal Barrier 46375 | -2/Quarantine | Discovered new exit (range 15) 46389 | -2/Quarantine | Spotted Quarantine Guard 46400 | -2/Quarantine | Destroyed Quarantine Guard 46413 | -2/Quarantine | Entered Section 7 46414 | -2/Section 7 | Sensed 21 artifacts in vicinity 46484 | -2/Section 7 | Found Integrated Dissipator 46484 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46557 | -2/Section 7 | Build established: Scavenger-Skirmisher 46648 | -2/Section 7 | Spotted S7 Guard 46686 | -2/Section 7 | Crushed by falling debris 46699 | -2/Section 7 | Scanned by Researcher 46713 | -2/Section 7 | Destroyed S7 Guard 46731 | -2/Section 7 | Found Integrated Thermoelectric Network 46731 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 46739 | -2/Section 7 | Lost 3 parts (3u) 46914 | -2/Section 7 | Spotted B-90 Cyclops 46973 | -2/Section 7 | Destroyed B-90 Cyclops 46994 | -2/Section 7 | Destroyed 8 combat bots 47024 | -2/Section 7 | Spotted S7 Guard 47036 | -2/Section 7 | Destroyed S7 Guard 47224 | -2/Section 7 | Build established: Scavenger-Mutant 47348 | -2/Section 7 | Spotted Alpha 7 47351 | -2/Section 7 | Spotted Alpha 7 47379 | -2/Section 7 | Destroyed Alpha 7 47387 | -2/Section 7 | Destroyed Alpha 7 47502 | -2/Section 7 | Spotted B-99 Colossus 47683 | -2/Section 7 | Spotted Striker 47683 | -2/Section 7 | Spotted Striker 47687 | -2/Section 7 | Spotted Executioner 47688 | -2/Section 7 | Spotted Executioner 47701 | -2/Section 7 | Destroyed Executioner 47710 | -2/Section 7 | Destroyed Executioner 47755 | -2/Section 7 | Destroyed Striker 47762 | -2/Section 7 | Destroyed Striker 47867 | -2/Section 7 | Spotted Striker 47867 | -2/Section 7 | Spotted Striker 47883 | -2/Section 7 | Destroyed Striker 47887 | -2/Section 7 | Destroyed Striker 47914 | -2/Section 7 | Found Sigix Shearcannon 47942 | -2/Section 7 | First assault squad dispatched 48008 | -2/Section 7 | System corruption reached 30% 48347 | -2/Section 7 | Integrated with Sigix Exoskeleton 48361 | -2/Section 7 | Intercept squad dispatched 48378 | -2/Section 7 | Spotted Tracker 48378 | -2/Section 7 | Spotted Tracker 48391 | -2/Section 7 | Destroyed Tracker 48395 | -2/Section 7 | Destroyed Tracker 48398 | -2/Section 7 | Found Exp. Targeting Computer 48406 | -2/Section 7 | Spotted Combat Programmer 48406 | -2/Section 7 | Spotted Combat Programmer 48413 | -2/Section 7 | Destroyed Combat Programmer 48415 | -2/Section 7 | Destroyed Combat Programmer 48423 | -2/Section 7 | Found Alien Artifact 48423 | -2/Section 7 | Identified Core Reset Matrix 48425 | -2/Section 7 | Sensed 19 artifacts in vicinity 48441 | -2/Section 7 | Found LRC Storage 48441 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 48444 | -2/Section 7 | Found LRC Matter Compressor 48444 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 48497 | -2/Section 7 | Destroyed B-99 Colossus 48516 | -2/Section 7 | Found Integrity Redistributor 48518 | -2/Section 7 | Destroyed 26 combat bots 48520 | -2/Section 7 | Spotted Investigator 48521 | -2/Section 7 | Core integrity fell below 50% 48524 | -2/Section 7 | Destroyed Investigator 48563 | -2/Section 7 | Found Integrated Mediator 48563 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 48576 | -2/Section 7 | Destroyed 29 combat bots 48589 | -2/Section 7 | Discovered exit to Access (range 18) 48602 | -2/Section 7 | Entered Access 48602 | -1/Access | Evolved 2 slots: Utility x2 48607 | -1/Access | Emitted hypermatrix ping 48612 | -1/Access | Assembled emerged from beneath the floor 48643 | -1/Access | Build established: Alien-Sigix 48647 | -1/Access | Assembled emerged from beneath the floor 48656 | -1/Access | Found Unknown Device 48656 | -1/Access | Identified Heavy Servo Lattice 48668 | -1/Access | Assembled emerged from beneath the floor 48701 | -1/Access | Energy Cycler disabled 48743 | -1/Access | Spotted Executioner 48747 | -1/Access | Spotted Executioner 48752 | -1/Access | Destroyed Executioner 48754 | -1/Access | Destroyed Executioner 48764 | -1/Access | Found Prototype Processor 48764 | -1/Access | Identified Exp. Core Analyzer 48766 | -1/Access | Found Exp. Core Analyzer 48770 | -1/Access | Spotted Executioner 48771 | -1/Access | Destroyed Executioner 48775 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 48777 | -1/Access | Spotted Executioner 48778 | -1/Access | Destroyed Executioner 48784 | -1/Access | Found Exp. Core Analyzer 48787 | -1/Access | Spotted Executioner 48787 | -1/Access | Spotted Striker 48789 | -1/Access | Destroyed Striker 48790 | -1/Access | Destroyed Executioner 48808 | -1/Access | Spotted Investigator 48809 | -1/Access | Lost 7 allies 48810 | -1/Access | Destroyed Investigator 48840 | -1/Access | Garrison activated, responded to threat 48841 | -1/Access | Assembled emerged from beneath the floor 48865 | -1/Access | Found Quantum Capacitor 48868 | -1/Access | Assembled emerged from beneath the floor 48875 | -1/Access | Destroyed 38 combat bots 48906 | -1/Access | Intercept squad dispatched 48920 | -1/Access | Spotted Tracker 48920 | -1/Access | Spotted Tracker 48920 | -1/Access | Destroyed Tracker 48921 | -1/Access | Destroyed Tracker 48941 | -1/Access | Assembled emerged from beneath the floor 49015 | -1/Access | Intercept squad dispatched 49020 | -1/Access | Spotted Tracker 49022 | -1/Access | Destroyed Tracker 49022 | -1/Access | Spotted Tracker 49022 | -1/Access | Spotted Tracker 49024 | -1/Access | Destroyed Tracker 49025 | -1/Access | Destroyed Tracker 49025 | -1/Access | Spotted Combat Programmer 49029 | -1/Access | Destroyed Combat Programmer 49033 | -1/Access | Assembled emerged from beneath the floor 49035 | -1/Access | Spotted Combat Programmer 49037 | -1/Access | Destroyed Combat Programmer 49055 | -1/Access | Assembled emerged from beneath the floor 49064 | -1/Access | Destroyed 14 combat bots 49078 | -1/Access | Lost 4 allies 49082 | -1/Access | Assembled emerged from beneath the floor 49103 | -1/Access | Spotted Combat Programmer 49105 | -1/Access | Destroyed Combat Programmer 49108 | -1/Access | Spotted Combat Programmer 49111 | -1/Access | Destroyed Combat Programmer 49157 | -1/Access | Discovered new exit (range 18) 49167 | -1/Access | Spotted B-99 Colossus 49167 | -1/Access | Spotted B-99 Colossus 49170 | -1/Access | Entered Command 49175 | -1/Command | Emitted hypermatrix ping 49180 | -1/Command | Assembled emerged from beneath the floor 49202 | -1/Command | Assembled emerged from beneath the floor 49222 | -1/Command | Assembled emerged from beneath the floor 49231 | -1/Command | Spotted M Guard 49231 | -1/Command | Spotted M Guard 49231 | -1/Command | Spotted Combat Programmer 49232 | -1/Command | Spotted Combat Programmer 49237 | -1/Command | Destroyed M Guard 49238 | -1/Command | Destroyed M Guard 49240 | -1/Command | Destroyed Combat Programmer 49241 | -1/Command | High security lockdown imminent 49241 | -1/Command | Destroyed Combat Programmer 49241 | -1/Command | All MAIN.C guards destroyed 49243 | -1/Command | Found Prototype Reactor 49243 | -1/Command | Identified Zero-point Reactor 49269 | -1/Command | Met MAIN.C 49276 | -1/Command | 0b10 Conduit disabled 49276 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 49276 | -1/Command | Destroyed MAIN.C Shell 49276 | -1/Command | Spotted M Shell/Def 49276 | -1/Command | Spotted M Shell/Atk 49276 | -1/Command | Spotted M Shell/Def 49276 | -1/Command | Spotted M Shell/Atk 49276 | -1/Command | Spotted M Shell/Atk 49276 | -1/Command | Spotted M Shell/Def 49276 | -1/Command | Spotted M Shell/Atk 49276 | -1/Command | Spotted M Shell/Def 49277 | -1/Command | MAIN.C activated Command garrisons 49281 | -1/Command | Destroyed M Shell/Atk 49286 | -1/Command | Destroyed MAIN.C 49286 | -1/Command | Destroyed M Shell/Def 49287 | -1/Command | Destroyed M Shell/Def 49287 | -1/Command | Destroyed M Shell/Atk 49288 | -1/Command | Destroyed M Shell/Def 49289 | -1/Command | Destroyed M Shell/Atk 49289 | -1/Command | Destroyed M Shell/Atk 49290 | -1/Command | Destroyed M Shell/Def 49292 | -1/Command | Discovered new exit (range 38) 49292 | -1/Command | Discovered new exit (range 100) 49292 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 49320 | -1/Command | Core integrity fell below 50% 49339 | -1/Command | Spotted B-99 Colossus 49343 | -1/Command | Destroyed 14 combat bots 49404 | -1/Command | Discovered new exit (range 18) 49405 | -1/Command | Crushed by falling debris 49410 | -1/Command | Crushed by falling debris 49414 | -1/Command | Crushed by falling debris 49415 | -1/Command | System corruption reached 10% 49415 | -1/Command | Crushed by falling debris 49416 | -1/Command | Crushed by falling debris 49417 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 49418 | -1/Command | Crushed by falling debris 49420 | -1/Command | Crushed by falling debris 49421 | -1/Command | Core integrity fell below 20% 49449 | -1/Command | Lost 6 parts (1p4u1w) 49460 | *** | Heading to fleet! Last Messages --------------- 49416_ Exp. Core Analyzer destroyed. 49416_ System corrupted by crushing effect (+1). 49417_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 49417_ Beam penetrates Earth. 49417_ Beam penetrates Wall. 49418_ The unstable cave ceiling collapses. 49418_ Crushed by falling debris. 49418_ Zero-point Reactor destroyed. 49418_ System corrupted by crushing effect (+2). 49420_ The unstable cave ceiling collapses. 49420_ Crushed by falling debris. 49431_ System corrupted: FCS attempts to trigger Core Cannon. 49442_ Quantum Shear penetrates Wall. 49444_ Quantum Shear penetrates S-43 Plague. 49446_ System corrupted: Matter fused (-6). 49447_ Quantum Shear penetrates Wall. 49449_ Acquired 2 matter. 49452_ Quantum Shear penetrates Wall. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????#######+######???????????????????????? | | ################## ##################???????????? | | # ######## ## """"""""""" ####????????? | | # ######## ## """"T"""" """#????????? | | # """" ######## ## """#????????? | | # """" # ### ## R"#????????? | | # """" + +% ! 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