Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 23:33:39 Player: Lazz Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (2482) 2482 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 9729 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/1600 Matter 183/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Linear Gravjet Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Reaction Control System Experimental Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Graphene Brace Improved System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Field Propulsion Array [Rating: 129] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Power Sword Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 . . . Propulsion 5 | . . . 1 1 . 1 2 . . . . Utility 10 | . . . 1 . 2 . . 1 2 2 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 104 | 7 1 5 8 17 14 3 27 9 1 4 8 Power 13 | 1 . 1 . 4 1 . 4 1 . . 1 Engine 9 | 1 . 1 . 4 1 . 2 . . . . Core 2 | . . . . . . . 2 . . . . Reactor 2 | . . . . . . . . 1 . . 1 Propulsion 32 | 2 . 1 2 5 4 . 10 5 . . 3 Treads 3 | . . . . . . . 2 . . . 1 Leg 6 | . . . . 2 4 . . . . . . Wheel 11 | 2 . 1 2 3 . . 3 . . . . Hover 10 | . . . . . . . 5 5 . . . Flight 2 | . . . . . . . . . . . 2 Utility 33 | 2 1 1 3 2 4 1 7 3 1 4 4 Device 15 | 1 . . . 1 1 1 3 2 1 2 3 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . . . . . 1 . 2 1 . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 10 | . . 1 3 1 2 . 2 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 2 3 6 5 2 6 . . . . Energy Gun 7 | . . . 2 2 . 1 2 . . . . Energy Cannon 6 | . . . . 3 3 . . . . . . Ballistic Gun 8 | 2 . 2 1 . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 7 | . . . . . 7 . . . . . . Parts Lost 68 | . . 5 . 7 13 9 13 1 . . 20 Power 11 | . . 1 . 2 . 2 3 . . . 3 Propulsion 22 | . . 1 . 2 5 3 4 1 . . 6 Utility 21 | . . 1 . 2 4 1 3 . . . 10 Weapon 14 | . . 2 . 1 4 3 3 . . . 1 Highest Loss Streak 8 | . . 5 . 3 6 8 6 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 3 8 10 12 14 13 10 2 3 4 5 3 Power . | . . . . . 1 2 . . . . . Propulsion 1 | 2 4 3 2 . . . . . 1 1 1 Utility . | . 2 3 3 1 . . . . . . . Weapon 5 | . 2 3 6 11 11 7 2 2 3 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . . . 2 6 . 2 . 1 . 2 4 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 3 | . . . . 2 . . . 1 . . . Weapon 11 | . . . 1 4 . 2 . . . 2 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 97 98 95 91 60 36 84 85 76 55 Engine 8 | . 14 12 11 16 15 8 1 . . . . Core 1 | . . . . . . . 3 5 4 4 2 Leg 3 | . . . . 2 17 17 . . . . . Wheel 14 | . 28 27 32 33 9 . 3 5 . . . Hover 7 | . . . . . . . 4 25 28 26 15 Device 9 | . 14 12 . 4 13 . 3 11 19 18 16 Storage 5 | . 14 14 11 9 7 5 . . . . . Processor 3 | . . . . . 1 5 3 8 4 6 6 Protection 7 | . . 1 21 11 9 4 2 10 9 8 5 Energy Gun 3 | . . . 17 10 . 5 . . . . . Energy Cannon 3 | . . . . 6 12 11 . . . . . Ballistic Gun 6 | . 28 28 4 . . . 5 10 9 . . Slashing Weapon 1 | . . . . . . . 3 5 4 4 2 Peak Build Rating 129 | 9 10 10 18 30 46 44 75 99 104 117 129 Average Rating 42 | 8 9 9 14 22 36 36 26 85 103 107 87 On Entrance 42 | . 9 10 8 18 30 38 6 75 99 96 117 Avg Prop Armor Cover (%) 5 | . . . . 5 9 3 12 4 2 2 6 Naked Turns 55 | . . . . . . 16 . . . . 39 Heaviest Build 76 | 12 27 27 43 59 74 76 37 51 52 46 52 Greatest Support 74 | 26 26 26 30 40 74 38 53 74 68 47 56 Greatest Overweight (x) 5 | . 1 1 1 3 5 1 5 3 1 . 1 Average Overweight (x) . | . . . . 1 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 13 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 6 11 13 15 15 15 12 5 5 5 5 5 Average Carried 8 | 3 9 10 12 14 13 10 2 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 11 12 15 15 13 5 2 5 5 5 3 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Mutant 7% | Sprinter 5% | Derelict-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1465 | 432 37 60 . 285 380 6 212 53 . . . Remotely . | . . . . . . . . . . . . Salvage Created 3349 | 242 107 . 127 890 1687 . 243 53 . . . Parts 199 | 26 14 . 6 47 88 . 12 6 . . . Haulers Intercepted 4 | . 1 . 1 2 . . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 3 1 1 17 25 . 3 . . . . Melee 2 | . . . . . . . 2 . . . . Guns 12 | . 3 1 1 6 . . 1 . . . . Cannons 15 | . . . . 7 8 . . . . . . AOE 14 | . . . . 3 11 . . . . . . Classes Destroyed 15 | 3 3 . 1 3 4 . . 1 . . . Worker 8 | 4 . . . . 2 . 2 . . . . Builder 4 | . . . . . 4 . . . . . . Tunneler 6 | 4 . . 1 . . . . 1 . . . Hauler 4 | . 1 . 1 2 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 6 | . 3 . . 3 . . . . . . . Grunt 31 | . . . 1 10 20 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 4 | . . . . 2 1 . 1 . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 3 | . . . . 1 . . 2 . . . . Programmer 1 | . . . . . 1 . . . . . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 9 | 5 2 1 3 6 9 . 2 2 . . . Combat Bots Only 6 | . 2 1 1 5 6 . 1 . . . . Max Kills in Single Turn 3 | 1 2 1 2 2 3 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 726 | . 11 18 7 76 194 99 93 . . . 228 Missed 246 | . 2 8 3 25 65 34 15 . . . 94 Hits 480 | . 9 10 4 51 129 65 78 . . . 134 Melee 2 | . . . . 1 . . . . . . 1 Projectile 478 | . 9 10 4 50 129 65 78 . . . 133 AOE 19 | . . 15 . . . 4 . . . . . Critical Strikes 24 | . . . . 3 6 2 . . . . 13 Actively Blocked 13 | . . . . . . . . . . . 13 Damage Taken 10305 | . 65 452 44 1049 2142 1562 1318 79 156 . 3438 Core 3209 | . 27 96 19 148 312 737 103 . 156 . 1611 Absorbed by Shields 33 | . . . . . . . 33 . . . . Redirected to Shielding 230 | . . . 7 . 120 . . . . . 103 Regen/Repaired (Parts) 135 | . . . . . . 135 . . . . . Core Remaining (%) 76 | 100 . 50 95 73 55 13 89 100 88 100 . Volleys Fired 148 | 22 8 6 4 42 49 4 13 . . . . Largest 3 | 2 2 2 2 2 2 3 3 . . . . Hottest 203 | 40 40 40 100 138 149 203 146 . . . . Shots Fired 285 | 44 15 13 8 76 98 12 19 . . . . Gun 151 | 44 15 13 8 48 . 4 19 . . . . Cannon 115 | . . . . 25 82 8 . . . . . Launcher 19 | . . . . 3 16 . . . . . . Special . | . . . . . . . . . . . . Kinetic 85 | 44 15 13 . . . . 13 . . . . Thermal 49 | . . . . . 34 12 3 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 151 | . . . 8 76 64 . 3 . . . . Robot Hit Streak 12 | 12 6 5 4 8 11 3 11 . . . . Robot Miss Streak 4 | 2 4 1 1 3 2 2 2 . . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 197 | 22 8 9 5 46 71 6 27 3 . . . Core Hits 104 | 11 6 4 3 25 40 1 10 2 . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 2 . . . . Critical Strikes 5 | . . 1 . . . . 4 . . . . Destroy 3 | . . 1 . . . . 2 . . . . Sever 2 | . . . . . . . 2 . . . . Melee Attacks 39 | . . . . . . 1 15 7 . 5 11 Impact 1 | . . . . . . 1 . . . . . Slashing 38 | . . . . . . . 15 7 . 5 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6140 | 264 101 79 114 1305 3131 129 700 250 . . 67 Guns 1408 | 264 101 79 114 545 . 34 271 . . . . Cannons 2074 | . . . . 391 1591 92 . . . . . Explosions 1909 | . . . . 369 1540 . . . . . . Melee 679 | . . . . . . . 429 250 . . . Ramming 70 | . . . . . . 3 . . . . 67 Kinetic 645 | 264 101 79 . . . . 201 . . . . Thermal 1062 | . . . . 157 746 126 33 . . . . Explosive 99 | . . . . 99 . . . . . . . Electromagnetic 3585 | . . . 114 1049 2385 . 37 . . . . Impact . | . . . . . . . . . . . . Slashing 679 | . . . . . . . 429 250 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . 2 10 . . . . . 3 Average Corruption 2 | . 1 1 . 2 3 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . 1 4 . 3 4 . . . . . 7 Message Errors 4 | . . 1 . . 1 . . . . . 2 Matter Fused 5 | . . 1 . . 1 . . . . . 3 Heat Flow Errors 2 | . . 1 . 1 . . . . . . . Energy Discharges 3 | . . . . 1 1 . . . . . 1 Misfires 3 | . . 1 . 1 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 198 | . . . . . 128 . 45 25 . . . Projectiles 46 | . . . . . 46 . . . . . . Explosions 82 | . . . . . 82 . . . . . . Melee 70 | . . . . . . . 45 25 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . 175 25 1 . . . . 37 Shots 6 | . . . . 5 1 . . . . . . Rammed 14 | . . . . . . 1 . . . . 13 Targets Rammed 14 | . . . . . . 1 . . . . 13 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 671 | . . 198 119 293 461 671 177 467 550 72 310 Average Temperature 122 | . . 85 54 97 126 310 46 165 238 31 93 Received Heat Transfer 2007 | . . . 24 342 735 507 183 . . . 216 Effects 33 | . . . . 1 10 9 . 4 6 . 3 Shutdowns 11 | . . . . . 4 3 . 1 3 . . Energy Bleed 2 | . . . . 1 . 1 . . . . . Interference 6 | . . . . . 2 . . . 1 . 3 Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 2 | . . . . . 1 . . . 1 . . Damage (minor) 2 | . . . . . 1 1 . . . . . Damage (major) 6 | . . . . . . 3 . 3 . . . Damage (core) 2 | . . . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Robots Corrupted 7 | . . . . 1 6 . . . . . . Combat Hostiles 7 | . . . . 1 6 . . . . . . Parts Fried 21 | . . . 2 6 13 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 1759 | . . . . 150 1300 235 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 4 3 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . 1 2 1 . . . . 2 Low Security (%) 80 | 100 100 100 100 58 40 35 100 100 100 100 82 Level 1 16 | . . . . 41 43 64 . . . . 9 Level 2 3 | . . . . . 15 . . . . . 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 550 | 20 50 7 37 317 550 252 85 20 . 55 454 Initial 252 | . 3 7 . . 125 252 50 . . . 26 Average 85 | 1 11 . 7 144 260 204 25 1 . 23 92 Influence Increases 2584 | 45 84 . 47 507 775 31 191 31 . 75 798 Destroy 0b10 Robot/C 980 | . 60 . 20 340 500 . 60 . . . . Destroy 0b10 Robot/NC 125 | 45 10 . 10 10 30 . 10 10 . . . Destroy Leader 200 | . 14 . 2 74 90 . 20 . . . . Successful Hack 12 | . . . . 7 . . 5 . . . . Disable Machine 255 | . . . 15 30 105 15 . 15 . 75 . Destroy Structure 97 | . . . . 46 5 1 6 6 . . 33 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 900 | . . . . . 45 15 90 . . . 750 Influence Decreases 2130 | 40 69 20 47 231 535 444 292 33 . 30 389 Entered New Map 504 | . 2 13 . . 151 264 53 2 . . 19 Time Decay 1062 | 40 67 7 47 171 254 90 139 31 . 30 186 Lost Part 558 | . . . . 60 130 90 100 . . . 178 Lost Ally 6 | . . . . . . . . . . . 6 Squads Dispatched 26 | . 1 . . 4 7 3 2 2 . . 7 Investigation 5 | . . . . 2 . 2 . 1 . . . Extermination 7 | . . . . . 1 . 1 1 . . 4 Reinforcement 14 | . 1 . . 2 6 1 1 . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . 1 . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 10 1 5 23 33 10 13 2 . . 56 Peak Tracking Total 15 | . 4 1 2 5 7 10 6 1 . . 15 Tactical Retreats 21 | . . . . . 3 1 3 . . . 14 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . 1 1 . . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 17 | . . . 1 2 7 1 . 1 . 5 . Max in Single Turn 4 | . . . 1 2 4 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 16 | . 2 . 2 4 . 2 2 2 1 1 . Terminals 12 | . 2 . 2 4 . 1 1 1 . 1 . Fabricators 2 | . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 46 | . 5 . 4 14 . 7 5 8 1 2 . Successful 13 | . 3 . . 5 . 1 2 1 1 . . Failed 33 | . 2 . 4 9 . 6 3 7 . 2 . Catastrophic 7 | . . . 3 2 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 6 . 4 9 . 7 2 . . . . Terminals 36 | . 5 . 4 14 . 4 3 4 . 2 . Fabricators 5 | . . . . . . . . 4 1 . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 3 . . 5 . . 2 . . . . Record 1 | . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . 1 . . 1 . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . Network Status 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Patch 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 4 . 2 2 2 . 1 . Full Trace Events 4 | . 1 . . 1 . 1 . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1372 | 249 264 241 . . . 2 123 . 21 57 415 Sensors 493 | . . . . . . . . . 21 57 415 Terrain 879 | 249 264 241 . . . 2 123 . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4191 | 338 264 286 261 653 544 185 391 434 69 73 693 Spaces Moved 3199 | 72 223 138 172 314 220 109 332 319 74 152 1074 Core 375 | 3 . . . . . 32 77 . . . 263 Treads 6 | . . . . . . . 6 . . . . Legs 123 | . . . . 3 43 77 . . . . . Wheels 1204 | 69 223 138 172 311 177 . 53 61 . . . Hover 1334 | . . . . . . . 196 258 74 152 654 Flight 157 | . . . . . . . . . . . 157 Fastest Speed 28 | 50 90 90 80 80 110 50 40 28 28 33 28 Average Speed 75 | 88 100 102 93 98 131 148 81 86 33 33 41 Slowest Speed 340 | 100 105 105 95 340 196 195 300 125 105 33 111 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 19 | 3 58 36 25 36 8 4 13 9 2 3 38 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 18 | . . . . . . 1 3 3 . . 11 Terrain Destroyed 72 | . . . . 49 5 1 3 3 . . 11 Melee 18 | . . . . . . 1 3 3 . . 11 Projectile . | . . . . . . . . . . . . AOE 54 | . . . . 49 5 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Total 4610 | 302 247 272 268 582 366 119 400 467 118 167 1302 Wait 999 | 196 12 119 64 178 68 . 12 119 41 . 190 Move 3177 | 71 222 137 171 313 219 108 331 318 73 151 1063 Hop 4 | . . . . . . . . . . . 4 Pick Up 54 | 6 4 5 11 14 1 . 1 5 1 3 3 Fast Attach 58 | 7 . 1 4 4 5 1 23 4 . 4 5 Attach 33 | . . 4 3 8 6 2 4 2 1 . 3 Detach 3 | . . . . . . . . 1 . . 2 Swap 34 | . 1 . 1 11 14 2 1 4 . . . Drop 42 | . . . 10 12 . . . 7 2 4 7 Fire 148 | 22 8 6 4 42 49 4 13 . . . . Melee 39 | . . . . . . 1 15 7 . 5 11 Ram 15 | . . . . . . 1 . . . . 14 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 339 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 436 | -10/Materials | Discovered new exit (range 5) 581 | -10/Materials | Discovered new exit (range 6) 603 | -10/Materials | Entered Mines 800 | -10/Mines | Discovered new exit (range 12) 820 | -10/Mines | Found DCF Scrap (14 items) 850 | -10/Mines | Destroyed YI-UF0 877 | -10/Mines | Lost 5 parts (1p1n1u2w) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -9/Materials | Discovered new exit (range 13) 1150 | -9/Materials | Entered another Materials area 1150 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1478 | -8/Materials | Build established: Scavenger-Mutant 1699 | -8/Materials | Lost 3 parts (1p2n) 1800 | -8/Materials | Discovered new exit (range 4) 1803 | -8/Materials | Entered Factory 1803 | -7/Factory | Evolved 2 slots: Utility x2 2285 | -7/Factory | Lost 6 parts (3n1u2w) 2321 | -7/Factory | System corruption reached 10% 2333 | -7/Factory | Discovered new exit (range 12) 2347 | -7/Factory | Entered another Factory area 2347 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2375 | -6/Factory | Lost 4 parts (1n2u1w) 2514 | -6/Factory | Core integrity fell below 50% 2514 | -6/Factory | Released all parts (2) 2520 | -6/Factory | Core integrity fell below 20% 2522 | -6/Factory | Discovered new exit (range 13) 2532 | -6/Factory | Entered another Factory area 2532 | -5/Factory | Evolved 2 slots: Propulsion x2 2544 | -5/Factory | Lost 8 parts (1p3n1u3w) 2700 | -5/Factory | Lost 6 parts (2p1n3u) 2763 | -5/Factory | Lost 5 parts (1p1n3w) 2883 | -5/Factory | Discovered new exit (range 16) 2923 | -5/Factory | Entered another Factory area 2923 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3179 | -4/Factory | Discovered new exit (range 12) 3226 | -4/Factory | Identified exit to Research 3357 | -4/Factory | Entered Research 3357 | -3/Research | Evolved 2 slots: Utility x2 3368 | -3/Research | Discovered new exit (range 15) 3372 | -3/Research | Identified exit to Research 3426 | -3/Research | Entered another Research area 3426 | -2/Research | Evolved 2 slots: Utility x2 3475 | -2/Research | Discovered new exit (range 4) 3497 | -2/Research | Identified exit to Access 3499 | -2/Research | Entered Access 3499 | -1/Access | Evolved 2 slots: Utility x2 3525 | -1/Access | Build established: Mutant 3837 | -1/Access | Build established: Sprinter 3902 | -1/Access | Lost 6 parts (1p1n4u) 3980 | -1/Access | Lost 6 parts (1p2n3u) 4024 | -1/Access | Lost 3 parts (1p1n1w) 4051 | -1/Access | Core integrity fell below 50% 4078 | -1/Access | Lost 4 parts (2n2u) 4112 | -1/Access | Core integrity fell below 20% 4124 | -1/Access | Spotted B-99 Colossus 4141 | -1/Access | Build established: Mutant 4192 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- within the floor. 04153_ Graphene Brace severed. 04153_ Adv. Signal Interpreter severed. 04154_ Triggered Blade Trap. 04154_ Massive razor-sharp blades shoot up from within the floor. 04157_ K-01 Serf cleans the Terminal. 04160_ System corrupted: Matter fused (-7). 04162_ K-01 Serf cleans the Terminal. 04176_ QFX|NSWVL=%MFJFW7ITZENH5IG 04178_ W-44 Eye sends out distress signal. 04178_ Slammed into K-01 Serf. 04181_ Slammed into U-05 Engineer. 04187_ Slammed into H-81 Overseer. 04187_ H-81 Overseer calls for reinforcements. 04187_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04187_ Knocked back. 04190_ Slammed into U-05 Engineer. 04191_ Knocked back. Map ----- +----------------------------------------------------+ | ??? ?????????????????????????????????????????# | | ??? ?????????????????????????????????????????# | | ???###?????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????########### | | ?????????????????????????????????????# # | | ???????????????????????????##????????# = # | | ??????????????????????????? ????????# # | | ??????????????????????????? ????????# + | | ??????????????????????????? #???????# " # | | ???????????????????????????# #???????# """ # | | ???????????????????######### #???????# """ # | | ???????????????????# # #???????# " # | | ???????????????????# # #????????########## | | ???????????????????# # #?????????????????# | | ???????????????????# # #?????????????????# | | ???????????????????# # #?????????????????# | | ???????????????????# # ###################++ | | ???????????????????# !%/H + | | ???????????????????# # ############# | | ???????????????????#########%###?????????# """"" | | ???????????????# ####### #?????????# """" | | ???????????????#g @ #?????????# | | ?????????? g A w u +?????????# | | ?????????????### #?????????######### | | ???????????????########### #?????????????????? | | ?????????????????????????## ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# k #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? gg?????????????????? | | ?????????????????????????? ????????????????? | | ???????????????????????????"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 73 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMediumWand Manual? 0 Play Time 00:59:50 Cumulative 138.6 hours Start 2026.02.09 @ 22:37:30 End 2026.02.09 @ 23:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 76428b87-dbde-4b42-b8cd-7f8c6ba51076