Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 15:52:09 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1048) 1048 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 4624 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 336 Entered Garrisons 400 Friendly Fire -28 Cogmind --------- Core Integrity 313/550 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scan Processor Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Target Analyzer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] (33) Relay Coupler [Hunter] (22) Shock Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Hunter] EM Pulse Gun Assault Cannon [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 38 | 5 3 . 4 1 9 5 . 11 Power 5 | 1 . . 1 . 1 . . 2 Engine 4 | 1 . . 1 . 1 . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 2 1 1 2 . 6 Treads . | . . . . . . . . . Leg 14 | 2 . . 2 1 1 2 . 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 1 . 1 . 6 1 . . Device . | . . . . . . . . . Storage 5 | 1 . . . . 3 1 . . Processor 3 | . . . . . 3 . . . Hackware . | . . . . . . . . . Protection 2 | . 1 . 1 . . . . . Artifact . | . . . . . . . . . Weapon 9 | 1 2 . . . 1 2 . 3 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 2 . . . . 2 . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 11 | . . . . . . . . 11 Power 2 | . . . . . . . . 2 Propulsion 4 | . . . . . . . . 4 Utility . | . . . . . . . . . Weapon 5 | . . . . . . . . 5 Highest Loss Streak 6 | . . . . . . . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 97 100 91 96 100 98 Engine 9 | . 14 14 14 14 9 9 9 4 Leg 27 | . 28 28 28 28 27 27 27 26 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 16 | . . . . . 11 27 27 27 Protection 4 | . 11 14 11 14 7 . . . Energy Gun 1 | . . . . . . . . 6 Ballistic Gun 21 | . 25 28 28 28 18 22 27 12 Ballistic Cannon 1 | . . . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 9 19 19 19 19 23 56 56 56 Greatest Support 45 | 20 20 20 20 20 30 40 40 45 Greatest Overweight (x) 3 | 2 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 Average Capacity 12 | 7 8 8 8 8 8 10 20 20 Most Carried 20 | 4 5 7 8 8 8 17 19 20 Average Carried 10 | 1 3 5 7 8 6 9 17 18 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 Final Carried 19 | 2 5 7 8 8 7 17 19 18 Class Distribution -------------------- 55% | Mutant 18% | Scavenger-Gunner 14% | Commander-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1279 | 73 16 100 . 391 24 50 103 522 Remotely . | . . . . . . . . . Salvage Created 1104 | . 16 205 . 301 24 . 50 508 Parts 68 | . 2 14 . 13 5 . 2 32 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 32 | . 1 6 . 8 . . 1 16 Guns 29 | . 1 6 . 8 . . 1 13 Cannons 2 | . . . . . . . . 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 7 | . 1 2 . 1 1 . . 2 Tunneler 1 | . . . . . 1 . . . Swarmer 11 | . 1 2 . 1 . . . 7 Grunt 12 | . . 2 . 6 . . 1 3 Brawler 2 | . . . . 1 . . . 1 Sentry 4 | . . 2 . . . . . 2 Hunter 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 1 7 . 3 1 . 1 4 Combat Bots Only 7 | . 1 7 . 3 . . 1 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 182 | . 3 29 . 18 . . 2 130 Missed 43 | . 1 5 . 6 . . 2 29 Damage Taken 2133 | . 16 328 . 186 . . 10 1593 Core 303 | . . 21 . 45 . . . 237 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . . . 73 . . . . Volleys Fired 75 | . 4 12 . 15 1 . 3 40 Largest 3 | . 2 2 . 2 2 . 3 3 Hottest 112 | . 46 46 . 46 46 . 79 112 Shots Fired 178 | . 8 24 . 30 2 1 9 104 Gun 153 | . 8 24 . 30 2 1 9 79 Cannon 25 | . . . . . . . . 25 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 153 | . 8 24 . 30 2 1 9 79 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 25 | . . . . . . . . 25 Robot Hit Streak 12 | . 2 6 . 9 11 . 2 12 Robot Miss Streak 11 | . 11 4 . 5 . . 8 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . . 1 . 2 . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 Shots Hit Robots 105 | . 2 19 . 26 1 1 3 53 Core Hits 61 | . 2 11 . 17 1 . 2 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 4 | . . . . 1 . . . 3 Destroy 2 | . . . . 1 . . . 1 Blast 2 | . . . . . . . . 2 Melee Attacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1 | . . . . . . 1 . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1962 | . 35 260 . 446 11 56 51 1103 Guns 1552 | . 35 260 . 438 11 . 51 757 Cannons 302 | . . . . . . . . 302 Explosions 44 | . . . . . . . . 44 Melee 56 | . . . . . . 56 . . Ramming 8 | . . . . 8 . . . . Kinetic 1676 | . 35 260 . 438 11 . 51 881 Thermal 44 | . . . . . . . . 44 Explosive . | . . . . . . . . . Electromagnetic 178 | . . . . . . . . 178 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 56 | . . . . . . 56 . . Highest Corruption 4 | . . . . . 3 3 3 4 Average Corruption 3 | . . . . . 1 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . . 1 17 3 19 Message Errors 10 | . . . . . 1 5 . 4 Matter Fused 14 | . . . . . . 6 2 6 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 3 | . . . . . . 2 . 1 Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 2 | . . . . . . 1 . 1 Alerts 3 | . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . . . 7 . 5 Projectiles 5 | . . . . . . . . 5 Explosions . | . . . . . . . . . Melee 7 | . . . . . . 7 . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 299 | . . 138 . 36 . 81 6 299 Average Temperature 72 | . . 71 . 13 . 47 3 90 Received Heat Transfer 423 | . . 189 . 63 . . . 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 691 | . 50 204 . 271 125 335 288 691 Initial 187 | . . 19 . . 105 81 163 187 Average 293 | . 4 158 . 165 109 234 217 516 Maximum Alert Level 2 | . . 1 . 1 . 1 1 2 Low Security (%) 35 | 100 100 42 . 77 100 23 64 7 Level 1 38 | . . 57 . 22 . 76 35 13 Level 2 25 | . . . . . . . . 78 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 1 . 1 . . 1 . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 4 7 . 13 1 . 6 25 Peak Tracking Total 7 | . 3 3 . 4 1 . 4 7 Tactical Retreats 5 | . 1 1 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . . . . . 2 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 11 | . . 1 4 . 2 1 2 1 Terminals 4 | . . . . . 1 1 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 60 | . . 1 49 . 3 1 4 2 Successful 53 | . . 1 49 . 1 . 2 . Failed 7 | . . . . . 2 1 2 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . 4 . 2 . 3 . Terminals 8 | . . . . . 2 1 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 50 | . . 1 49 . . . . . Record 49 | . . . 49 . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 . 1 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . 3 . . 5 . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 9 | . . . 3 1 . 5 . . Largest Group 6 | . . . 3 1 1 6 6 4 Highest-Rated Group 123 | . . . 24 31 31 123 123 92 Highest-Rated Ally 31 | . . . 8 31 31 31 31 31 Total Orders 3 | . . . . . . . 3 . ROAM 1 | . . . . . . . 1 . GUARD 1 | . . . . . . . 1 . AID 1 | . . . . . . . 1 . Ally Attacks 79 | . . . . 18 5 18 19 19 Total Damage 1293 | . . . . 229 21 317 339 387 Kills 14 | . . . . 4 . 2 3 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 3230 | 46 99 148 677 264 152 903 109 832 Spaces Moved 1967 | 32 66 92 513 150 110 610 52 342 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 1959 | 24 66 92 513 150 110 610 52 342 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 190 190 Average Speed 137 | 108 120 120 120 120 120 131 190 192 Slowest Speed 330 | 150 120 120 120 120 120 190 190 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . 1 . . . . . Exploration Rate (%) 34 | 4 15 21 92 34 12 81 9 41 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 4 | . . . . . . 1 . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . 1 . 2 AOE 1 | . . . . . . . . 1 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 2331 | 43 77 105 574 205 127 710 56 434 Wait 35 | . . . . 34 . . . 1 Move 1957 | 31 65 91 512 149 109 609 51 340 Hop . | . . . . . . . . . Pick Up 51 | 7 5 2 4 2 5 15 2 9 Fast Attach . | . . . . . . . . . Attach 19 | 5 2 . 1 . 5 1 . 5 Detach 1 | . . . . . 1 . . . Swap 19 | . 1 . 3 1 4 4 . 6 Drop 16 | . . . 2 2 2 5 . 5 Fire 75 | . 4 12 . 15 1 . 3 40 Melee 1 | . . . . . . 1 . . Ram . | . . . . . . . . . Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 145 | . . . 52 . . 75 . 18 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 5) 146 | -10/Materials | Entered Mines 230 | -10/Mines | Destroyed 7 combat bots 243 | -10/Mines | Met a Derelict shopkeep closing up shop 289 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 289 | -10/Mines | Discovered new exit (range 5) 294 | -10/Mines | Entered Exiles 294 | -10/Exiles | Found Exiles lab destroyed 310 | -10/Exiles | Build established: Mutant 671 | -10/Exiles | Learned location of Zion (-6) 794 | -10/Exiles | Opened EX-Vault 802 | -10/Exiles | Found Prototype Device 803 | -10/Exiles | Identified Chronowheel 803 | -10/Exiles | Activated Chronowheel 803 | -10/Exiles | Spacetime reconverged on an earlier point 962 | -10/Exiles | Discovered new exit (range 10) 971 | -10/Exiles | Entered Mines 971 | -9/Mines | Accompanied by 1 ally 1102 | -9/Mines | Met a Derelict testing a Signal Generator 1108 | -9/Mines | Discovered new exit (range 12) 1235 | -9/Mines | Entered Materials 1235 | -8/Materials | Accompanied by 1 ally 1235 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1386 | -8/Materials | Identified exit to Garrison 1387 | -8/Materials | Entered Garrison 1387 | -8/Garrison | Discovered recently destroyed garrison 1387 | -8/Garrison | Accompanied by 1 ally 1518 | -8/Garrison | Discovered new exit (range 14) 1785 | -8/Garrison | Discovered new exit (range 12) 2057 | -8/Garrison | Discovered new exit (range 14) 2158 | -8/Garrison | Build established: Commander-Gunner 2290 | -8/Garrison | Entered Materials 2290 | -8/Materials | Accompanied by 6 allies 2397 | -8/Materials | Identified exit to Garrison 2399 | -8/Materials | Entered Garrison 2399 | -8/Garrison | Accompanied by 4 allies 2462 | -8/Garrison | Triggered checkpoint 2500 | -8/Garrison | Triggered checkpoint 2549 | -8/Garrison | Lost 3 allies 2558 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Triggered checkpoint 2594 | -8/Garrison | Lost 3 parts (1p2w) 2738 | -8/Garrison | Triggered checkpoint 2903 | -8/Garrison | Discovered new exit (range 7) 2914 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2924 | -8/Garrison | Build established: Scavenger-Gunner 3144 | -8/Garrison | Discovered new exit (range 9) 3223 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3231 | -8/Garrison | Self-destructed Last Messages --------------- 03113_ Y16SRCS%PZSB>2AKOJV % 03129_ System corrupted: Matter fused (-8). 03144_ EXIT=FOUND 03163_ System corrupted: Component data lost. 03192_ Connecting with Garrison Terminal... 03192_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. Garrison Door activated. 03212_ Assault Cannon destroyed. 03214_ The unstable cave ceiling collapses. 03216_ Carbon-fiber Leg destroyed. 03219_ The unstable cave ceiling collapses. 03221_ EM Pulse Gun destroyed. 03221_ Gauss Rifle destroyed. 03223_ Attempting to access garrison exit controls... 03223_ Remote lockdown engaged. 03225_ The unstable cave ceiling collapses. 03230_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | =*!## ##! [###????????????????????????????????? | | %[ ==!*! *%=#????????????????????????????????? | | =%%= %**! [*!#????????????????????????????????? | | =[= = [ ==%#????????????????????????????????? | | %%[ % [#????????????????????????????????? | | *[ ## ## ###?????????????? ?????????????????? | | #" ##^^^#???????????????? ?????????????????? | | = #???????????????? ?????????????????? | | % #???????????????? ?????????????????? | | #???????????????? ?????????????????? | | #"### ## ^##???????????????? ?????????????????? | | # #?# ## #????????????????? #????????????????? | | # #?####### #????????????????# ????????????????? | | # #???????# #????????????????# ????????????????? | | #???????# #????????????????# ????????????????? | | ###???????# #????????????????# #????????????????? | | ??????????# #????????????????# #????????????????? | | ??????????# ################## #????????????????? | | ??????????# # # #????????????????? | | ??????????# # # #########????????? | | ??????????############# d "#????????? | | ?????????????????????# i ######"T"#????????? | | ?????????????????????# #????#####????????? | | ????????????????????## #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @ ##?????????????????? | | ????????????????????# #?????????????????? | | ######??????????????# < #?????????????????? | | """""#??????????????## #?????????????????? | | # ##???????????????## #?????????????????? | | !! #????????????????# # ###?????????????????? | | ######????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Authchip Count 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed RegenerativeCarbideMatter Manual? 0 Play Time 00:25:44 Cumulative 17.4 hours Start 2024.03.23 @ 15:11:59 End 2024.03.23 @ 15:52:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18fe7c11-38d1-405f-9ab7-869f87503eec