Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 10:58:56 Player: Stryker Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (157) 785 Value Destroyed (7441) 7441 Prototype IDs (101) 2020 Alien Tech Used (9) 1800 Bonus (10220) 10220 TOTAL SCORE: 32966 Bonus ------- High Alert Combat Kills 520 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Win 3000 Cogmind --------- Core Integrity 1377/1850 Matter 295/425 Energy 445/700 System Corruption 8% Temperature Cool (24) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Reaction Control System Experimental Phase Shifter Experimental Power Shielding Centrium Light Armor Plating Light Regenerative Plating > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (10) --- Impulse Thruster Array Advanced Cooling System Improved Matter Compressor (103) Femtoactuators Layered Medium Armor Plating Centrium Medium Armor Plating Medium Reflective Plating Experimental Thermal Defense Suite Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Advanced Reaction Control System Experimental Phase Shifter Light Regenerative Plating EM Dispersion Field Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier Ghost Barrier > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Experimental Sensor Array Long-range Terrain Scanner Femtoactuators Experimental Power Shielding Experimental Propulsion Shielding Experimental Thermal Defense Suite Transdimensional Reconstructor Transdimensional Reconstructor [Rating: 242] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Ghost Barrier Protection Light Regenerative Plating Weapon Sigix Broadsword Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 9 | . . 2 . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 393 | 2 19 18 18 50 7 12 8 15 38 2 3 1 1 9 2 3 7 4 18 4 4 7 2 6 18 16 6 17 18 53 5 Power 23 | . 5 3 . 5 . . . 1 3 . . . . 1 . . . . 1 . . 1 . . 3 . . . . . . Engine 14 | . 5 3 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Propulsion 86 | 1 5 5 7 25 . 2 2 5 13 . . . . 1 . . 2 . 4 . . 1 . 1 4 2 . 2 2 1 1 Treads 32 | . 2 2 5 15 . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | 1 1 3 2 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . 1 . . . . 10 . . . . 1 . . 2 . 4 . . 1 . 1 4 2 . 2 2 1 1 Utility 213 | 1 3 5 5 7 6 . 4 5 17 2 3 1 1 7 2 3 5 4 12 4 4 4 2 5 10 12 5 13 14 43 4 Device 128 | . . 1 . 1 2 . 2 2 10 1 2 . 1 3 . 2 1 3 4 2 3 3 2 4 7 11 5 13 11 30 2 Storage 18 | 1 3 2 5 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . Processor 6 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . Hackware 10 | . . . . . 1 . . . 1 . . . . 2 . . . . 3 . . . . 1 2 . . . . . . Protection 51 | . . 2 . 3 3 . 2 3 4 1 1 1 . 2 2 . 3 1 4 2 1 . . . 1 1 . . 2 10 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 6 5 6 13 1 10 2 4 5 . . . . . . . . . 1 . . 1 . . 1 2 1 2 2 9 . Energy Gun 9 | . 2 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Cannon 13 | . 1 2 1 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 12 | . 2 2 1 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 8 | . 1 . 1 3 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 2 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 3 . 1 2 . . . . . . . . . 1 . . 1 . . . 1 1 1 2 4 . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 5 . . . . 2 . . . . . . . 1 . . . 1 5 . 1 7 1 1 4 . 2 3 Parts Lost 23 | . 2 4 . . . 2 . 10 . . . . . . . . . . 1 . . . . . . . . . . 4 . Power 4 | . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 . . . . 1 . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Utility 6 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Weapon 4 | . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . 2 3 . . . 1 . 10 . . . . . . . . . . 1 . . . . . . . . . . 3 . Average Slot Usage (%) 90 | . 99 99 99 95 92 91 92 90 89 100 100 100 100 95 94 94 93 94 93 89 89 87 85 85 85 86 84 82 79 80 79 Engine 3 | . 13 11 9 4 . . . . 10 6 6 6 6 5 5 5 5 5 1 . . . . . . . . . . . . Core 2 | . . . . 2 7 7 7 6 . 6 6 6 6 5 5 5 5 5 8 10 10 6 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 4 4 4 4 4 3 3 3 Treads 9 | . 12 11 18 23 23 22 23 22 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 11 17 9 7 7 7 6 2 . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 22 40 40 40 40 30 29 29 29 29 25 21 20 20 20 22 22 24 25 24 23 23 23 Device 6 | . . . . . 1 . 6 3 6 8 12 11 13 10 11 11 8 7 8 10 9 10 10 9 8 10 12 11 11 15 16 Storage 17 | . 28 32 34 30 30 30 30 30 14 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 5 | . . . . . . . . . 3 6 6 6 6 5 5 5 6 11 10 10 10 11 15 13 13 12 12 12 11 13 11 Hackware 6 | . . . . . . . . . 3 6 6 6 6 17 17 17 15 11 21 21 20 18 15 17 18 16 16 16 15 1 . Protection 4 | . . 11 1 7 5 7 . 3 3 4 . 1 . . . . 2 3 . . 4 5 5 4 4 5 4 4 2 10 13 Energy Gun 1 | . 3 . . 1 . . 4 6 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 6 2 7 4 7 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 10 6 3 . 1 4 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 3 7 2 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . 3 6 6 6 6 5 5 5 5 5 5 5 5 7 10 9 8 4 4 4 6 6 7 Piercing Weapon 1 | . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 5 5 2 . . . 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 39 86 116 142 137 137 149 159 150 32 32 32 32 32 35 40 43 43 42 36 38 66 64 66 65 75 74 74 84 101 101 Greatest Support 103 | 20 16 16 60 80 28 28 28 28 40 34 34 34 34 42 42 42 54 54 65 65 65 69 69 78 83 96 96 96 99 102 103 Greatest Overweight (x) 8 | . 4 8 8 7 4 4 5 5 5 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) 1 | . . 5 3 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 8 16 24 32 34 34 34 34 34 34 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 7 9 23 30 33 34 34 34 34 19 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 34 | 8 14 24 32 34 34 34 34 34 31 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 19 | 6 8 21 29 33 32 33 33 33 17 8 8 8 8 7 8 8 9 10 9 10 9 9 10 9 9 9 9 9 9 9 9 Final Capacity 34 | 8 16 24 32 34 34 34 34 34 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 34 | 8 14 24 32 34 33 31 34 26 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 Class Distribution -------------------- 45% | Hauler-Mutant 18% | Wizard-Scout 10% | Hacker-Scout 7% | Machinist-Sprinter 5% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Sprinter | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Machinist-Sprinter | -1/Command Machinist-Scout | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 5812 | 227 283 433 340 1159 136 292 87 136 392 80 50 . 20 . 36 104 80 34 141 60 27 . 132 61 110 230 30 195 196 741 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9156 | 71 304 850 394 1484 147 348 . 239 472 . . . 134 . 36 239 322 . 130 92 . . 15 101 307 398 115 253 240 2465 . Parts 401 | 5 22 48 36 70 1 12 . 11 18 . . . 1 . 2 . 3 . 2 3 . . . 4 13 18 2 9 6 115 . Haulers Intercepted 10 | . . 4 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 1 9 . 10 . . 4 . . . . . 2 . . 3 . . . . . . . . . . . Prevented 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 116 | . 10 17 12 27 4 12 . 4 2 . . . . . . . . . 1 . . . . 1 . 2 . 1 . 23 . Melee 29 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . 1 . 23 . Guns 24 | . 4 6 . 11 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 40 | . 6 11 4 13 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . . . 8 2 3 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 2 3 5 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . 4 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . 1 1 1 . . Operator 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 5 . . 2 2 . Swarmer 21 | . 3 . 8 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 42 | . 7 10 1 13 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Brawler 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . 6 2 5 1 . . 1 1 . . . . . . . . . 1 . . . . 1 . 2 . 1 . 1 . Hunter 5 | . . . 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Programmer 15 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 11 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 4 5 5 4 4 3 . 2 1 . . . . . . . . . 1 . . . . 1 1 1 1 1 1 4 . Combat Bots Only 5 | . 4 4 5 4 4 3 . 2 1 . . . . . . . . . 1 . . . . 1 . 1 . 1 . 4 . Max Kills in Single Turn 3 | 1 1 1 3 3 2 2 . 1 1 . . . . . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 10953 | . 602 948 434 1878 178 740 . 2218 128 . 60 . . 23 . . . 160 682 . 63 . . . 60 136 28 39 102 2039 435 Core 1323 | . 181 85 71 161 . 32 . 236 28 . 17 . . . . . . 23 244 . . . . . 22 . . . . 115 108 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 27 78 87 . . . . 38 . . . . 94 . . . . 97 . . . . 78 . 98 . . 100 . . 74 Volleys Fired 282 | 8 47 55 38 77 7 20 . 10 4 . . . . . . . . . . . . . . . . . . . . 16 . Largest 2 | 2 2 2 2 2 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . Hottest 188 | 70 80 83 104 138 105 124 . 103 109 . . . . . . . . . . . . . . . . . . . . 188 . Shots Fired 539 | 16 93 110 69 154 11 31 . 18 8 . . . . . . . . . . . . . . . . . . . . 29 . Gun 234 | 16 53 55 16 48 . 3 . 12 4 . . . . . . . . . . . . . . . . . . . . 27 . Cannon 286 | . 40 55 47 106 7 23 . 2 4 . . . . . . . . . . . . . . . . . . . . 2 . Launcher 19 | . . . 6 . 4 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 333 | 8 60 104 32 101 . 15 . 8 4 . . . . . . . . . . . . . . . . . . . . 1 . Thermal 145 | 8 33 6 31 21 . 8 . 6 4 . . . . . . . . . . . . . . . . . . . . 28 . Explosive 19 | . . . 6 . 4 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . 32 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 8 28 8 17 3 14 . 10 15 . . . . . . . . . . . . . . . . . . . . 26 . Robot Miss Streak 8 | 2 5 3 4 8 3 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 577 | 11 58 86 45 112 5 24 . 18 19 . . . 2 . 1 5 9 . 17 2 . . 1 6 4 15 4 5 6 122 . Core Hits 323 | 3 22 42 32 67 13 29 . 18 12 . . . 2 . 1 1 4 . 3 2 . . 1 3 3 12 1 2 3 47 . Critical Hits 32 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 23 . Critical Kills 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Critical Parts Destroyed 21 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 2 . 14 . Melee Attacks 640 | . . 3 . . . 12 . 2 37 10 7 . 2 25 2 5 10 2 52 11 2 5 3 24 19 77 29 50 51 190 10 Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 569 | . . . . . . 12 . 2 29 10 5 . 2 20 2 5 9 2 47 9 2 5 3 24 17 37 26 50 51 190 10 Piercing 68 | . . . . . . . . . 8 . 2 . . 5 . . 1 . 5 2 . . . . 2 40 3 . . . . Sneak Attacks 15 | . . . . . . . . . 4 . . . . . 1 . . . 1 . . . 1 . 2 2 1 2 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Follow-up Attacks 30 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 3 . . . 22 . Damage Inflicted 27557 | 120 674 1115 982 2591 526 1203 . 573 1057 . . . 269 . 160 702 1064 . 814 204 . . 127 298 338 972 579 693 689 11807 . Guns 2651 | 120 190 397 101 787 . 65 . 200 102 . . . . . . . . . . . . . . . . . . . . 689 . Cannons 4231 | . 484 718 547 1706 100 515 . 62 99 . . . . . . . . . . . . . . . . . . . . . . Explosions 1792 | . . . 334 98 426 623 . 311 . . . . . . . . . . . . . . . . . . . . . . . Melee 18883 | . . . . . . . . . 856 . . . 269 . 160 702 1064 . 814 204 . . 127 298 338 972 579 693 689 11118 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3564 | 45 317 1012 256 1357 . 336 . 133 99 . . . . . . . . . . . . . . . . . . . . 9 . Thermal 2516 | 75 357 103 392 491 33 154 . 129 102 . . . . . . . . . . . . . . . . . . . . 680 . Explosive 1661 | . . . 334 . 393 623 . 311 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 933 | . . . . 743 100 90 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18047 | . . . . . . . . . 713 . . . 269 . 160 702 1064 . 780 204 . . 127 298 338 313 579 693 689 11118 . Piercing 836 | . . . . . . . . . 143 . . . . . . . . . 34 . . . . . . 659 . . . . . Highest Corruption 8 | . . . . 3 3 3 3 . . . . . . . . . . 2 . . . 2 . . . . . . . 7 8 Average Corruption 2 | . . . . 2 3 3 3 . . . . . . . . . . 2 . . . 1 . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . 33 9 19 4 . . . . . . . . . . . . . . . . . . . . . . 6 6 Message Errors 17 | . . . . 7 3 3 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Fused 18 | . . . . 9 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 12 | . . . . 7 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 11 | . . . . 3 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (minor) 14 | . . . . 6 1 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Targeting Errors 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2597 | . 7 . . 17 4 3 . . 274 . . . . . . 401 184 . 17 . . . . . . . 280 42 159 1209 . Projectiles 26 | . 7 . . 17 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2566 | . . . . . . . . . 274 . . . . . . 401 184 . 17 . . . . . . . 280 42 159 1209 . Knockbacks 43 | . 1 4 . 26 . 8 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . 1 4 . 23 . 8 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . 32 53 27 . 45 . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 70 312 179 270 423 165 326 . 195 226 72 62 76 44 22 . . 4 . 6 . 16 . . 4 5 6 . . 11 76 . Average Temperature 66 | 32 94 42 64 106 72 101 . 85 52 25 25 39 12 5 . . 2 . 3 . 12 . . 4 4 3 . . 9 44 . Received Heat Transfer 2166 | . 222 366 27 483 39 333 . 378 12 . . . . . . . . . 126 . 21 . . . . 27 9 9 36 54 24 Effects 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3630 | 222 777 185 629 881 50 300 . 222 148 . . . . . . . . . . . . . . . . . . . . 216 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 670 | 10 115 235 335 390 . . . . 95 . . . . 46 . . . . 114 . . . . 132 191 270 140 111 161 670 . Average Influence 161 | 4 19 121 230 206 . . . . 29 . . . . 10 . . . . 28 . . . . 56 133 107 51 55 68 497 . Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Low Security (%) 52 | 100 100 88 32 44 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 73 100 100 100 4 . Level 1 5 | . . 11 67 55 . . . . . . . . . . . . . . . . . . . . . 26 . . . 9 . Level 2 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 2 1 8 . . . . 3 . . . . . . . . . 1 . . . . . . 2 . 4 1 9 . Investigation 8 | . 1 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . Extermination 13 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 2 . 3 . 4 . Reinforcement 11 | . 1 1 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 16 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 19 24 19 32 6 14 . 11 13 5 4 . . 1 . . . 4 5 . 4 . . 3 11 11 6 12 15 62 25 Peak Tracking Total 24 | . 4 4 5 4 5 4 . 7 4 5 4 . . 1 . . . 4 1 . 4 . . 1 6 2 3 5 9 10 24 Tactical Retreats 33 | . 2 1 . . . . . 1 3 2 1 . . . . . . . . . 2 . . . 1 1 . 1 2 16 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 22 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 7 1 5 5 Max in Single Turn 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 1 Garrison Access 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 137 | . 5 3 2 10 . 1 . . 6 . . 4 . 4 . . 6 1 15 2 . 4 . 4 11 14 10 13 10 12 . Terminals 82 | . 5 2 2 6 . . . . 4 . . . . . . . . 1 6 1 . . . 3 7 9 8 12 5 11 . Fabricators 11 | . . . . 3 . . . . . . . . . . . . . . 3 . . . . . 2 1 . . 2 . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers 11 | . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 2 1 1 . . . Garrison Access 10 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 3 . . Total Hacks 573 | . 25 14 3 23 . 1 . . 24 . . 26 . 9 . . 19 3 72 11 . 7 . 21 56 80 41 56 37 45 . Successful 356 | . 14 11 1 7 . 1 . . 13 . . 26 . 6 . . 19 . 58 5 . 7 . 6 36 43 26 32 21 24 . Failed 215 | . 11 2 2 16 . . . . 11 . . . . 3 . . . 3 13 6 . . . 15 20 37 15 24 16 21 . Catastrophic 33 | . . . 1 4 . . . . 2 . . . . . . . . 2 1 . . . . 4 3 7 2 2 2 3 . Database Lockouts 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Manual 304 | . 14 4 3 8 . . . . 13 . . . . . . . . 3 26 9 . 1 . 14 38 58 28 37 17 31 . Terminals 393 | . 25 8 3 17 . . . . 18 . . . . . . . . 3 30 10 . . . 19 38 68 39 54 20 41 . Fabricators 52 | . . . . 4 . . . . . . . . . . . . . . 19 . . . . . 13 4 . . 12 . . Repair Stations 11 | . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . 2 . . . . . Recycling Units 8 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 4 . Scanalyzers 41 | . . 6 . . . . . . 4 . . . . 5 . . . . 14 . . . . . 4 5 1 2 . . . Garrison Access 14 | . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 1 . 5 . . Terminal Hacks 175 | . 12 3 . 5 . 1 . . 5 . . 26 . . . . 19 . 14 5 . 7 . 2 9 19 11 18 3 16 . Record 33 | . . . . . . . . . . . . 11 . . . . 7 . 2 1 . 6 . . . 4 2 . . . . Part Schematic 26 | . . . . 1 . . . . . . . 6 . . . . 4 . 5 3 . . . . 3 3 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 28 | . 6 2 . 1 . . . . 1 . . 3 . . . . 4 . 1 . . . . . 1 2 3 1 . 3 . Open Door 7 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 3 . 1 . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Fabricator Index 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 1 . 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Alert Level 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 2 . Unreport Threat 9 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 1 1 . Locate Traps 12 | . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 29 | . . . . . . . . . . . . . . . . . . . 13 . . . . . 8 2 . . 6 . . Network Status 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 1 . . 3 . . Build 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 4 1 . . 3 . . Repair Station Hacks 10 | . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . 2 . . . . . Scan Component 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . Repair 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer 33 | . . 6 . . . . . . 4 . . . . 3 . . . . 12 . . . . . 2 4 1 1 . . . Insert Component 18 | . . 3 . . . . . . 2 . . . . 2 . . . . 5 . . . . . 1 3 1 1 . . . Analyze 15 | . . 3 . . . . . . 2 . . . . 1 . . . . 7 . . . . . 1 1 . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 2 . . Seal Access 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 2 . . Unauthorized Hacks 98 | . 2 2 1 2 . . . . 3 . . . . . . . . . 11 . . . . 3 16 15 13 13 10 7 . Terminals 84 | . 2 2 1 2 . . . . 3 . . . . . . . . . 5 . . . . 3 13 14 13 13 6 7 . Track 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 6 8 3 3 . Assimilate 13 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 2 3 2 1 . . . Botnet 26 | . 2 2 1 2 . . . . 2 . . . . . . . . . 2 . . . . 2 2 2 2 2 2 3 . Disrupt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 2 1 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 1 . . 4 . . Report 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . 2 . . Siphon 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 5 3 2 10 . . . . 5 . . . . 1 . . . 1 12 1 . . . 3 7 9 5 6 6 10 . Full Trace Events 4 | . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 3 . 1 . . . . 2 . . 6 . 1 . . 4 . 6 3 . . . . 4 3 1 . . . . Parts Built 15 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 5 1 . . 3 . . Matter 3306 | . . . . . . . . . . . . . . . . . . . 1155 . . . . . 819 318 . . 1014 . . Time 1139 | . . . . . . . . . . . . . . . . . . . 612 . . . . . 171 84 . . 272 . . Total Part Build Rating 96 | . . . . . . . . . . . . . . . . . . . 32 . . . . . 35 6 . . 23 . . Parts Repaired 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . Time 212 | . . . . . . . . . . . . . . 22 . . . . 134 . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Parts Scanalyzed 11 | . . 3 . . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 1 . . . . . Part Schematics Acquired 8 | . . 3 . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 11 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 2 3 2 . . . . Largest Group 3 | . . . . . . . . . 1 . . . . . . . . . 2 2 . . . 1 3 2 1 . . . . Highest-Rated Group 80 | . . . . . . . . . 10 . . . . . . . . . 54 54 . . . 44 80 20 44 . . . . Highest-Rated Ally 44 | . . . . . . . . . 10 . . . . . . . . . 44 44 . . . 44 44 10 44 . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . 2 3 . . . 4 . 2 1 . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . GOTO 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 1 1 . . 1 . . . . 2 . . 1 . 2 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 18278 | 56 910 1118 612 2713 507 1007 1162 791 890 159 107 47 251 551 61 106 323 51 760 175 100 117 169 310 456 725 296 1151 618 1825 154 Spaces Moved 20409 | 24 658 567 345 1586 330 624 809 394 993 300 204 80 275 812 180 279 166 140 1462 471 309 321 190 630 832 1039 613 1320 1277 2658 521 Core 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9 | . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 39 | 10 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5500 | 14 626 567 340 1582 330 624 809 394 214 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14858 | . . . . . . . . . 779 300 204 80 275 812 180 279 166 140 1462 471 309 321 190 630 832 1039 613 1320 1277 2658 521 Fastest Speed 19 | 100 100 120 125 135 140 140 140 140 22 25 25 25 25 25 29 29 26 26 26 28 28 28 28 25 25 21 21 19 19 19 21 Average Speed 55 | 108 107 145 131 140 140 140 140 145 50 25 25 25 25 27 29 29 27 27 26 28 28 28 28 25 25 24 24 22 21 22 21 Slowest Speed 250 | 120 250 160 180 180 140 140 150 150 150 25 25 25 25 29 29 29 29 28 28 28 28 28 28 25 28 25 25 25 22 25 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . . . . . . . . . . . 2 3 . . . . 6 10 3 1 10 10 18 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 4 92 48 30 40 57 72 85 70 28 49 45 69 48 23 30 45 60 35 31 74 63 49 43 10 77 32 61 65 32 65 43 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 7 | . . . . . . . . . . . . 1 . . . . 3 . . 1 2 . . . . . . . . . . Known Exits Taken 23 | . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 2 2 4 3 . 1 . . 1 . . 2 . 1 . 2 3 . 3 . . . . . . . . Spaces Dug 296 | . . 2 . . . 12 . 2 15 10 5 . . 20 1 . . 2 23 7 2 3 2 12 11 41 19 24 39 42 2 Terrain Destroyed 529 | . . 2 47 23 15 70 . 33 15 10 5 . . 20 1 . . 2 23 7 2 3 2 12 11 41 19 24 39 101 2 Melee 296 | . . 2 . . . 12 . 2 15 10 5 . . 20 1 . . 2 23 7 2 3 2 12 11 41 19 24 39 42 2 Projectile 16 | . . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 217 | . . . 43 11 15 58 . 31 . . . . . . . . . . . . . . . . . . . . . 59 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 26041 | 39 777 761 435 1938 362 712 843 587 1337 367 249 105 452 1111 184 295 429 144 1771 497 317 344 299 742 1046 1398 706 2058 1527 3672 537 Wait 4038 | 2 32 75 11 140 17 36 4 166 218 56 38 25 175 255 1 6 232 1 212 14 . . 105 92 167 269 57 666 184 778 4 Move 20245 | 23 657 566 344 1585 329 623 808 393 992 299 203 79 274 811 179 278 165 135 1455 470 308 320 189 617 812 1032 610 1302 1256 2625 506 Hop 61 | . . . . . . . . . . . . . . . . . . 2 3 . . . . 6 9 3 1 7 10 14 6 Pick Up 179 | 2 12 26 13 28 . 5 10 . 12 . . . . 8 . 2 7 . 18 . 1 2 . 1 3 5 2 2 4 13 3 Fast Attach 108 | 2 9 1 2 17 1 . 3 . 13 . . . . 2 . . 1 . 1 . 2 6 . . 16 4 1 11 4 10 2 Attach 78 | . 3 6 2 3 2 4 2 7 14 . . . . 3 . . 3 . 6 . 1 . . 2 1 3 . 1 2 11 2 Detach 32 | 1 . . . 1 2 . 2 . 3 . . . . . . . 2 . 2 . . 4 . . 3 1 1 1 1 7 1 Swap 217 | . 7 11 14 30 4 8 3 8 11 2 3 1 1 4 2 3 4 4 11 4 2 1 2 4 1 9 5 9 13 33 3 Drop 251 | 1 10 18 11 57 . 4 11 1 38 . . . . 8 . 1 6 . 16 . 1 8 . . 18 7 3 9 5 15 3 Fire 282 | 8 47 55 38 77 7 20 . 10 4 . . . . . . . . . . . . . . . . . . . . 16 . Melee 550 | . . 3 . . . 12 . 2 32 10 5 . 2 20 2 5 9 2 47 9 2 3 3 20 16 65 26 50 48 150 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 57 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 267 | -10/Materials | Discovered new exit (range 3) 328 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Core integrity fell below 50% 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Central database locked down 1265 | -9/Materials | Build established: Hauler-Mutant 1421 | -9/Materials | Lost 3 parts (2p1u) 1536 | -9/Materials | Discovered new exit (range 14) 1892 | -9/Materials | Discovered new exit (range 16) 2085 | -9/Materials | Entered another Materials area 2085 | -8/Materials | Evolved 2 slots: Propulsion x2 2666 | -8/Materials | Discovered new exit (range 16) 2697 | -8/Materials | Entered Factory 2697 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3924 | -7/Factory | Discovered new exit (range 14) 4285 | -7/Factory | Identified exit to Lower Caves 5227 | -7/Factory | Discovered new exit (range 14) 5410 | -7/Factory | Entered Lower Caves 5506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5581 | -7/Lower Caves | Adv. Sensor Array stolen by Master Thief 5701 | -7/Lower Caves | Learned Factory stockpile data 5786 | -7/Lower Caves | Encountered a Warlord checkpoint 5905 | -7/Lower Caves | Discovered new exit (range 9) 5917 | -7/Lower Caves | Entered another Lower Caves area 5958 | -7/Lower Caves | Discovered new exit (range 11) 6448 | -7/Lower Caves | Spotted B-75 Beast 6915 | -7/Lower Caves | Discovered new exit (range 7) 6924 | -7/Lower Caves | Entered Zion 7015 | -7/Zion | Discovered new exit (range 16) 7143 | -7/Zion | System corruption cleaned by Quarantine Array 7357 | -7/Zion | Found Prototype Processor 7359 | -7/Zion | Found Prototype Hackware 7362 | -7/Zion | Found Prototype Processor 7372 | -7/Zion | Found Prototype Processor 7634 | -7/Zion | Received a hallucinogenic algorithm 7868 | -7/Zion | Learned Factory stockpile data 8086 | -7/Zion | Entered Proximity Caves 8328 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8749 | -6/Proximity Caves | Spotted B-75 Beast 8838 | -6/Proximity Caves | Core integrity fell below 50% 8865 | -6/Proximity Caves | Discovered new exit (range 10) 8877 | -6/Proximity Caves | Entered Factory 8877 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8878 | -6/Factory | Identified exit to Extension 8882 | -6/Factory | Lost 10 parts (1p6n1u2w) 9002 | -6/Factory | Identified Exp. Terrain Scan Processor 9283 | -6/Factory | Identified Exp. System Shield 9570 | -6/Factory | Discovered new exit (range 14) 9572 | -6/Factory | Identified exit to Factory 9578 | -6/Factory | Identified Spectral Analyzer 9586 | -6/Factory | Identified Exp. Targeting Computer 9756 | -6/Factory | Discovered new exit (range 16) 9764 | -6/Factory | Identified exit to Lower Caves 9767 | -6/Factory | Entered Lower Caves 9777 | -6/Lower Caves | Spotted B-75 Beast 9818 | -6/Lower Caves | Learned location of 2 exits from Factory 9916 | -6/Lower Caves | Discovered new exit (range 6) 9918 | -6/Lower Caves | Identified exit to Lower Caves 9926 | -6/Lower Caves | Entered another Lower Caves area 9928 | -6/Lower Caves | Discovered exit to Factory (range 16) 9997 | -6/Lower Caves | Encountered a Warlord checkpoint 10032 | -6/Lower Caves | Discovered new exit (range 5) 10033 | -6/Lower Caves | Identified exit to Data Miner 10033 | -6/Lower Caves | Entered Data Miner 10033 | -6/Data Miner | Discovered new exit (range 6) 10034 | -6/Data Miner | Identified exit to Proximity Caves 10038 | -6/Data Miner | Met Data Miner 10043 | -6/Data Miner | Learned location of Section 7 (-2) 10043 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10047 | -6/Data Miner | Received God Mode back door access code from Data Miner 10080 | -6/Data Miner | Entered Proximity Caves 10177 | -5/Proximity Caves | Build established: Scout 10327 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10331 | -5/Proximity Caves | Entered Factory 10331 | -5/Factory | Evolved 2 slots: Utility x2 10332 | -5/Factory | Identified exit to Factory 10386 | -5/Factory | Repaired Lrn. Sensor Array 10695 | -5/Factory | Build established: Hacker-Scout 10827 | -5/Factory | Discovered new exit (range 23) 10882 | -5/Factory | Identified exit to Upper Caves 10882 | -5/Factory | Entered Upper Caves 10888 | -5/Upper Caves | Learned location of 1 exit from Factory 10934 | -5/Upper Caves | Discovered new exit (range 12) 10936 | -5/Upper Caves | Encountered a Warlord checkpoint 10938 | -5/Upper Caves | Learned Factory trap positions 10940 | -5/Upper Caves | Identified exit to Upper Caves 10943 | -5/Upper Caves | Entered another Upper Caves area 11044 | -5/Upper Caves | Discovered new exit (range 11) 11049 | -5/Upper Caves | Identified exit to Zhirov 11049 | -5/Upper Caves | Entered Zhirov 11049 | -5/Zhirov | Discovered new exit (range 3) 11050 | -5/Zhirov | Identified exit to Proximity Caves 11055 | -5/Zhirov | Met Zhirov 11060 | -5/Zhirov | Learned location of Quarantine (-2) 11060 | -5/Zhirov | Learned location of Testing (-3) 11060 | -5/Zhirov | Learned location of Command (-1) 11063 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11069 | -5/Zhirov | Found Alien Artifact 11069 | -5/Zhirov | Identified Integrated Reactor 11069 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11360 | -5/Zhirov | Found Alien Artifact 11372 | -5/Zhirov | Entered Proximity Caves 11401 | -4/Proximity Caves | Learned 4 Research zone layouts 11415 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11423 | -4/Proximity Caves | Entered Factory 11423 | -4/Factory | Evolved 2 slots: Utility x2 11424 | -4/Factory | Identified exit to Upper Caves 11425 | -4/Factory | Loaded intel: 70 trap records 11461 | -4/Factory | Identified Transdimensional Reconstructor 11549 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 11610 | -4/Factory | Discovered new exit (range 16) 11614 | -4/Factory | Identified exit to Research 11640 | -4/Factory | Repaired Impulse Thruster Array? 11644 | -4/Factory | Repaired Broken Cld. Nuclear Pulse Thruster? 11787 | -4/Factory | Fabricated Lgt. Regenerative Plating? 11820 | -4/Factory | Discovered exit to Research (range 16) 11877 | -4/Factory | Central database locked down 11973 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 12045 | -4/Factory | Fabricated Nuclear Pulse Array? 12050 | -4/Factory | Fabricated Exp. Sensor Array? 12161 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 12183 | -4/Factory | Entered Upper Caves 12183 | -4/Upper Caves | Accompanied by 2 allies 12208 | -4/Upper Caves | Learned Research terminal intel 12340 | -4/Upper Caves | Discovered new exit (range 16) 12352 | -4/Upper Caves | Identified exit to Upper Caves 12358 | -4/Upper Caves | Entered another Upper Caves area 12359 | -4/Upper Caves | Discovered exit to Research (range 14) 12370 | -4/Upper Caves | Encountered a Warlord checkpoint 12376 | -4/Upper Caves | Learned location of Armory (-3) 12382 | -4/Upper Caves | Found Alien Artifact 12382 | -4/Upper Caves | Identified Core Expander 12382 | -4/Upper Caves | Installed Core Expander, added new Utility slot 12439 | -4/Upper Caves | Learned location of 1 exit from Research 12443 | -4/Upper Caves | Discovered new exit (range 23) 12453 | -4/Upper Caves | Identified exit to Warlord 12458 | -4/Upper Caves | Entered Warlord 12468 | -4/Warlord | Discovered new exit (range 15) 12478 | -4/Warlord | System corruption cleaned by Quarantine Array 12497 | -4/Warlord | Learned Testing emergency access door positions 12497 | -4/Warlord | Learned 4 Command zone layouts 12497 | -4/Warlord | Learned Factory terminal intel 12497 | -4/Warlord | Learned Factory fabricator intel 12497 | -4/Warlord | Learned Research terminal intel 12497 | -4/Warlord | Learned Research recycling unit intel 12520 | -4/Warlord | Opened Warlord's prototype stash 12524 | -4/Warlord | Found Prototype Device 12524 | -4/Warlord | Identified Exp. Phase Shifter 12531 | -4/Warlord | Found Prototype Reactor 12531 | -4/Warlord | Identified Vortex Chain Reactor 12537 | -4/Warlord | Found Prototype Processor 12537 | -4/Warlord | Identified Exp. Core Analyzer 12539 | -4/Warlord | Found Prototype Hackware 12566 | -4/Warlord | Opened side exit 12573 | -4/Warlord | Identified exit to Proximity Caves 12575 | -4/Warlord | Entered Proximity Caves 12693 | -3/Proximity Caves | Discovered exit to Research (range 19) 12744 | -3/Proximity Caves | Entered Research 12744 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12745 | -3/Research | Identified exit to Testing 12747 | -3/Research | Loaded intel: 18 terminal locations 12748 | -3/Research | Loaded intel: 4 recycling unit locations 12767 | -3/Research | Identified Ghost Barrier 12803 | -3/Research | Discovered new exit (range 19) 13048 | -3/Research | Identified exit to Armory 13054 | -3/Research | Entered Testing 13054 | -3/Testing | Accompanied by 1 ally 13087 | -3/Testing | Found Prototype Device 13087 | -3/Testing | Identified EM Dispersion Field 13095 | -3/Testing | Identified exit to Research 13227 | -3/Testing | Found Prototype Device 13227 | -3/Testing | Identified Exp. Thermal Shield 13273 | -3/Testing | Fabricated Field Propulsion Array? 13336 | -3/Testing | Build established: Wizard-Scout 13340 | -3/Testing | Found Ghost Barrier 13438 | -3/Testing | Fabricated Field Propulsion Array (x2) 13450 | -3/Testing | Fabricated Exp. Hacking Suite? 13510 | -3/Testing | Entered Research 13510 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13511 | -2/Research | Loaded intel: 20 terminal locations 13595 | -2/Research | Identified exit to Quarantine 13718 | -2/Research | Found Prototype Device 13759 | -2/Research | Identified Exp. Thermal Defense Suite 13847 | -2/Research | Fabricated Plasma Sword (x1) 13856 | -2/Research | Discovered new exit (range 23) 14086 | -2/Research | Found Enh. Force Lance 14141 | -2/Research | Repaired Broken Cld. Nuclear Pulse Thruster 14164 | -2/Research | Discovered new exit (range 21) 14235 | -2/Research | Entered Quarantine 14338 | -2/Quarantine | Found Alien Slashing Weapon 14338 | -2/Quarantine | Identified Sigix Broadsword 14347 | -2/Quarantine | Discovered new exit (range 23) 14373 | -2/Quarantine | Identified exit to Access 14379 | -2/Quarantine | Found Alien Artifact 14386 | -2/Quarantine | Identified Subatomic Replicator 14512 | -2/Quarantine | Spotted Fortress 14530 | -2/Quarantine | Discovered new exit (range 6) 14531 | -2/Quarantine | Identified exit to Section 7 14531 | -2/Quarantine | Entered Section 7 14637 | -2/Section 7 | Found Integrated Reactor 14637 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14780 | -2/Section 7 | Found Alien Artifact 14789 | -2/Section 7 | Identified Integrated Dissipator 14790 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15412 | -2/Section 7 | Spotted B-99 Colossus 15429 | -2/Section 7 | Found Alien Artifact 15429 | -2/Section 7 | Identified LRC Matter Compressor 15429 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15435 | -2/Section 7 | Found Alien Artifact 15435 | -2/Section 7 | Identified LRC Armor 15435 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15559 | -2/Section 7 | Found Transdimensional Reconstructor 15612 | -2/Section 7 | Found Alien Energy Gun 15612 | -2/Section 7 | Identified Sigix Quantum Sheargun 15682 | -2/Section 7 | Entered Access 15682 | -1/Access | Evolved 2 slots: Weapon x2 15687 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 15898 | -1/Access | Fabricated Exp. Armor Integrity Analyzer (x1) 15953 | -1/Access | Fabricated Femtoactuators (x1) 16128 | -1/Access | Fabricated Exp. Power Shielding (x1) 16298 | -1/Access | Discovered new exit (range 7) 16299 | -1/Access | Identified exit to Command 16300 | -1/Access | Entered Command 16408 | -1/Command | Disengaged cave seal 16415 | -1/Command | Disengaged cave seal 16425 | -1/Command | Phase Generator disabled 16487 | -1/Command | Incoming investigation squad redirected 16705 | -1/Command | Spotted Combat Programmer 16705 | -1/Command | Spotted Combat Programmer 16782 | -1/Command | Spotted M Guard 16857 | -1/Command | Spotted M Guard 16887 | -1/Command | Destroyed M Guard 16915 | -1/Command | Build established: Machinist-Sprinter 16966 | -1/Command | Spotted B-99 Colossus 17057 | -1/Command | Destroyed Combat Programmer 17084 | -1/Command | Destroyed Combat Programmer 17160 | -1/Command | Destroyed M Guard 17160 | -1/Command | Destroyed all MAIN.C guards 17868 | -1/Command | Found Fusion Bomb Launcher 17943 | -1/Command | Met MAIN.C 18005 | -1/Command | Crushed by falling debris 18036 | -1/Command | Lost 3 parts (3u) 18050 | -1/Command | First assault squad dispatched 18053 | -1/Command | Discovered new exit (range 7) 18093 | -1/Command | Warped through subspace to slip node 18093 | -1/Command | Discovered new exit (range 5) 18120 | -1/Command | Identified exit to Access_0 18125 | -1/Command | Entered Access_0 18126 | -1/Access_0 | Met Architect 18144 | -1/Access_0 | Subspace Access Node disabled 18159 | -1/Access_0 | A6 warped into view 18161 | -1/Access_0 | Subspace Access Node disabled 18184 | -1/Access_0 | Found Integrated Dissipator 18185 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18204 | -1/Access_0 | A5 warped into view 18260 | -1/Access_0 | Subspace Access Node disabled 18272 | -1/Access_0 | Subspace Access Node disabled 18276 | -1/Access_0 | Warped through subspace to slip node 18276 | -1/Access_0 | Discovered new exit (range 8) 18279 | -1/Access_0 | Identified exit to Surface 18279 | *** | Escaped! Last Messages --------------- 18223_ Acquired Prototype Flight Unit. 18223_ Identified Cld. Field Propulsion Drive. 18224_ Dropped Exp. Q-thruster. 18225_ Acquired Prototype Protection. 18226_ Identified Centrium Light Armor Plating. 18230_ Quantum Shear penetrates Wall. 18249_ Penetrated by HV Slug. 18249_ HV Slug penetrates Wall. 18254_ System corrupted: Energy discharge (-107). 18257_ Acquired Centrium Medium Armor Plating. 18260_ Subspace Access Node disabled. 18263_ Penetrated by Quantum Shear. 18263_ Quantum Shear penetrates Wall. 18263_ Penetrated by Quantum Shear. 18270_ Quantum Shear penetrates Wall. 18272_ Subspace Access Node disabled. 18276_ Warped through subspace, drawn to slip node. 18276_ EXIT=FOUND 18279_ System corrupted: Matter fused (-10). 18279_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????##?#??????#?#????????###??#???#??????????? | | ???????##??#??##????????????????#??##????????????? | | ???????#??#???????????????#?##??????##???#?###???? | | ??????#????#????#??????#??#???#?#??#???##????????? | | ?????????#????????????##??????#??????#????#??????? | | ????????##??##?#??????#???????##??######?#??#????? | | ????#?##?###??#?#???#???####??#????????#?#??#????? | | ??????#??#????#?????#??## ###???#???#???#????#???? | | ????????????#????#?#???# ##??#??#????##???##???? | | ???????#?###??###?#???## @ #???#????####?#?#?????? | | ?#??#?####???#?#???#?### #?????????#?##???#????? | | ?????##?????#?###???#?# ##??#??????#?#???#????? | | ???????#??????#???????# ###???#?#?#????#??##???? | | ???#??#?##????#?#?#?#?## ##????#?##?????????#??? | | ???#??#???##??#??#????# #??#??#????????#?????#? | | ??#??##???#?#?#???????# ###?#???????##?##??????? | | #??#????##??#????#??#?# < #??#???#??????????#?##? | | ?#??#??????#????#?????# ##?????????#????#???#?#? | | ?##????##?#????##?????## #??#?#??????#?????#????? | | ?#??#?##??????#???###?#####??###????##??#????#???? | | ?????#?#???#??##?##????#???##???????#???###??????? | | ???#???#??#??#?##?#????#??#???????##????????#????? | | ?????###??#???#?#???#??????#????#?#?##???????????? | | ???????#?#???????#?????#?#?##??##?#?#????#?#?#???? | | ???##??????#?#????#????#??##??#####?##?#??????#??? | | ?????#?#?????##???#?#?###??#??#?###?##?##?#?#?#??? | | ???????#???#?#??#??#####?###??###?#?#?##??####???? | | ????####?#?????#?#####??###?##?######?###?#?#????? | | ????????#???###??#??######?######?#####?#####?#??# | | ????##??#?#?#???#?###############?#?###?##?#?####? | | ??????#????##??####?#?#####################??###?# | | ??????#??????#?#####??####?######?#?#####?######## | | ?????????#???##???#####?############?###?#?#####?# | | ????????#?###?##?#######?####???########?##??####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 75 Energy Capacity 700 Matter Stores 528 Matter Capacity 725 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Power Shielding 90 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 80 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 40 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Mak. Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Power Shielding | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Upper Caves | Hacked Adv. Hacking Suite | -4/Upper Caves | Hacked Plasma Sword | -4/Upper Caves | Hacked Field Propulsion Array | -3/Testing | Hacked Exp. Hacking Suite | -3/Testing | Hacked Exp. Melee Analysis Suite | -3/Testing | Hacked Vortex Chain Reactor | -3/Testing | Scanalyzed Impulse Thruster Array | -2/Research | Hacked Exp. Target Analyzer | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Armor Integrity Analyzer | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Signal Interpreter | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Nuclear Pulse Array | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Field Propulsion Array | x2 | -3/Testing Field Propulsion Array | x2 | -3/Testing Exp. Hacking Suite | x1 | -3/Testing Plasma Sword | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -1/Access Femtoactuators | x1 | -1/Access Exp. Power Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Expander Sigix Broadsword Integrated Dissipator LRC Matter Compressor LRC Armor Sigix Quantum Sheargun Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectHeartJammer Manual? 0 Play Time 11:17:31 Cumulative 794.0 hours Start 2020.05.17 @ 14:29:59 End 2020.05.31 @ 10:58:56 Sessions 77 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 21/1/3/3/0/0/0 Lore% 70 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a1d393f-70df-4e53-a0cf-cba7ba3692a0