Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 00:13:13 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (382) 382 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1392 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 248/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Weapon Shielding > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Huge Storage Unit Improved Targeting Computer Medium Laser Assault Rifle Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 8 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 4 | 1 2 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 100 Engine 13 | . 13 11 Leg 28 | . 28 33 Device 9 | . 9 11 Storage 13 | . 14 11 Protection 2 | . . 11 Energy Gun 15 | . 18 . Energy Cannon 1 | . . 11 Ballistic Gun 9 | . 9 11 Peak Build Rating 9 | 9 9 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 9 7 Naked Turns . | . . . Heaviest Build 15 | 13 14 15 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 7 Average Carried 5 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 423 | 280 143 . Remotely . | . . . Salvage Created 488 | 91 397 . Parts 32 | 6 26 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 5 | . 5 . AOE 2 | . 2 . Classes Destroyed 6 | 2 4 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 8 | . 8 . Best Kill Streak 4 | 2 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 36 | . 36 . Missed 8 | . 8 . Damage Taken 413 | 10 403 . Core 85 | . 85 . Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 41 | 6 35 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 78 | 12 66 . Gun 78 | 12 66 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | . 30 . Thermal . | . . . Explosive . | . . . Electromagnetic 48 | 12 36 . Robot Hit Streak 9 | 4 9 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | 9 45 . Core Hits 24 | 3 21 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 868 | 153 715 . Guns 689 | 119 570 . Cannons . | . . . Explosions 176 | 34 142 . Melee . | . . . Ramming 3 | . 3 . Kinetic 268 | . 268 . Thermal 176 | 34 142 . Explosive . | . . . Electromagnetic 421 | 119 302 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions 17 | . 17 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | 10 65 . Shots 3 | 1 2 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 123 | 66 123 . Average Temperature 40 | 31 43 . Received Heat Transfer 195 | . 195 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 162 | 15 162 98 Initial 68 | . 9 68 Average 70 | 5 88 34 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 17 . Peak Tracking Total 7 | . 7 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 5 6 Successful 6 | . 4 2 Failed 5 | . 1 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 920 | 129 682 109 Spaces Moved 576 | 86 402 88 Core 17 | 17 . . Treads . | . . . Legs 559 | 69 402 88 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 113 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 6 65 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | 4 5 . Melee . | . . . Projectile . | . . . AOE 9 | 4 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 729 | 101 537 91 Wait 72 | . 72 . Move 574 | 85 401 88 Hop . | . . . Pick Up 16 | 2 13 1 Fast Attach 8 | 7 1 . Attach 5 | . 3 2 Detach . | . . . Swap 6 | 1 5 . Drop 6 | . 6 . Fire 41 | 6 35 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Lost 4 parts (1p1u2w) 680 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Discovered new exit (range 7) 921 | -9/Materials | Self-destructed Last Messages --------------- 00803_ Dropped Sml. Laser. 00804_ Acquired Med. Laser. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00830_ Connecting with Terminal... 00830_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 2G layout... Downloaded map data. 00834_ Acquired Imp. Targeting Computer. 00850_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00862_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00863_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 00872_ K-01 Serf collects debris. 00883_ EXIT=FOUND 00884_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????"" ## """ #??????? | | ?????????????????????????????"" ## """ #??????? | | ????????????????????????????? ## #??????? | | ????????????????########?????"" ###########??????? | | ????????????????# #?????"" #????????????????? | | ????????????????# """" #?????"" #????????????????? | | ????????????????# """" #????? #????????????????? | | ????????????????# """" #????? #????????????????? | | ????????????????# #????? #????????????????? | | ????????######### ! #????? #?????????#####??? | | ????##### ##+########??####?????????# #### | | ? #??#????????????# [## | | < #??#????????????# ## | | #??#????????????# " ## | | ### ##+#### #??#????????????# T ## | | ? ????# "!"!" # #?# #??#????????????# " ## | | ? ??????#""!"!""# ### ########????????# ## | | ????????######### + # = ###########+### | | ????????????????# ### # # | | ????????????????# #?# # "" + | | ????????????????# #?# # "T # | | ????????????????# #?# + "" # ########## | | ????????????????#####?# # # #????????? | | ?????????????????????## ###+#### #????????? | | ?????????????????##### # ## #????????? | | ???????????# @ # ## #????????? | | ???????????# T # ## #????????? | | ???????????# # ## #????????? | | ???????????# m ##### # ## #????????? | | ???????????###/#?????####### ## #????????? | | ????????????? ?????????????# ## #????????? | | ???????????????????????????###+### #????????? | | ????????????????????????????????? #????????? | | ????????????????????????????????? #????????? | | ????????????????????????????????? #????????? | | ?????????????????????????????????##### ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed HeartHelicalShielding Manual? 0 Play Time 00:10:53 Cumulative 5.3 hours Start 2024.08.11 @ 08:19:56 End 2024.08.12 @ 00:13:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2bd94e3-0b41-4b0f-a5b3-5459dfc992a9