Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.02 @ 17:44:17 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (3183) 3183 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 8603 Bonus ------- Follower Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 362/700 Matter 113/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Rolling (94) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Flak Gun Heavy Missile Launcher > --- INVENTORY (20) --- Faulty Enhanced Nuclear Core Light Treads Improved Carbon-fiber Leg Improved Titanium Leg Compact Wheel Cooled Airjet Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Energy Filter Heavy Armor Plating System Shield Ion Cannon Flak Gun XL Autogun Array Impact Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Thief Drone Bay > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Aerolev Unit Structural Scanner Seismic Detector Transmission Jammer Improved Propulsion Shielding Hardened Light Armor Plating Improved Powered Armor Hacking Suite Heavy Ion Cannon XL Autogun Array Datajack Chainsword Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 84 | 7 5 5 12 2 2 . 14 10 2 25 Power 5 | 1 1 . 1 . . . . . . 2 Engine 4 | 1 1 . 1 . . . . . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 1 3 1 1 . 7 5 . 12 Treads 21 | 2 . 1 3 1 1 . 6 4 . 3 Leg 1 | . . . . . . . . . . 1 Wheel 7 | . . . . . . . . . . 7 Hover 2 | . . . . . . . . 1 . 1 Flight 1 | . . . . . . . 1 . . . Utility 20 | 2 2 2 3 1 . . 3 1 1 5 Device 10 | 1 . 2 1 . . . 1 1 1 3 Storage 4 | 1 2 . 1 . . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 4 | . . . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 2 5 . 1 . 4 4 1 6 Energy Gun 3 | 1 . . . . . . 1 . . 1 Energy Cannon 4 | . . 1 . . . . . 3 . . Ballistic Gun 10 | 1 . . 4 . 1 . 1 . . 3 Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 4 | . 1 . . . . . . 1 1 1 Special Weapon 2 | . 1 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 8 | . 1 1 . . . . 2 1 . 3 Parts Lost 21 | . . 3 . . . . 4 . 5 9 Power 1 | . . . . . . . . . . 1 Propulsion 9 | . . 2 . . . . 1 . 3 3 Utility 8 | . . 1 . . . . 2 . 2 3 Weapon 3 | . . . . . . . 1 . . 2 Highest Loss Streak 4 | . . 2 . . . . 2 . 4 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 9 10 17 20 17 14 13 13 12 6 Power . | . 1 1 . . . . . . . . Propulsion 2 | . 1 2 3 5 4 4 3 1 . 2 Utility 4 | 1 3 2 4 5 5 5 5 6 6 1 Weapon 5 | 1 2 3 8 8 7 4 4 5 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 4 . 4 . 2 . 2 2 7 8 Power 3 | . 2 . . . . . . . 1 . Propulsion 8 | . . . 2 . . . 2 . . 4 Utility 12 | . 1 . 2 . 1 . . 1 5 2 Weapon 6 | . 1 . . . 1 . . 1 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 100 100 100 97 99 83 69 Engine 10 | . 13 14 11 11 11 11 9 7 6 5 Treads 30 | . 27 28 31 33 33 33 36 37 29 11 Device 17 | . 14 13 21 21 22 20 13 22 26 10 Storage 10 | . 14 14 11 11 11 11 9 7 6 5 Protection 2 | . . . . . . 1 10 7 1 . Energy Gun 1 | . 11 . . . . . . . . 2 Energy Cannon 2 | . . 12 . . . . . 12 9 . Ballistic Gun 14 | . 12 14 20 22 11 20 11 . . 9 Peak Build Rating 43 | 7 10 16 18 19 23 24 37 41 43 38 Average Rating 20 | 6 9 10 17 18 19 22 28 38 37 27 On Entrance 17 | . 7 10 10 18 19 23 22 34 41 4 Avg Prop Armor Cover (%) . | . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 14 32 34 56 60 56 60 69 71 71 62 Greatest Support 109 | 40 40 40 60 60 60 60 83 109 109 80 Greatest Overweight (x) 7 | . 7 1 . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 18 20 20 20 20 20 18 15 Most Carried 20 | 7 10 12 20 20 20 20 20 20 20 20 Average Carried 15 | 3 9 10 17 19 19 20 19 19 18 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 20 Final Carried 20 | 7 10 11 20 20 20 20 20 20 5 20 Class Distribution -------------------- 63% | Mutant 21% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3075 | 297 149 244 679 82 . 240 375 189 288 532 Remotely . | . . . . . . . . . . . Salvage Created 3482 | 119 184 196 987 100 . 173 425 189 285 824 Parts 213 | 12 16 11 76 6 . 9 20 11 1 51 Haulers Intercepted 8 | . 1 . 3 . . . 1 . . 3 Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 84 | . 6 7 26 3 . 8 10 5 1 18 Guns 40 | . 1 3 17 3 . 4 5 . . 7 Cannons 10 | . . 2 . . . . 5 3 . . AOE 34 | . 5 2 9 . . 4 . 2 1 11 Classes Destroyed 15 | 1 4 1 4 . . 1 1 1 1 1 Worker 7 | . . 1 2 . . . 1 . . 3 Builder 3 | . . . . . . . . . . 3 Tunneler 6 | 5 . . . . . . . . . 1 Hauler 8 | . 1 . 3 . . . 1 . . 3 Recycler 1 | . . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 7 | . 3 . 2 . . . . . . 2 Swarmer 28 | . 5 3 10 . . 4 . 2 . 4 Grunt 40 | . 1 4 11 3 . 3 7 . . 11 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . . 4 . . . 2 1 . 2 Hunter 2 | . . . . . . 1 . 1 . . Programmer 2 | . . . . . . . . 1 . 1 Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 11 | 1 3 4 5 3 . 3 4 2 1 11 Combat Bots Only 6 | . 3 3 5 3 . 3 4 2 1 6 Max Kills in Single Turn 5 | 1 2 2 3 1 . 1 1 2 1 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 3 . . 1 . 2 1 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 404 | . 23 44 63 5 . 39 49 43 5 133 Missed 122 | . 9 10 25 . . 8 9 13 . 48 Hits 282 | . 14 34 38 5 . 31 40 30 5 85 Melee 6 | . . . . . . . 1 . 5 . Projectile 276 | . 14 34 38 5 . 31 39 30 . 85 Critical Strikes 11 | . . 1 2 1 . 1 3 . 2 1 Damage Taken 4034 | . 120 425 380 64 . 449 837 372 289 1098 Core 658 | . 31 64 33 14 . 50 128 42 133 163 Absorbed by Shields 9 | . . . . . . . . . . 9 Regen/Repaired (Parts) 31 | . 31 . . . . . . . . . Core Remaining (%) 78 | 100 . 62 . . . 75 76 . . . Volleys Fired 256 | 9 32 20 55 4 . 27 27 20 7 55 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 145 | 60 100 120 100 46 . 100 100 145 78 97 Shots Fired 414 | 18 50 31 86 8 . 42 50 33 14 82 Gun 291 | 18 37 17 76 8 . 31 30 . . 74 Cannon 55 | . . 7 . . . . 16 32 . . Launcher 43 | . 4 3 8 . . 5 . 1 14 8 Special 25 | . 9 4 2 . . 6 4 . . . Kinetic 269 | 9 19 17 76 8 . 31 46 . . 63 Thermal 102 | 9 27 11 2 . . 6 4 32 . 11 Explosive 43 | . 4 3 8 . . 5 . 1 14 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 3 7 9 11 9 . 10 9 3 6 8 Robot Miss Streak 8 | 2 5 3 8 1 . 2 2 2 1 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 267 | 9 18 20 60 7 7 32 40 14 10 50 Core Hits 221 | 5 15 13 59 7 . 20 31 7 4 60 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 4 | . . 1 . . . . 3 . . . Burn 1 | . . 1 . . . . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 2 | . . . . . . . 2 . . . Melee Attacks 8 | . . . . . 7 . . . . 1 Impact 1 | . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9795 | 104 527 524 1540 123 . 810 838 551 1862 2916 Guns 3289 | 104 198 135 884 123 . 471 516 . . 858 Cannons 839 | . . 109 . . . . 312 418 . . Explosions 5504 | . 321 221 607 . . 312 . 133 1862 2048 Melee . | . . . . . . . . . . . Ramming 112 | . 8 8 49 . . 27 10 . . 10 Kinetic 3333 | 37 113 135 884 123 . 471 828 . . 742 Thermal 1291 | 67 85 217 . . . . . 418 . 504 Explosive 5059 | . 321 164 607 . . 312 . 133 1862 1660 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 2 2 17 18 Average Corruption 10 | . . . . . . . 2 1 11 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . . . . . 6 4 7 40 Message Errors 13 | . . . . . . . 4 1 3 5 Matter Fused 12 | . . . . . . . . 1 . 11 Heat Flow Errors 3 | . . . . . . . . . 2 1 Energy Discharges 11 | . . . . . . . 1 . 1 9 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 . 3 Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 3 | . . . . . . . . . . 3 Alerts 4 | . . . . . . . 1 . . 3 Misdirections 3 | . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 290 | . . . 10 . . 26 . 16 . 238 Projectiles 16 | . . . . . . . . 16 . . Explosions 274 | . . . 10 . . 26 . . . 238 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . 1 . . . 4 . . . Impact 1 | . . . 1 . . . . . . . Kinetic 4 | . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 280 | . 1 . 8 . . 16 . . 89 166 Shots 9 | . 1 . 1 . . 1 . . 3 3 Rammed 15 | . 2 2 8 . . 2 1 . . . Targets Rammed 19 | . 2 2 10 . . 2 2 . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed 3 | . . . 2 . . . 1 . . . Highest Temperature 260 | . 72 215 12 39 . 66 74 198 260 233 Average Temperature 48 | . 14 84 4 23 . 21 36 86 146 44 Received Heat Transfer 1266 | . 6 234 123 57 . 117 369 24 . 336 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . 3 . 2 Heat Transferred 2183 | 150 200 752 . . . . . 609 . 472 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 90 | 100 100 100 59 100 . 100 100 100 100 98 Level 1 9 | . . . 40 . . . . . . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 321 | 5 82 127 321 82 . 125 79 82 46 314 Initial 62 | . . . . 62 . . 25 18 23 . Average 54 | . 18 33 147 12 . 34 18 17 7 66 Influence Increases 2975 | 25 319 237 863 70 . 291 282 170 33 685 Destroy 0b10 Robot/C 1660 | . 120 140 520 60 . 160 200 100 . 360 Destroy 0b10 Robot/NC 170 | 25 20 5 50 . . . 10 . . 60 Destroy Leader 410 | . 28 30 140 10 . 30 52 40 . 80 Successful Hack 63 | . 45 . 18 . . . . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . Disable Machine 120 | . 15 15 30 . . . . . . 60 Destroy Structure 237 | . 31 17 30 . . 26 5 15 33 80 Lose Combat Pursuer 225 | . . 30 45 . . 75 15 15 . 45 Influence Decreases 2661 | 25 319 237 702 231 . 225 308 144 99 371 Entered New Map 205 | . . . . 99 . . 41 22 43 . Time Decay 2156 | 25 319 237 552 132 . 225 227 122 26 291 Lost Part 130 | . . . . . . . 40 . 10 80 Lost Ally 20 | . . . . . . . . . 20 . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 20 | . 5 . 4 1 . . 3 1 . 6 Investigation 8 | . 4 . 1 1 . . . . . 2 Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 10 | . 1 . 3 . . . 3 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . . . 3 . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 13 11 34 3 . 11 14 6 6 30 Peak Tracking Total 10 | . 4 3 6 3 . 4 4 3 4 10 Tactical Retreats 10 | . . 2 2 . . 3 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 9 | . 5 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 20 | . . . 20 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . 1 1 2 . . . . . . 4 Max in Single Turn 3 | . 1 1 1 . . . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 31 | . 11 1 8 1 2 . 4 1 . 3 Terminals 18 | . 8 . 6 . . . 3 . . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . . 1 Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 90 | . 44 1 21 1 2 . 11 2 . 8 Successful 50 | . 21 1 15 1 2 . 7 . . 3 Failed 38 | . 22 . 5 . . . 4 2 . 5 Catastrophic 2 | . . . . . . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 47 | . 25 . 13 . 1 . 7 . . 1 Terminals 54 | . 33 . 13 . . . 7 . . 1 Fabricators 6 | . . . . . . . . . . 6 Repair Stations 5 | . 4 . . . . . . . . 1 Recycling Units 12 | . 7 . 5 . . . . . . . Scanalyzers 7 | . . . 3 . . . 4 . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 16 | . 8 1 4 1 2 . . . . . Record 1 | . . . . . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 4 | . 4 . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . 3 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Retrieve Study 4 | . . . 2 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 21 | . 10 . 8 . . . 3 . . . Terminals 18 | . 8 . 7 . . . 3 . . . Track 1 | . 1 . . . . . . . . . Botnet 4 | . 1 . 1 . . . 2 . . . Operators 2 | . 1 . 1 . . . . . . . Skim 11 | . 5 . 5 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 10 . 4 . . . 4 1 . 3 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . 6 Part Studies Acquired 4 | . . . 2 . . . 2 . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 7 | . . . . . 7 . . . . . parse_system 7 | . . . . . 7 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . 1 . Ally Attacks 11 | . . . . . . . . . 11 . Total Damage 42 | . . . . . . . . . 42 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 10313 | 184 1416 854 2369 959 520 796 1518 616 195 886 Terrain 6965 | . . . 2368 959 520 796 1518 616 188 . Structural 901 | . . . . . . . . . 15 886 Seismic 7749 | 184 1416 854 2317 934 520 736 1 608 179 . Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches 5 | . . . . . . . . . 5 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 10459 | 264 1416 908 2369 959 520 796 1518 616 195 898 Spaces Moved 4727 | 139 705 463 872 375 309 385 496 330 116 537 Core 167 | 4 1 . . . . . . . 28 134 Treads 4367 | 135 704 463 872 375 309 385 496 330 88 210 Legs 69 | . . . . . . . . . . 69 Wheels 124 | . . . . . . . . . . 124 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 50 50 Average Speed 155 | 156 160 160 160 160 160 160 161 162 134 124 Slowest Speed 400 | 160 400 240 160 160 160 160 243 162 162 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 7 98 92 72 81 67 66 37 12 79 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 11 | . 5 1 4 . 1 . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 . 1 . . . Scrap Searched 6 | . . 1 . 3 . 2 . . . . Spaces Dug 61 | . 16 6 2 . . 18 4 14 . 1 Terrain Destroyed 301 | . 30 21 28 . . 45 5 16 66 90 Melee 1 | . . . . . . . . . . 1 Projectile 26 | . 8 . 2 . . 6 5 5 . . AOE 274 | . 22 21 26 . . 39 . 11 66 89 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 7332 | 164 916 593 1744 728 334 506 1153 382 140 672 Wait 2013 | 3 144 97 728 342 . 86 580 2 5 26 Move 4718 | 138 704 462 871 374 308 384 495 330 115 537 Hop . | . . . . . . . . . . . Pick Up 75 | 7 8 3 19 2 6 . 12 5 3 10 Fast Attach 48 | 7 7 . 1 . . . 7 4 . 22 Attach 17 | . . 2 2 . . . 4 3 3 3 Detach 10 | . 1 . . . . . . 2 . 7 Swap 85 | . 11 7 28 3 4 7 11 7 3 4 Drop 58 | . 7 . 10 3 9 . 15 9 4 1 Fire 256 | 9 32 20 55 4 . 27 27 20 7 55 Melee 8 | . . . . . 7 . . . . 1 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 18 | . 2 2 10 . . 2 2 . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap 20 | . . . 20 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Waste -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 265 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Discovered new exit (range 10) 905 | -10/Materials | Discovered new exit (range 9) 1206 | -10/Materials | Identified exit to Subcaves 1206 | -10/Materials | Identified exit to Materials 1246 | -10/Materials | Learned location of Mines (-8) 1299 | -10/Materials | Learned Storage trap positions 1326 | -10/Materials | Learned Storage stockpile data 1382 | -10/Materials | Learned 4 Subcaves zone layouts 1496 | -10/Materials | Central database locked down 1561 | -10/Materials | Repaired Grenade Launcher 1681 | -10/Materials | Entered Mines 1738 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1863 | -10/Mines | Learned location of Storage (-7) 2061 | -10/Mines | Learned Materials garrison access intel 2070 | -10/Mines | Found the Drone Emporium 2080 | -10/Mines | Found Prototype Device 2081 | -10/Mines | Identified Thief Drone Bay 2200 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2227 | -10/Mines | Learned location of 1 exit from Materials 2460 | -10/Mines | Discovered exit to Subcaves (range 13) 2589 | -10/Mines | Entered Materials 2589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2590 | -9/Materials | Identified exit to Materials 3645 | -9/Materials | Central database locked down 4165 | -9/Materials | Discovered exit to Materials (range 6) 4312 | -9/Materials | Identified exit to Mines 4446 | -9/Materials | Learned location of Zion (-7) 4694 | -9/Materials | Learned location of Mines (-9) 4958 | -9/Materials | Entered Mines 5118 | -9/Mines | Assembled infested the area 5711 | -9/Mines | Met a Derelict shopkeep closing up shop 5853 | -9/Mines | Discovered new exit (range 5) 5882 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5917 | -9/Mines | Entered Exiles 5940 | -9/Exiles | Discovered new exit (range 15) 5957 | -9/Exiles | Met 8R-AWN 5986 | -9/Exiles | Met EX-HEX 6032 | -9/Exiles | Met EX-BIN 6048 | -9/Exiles | Met EX-DEC 6205 | -9/Exiles | Aligned with FarCom system 6206 | -9/Exiles | Given EX-Vault access code 6243 | -9/Exiles | Opened EX-Vault 6261 | -9/Exiles | Found XL Autogun Array 6264 | -9/Exiles | Found Deploy-a-Sentry 6277 | -9/Exiles | Found Deploy-a-Sentry 6280 | -9/Exiles | Found Deploy-a-Sentry 6314 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6423 | -9/Exiles | Discovered new exit (range 10) 6437 | -9/Exiles | Stole two prototypes: XL Autogun Array, Deploy-a-Sentry 6437 | -9/Exiles | Entered Mines 6764 | -8/Mines | Build established: Scavenger-Skirmisher 7233 | -8/Mines | Entered Materials 7233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7234 | -8/Materials | Loaded intel: 1 garrison access location 8634 | -8/Materials | Discovered new exit (range 3) 8751 | -8/Materials | Entered Factory 8751 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8752 | -7/Factory | Identified exit to Storage 8753 | -7/Factory | FarCom data flow suspended 9048 | -7/Factory | Build established: Scavenger-Mutant 9367 | -7/Factory | Sucked down chute 9367 | -7/Factory | Entered Waste 9371 | -7/Waste | Found Imp. Powered Armor 9382 | -7/Waste | EMP discharged 9383 | -7/Waste | Spotted C-40 Crusher 9385 | -7/Waste | Spotted C-40 Crusher 9390 | -7/Waste | Destroyed C-40 Crusher 9407 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9417 | -7/Waste | Allies destroyed C-40 Crusher 9479 | -7/Waste | Spotted C-40 Crusher 9482 | -7/Waste | EMP discharged 9482 | -7/Waste | System corruption reached 10% 9488 | -7/Waste | Spotted C-40 Crusher 9534 | -7/Waste | Spotted C-40 Crusher 9544 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9545 | -7/Waste | Spotted C-40 Crusher 9546 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9555 | -7/Waste | Discovered new exit (range 14) 9555 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9562 | -7/Waste | Entered Factory 9586 | -7/Factory | Lost 4 parts (2n2u) 9728 | -7/Factory | Fabricated Cesium-ion Thruster? 9859 | -7/Factory | Build established: Mutant 10163 | -7/Factory | Build established: Scavenger-Mutant 10292 | -7/Factory | Lost 3 parts (2n1w) 10460 | -7/Factory | Self-destructed Last Messages --------------- 10448_ Structural Scanner destroyed. 10449_ U-05 Engineer destroyed. 10449_ Destroyed VTOL Module. 10449_ S-27 Virus destroyed. 10453_ Destroyed Wheel. 10453_ Imp. Terrain Scan Processor destroyed. 10453_ Destroyed Imp. Terrain Scan Processor. 10454_ System corrupted: Energy discharge (-58). 10455_ K-01 Serf destroyed. 10457_ K-01 Serf collects debris. 10457_ Imp. Deuterium Engine destroyed. 10458_ Nuclear Reactor explodes. 10458_ G-47 Trooper destroyed. 10458_ Destroyed Imp. Hover Unit. 10458_ W-25 Informer destroyed. 10458_ Destroyed Imp. Heat Sink. 10458_ G-47 Trooper destroyed. 10458_ Destroyed Hvy. Laser. 10458_ K-01 Serf destroyed. 10459_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """"""" ##??????????????????? | | """" | """"""" ##??????????????????? | | """"""" ##??????????????????? | | """" ##??????????????????? | | ! * """"""" ##??????????????????? | | !%! # """""""? ##??????????????????? | | #########"#*! # """"""?? ##??????????????????? | | ## "* # """"""" ##??????????????????? | | ## """ # = # ###?????????????????? | | ## """ # ###/########### ?????????????????? | | ## """ # # ?????????????????? | | ## # # ?????????????????? | | ## """ # ]????????????????? | | ## """ # ??????????????? | | ## """ # * k ????????????? | | ## # ! / #########%! "????????????? | | #####+##### / ######### "????????????? | | ######### g [ ""???????????? | | # #=% ??????????? | | # #% p % ! ??????????? | | # #* ??????????? | | # #???????????? | | ##########+###; ??????????????? | | ###### # # #????????????????? | | ##??##""" "# # ##???????????????? | | ##??##""" "# @ ##### ????????????? | | ##??##""" "# t ???????????? | | ##??## T# ###### ????????? | | ###?##""" "# # ###### ????????????? | | #####?##""" "# # ##?????????????????? | | ##?##""" "# # ##?????????????????? | | ##?## * # # ##?????????????????? | | ##?########### # ##?????????????????? | | ##?########### # ##?????????????????? | | ##??????????## # ##?????????????????? | | ##??????????########## #?????????????????? | | ##??????????######### =* #?????????????????? | | ##???????????????????? % ?????????????????? | | ##???????????????????? %[ ?????????????????? | | #####???????????????????? = ???????????????????? | | #####???????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Repaired ---------- Grenade Launcher | 48% | -10/Materials Studied --------- Shotgun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Sixth Sense Challenges ------------ None Game ------ Seed MissileTractorTriangulator Manual? 0 Play Time 01:07:55 Cumulative 560.9 hours Start 2025.09.02 @ 16:16:19 End 2025.09.02 @ 17:44:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 230 Adventurer 63 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/1/0/0/0 Lore% 91 Gallery% 84 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e6d5bb-71ac-49fe-9dbc-489d364a4927