Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 07:25:32 Player: Pepsi Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2288) 2288 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4953 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Medium Storage Unit Improved Terrain Scanner Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Kinecellerator [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 73 | 5 5 17 15 31 Power 17 | 1 1 3 6 6 Engine 7 | 1 . 2 3 1 Core 10 | . 1 1 3 5 Reactor . | . . . . . Propulsion 18 | 2 . 9 1 6 Treads . | . . . . . Leg 13 | . . 6 1 6 Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 3 6 10 Device 11 | . . 1 2 8 Storage 4 | 1 2 1 . . Processor 4 | . . 1 3 . Hackware 1 | . . . . 1 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | 1 2 2 2 9 Energy Gun 5 | . 1 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 2 1 3 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 35 | . . 7 4 24 Power 12 | . . 3 3 6 Propulsion 10 | . . 2 1 7 Utility 6 | . . . . 6 Weapon 7 | . . 2 . 5 Highest Loss Streak 7 | . . 4 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 93 98 89 Engine 4 | . 7 9 4 1 Core 6 | . 6 1 4 10 Leg 18 | . . 15 27 19 Wheel 6 | . 28 15 . . Device 7 | . . 2 8 12 Storage 14 | . 25 21 14 7 Processor 10 | . . 6 12 15 Hackware 2 | . . . . 5 Protection 3 | . . . 9 1 Energy Gun 5 | . 6 4 2 7 Ballistic Gun 9 | . 7 13 14 3 Launcher 1 | . 10 1 . . Peak Build Rating 43 | 5 11 20 33 43 Average Rating 25 | 3 8 14 28 35 On Entrance 13 | . 5 11 19 33 Naked Turns . | . . . . . Heaviest Build 35 | 12 22 23 29 35 Greatest Support 53 | 26 26 45 45 53 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 4 9 10 10 10 Average Carried 8 | 1 6 8 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 10 9 3 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1879 | 250 115 397 581 536 Remotely . | . . . . . Salvage Created 2182 | . 114 347 661 1060 Parts 130 | . 10 30 43 47 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 2 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 4 6 10 23 Melee 4 | . . . . 4 Guns 33 | . . 6 10 17 Cannons 1 | . . . . 1 AOE 4 | . 4 . . . Classes Destroyed 10 | . 3 2 4 1 Worker 6 | . 2 1 . 3 Builder 1 | . . 1 . . Tunneler 1 | . . . 1 . Recycler 2 | . . . 2 . Watcher 8 | . 1 4 3 . Swarmer 4 | . . . 2 2 Grunt 29 | . 4 2 6 17 Sentry 8 | . . 4 1 3 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 6 3 5 9 Combat Bots Only 9 | . 3 2 5 9 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 462 | . 16 68 57 321 Missed 146 | . 3 17 23 103 Damage Taken 4364 | . 193 772 567 2832 Core 884 | . 21 130 30 703 Absorbed by Shields 77 | . . . . 77 Core Remaining (%) 88 | 100 91 67 94 . Volleys Fired 227 | . 12 67 79 69 Largest 2 | . 2 2 2 2 Hottest 112 | . 65 88 51 112 Shots Fired 342 | . 22 103 115 102 Gun 309 | . 12 96 115 86 Cannon 16 | . . . . 16 Launcher 17 | . 10 7 . . Special . | . . . . . Kinetic 239 | . 10 60 115 54 Thermal 83 | . 2 36 . 45 Explosive 17 | . 10 7 . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 13 | . 7 7 7 13 Robot Miss Streak 6 | . 2 4 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 214 | . 16 68 58 72 Core Hits 138 | . 17 21 28 72 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 7 | . . 1 1 5 Burn 1 | . . . . 1 Destroy 3 | . . 1 1 1 Smash 3 | . . . . 3 Melee Attacks 14 | . . . . 14 Impact 14 | . . . . 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5077 | . 650 1087 1149 2191 Guns 3463 | . 113 930 1149 1271 Cannons 200 | . . . . 200 Explosions 717 | . 517 131 . 69 Melee 640 | . . . . 640 Ramming 57 | . 20 26 . 11 Kinetic 2639 | . 80 604 1149 806 Thermal 1013 | . 33 326 . 654 Explosive 648 | . 517 131 . . Electromagnetic 80 | . . . . 80 Impact 640 | . . . . 640 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 243 | . 12 9 . 222 Projectiles 1 | . . . . 1 Explosions 21 | . 12 9 . . Melee 221 | . . . . 221 Knockbacks 5 | . . . . 5 Impact 2 | . . . . 2 Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 86 | . 20 30 . 36 Shots 3 | . 1 1 . 1 Rammed 7 | . 3 4 . . Targets Rammed 13 | . 3 6 . 4 Kicked 6 | . . 2 . 4 Crushed . | . . . . . Highest Temperature 437 | . 56 234 42 437 Average Temperature 73 | . 13 80 18 92 Received Heat Transfer 1764 | . 99 273 207 1185 Effects 4 | . . 1 . 3 Shutdowns 1 | . . . . 1 Interference 2 | . . 1 . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . . 6 Impact Corruptions 7 | . . . . 7 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 2283 | . 74 814 . 1395 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 347 | . 208 260 285 347 Initial 87 | . . 87 55 67 Average 136 | . 121 140 150 133 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 76 | 100 48 78 81 77 Level 1 23 | . 51 21 18 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 . 2 11 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 7 | . 1 . 1 5 Assault 1 | . . . . 1 Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 10 12 23 37 Peak Tracking Total 12 | . 6 3 4 12 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 1 7 3 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . . . 3 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 9 | . . . 7 2 Successful 4 | . . . 4 . Failed 5 | . . . 3 2 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2841 | 48 321 587 911 974 Spaces Moved 1785 | 41 289 348 571 536 Core 6 | 1 . . . 5 Treads . | . . . . . Legs 1283 | . . 181 571 531 Wheels 496 | 40 289 167 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 86 120 105 Average Speed 114 | 90 90 104 120 129 Slowest Speed 270 | 100 90 120 120 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 51 29 34 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 85 | . 49 14 . 22 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 78 | . 49 14 . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2226 | 49 328 474 686 689 Wait 33 | . 10 10 . 13 Move 1781 | 40 288 347 570 536 Hop . | . . . . . Pick Up 39 | 4 6 14 8 7 Fast Attach 31 | 5 2 4 8 12 Attach 32 | . 1 10 5 16 Detach 11 | . 1 3 2 5 Swap 10 | . 2 3 2 3 Drop 35 | . 3 10 12 10 Fire 227 | . 12 67 79 69 Melee 14 | . . . . 14 Ram 7 | . 3 4 . . Kick 6 | . . 2 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 49 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Lost 4 parts (2p1n1w) 602 | -9/Materials | Discovered new exit (range 17) 841 | -9/Materials | Discovered new exit (range 8) 920 | -9/Materials | Discovered new exit (range 16) 957 | -9/Materials | Entered another Materials area 957 | -8/Materials | Evolved 2 slots: Utility x2 1398 | -8/Materials | Build established: Scavenger-Mutant 1576 | -8/Materials | Garrison activated, responded to threat 1617 | -8/Materials | Discovered new exit (range 12) 1867 | -8/Materials | Identified exit to Factory 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2255 | -7/Factory | Discovered new exit (range 13) 2523 | -7/Factory | Garrison activated, responded to threat 2594 | -7/Factory | Lost 7 parts (2p3n1u1w) 2600 | -7/Factory | Destroyed 9 combat bots 2649 | -7/Factory | Garrison activated, responded to threat 2717 | -7/Factory | Lost 7 parts (2p2n1u2w) 2717 | -7/Factory | Core integrity fell below 50% 2822 | -7/Factory | Cargo convoy interrupted 2831 | -7/Factory | Core integrity fell below 20% 2842 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02821_ M-28 Smith unfolds itself. 02821_ C-30 ARC bursts open, deploying its payload. 02821_ H-55 Commando unfolds itself. 02821_ P-60 Hacker unfolds itself. 02821_ X-62 Marksman unfolds itself. 02821_ X-57 Shotgunner unfolds itself. 02821_ I-36 Angel unfolds itself. 02822_ ALERT: Cargo convoy interrupted, initiating access lockdown. 02823_ Hvy. Laser destroyed. 02824_ K-01 Serf collects debris. 02825_ U-05 Engineer builds a Wall. 02830_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 02830_ M-28 Smith repairs Welding Torch. 02830_ VSS Leg destroyed. 02831_ K-01 Serf collects debris. 02833_ U-05 Engineer builds a Wall. 02836_ Imp. Heat Sink destroyed. 02839_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 02839_ K-01 Serf collects debris. 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I Spy More Dakka Please Challenges ------------ None Game ------ Seed ShieldAssemblyTreads Manual? 0 Play Time 00:38:53 Cumulative 8.3 hours Start 2025.03.11 @ 17:20:40 End 2025.03.12 @ 07:25:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818ecd0c-9d4b-49b3-a723-fc08b1f9828f