Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.08 @ 17:51:15 Player: Toskin Result: Destroyed by PQ-44T(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (326) 326 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2021 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 42/100 System Corruption 0% Temperature Hot (238) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Zionite Heavy Carapace Hacking Suite > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Matter Pod Hackware Hacking Suite Protection Zionite Heavy Carapace Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 7 6 5 8 . 5 Power 3 | 2 . . 1 . . Engine 3 | 2 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 2 5 . . Treads . | . . . . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 5 | . . . 5 . . Utility 5 | 1 2 1 . . 1 Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 3 2 2 . 4 Energy Gun 6 | . 3 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 1 1 . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 92 100 100 92 Engine 11 | . 14 11 11 11 8 Leg 12 | . 28 22 6 . . Hover 2 | . . 7 3 . . Flight 15 | . . . 22 33 31 Device 11 | . 13 11 11 11 9 Storage 11 | . 14 11 11 11 9 Hackware 7 | . . 7 11 11 11 Energy Gun 20 | . 18 18 21 22 19 Ballistic Gun 2 | . 10 . . . . Naked Turns . | . . . . . . Heaviest Build 14 | 12 14 14 13 11 11 Greatest Support 20 | 20 20 20 20 12 12 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 8 | 6 8 5 5 4 5 Average Carried 3 | 3 5 3 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 5 3 3 4 1 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 692 | 225 299 46 50 40 32 Remotely . | . . . . . . Salvage Created 517 | . 191 219 107 . . Parts 50 | . 18 14 18 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 14 | . 5 2 7 . . Guns 14 | . 5 2 7 . . Classes Destroyed 6 | . 3 3 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 2 . 7 . . Grunt 5 | . 3 2 . . . Best Kill Streak 4 | . 3 2 4 . . Combat Bots Only 4 | . 3 2 4 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1370 | . 152 76 93 . 1049 Core 437 | . 30 20 28 . 359 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 41 | . 18 9 8 . 6 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 80 80 80 . 80 Shots Fired 74 | . 36 12 16 . 10 Gun 74 | . 36 12 16 . 10 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . . . . . 3 Thermal 49 | . 18 8 16 . 7 Explosive . | . . . . . . Electromagnetic 22 | . 18 4 . . . Robot Hit Streak 19 | . 8 19 2 . 3 Robot Miss Streak 4 | . 4 . 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 49 | . 24 12 7 . 6 Core Hits 29 | . 9 9 7 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . 2 . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 693 | . 380 164 99 . 50 Guns 665 | . 380 136 99 . 50 Cannons . | . . . . . . Explosions 28 | . . 28 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7 | . . . . . 7 Thermal 404 | . 154 108 99 . 43 Explosive . | . . . . . . Electromagnetic 282 | . 226 56 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . 31 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 229 | . 168 21 60 . 229 Average Temperature 55 | . 54 11 24 . 132 Received Heat Transfer 477 | . 66 24 . . 387 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 881 | . 350 225 225 . 81 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 271 | . 180 201 271 . . Initial 66 | . . 64 66 . . Average 115 | . 48 121 232 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 78 | 100 100 93 20 . . Level 1 22 | . . 6 79 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 12 7 9 . 11 Peak Tracking Total 10 | . 4 2 4 . 10 Tactical Retreats 5 | . 1 2 1 . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 8 | . 6 2 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 21 8 . . . Successful 23 | . 16 7 . . . Failed 6 | . 5 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . . . . 14 . Terminals 27 | . 19 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 15 7 . . . Record 5 | . 5 . . . . Prototype ID Bank 2 | . 2 . . . . Emergency Access Points 1 | . . 1 . . . Repair Station Index 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 3 | . 2 1 . . . Dispatch Records 1 | . 1 . . . . Security Status 1 | . . 1 . . . Investigation Status 2 | . 1 1 . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 3 | . 2 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . 3 . 1 Largest Group 4 | . . . 3 3 4 Highest-Rated Group 159 | . . . 40 40 159 Highest-Rated Ally 119 | . . . 16 16 119 Total Orders 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks 17 | . . . . . 17 Total Damage 2446 | . . . . . 2446 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 1551 | 59 359 334 248 413 138 Spaces Moved 1854 | 41 236 246 279 830 222 Core 13 | 12 . . . . 1 Treads . | . . . . . . Legs 548 | 29 236 246 37 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1293 | . . . 242 830 221 Fastest Speed 34 | 50 120 120 34 34 34 Average Speed 59 | 99 120 120 48 34 34 Slowest Speed 120 | 120 120 120 120 34 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 48 27 57 78 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 1 | . . 1 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2216 | 58 277 273 374 960 274 Wait 244 | . 8 2 69 130 35 Move 1847 | 40 235 245 276 829 222 Hop 1 | . . . 1 . . Pick Up 28 | 11 4 5 6 1 1 Fast Attach 1 | 1 . . . . . Attach 11 | 5 1 2 . . 3 Detach . | . . . . . . Swap 19 | 1 5 3 8 . 2 Drop 20 | . 6 5 6 . 3 Fire 41 | . 18 9 8 . 6 Melee 4 | . . 2 . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Discovered new exit (range 7) 727 | -9/Materials | Discovered new exit (range 12) 753 | -9/Materials | Entered Mines 819 | -9/Mines | Build established: Scavenger-Mutant 876 | -9/Mines | Discovered new exit (range 5) 898 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 960 | -9/Mines | Learned Materials terminal intel 994 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1001 | -9/Mines | Entered Zion 1001 | -7/Zion | Accompanied by 3 allies 1250 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1272 | -7/Zion | Received a hallucinogenic algorithm 1285 | -7/Zion | Given A8's code to call for help 1344 | -7/Zion | Opened final containment barrier to the Deep Caves 1349 | -7/Zion | Discovered new exit (range 5) 1350 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1414 | -7/Zion | Entered Deep Caves 1414 | -7/Deep Caves | Accompanied by 3 allies 1415 | -7/Deep Caves | Met 5H-AD0 1487 | -7/Deep Caves | Z-Facility disabled 1514 | -7/Deep Caves | Attacked by Z-Imprinter 1529 | -7/Deep Caves | Found Prototype Protection 1531 | -7/Deep Caves | Identified Zio. Heavy Carapace 1548 | -7/Deep Caves | Core integrity fell below 50% 1552 | -7/Deep Caves | Core integrity fell below 20% 1552 | -7/Deep Caves | Destroyed by PQ-44T(z) with Zionite Laser-S Last Messages --------------- 01527_ Lgt. Ion Engine destroyed. 01529_ Dropped Insulated Plating. 01529_ Acquired Prototype Protection. 01530_ Dropped Hcp. Matter Pod. 01531_ Dropped ECM Suite. 01531_ Identified Zio. Heavy Carapace. 01532_ Extracted 10 matter. 01541_ ED-HGP(z) destroyed. 01541_ Zio. Heavy Carapace destroyed. 01541_ Sml. Laser destroyed. 01544_ Flight Unit destroyed. 01545_ N1-F0S(z) destroyed. 01545_ Sml. Laser destroyed. 01546_ Extracted 10 matter. 01546_ Flight Unit destroyed. 01547_ Extracted 10 matter. 01547_ 5R-JGQ(z) destroyed. 01548_ Extracted 2 matter. 01548_ Lgt. Assault Rifle destroyed. 01551_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# ??? | | ??????????????????????????????###?????##?????# ??# | | ?????????????????????????????? ###### # #?# ## | | ?????????????????????????????? # ## | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????## | | ???????????????????????????## | | ???????????????????????####;# | | ???????????????????????#;;!z=z | | ???????????????????????#!@!%!z | | ???????????????????????##!!!I* | | ???????????????????????#;#%z# | | ????????????????????????###!# z | | ???????????????????????????#! | | ???????????????????????????## | | ?????????????????????????#### | | ????????????????????????## # | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????## | | ?????????????????????????### | | ???????????????????????????# | | ???????????????????????????## | | ????????????????????????????# | | ????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ???????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Antigrav System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps Tourist Challenges ------------ None Game ------ Seed SystemConcussiveMaul Manual? 0 Play Time 00:33:28 Cumulative 1.7 hours Start 2022.04.08 @ 17:17:39 End 2022.04.08 @ 17:51:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02faa058-b1e0-462d-973a-db4f6070f2f6