Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 16:41:44 Player: StaticNoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (241) 1205 Value Destroyed (10340) 10340 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1666) 1666 TOTAL SCORE: 18751 Bonus ------- High Alert Combat Kills 618 Follower Combat Kills 48 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Compact Matter Pod (150) Authchip [R/Combat] Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Makeshift Transmission Jammer EM Shield > --- WEAPON ----------- Heavy Phase Cannon Flak Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Treads Medium Matter Pod High-capacity Matter Pod Compact Matter Pod Encrypted Comm Array Transmission Jammer Improved Heavy Armor Plating Authchip [R/Combat] Authchip [Processor] High-powered Tractor Beam Proton Cannon Gauss Rifle Shock Bomb Launcher Missile Launcher Improved Remote Datajack [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 Utility 6 | . . . 2 . 1 . . 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 153 | 8 8 18 16 7 9 22 6 10 4 8 . 8 29 Power 26 | 2 1 3 1 1 2 5 . 3 . . . 3 5 Engine 16 | 2 1 3 1 . 2 2 . 3 . . . . 2 Core 10 | . . . . 1 . 3 . . . . . 3 3 Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 2 5 7 . 2 4 3 2 . 2 . 1 12 Treads 31 | 2 2 5 7 . 2 4 3 2 . 2 . 1 1 Leg 4 | . . . . . . . . . . . . . 4 Wheel 5 | . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 42 | 2 1 3 5 1 4 5 1 5 2 4 . 3 6 Device 28 | 1 . 2 3 1 3 3 1 5 1 2 . 2 4 Storage 5 | 1 1 1 1 . . . . . . . . 1 . Processor 4 | . . . 1 . 1 . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . . . 2 . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 4 7 3 5 1 8 2 . 2 2 . 1 6 Energy Gun 2 | . 1 . . . . . . . . . . . 1 Energy Cannon 3 | . . . . 1 . . . . . . . 1 1 Ballistic Gun 27 | 2 1 6 3 1 . 7 1 . 2 1 . . 3 Ballistic Cannon 4 | . 1 1 . . 1 . . . . 1 . . . Launcher 7 | . 1 . . 3 . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . 4 Parts Lost 107 | . 2 7 6 5 3 17 2 8 2 8 . 9 38 Power 19 | . . 3 . 1 2 3 . 1 . 2 . 2 5 Propulsion 26 | . . 1 1 1 . 4 2 . . 2 . 3 12 Utility 30 | . . 1 2 1 . 4 . 6 1 1 . 3 11 Weapon 32 | . 2 2 3 2 1 6 . 1 1 3 . 1 10 Highest Loss Streak 16 | . 1 3 2 2 2 8 1 3 2 7 . 4 16 To Critical Strikes 2 | . . . . . . 1 . . . . . . 1 Average Backups 16 | 1 8 17 19 18 16 19 19 19 16 14 15 13 10 Power 1 | . 1 1 2 2 . . 2 1 . . . . . Propulsion 3 | . 1 5 5 5 7 5 3 2 2 1 1 . . Utility 6 | . 3 5 5 5 5 7 8 7 6 7 9 8 6 Weapon 4 | . 2 5 5 4 3 5 6 8 6 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . 1 5 3 . . 2 2 1 2 . . . 7 Power 2 | . . 1 1 . . . . . . . . . . Propulsion 3 | . . . . . . 1 2 . . . . . . Utility 7 | . 1 1 . . . . . . . . . . 5 Weapon 9 | . . 3 2 . . 1 . 1 2 . . . . Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 99 99 99 99 97 99 97 99 87 86 85 66 Engine 8 | . 13 10 9 1 14 4 15 12 13 1 . . 1 Core 2 | . . . . 7 . 9 . . . . . 7 3 Treads 22 | . 28 32 27 27 23 22 22 19 20 20 20 11 2 Device 19 | . 14 10 18 18 22 20 23 30 28 21 20 19 16 Storage 8 | . 14 11 9 9 7 7 7 6 6 6 6 6 3 Processor 6 | . . . 8 9 7 7 7 6 10 13 13 13 11 Protection 1 | . . . . . . 1 . 1 . 4 6 5 2 Energy Cannon 1 | . . . . 2 6 . . . . . . 2 3 Ballistic Gun 19 | . 13 28 26 23 10 21 23 19 19 15 13 12 6 Ballistic Cannon 2 | . 5 4 . . 2 . . . . 4 6 3 . Peak Build Rating 76 | 7 8 16 29 30 46 54 56 63 63 63 52 58 76 Average Rating 38 | 5 7 14 25 28 42 49 54 58 62 52 52 53 49 On Entrance 36 | . 7 8 16 29 28 46 53 54 48 63 52 52 52 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 14 51 57 58 58 75 82 83 94 80 79 64 85 94 Greatest Support 80 | 40 40 60 60 60 68 70 80 72 72 74 74 74 60 Greatest Overweight (x) 25 | . 1 1 . 1 1 1 1 1 1 1 . 3 25 Average Overweight (x) . | . . . . . 1 . 1 . 1 . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 2 15 20 20 20 19 20 20 20 19 16 15 16 19 Average Carried 16 | 1 8 17 19 18 16 19 19 19 16 14 15 13 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 19 20 17 19 20 20 20 16 15 15 14 4 Class Distribution -------------------- 80% | Scavenger-Gunner 12% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Matter Collected 8110 | 115 658 1300 994 316 297 1284 63 730 405 346 . 753 849 Remotely 719 | . . . 248 . . . . 365 . . . . 106 Salvage Created 9088 | 30 774 1504 1681 465 550 1121 229 484 183 494 . 496 1077 Parts 508 | 5 54 96 100 20 34 61 16 26 6 23 . 24 43 Haulers Intercepted 8 | . 2 3 3 . . . . . . . . . . Recyclers Shooed 6 | . 1 1 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 12 20 . 12 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 201 | . 15 31 31 13 13 29 5 9 3 7 . 24 21 Melee 1 | . . . . . 1 . . . . . . . . Guns 124 | . 10 22 28 4 5 21 4 9 3 6 . 5 7 Cannons 31 | . 2 9 . 2 4 5 . . . 1 . 2 6 AOE 44 | . 3 . 3 7 3 3 1 . . . . 17 7 Classes Destroyed 18 | 1 6 4 2 1 1 2 . . . 1 . . . Worker 7 | . 3 . 2 . . . . . . . . . 2 Builder 5 | . . 2 . . 1 . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 8 | . 2 3 3 . . . . . . . . . . Recycler 7 | . 1 2 1 . 1 . . . . . . . 2 Operator 2 | . . 2 . . . . . . . . . . . Drone 3 | . . . . . . . . . . 1 . 2 . Watcher 10 | . 3 4 2 . . . . 1 . . . . . Swarmer 49 | . 3 7 6 3 4 7 . . . . . 12 7 Grunt 82 | . 12 13 13 5 4 7 2 4 2 6 . 6 8 Brawler 6 | . . . 4 . . . . 1 . . . 1 . Duelist 7 | . . 1 . 1 . 1 1 . . . . 2 1 Sentry 32 | . . 10 7 2 . 5 1 2 1 . . 1 3 Specialist 1 | . . . . . . 1 . . . . . . . Hunter 8 | . . . . 2 2 2 . 1 . . . . 1 Programmer 11 | . . . . . 3 5 1 1 . . . . 1 Heavy 1 | . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . 1 . . . 1 . . . Best Kill Streak 9 | 1 4 5 8 3 4 8 2 4 3 3 . 9 9 Combat Bots Only 9 | . 4 4 5 3 4 8 2 3 3 3 . 9 8 Max Kills in Single Turn 4 | 1 2 2 3 2 2 2 1 2 1 1 . 4 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 2 2 1 1 . . . . 4 2 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 1457 | . 70 138 138 45 83 275 22 145 70 64 . 93 314 Missed 444 | . 14 46 41 11 18 89 9 40 36 20 . 33 87 Hits 1013 | . 56 92 97 34 65 186 13 105 34 44 . 60 227 Melee 11 | . . . . . . 2 . 5 . . . 1 3 Projectile 1002 | . 56 92 97 34 65 184 13 100 34 44 . 59 224 AOE 1 | . . 1 . . . . . . . . . . . Critical Strikes 36 | . . 3 6 1 2 4 1 5 . 3 . 3 8 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 15045 | . 724 1236 1623 414 976 2349 104 1190 202 901 . 1111 4215 Core 2190 | . 159 138 274 8 77 161 4 113 . 99 . 147 1010 Absorbed by Shields 868 | . . . 104 88 . 314 42 225 88 7 . . . Ignored by Resistances 81 | . . . . . . . . 75 . . . . 6 Core Remaining (%) 61 | 100 36 65 . 48 . . 65 . . . . 57 . Volleys Fired 568 | 4 62 96 99 25 38 97 11 29 9 24 . 28 46 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 . 3 3 Hottest 151 | 40 70 73 66 103 120 120 86 86 88 102 . 148 151 Shots Fired 1496 | 8 119 285 290 69 104 254 33 87 27 71 . 64 85 Gun 1230 | 8 98 217 288 57 54 213 33 87 27 68 . 30 50 Cannon 223 | . 19 68 . 6 47 36 . . . 3 . 16 28 Launcher 43 | . 2 . 2 6 3 5 . . . . . 18 7 Special . | . . . . . . . . . . . . . . Kinetic 1340 | 8 88 285 288 57 65 241 33 87 27 71 . 42 48 Thermal 108 | . 29 . . 6 36 8 . . . . . 4 25 Explosive 42 | . 2 . 2 6 3 5 . . . . . 18 6 Electromagnetic 6 | . . . . . . . . . . . . . 6 Robot Hit Streak 23 | 1 16 16 23 10 11 18 4 11 12 16 . 10 11 Robot Miss Streak 10 | 4 4 4 3 2 5 3 6 5 2 2 . 10 6 Penetration Max 1 | . . . . . . . . 1 . . . . 1 Secondary Targets 18 | . 2 . 4 . . 8 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 . . . . Shots Hit Robots 1016 | 2 76 191 207 49 64 174 20 68 21 59 . 26 59 Core Hits 544 | 1 38 71 85 27 28 72 17 55 6 27 . 49 68 Critical Kills 5 | . . . 2 . . . . . . 2 . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . Critical Strikes 14 | . 2 4 3 . . . . 1 . 2 . 1 1 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 6 | . . . 3 . . . . 1 . 2 . . . Blast 7 | . 2 4 . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21687 | 25 1176 2934 3008 1067 1313 3595 486 1392 251 1356 . 2264 2820 Guns 13579 | 21 736 2049 2832 493 335 2842 366 1392 251 1294 . 261 707 Cannons 3428 | . 247 798 . 99 792 554 . . . 62 . 129 747 Explosions 4511 | . 164 . 173 475 159 199 114 . . . . 1874 1353 Melee . | . . . . . . . . . . . . . . Ramming 169 | 4 29 87 3 . 27 . 6 . . . . . 13 Kinetic 15262 | 21 785 2847 2832 493 507 3349 366 1392 251 1356 . 356 707 Thermal 2006 | . 198 . . 99 620 47 . . . . . 34 1008 Explosive 4115 | . 164 . 173 475 159 199 114 . . . . 1874 957 Electromagnetic 135 | . . . . . . . . . . . . . 135 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 4 6 1 . . . . 9 Average Corruption 3 | . . . . . 2 3 4 1 . . . . 4 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 92 | . . . . . 8 40 28 4 . . . . 12 Message Errors 19 | . . . . . 3 9 6 . . . . . 1 Matter Fused 30 | . . . . . 2 12 7 2 . . . . 7 Heat Flow Errors 12 | . . . . . . 5 4 1 . . . . 2 Energy Discharges 10 | . . . . . . 2 6 1 . . . . 1 Parts Rejected 2 | . . . . . . 1 1 . . . . . . Data Loss (minor) 10 | . . . . . 2 5 3 . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 5 | . . . . . . 4 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 316 | . . 4 . . 60 40 30 . . . . 90 92 Projectiles 147 | . . 4 . . 60 40 . . . . . . 43 Explosions 169 | . . . . . . . 30 . . . . 90 49 Melee . | . . . . . . . . . . . . . . Knockbacks 24 | . 3 13 . . 2 6 . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic 21 | . 3 10 . . 2 6 . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . 18 . 70 . . . . . 32 166 Shots 8 | . . . . 1 . 2 . . . . . 1 4 Rammed 30 | 1 7 13 1 . 3 . 1 1 . . . . 3 Targets Rammed 36 | 1 8 15 1 . 4 . 1 2 . . . . 4 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 5 | . 1 2 . . 1 . . 1 . . . . . Highest Temperature 308 | . 63 73 24 147 291 221 261 181 . 308 . 27 288 Average Temperature 58 | . 19 15 11 45 99 85 78 46 . 51 . 10 88 Received Heat Transfer 4016 | . 354 477 555 170 216 406 24 356 62 502 . 168 726 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . 1 . . . . . . . 1 Heat Transferred 2737 | . 450 . . 148 925 74 . . . . . 37 1103 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . 1 1 2 1 4 2 . . . . . 3 Low Security (%) 48 | 100 100 31 78 26 59 5 . 100 . . . . . Level 1 29 | . . 68 21 47 40 41 21 . . . . . . Level 2 13 | . . . . 26 . 17 78 . . . . . 55 Level 3 7 | . . . . . . 32 . . . . . . 44 Level 4 . | . . . . . . 3 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1127 | 5 120 340 276 477 361 1127 591 176 . . . . 933 Initial 591 | . . 38 102 159 249 67 591 176 . . . . 483 Average 260 | . 27 218 130 309 195 544 469 48 . . . . 666 Influence Increases 7181 | 5 496 897 947 368 419 1230 223 264 60 170 . 480 1622 Destroy 0b10 Robot/C 4000 | . 300 620 620 260 260 580 100 180 60 140 . 440 440 Destroy 0b10 Robot/NC 210 | 5 45 65 40 . 10 . . 15 . . . 10 20 Destroy Leader 756 | . 60 194 170 10 70 40 30 42 . 30 . 30 80 Allied During Kill 2 | . . . . . . . . . . . . . 2 Successful Hack 117 | . 21 16 33 . 5 . 18 24 . . . . . Select Force Hacks 50 | . . . . . . . . . . . . . 50 Disable Machine 240 | . 30 . 60 15 15 15 60 . . . . . 45 Anti-Garrison Action 700 | . . . . 50 . 500 . . . . . . 150 Destroy Structure 251 | . 10 2 9 33 14 65 15 3 . . . . 100 Advance Influence 450 | . . . . . . . . . . . . . 450 Lose Combat Pursuer 405 | . 30 . 15 . 45 30 . . . . . . 285 Influence Decreases 6256 | 5 404 746 945 136 800 199 990 624 60 170 . 426 751 Entered New Map 1279 | . . 54 141 86 228 29 536 184 . . . . 21 Time Decay 3765 | 5 384 622 548 . 542 . 434 374 40 140 . 366 310 Lost Part 976 | . 20 70 60 50 30 170 20 66 20 30 . 60 380 Lost Ally 40 | . . . . . . . . . . . . . 40 Purge Threat 196 | . . . 196 . . . . . . . . . . Squads Dispatched 25 | . 1 4 5 . 3 . 5 1 . . . . 6 Investigation 4 | . . 2 . . . . . . . . . . 2 Extermination 6 | . . . . . 3 . 2 1 . . . . . Reinforcement 6 | . 1 2 2 . . . 1 . . . . . . Assault 4 | . . . . . . . 1 . . . . . 3 Garrison 5 | . . . 3 . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Distress Signals 19 | . 2 7 3 . 2 . 1 1 . . . . 3 Communications Jammed 16 | . . . . . 3 . . 11 . . . . 2 Distress Signals 12 | . . . . . . . . 11 . . . . 1 Times Spotted 275 | . 29 44 38 13 17 30 6 12 3 7 . 25 51 Peak Tracking Total 12 | . 8 6 5 3 4 6 2 4 2 3 . 9 12 Tactical Retreats 10 | . 1 . 1 . 2 1 . . . . . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Traps Triggered 20 | . 3 2 . . . 10 2 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Machines Disabled 25 | . 2 . 4 2 1 7 4 . . . . 1 4 Max in Single Turn 4 | . 1 . 2 1 1 1 4 . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 7 | . . . . 1 . 6 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Machines Accessed 57 | . 6 10 10 . 8 4 5 7 1 . 3 . 3 Terminals 42 | . 6 9 9 . 6 4 3 4 . . . . 1 Fabricators 3 | . . . . . . . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . 2 . . . . 1 Total Hacks 154 | . 16 29 33 . 15 7 9 14 1 . 25 . 5 Successful 77 | . 9 15 15 . 5 . 1 5 1 . 25 . 1 Failed 77 | . 7 14 18 . 10 7 8 9 . . . . 4 Catastrophic 18 | . . 2 1 . 4 4 3 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 94 | . 16 27 22 . 7 . 9 10 . . . . 3 Terminals 111 | . 16 28 31 . 12 7 5 10 . . . . 2 Fabricators 5 | . . . . . . . 4 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 8 | . . . 2 . 1 . . 3 . . . . 2 Terminal Hacks 47 | . 2 6 8 . 4 . . 1 1 . 25 . . Record 8 | . . 1 . . 1 . . . . . 6 . . Part Schematic 12 | . . . . . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . . Prototype ID Bank 9 | . . 4 2 . . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . Unauthorized Hacks 26 | . 7 8 6 . . . 1 3 . . . . 1 Terminals 24 | . 7 8 6 . . . . 3 . . . . . Botnet 6 | . 1 1 1 . . . . 3 . . . . . Operators 2 | . 1 1 . . . . . . . . . . . Skim 16 | . 5 6 5 . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . 1 Fabnet 1 | . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 47 | . 5 9 9 . 7 4 5 6 . . . . 2 Full Trace Events 2 | . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . 3 . 26 . . . . . . 3 Machine Destruction 32 | . . . . 3 . 26 . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 Robots Rewired 2 | . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . 2 2 Highest-Rated Group 59 | . . . . . . . . . . . . 59 59 Highest-Rated Ally 30 | . . . . . . . . . . . . 30 30 Initial Warlord ECA Mod 66 | . . . . . 2 2 10 9 9 9 9 8 8 Total Orders 3 | . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . 3 . . . Ally Attacks 5 | . . . . . . . . . . . . . 5 Total Damage 127 | . . . . . . . . . . . . . 127 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 10948 | 10 1696 1978 654 330 1550 87 558 1078 1131 135 . 1247 494 Structural 3604 | . . . . . . . . 709 1131 135 . 1247 382 Seismic 4948 | 10 1696 1978 654 330 49 . . 231 . . . . . Jamming 5638 | . . . . . 1549 87 558 1078 1131 108 . 635 492 Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Turns Passed 16075 | 101 1696 2119 1688 650 1550 1867 1064 1078 1131 855 134 1459 683 Spaces Moved 6516 | 49 647 945 677 307 572 713 422 433 476 399 75 481 320 Core 77 | 2 . . . . . . . . . . . . 75 Treads 6235 | 47 647 945 677 307 572 713 422 433 476 399 75 481 41 Legs 67 | . . . . . . . . . . . . . 67 Wheels 99 | . . . . . . . . . . . . . 99 Hover . | . . . . . . . . . . . . . . Flight 38 | . . . . . . . . . . . . . 38 Fastest Speed 35 | 50 160 160 160 170 246 163 232 150 230 150 150 150 35 Average Speed 201 | 155 221 160 166 170 246 217 236 218 230 155 150 266 146 Slowest Speed 1300 | 160 240 240 170 250 250 246 243 235 230 230 150 385 1300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 96 95 71 47 20 70 14 11 57 59 68 62 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . 1 . . Known Exits Taken 6 | . 1 1 1 . 1 . . 1 1 . . . . Unknown Exits Taken 5 | 1 . . . . . . 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 2 2 . 1 . Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 362 | . 12 . 9 41 16 53 17 1 . 2 . 162 49 Melee . | . . . . . . . . . . . . . . Projectile 25 | . . . . . 1 5 . 1 . 2 . 13 3 AOE 337 | . 12 . 9 41 15 48 17 . . . . 149 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Fac Low Low Dat Pro Fac Total 8350 | 62 784 1330 1038 382 644 890 471 506 496 586 97 600 464 Wait 820 | . 38 228 212 36 12 12 17 8 . 148 23 44 42 Move 6505 | 49 646 944 676 306 572 712 421 432 475 398 74 480 320 Hop . | . . . . . . . . . . . . . . Pick Up 83 | 1 13 14 14 1 2 11 2 10 4 5 . 3 3 Fast Attach 70 | 7 6 1 2 1 3 10 6 4 . 3 . 4 23 Attach 79 | . 2 9 8 4 4 12 2 8 5 6 . 6 13 Detach 11 | . . . . . 1 2 2 2 . . . 1 3 Swap 81 | 1 6 11 12 9 7 8 3 4 . . . 13 7 Drop 60 | . 3 12 14 . 1 8 6 7 3 2 . 1 3 Fire 568 | 4 62 96 99 25 38 97 11 29 9 24 . 28 46 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . 1 Crush 31 | . 8 15 1 . 4 . 1 2 . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . Rewire 20 | . . . . . . . . . . . . 20 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Discovered new exit (range 9) 956 | -10/Materials | Discovered new exit (range 11) 1073 | -10/Materials | Core integrity fell below 50% 1202 | -10/Materials | Discovered new exit (range 10) 1567 | -10/Materials | Learned location of 3 exits from Materials 1615 | -10/Materials | Learned Storage emergency access door positions 1651 | -10/Materials | Learned location of 1 exit from Storage 1678 | -10/Materials | Identified exit to Materials 1678 | -10/Materials | Identified exit to Subcaves 1694 | -10/Materials | Learned Storage emergency access door positions 1698 | -10/Materials | Learned Storage garrison access intel 1710 | -10/Materials | Learned Storage emergency access door positions 1732 | -10/Materials | Learned 4 Subcaves zone layouts 1798 | -10/Materials | Entered another Materials area 1798 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1799 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Identified exit to Mines 2226 | -9/Materials | Lost 3 parts (1p1n1u) 2444 | -9/Materials | Build established: Scavenger-Gunner 3707 | -9/Materials | Build established: Gunner 3812 | -9/Materials | Learned location of Zion (-7) 3833 | -9/Materials | Learned 2 Storage zone layouts 3843 | -9/Materials | Learned Storage emergency access door positions 3862 | -9/Materials | Learned location of 1 exit from Storage 3889 | -9/Materials | Learned 2 Storage zone layouts 3917 | -9/Materials | Entered another Materials area 3917 | -8/Materials | Evolved 2 slots: Utility x2 4225 | -8/Materials | Build established: Scavenger-Gunner 4373 | -8/Materials | Discovered new exit (range 16) 4770 | -8/Materials | Discovered new exit (range 8) 4970 | -8/Materials | Garrison activated, responded to threat 5015 | -8/Materials | Identified exit to Garrison 5055 | -8/Materials | Discovered new exit (range 10) 5257 | -8/Materials | Learned 2 Storage zone layouts 5327 | -8/Materials | Learned Factory security intel 5389 | -8/Materials | Learned location of 2 exits from Factory 5441 | -8/Materials | Learned Storage interactive machine intel 5482 | -8/Materials | Learned location of 1 exit from Lower Caves 5533 | -8/Materials | Learned Storage trap positions 5592 | -8/Materials | Learned 4 Factory zone layouts 5605 | -8/Materials | Entered Garrison 5665 | -8/Garrison | Triggered checkpoint 5769 | -8/Garrison | Triggered checkpoint 5774 | -8/Garrison | Core integrity fell below 50% 5828 | -8/Garrison | Discovered new exit (range 14) 5927 | -8/Garrison | Garrison Relay disabled 5991 | -8/Garrison | Triggered checkpoint 6176 | -8/Garrison | Discovered new exit (range 12) 6203 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Entered Factory 6255 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6256 | -7/Factory | Identified exit to Storage 7805 | -7/Factory | Identified exit to Garrison 7805 | -7/Factory | Entered Garrison 7961 | -7/Garrison | Lost 8 parts (2p2n1u3w) 8135 | -7/Garrison | Triggered checkpoint 8158 | -7/Garrison | Garrison Relay disabled 8323 | -7/Garrison | Spotted B-75 Beast 8348 | -7/Garrison | Destroyed B-75 Beast 8376 | -7/Garrison | Lost 4 parts (1p1n2u) 8509 | -7/Garrison | Triggered checkpoint 8681 | -7/Garrison | Triggered checkpoint 8707 | -7/Garrison | Triggered checkpoint 8762 | -7/Garrison | Destroyed 8 combat bots 8852 | -7/Garrison | Discovered new exit (range 10) 8903 | -7/Garrison | Triggered checkpoint 8930 | -7/Garrison | Garrison Relay disabled 9095 | -7/Garrison | Discovered new exit (range 10) 9139 | -7/Garrison | Triggered checkpoint 9160 | -7/Garrison | Garrison Relay disabled 9375 | -7/Garrison | Triggered checkpoint 9444 | -7/Garrison | Garrison Relay disabled 9462 | -7/Garrison | Garrison Relay disabled 9573 | -7/Garrison | Garrison Relay disabled 9655 | -7/Garrison | Discovered new exit (range 8) 9672 | -7/Garrison | Entered Factory 10472 | -7/Factory | First assault squad dispatched 10644 | -7/Factory | Garrison activated, responded to threat 10712 | -7/Factory | Discovered new exit (range 11) 10736 | -7/Factory | Entered another Factory area 10736 | -6/Factory | Evolved 2 slots: Utility x2 10909 | -6/Factory | Identified exit to Lower Caves 10909 | -6/Factory | Identified exit to Extension 11108 | -6/Factory | Lost 3 parts (1p2u) 11814 | -6/Factory | Entered Lower Caves 11815 | -6/Lower Caves | Identified exit to Lower Caves 11821 | -6/Lower Caves | Met a Warlord Commander 11822 | -6/Lower Caves | Learned location of Warlord (-5) 11823 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11827 | -6/Lower Caves | Found Encrypted Comm Array 11861 | -6/Lower Caves | Entered a destroyed Warlord outpost 12211 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12945 | -6/Lower Caves | Entered another Lower Caves area 13005 | -6/Lower Caves | Spotted B-75 Beast 13039 | -6/Lower Caves | Destroyed B-75 Beast 13117 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 13356 | -6/Lower Caves | Encountered a Warlord checkpoint 13649 | -6/Lower Caves | Discovered new exit (range 13) 13800 | -6/Lower Caves | Entered Data Miner 13800 | -6/Data Miner | Discovered new exit (range 6) 13829 | -6/Data Miner | Met Data Miner 13857 | -6/Data Miner | Learned location of Section 7 (-2) 13857 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13877 | -6/Data Miner | Received God Mode back door access code from Data Miner 13934 | -6/Data Miner | Entered Proximity Caves 13936 | -5/Proximity Caves | Spotter reported a threat 13937 | -5/Proximity Caves | Spotter reported a threat 13999 | -5/Proximity Caves | Spotter reported a threat 14137 | -5/Proximity Caves | Lost 4 parts (2n2u) 14403 | -5/Proximity Caves | Spotted B-75 Beast 14750 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14779 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14828 | -5/Proximity Caves | Destroyed 9 combat bots 14836 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 15201 | -5/Proximity Caves | Discovered new exit (range 5) 15393 | -5/Proximity Caves | Entered Factory 15393 | -5/Factory | Accompanied by 2 allies 15393 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15622 | -5/Factory | Destroyed 8 combat bots 15623 | -5/Factory | Lost 4 parts (1n1u2w) 15693 | -5/Factory | First assault squad dispatched 15787 | -5/Factory | Incoming investigation squad redirected 15814 | -5/Factory | Destroyed 8 combat bots 15816 | -5/Factory | Lost 16 parts (3p4n4u5w) 15889 | -5/Factory | Incoming assault squad redirected 15896 | -5/Factory | Core integrity fell below 50% 16023 | -5/Factory | Lost 15 parts (2p4n6u3w) 16038 | -5/Factory | Core integrity fell below 20% 16066 | -5/Factory | Lost 3 parts (3n) 16076 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15992_ Imp. Heavy Armor Plating destroyed. 15999_ System corrupted: Matter fused (-8). 16019_ Acquired Imp. Arc Projector. 16027_ Com. Wheel destroyed. 16032_ System corrupted: Matter fused (-8). 16035_ Arm. Huge Wheel destroyed. 16035_ Wheel destroyed. 16037_ Slammed into S-27 Virus. 16038_ Slammed into G-50 Soldier. 16038_ Destabilizing: Core damaged (-30). 16040_ Slammed into G-50 Soldier. 16050_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 16050_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 16051_ Fabricator zaps Cogmind with an electromagnetic arc. 16051_ Fabricator powers down. 16051_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????H???????????????????????? | | #########????????????????????????????????????????? | | +????????????????s???????????????????????? | | #????????????????s???????????????????????? | | +????????????????s???????????????????????? | | #???????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | #####?# #???????????????? ???????????????????????? | | #??# #???????????????? ???????????????????????? | | #??# +???????????????# #??????????????????????? | | #??# #??########?????# #??????????????????????? | | #??# #### #?????# #??????????????????????? | | #??# / #????? ??????????????????????? | | #??# #### #????? ??????????????????????? | | #### #??# #????? ??????????????????????? | | + #??# #?????# #????#+#???????????????? | | #### #??# #?????# #?? #???????????????? | | #??# #####+##+########@# """ #???????????????? | | #??# + """ #???????????????? | | #??##################### """ #???????????????? | | ####????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 15 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightCouplerAmplifier Manual? 0 Play Time 01:20:47 Cumulative 216.2 hours Start 2025.08.31 @ 15:22:31 End 2025.08.31 @ 16:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e6d5ef6-93c9-4541-ba57-15b38b157831