Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.14 @ 16:41:58

Player: Wopas32

Result: Destroyed by P-70 Sage with Tesla Rifle

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (9)        1800
Robots Destroyed (12)      60
Value Destroyed (518)      518
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (700)                700
              TOTAL SCORE: 6178

 Bonus
-------
Pacifist                   200
Entered DSFs               500

 Cogmind 
---------
Core Integrity             0/1150
Matter                     280/300
Energy                     88/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -4/Factory

 Parts 
-------
>   --- POWER (4) --------
        (None)
>   --- PROPULSION (10) --
        (None)
>   --- UTILITY (3) ------
        (None)
>   --- WEAPON (2) -------
    Railgun
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>          --- POWER ------------
     Micro Nuclear Core
>          --- PROPULSION -------
           Flight Unit
           Flight Unit
>          --- UTILITY ----------
  Improved Trap Scanner
  Improved Signal Interpreter
  Improved Transmission Jammer
>          --- WEAPON -----------
               (None)
>          --- INVENTORY --------
     Light Ion Engine
           ECM Suite
  Enhanced Autogun
  Advanced Assault Cannon
[Rating: 21]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Flight Unit
  Treads                   Improved Medium Treads
  Leg                      Flexi-carbon Leg
  Hover Unit               Antigrav System
  Flight Unit              Flight Unit
Utility                    Terrain Scan Processor
  Device                   ECM Suite
  Processor                Terrain Scan Processor
Weapon                     Improved Medium Laser
  Energy Gun               Improved Medium Laser
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Advanced Assault Cannon

 Build                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
-------                    Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Slots Evolved              12   | .   .   2   .   2   2   2   2   .   2   
  Power                    3    | .   .   .   .   2   .   1   .   .   .   
  Propulsion               8    | .   .   2   .   .   1   1   2   .   2   
  Utility                  1    | .   .   .   .   .   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   
Parts Attached             27   | .   .   10  .   .   5   .   .   3   9   
  Power                    8    | .   .   3   .   .   4   .   .   .   1   
    Engine                 7    | .   .   3   .   .   3   .   .   .   1   
    Core                   1    | .   .   .   .   .   1   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               8    | .   .   4   .   .   .   .   .   .   4   
    Treads                 1    | .   .   .   .   .   .   .   .   .   1   
    Leg                    2    | .   .   .   .   .   .   .   .   .   2   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   1   
    Flight                 4    | .   .   4   .   .   .   .   .   .   .   
  Utility                  5    | .   .   2   .   .   .   .   .   3   .   
    Device                 3    | .   .   1   .   .   .   .   .   2   .   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   1   .   .   .   .   .   1   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   6    | .   .   1   .   .   1   .   .   .   4   
    Energy Gun             2    | .   .   1   .   .   .   .   .   .   1   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          2    | .   .   .   .   .   .   .   .   .   2   
    Ballistic Cannon       2    | .   .   .   .   .   1   .   .   .   1   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   1   .   .   1   .   .   .   1   
Parts Lost                 13   | .   .   1   .   .   .   2   .   .   10  
  Power                    2    | .   .   .   .   .   .   .   .   .   2   
  Propulsion               7    | .   .   .   .   .   .   2   .   .   5   
  Utility                  .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   4    | .   .   1   .   .   .   .   .   .   3   
  Highest Loss Streak      5    | .   .   1   .   .   .   2   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     35   | .   .   39  77  63  60  46  .   29  9   
  Engine                   4    | .   .   4   11  9   13  .   .   .   .   
  Core                     1    | .   .   .   .   .   .   6   .   5   1   
  Flight                   17   | .   .   20  44  36  30  26  .   11  2   
  Device                   3    | .   .   2   11  9   7   6   .   4   .   
  Processor                4    | .   .   3   11  9   7   6   .   6   .   
  Energy Gun               1    | .   .   8   .   .   .   .   .   .   1   
Naked Turns                91   | .   41  27  .   .   .   .   .   .   23  
Heaviest Build             12   | .   .   12  9   9   12  8   8   10  9   
  Greatest Support         30   | 3   3   16  12  12  12  12  8   8   30  
  Greatest Overweight (x)  1    | .   .   .   .   .   .   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | .   .   2   2   3   4   3   3   5   3   
  Average Carried          .    | .   .   .   2   2   2   3   3   3   1   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   
  Final Carried            3    | .   .   2   2   3   3   3   3   3   .   

 Class Distribution 
--------------------
 79% | Mutant
 20% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -5/Factory
           Mutant | -5/DSF
           Mutant | -4/Factory

 Resources                      | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
-----------                Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Matter Collected           496  | 120 .   90  .   .   .   .   .   2   284 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   
Salvage Created            557  | .   .   218 .   .   .   .   .   .   339 
  Parts                    29   | .   .   12  .   .   .   .   .   .   17  
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
-------                    Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Combat Hostiles Destroyed  12   | .   .   7   .   .   .   .   .   .   5   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   
  Guns                     10   | .   .   7   .   .   .   .   .   .   3   
  Cannons                  1    | .   .   .   .   .   .   .   .   .   1   
Classes Destroyed          4    | .   .   3   .   .   .   .   .   .   1   
  Swarmer                  4    | .   .   4   .   .   .   .   .   .   .   
  Grunt                    5    | .   .   1   .   .   .   .   .   .   4   
  Sentry                   2    | .   .   2   .   .   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           7    | .   .   7   .   .   .   .   .   .   2   
  Combat Bots Only         7    | .   .   7   .   .   .   .   .   .   2   
Max Kills in Single Turn   1    | .   .   1   .   .   .   .   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -8   -7   -6   -5   -5   -4   
--------                   Run  | Jun  Mat  Mat  Min  Mat  Fac  Fac  Fac  DSF  Fac  
Damage Taken               2904 | .    .    354  42   44   .    132  .    247  2085 
  Core                     1736 | .    .    214  42   .    .    67   .    247  1166 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         86   | 100  100  .    36   100  100  92   .    75   .    
Volleys Fired              71   | .    .    32   .    .    .    .    .    .    39   
  Largest                  1    | .    .    1    .    .    .    .    .    .    1    
  Hottest                  88   | .    .    56   .    .    .    .    .    .    88   
Shots Fired                71   | .    .    32   .    .    .    .    .    .    39   
  Gun                      65   | .    .    32   .    .    .    .    .    .    33   
  Cannon                   6    | .    .    .    .    .    .    .    .    .    6    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  28   | .    .    .    .    .    .    .    .    .    28   
  Thermal                  43   | .    .    32   .    .    .    .    .    .    11   
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         10   | .    .    10   .    .    .    .    .    .    8    
  Robot Miss Streak        3    | .    .    2    .    .    .    .    .    .    3    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           50   | .    .    26   .    .    .    .    .    .    24   
  Core Hits                26   | .    .    10   .    .    .    .    .    .    16   
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         4    | .    .    2    .    .    .    .    .    .    2    
    Burn                   3    | .    .    2    .    .    .    .    .    .    1    
    Blast                  1    | .    .    .    .    .    .    .    .    .    1    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1081 | .    .    467  .    .    .    .    .    .    614  
  Guns                     982  | .    .    467  .    .    .    .    .    .    515  
  Cannons                  80   | .    .    .    .    .    .    .    .    .    80   
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
  Ramming                  19   | .    .    .    .    .    .    .    .    .    19   
  Kinetic                  359  | .    .    .    .    .    .    .    .    .    359  
  Thermal                  703  | .    .    467  .    .    .    .    .    .    236  
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    
Highest Corruption         8    | .    .    .    .    .    .    .    .    .    8    
  Average Corruption       4    | .    .    .    .    .    .    .    .    .    4    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    
  Effects                  1    | .    .    .    .    .    .    .    .    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            .    | .    .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
Knockbacks                 1    | .    .    .    .    .    .    .    .    .    1    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1    | .    .    .    .    .    .    .    .    .    1    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      4    | .    .    .    .    .    .    .    .    .    4    
  Shots                    .    | .    .    .    .    .    .    .    .    .    .    
  Rammed                   12   | .    .    .    .    .    .    .    .    .    12   
Targets Rammed             17   | .    .    .    .    .    .    .    .    .    17   
  Kicked                   5    | .    .    .    .    .    .    .    .    .    5    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        202  | .    .    96   .    5    .    .    .    .    202  
  Average Temperature      42   | .    .    39   .    5    .    .    .    .    47   
  Received Heat Transfer   475  | .    .    99   .    18   .    .    .    .    358  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2    | .    .    2    .    .    .    .    .    .    .    
  Heat Transferred         1517 | .    .    1147 .    .    .    .    .    .    370  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
-------                    Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Peak Influence             255  | .   .   255 105 105 53  46  12  26  147 
  Initial                  95   | .   .   .   95  40  47  25  12  11  13  
  Average                  36   | .   .   161 91  73  52  43  12  13  78  
Maximum Alert Level        1    | .   .   1   .   .   .   .   .   .   .   
  Low Security (%)         95   | 100 100 44  100 100 100 100 100 100 100 
  Level 1                  4    | .   .   55  .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          6    | .   .   1   .   1   .   2   .   .   2   
  Investigation            3    | .   .   .   .   1   .   1   .   .   1   
  Extermination            1    | .   .   .   .   .   .   .   .   .   1   
  Reinforcement            2    | .   .   1   .   .   .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
---------                  Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Distress Signals           1    | .   1   .   .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              53   | .   .   12  16  4   .   8   .   2   11  
  Peak Tracking Total      9    | .   .   7   9   4   .   7   .   1   5   
  Tactical Retreats        6    | .   .   .   3   1   .   .   .   1   1   

 Traps                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
-------                    Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Traps Triggered            4    | .   .   .   .   .   .   .   .   2   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
----------                 Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Machines Disabled          1    | .   .   .   .   .   .   .   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
---------                  Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Machines Accessed          6    | .   .   .   .   2   1   1   1   .   1   
  Terminals                5    | .   .   .   .   2   .   1   1   .   1   
  Fabricators              1    | .   .   .   .   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Total Hacks                18   | .   .   .   .   6   2   6   1   .   3   
  Successful               12   | .   .   .   .   5   1   4   1   .   1   
  Failed                   5    | .   .   .   .   1   1   1   .   .   2   
    Catastrophic           .    | .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        1    | .   .   .   .   .   .   1   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   1   .   .   
  Terminals                16   | .   .   .   .   6   .   6   1   .   3   
  Fabricators              2    | .   .   .   .   .   2   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             11   | .   .   .   .   5   .   4   1   .   1   
  Record                   8    | .   .   .   .   4   .   4   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   1   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   1   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           1    | .   .   .   .   .   1   .   .   .   .   
  Build                    1    | .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         5    | .   .   .   .   2   .   1   1   .   1   
  Full Trace Events        3    | .   .   .   .   1   .   1   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             1    | .   .   .   .   .   1   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   116  | .   .   .   .   .   116 .   .   .   .   
  Total Robot Build Rating 3    | .   .   .   .   .   3   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
------------               Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
--------                   Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Total Allies               3    | .   .   .   2   .   1   .   .   .   .   
  Largest Group            2    | .   .   .   2   .   1   .   .   .   .   
  Highest-Rated Group      46   | .   .   .   46  .   26  .   .   .   .   
  Highest-Rated Ally       31   | .   .   .   31  .   26  .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   
Ally Attacks               4    | .   .   .   4   .   .   .   .   .   .   
  Total Damage             43   | .   .   .   43  .   .   .   .   .   .   
  Kills                    1    | .   .   .   1   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -7  -6  -5  -5  -4  
-------                    Run  | Jun Mat Mat Min Mat Fac Fac Fac DSF Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -8   -7   -6   -5   -5   -4   
-------------              Run  | Jun  Mat  Mat  Min  Mat  Fac  Fac  Fac  DSF  Fac  
Turns Passed               2245 | 1201 41   183  85   90   166  15   1    129  334  
Spaces Moved               1778 | 288  81   221  250  261  137  44   3    128  365  
  Core                     555  | 288  81   67   .    .    .    .    .    .    119  
  Treads                   8    | .    .    .    .    .    .    .    .    .    8    
  Legs                     54   | .    .    .    .    .    .    .    .    .    54   
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    
  Flight                   1161 | .    .    154  250  261  137  44   3    128  184  
  Fastest Speed            31   | 50   50   31   34   34   34   34   37   37   37   
  Average Speed            45   | 50   50   38   34   34   34   34   37   63   59   
  Slowest Speed            160  | 50   50   50   34   34   34   37   37   117  160  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            7    | .    .    .    4    2    .    .    .    .    1    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       27   | 21   26   22   47   31   3    2    .    88   11   
  Regions Visited          9
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    .    .    .    1    .    .    
  Unknown Exits Taken      7    | 1    1    1    1    1    1    1    .    .    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          3    | .    .    .    .    .    .    .    .    .    3    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
  Projectile               3    | .    .    .    .    .    .    .    .    .    3    
  AOE                      .    | .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -8   -7   -6   -5   -5   -4   
---------                  Run  | Jun  Mat  Mat  Min  Mat  Fac  Fac  Fac  DSF  Fac  
Total                      3139 | 1344 80   285  245  259  259  43   2    176  446  
  Wait                     1189 | 1057 .    13   .    .    106  .    .    2    11   
  Move                     1756 | 287  80   220  242  256  136  43   2    127  363  
  Hop                      6    | .    .    .    3    2    .    .    .    .    1    
  Pick Up                  25   | .    .    10   .    1    5    .    .    3    6    
  Fast Attach              .    | .    .    .    .    .    .    .    .    .    .    
  Attach                   24   | .    .    8    .    .    5    .    .    2    9    
  Detach                   3    | .    .    .    .    .    2    .    .    1    .    
  Swap                     3    | .    .    2    .    .    .    .    .    1    .    
  Drop                     9    | .    .    .    .    .    5    .    .    4    .    
  Fire                     71   | .    .    32   .    .    .    .    .    .    39   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
  Ram                      3    | .    .    .    .    .    .    .    .    .    3    
  Kick                     5    | .    .    .    .    .    .    .    .    .    5    
  Crush                    9    | .    .    .    .    .    .    .    .    .    9    
  Escape Stasis            36   | .    .    .    .    .    .    .    .    36   .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: [*Mat x2])
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-5/Factory
-5/DSF
-4/Factory

 History 
---------
 Turn | Location      | Event
   14 | -11/Junkyard  | Discovered new exit (range 13)
 1202 | -11/Junkyard  | Entered Materials
 1203 | -10/Materials | Build established: Mutant
 1216 | -10/Materials | Discovered new exit (range 10)
 1235 | -10/Materials | Discovered new exit (range 10)
 1243 | -10/Materials | Entered another Materials area
 1243 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1348 | -9/Materials  | Destroyed 7 combat bots
 1411 | -9/Materials  | Discovered new exit (range 7)
 1425 | -9/Materials  | Core integrity fell below 50%
 1426 | -9/Materials  | Entered Mines
 1427 | -9/Mines      | Assembled infested the area
 1498 | -9/Mines      | Joined a pair of Derelicts in attacking an 0b10 outpost
 1510 | -9/Mines      | Discovered new exit (range 5)
 1511 | -9/Mines      | Entered Materials
 1511 | -8/Materials  | Evolved 2 slots: Power x2
 1596 | -8/Materials  | Discovered new exit (range 16)
 1601 | -8/Materials  | Entered Factory
 1601 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 1634 | -7/Factory    | Build established: Scavenger-Mutant
 1720 | -7/Factory    | Fabricated O-24 Administrator (x1)
 1763 | -7/Factory    | Discovered new exit (range 10)
 1767 | -7/Factory    | Entered another Factory area
 1767 | -6/Factory    | Evolved 2 slots: Power x1, Propulsion x1
 1768 | -6/Factory    | Central database locked down
 1776 | -6/Factory    | Discovered new exit (range 16)
 1782 | -6/Factory    | Entered another Factory area
 1782 | -5/Factory    | Evolved 2 slots: Propulsion x2
 1783 | -5/Factory    | Identified exit to DSF
 1783 | -5/Factory    | Entered DSF
 1888 | -5/DSF        | Additional patrols routed to DSF
 1907 | -5/DSF        | Discovered new exit (range 15)
 1912 | -5/DSF        | Entered Factory
 1912 | -4/Factory    | Evolved 2 slots: Propulsion x2
 2064 | -4/Factory    | Lost 5 parts (1p2n2w)
 2083 | -4/Factory    | Build established: Mutant
 2184 | -4/Factory    | Lost 3 parts (1p1n1w)
 2198 | -4/Factory    | Core integrity fell below 50%
 2241 | -4/Factory    | Core integrity fell below 20%
 2246 | -4/Factory    | Destroyed by P-70 Sage with Tesla Rifle

 Last Messages 
---------------
02231_ K-01 Serf collects debris.
02231_ U-05 Engineer builds a Wall.
02232_ K-01 Serf collects debris.
02232_ U-05 Engineer lays Concrete.
02232_ Slammed into P-70 Sage.
02233_ U-05 Engineer lays Concrete.
02234_ Slammed into P-70 Sage.
02234_ U-05 Engineer builds a Door.
02234_ U-05 Engineer lays Concrete.
02236_ Imp. Medium Treads destroyed.
02236_ U-05 Engineer lays Concrete.
02240_ Slammed into P-70 Sage.
02241_ P-70 Sage resets A-15 Conveyor, system corruption cleaned.
02241_ Slammed into P-70 Sage.
02243_ Power Conduit explodes.
02243_ P-70 Sage destroyed.
02243_ Power Conduit explodes.
02244_ K-01 Serf collects debris.
02246_ Slug penetrates P-70 Sage.
[Achievement: 5k Club]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ????????????? ???#     ###+##;##########+          |
| ?????????????   ?#                                 |
| ?????????????    #                                 |
| ????????????"    /         % A    R                |
| ????????????"    #    k  p  %%%                    |
| ?????????????????#                                 |
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| ????????????????????#      |   #?????#"            |
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| ????????????????????????????????????????? ??????#  |
| ????????????????????????????????????????? ??????#  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           43
Energy Generation          19
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       85
ECM Strength               1
Jamming Range              14
Evasion (%)                63
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 O-24 Administrator | x1 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
5k Club
My Command Is Your Wish

 Challenges 
------------
None

 Game 
------
Seed              ConstructFieldWand
  Manual?         0
Play Time         00:36:53
  Cumulative      5.4 hours
  Start           2023.06.14 @ 15:59:28
  End             2023.06.14 @ 16:41:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          9
Achievement%      8
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e7072621-b66e-4aec-a942-2d4df1310324