Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:58:43 Player: FAYE Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2099) 2099 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4139 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (10) --- Improved Heat Sink Medium Storage Unit Core Analyzer Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Recoil Stabilizer ECM Suite System Shield > --- WEAPON ----------- Shock Rifle Flak Cannon Improved Datajack > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Shield Generator Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 91 | 5 12 44 30 Power 14 | 1 2 8 3 Engine 12 | 1 1 8 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 22 | 2 3 10 7 Treads 7 | 2 . 5 . Leg 14 | . 3 4 7 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 26 | . 5 11 10 Device 12 | . 1 5 6 Storage 3 | . 2 1 . Processor 3 | . . 3 . Hackware 1 | . . . 1 Protection 7 | . 2 2 3 Artifact . | . . . . Weapon 29 | 2 2 15 10 Energy Gun 8 | 1 . 4 3 Energy Cannon 4 | . 2 1 1 Ballistic Gun 9 | 1 . 6 2 Ballistic Cannon 3 | . . 2 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 2 1 Unidentified Prototypes . | . . . . Parts Lost 37 | . 2 11 24 Power 8 | . 1 4 3 Propulsion 7 | . 1 3 3 Utility 10 | . . 1 9 Weapon 12 | . . 3 9 Highest Loss Streak 11 | . 2 5 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 90 89 Engine 9 | . 11 10 6 Treads 7 | . 9 12 . Leg 12 | . 17 5 16 Device 9 | . 3 2 23 Storage 9 | . 12 7 9 Processor 6 | . . 13 2 Hackware 1 | . . . 4 Protection 7 | . 9 9 3 Energy Gun 3 | . 4 4 2 Energy Cannon 9 | . 18 9 . Ballistic Gun 5 | . 4 6 6 Ballistic Cannon 3 | . . 4 7 Special Melee Weapon 3 | . . 4 5 Naked Turns . | . . . . Heaviest Build 37 | 5 22 25 37 Greatest Support 40 | 40 40 40 39 Greatest Overweight (x) 7 | . 2 7 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 8 | 5 9 8 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 1 6 7 7 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 2 10 8 4 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1551 | . 395 467 689 Remotely . | . . . . Salvage Created 2472 | . 287 1401 784 Parts 173 | . 21 105 47 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 62 | . 7 34 21 Guns 31 | . 7 17 7 Cannons 24 | . . 17 7 AOE 7 | . . . 7 Classes Destroyed 12 | . 5 5 2 Worker 5 | . 1 3 1 Builder 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 3 | . . 2 1 Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 5 | . 1 3 1 Swarmer 23 | . 3 15 5 Grunt 20 | . 4 11 5 Sentry 13 | . . 8 5 Specialist 5 | . . . 5 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 8 4 Combat Bots Only 8 | . 3 8 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 639 | . 60 209 370 Missed 221 | . 19 51 151 Damage Taken 5082 | . 459 1691 2932 Core 831 | . 77 201 553 Absorbed by Shields 192 | . . . 192 Redirected to Shielding 55 | . 5 50 . Core Remaining (%) 72 | 100 69 49 . Volleys Fired 214 | . 29 109 76 Largest 3 | . 2 3 3 Hottest 140 | . 120 140 130 Shots Fired 375 | . 58 198 119 Gun 223 | . 52 97 74 Cannon 147 | . 6 101 40 Launcher 5 | . . . 5 Special . | . . . . Kinetic 184 | . 26 71 87 Thermal 132 | . 32 82 18 Explosive 5 | . . . 5 Electromagnetic 54 | . . 45 9 Robot Hit Streak 13 | . 12 13 9 Robot Miss Streak 6 | . 3 5 6 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 262 | . 41 131 90 Core Hits 135 | . 17 56 62 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 3 2 Burn 2 | . . 1 1 Meltdown 1 | . . 1 . Destroy 2 | . 1 1 . Blast 1 | . . . 1 Melee Attacks 20 | . . 5 15 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 20 | . . 5 15 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4440 | . 427 2017 1996 Guns 1810 | . 375 755 680 Cannons 1971 | . 52 1261 658 Explosions 653 | . . . 653 Melee . | . . . . Ramming 6 | . . 1 5 Kinetic 1864 | . 146 647 1071 Thermal 1597 | . 281 1003 313 Explosive 563 | . . . 563 Electromagnetic 410 | . . 366 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 9 | . . . 9 Impact . | . . . . Kinetic 8 | . . . 8 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 5 | . . 3 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 511 | . 120 511 33 Average Temperature 108 | . 34 128 8 Received Heat Transfer 969 | . 183 516 270 Effects 11 | . . 11 . Energy Bleed 2 | . . 2 . Interference 6 | . . 6 . Matter Decay 1 | . . 1 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 11 | . 2 7 2 Heat Transferred 3387 | . 636 2220 531 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | . 117 408 344 Initial 172 | . . 1 172 Average 157 | . 33 238 183 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 35 56 Level 1 35 | . . 57 43 Level 2 2 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 4 6 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 8 41 33 Peak Tracking Total 7 | . 3 7 5 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 9 | . 2 5 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 4 4 Terminals 11 | . 5 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 35 | . 15 11 9 Successful 17 | . 6 7 4 Failed 18 | . 9 4 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 27 | . 12 11 4 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 14 | . 5 7 2 Record 8 | . 1 6 1 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 10 | . . 4 6 Non-combat 10 | . . 4 6 Combat . | . . . . Robot Hacks Applied 13 | . . 4 9 parse_system 5 | . . 3 2 no_distress 6 | . . 1 5 find_recycling 1 | . . . 1 find_station 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5280 | 61 1577 1993 1649 Spaces Moved 2452 | 44 787 931 690 Core 49 | 18 . 22 9 Treads 938 | 26 284 628 . Legs 1449 | . 503 265 681 Wheels . | . . . . Hover . | . . . . Flight 16 | . . 16 . Fastest Speed 50 | 50 160 90 105 Average Speed 176 | 115 181 164 190 Slowest Speed 440 | 160 260 440 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 68 49 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . . 52 Melee . | . . . . Projectile 1 | . . . 1 AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3046 | 55 884 1200 907 Wait 150 | . 31 52 67 Move 2449 | 43 786 930 690 Hop . | . . . . Pick Up 79 | 7 17 35 20 Fast Attach 18 | . 2 13 3 Attach 37 | 5 2 12 18 Detach . | . . . . Swap 36 | . 8 19 9 Drop 38 | . 9 22 7 Fire 214 | . 29 109 76 Melee 20 | . . 5 15 Ram 3 | . . 3 . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Discovered new exit (range 12) 1639 | -10/Materials | Entered another Materials area 1639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1992 | -9/Materials | Destroyed 8 combat bots 2021 | -9/Materials | Lost 4 parts (1p2n1u) 2201 | -9/Materials | Lost 5 parts (2p1n2w) 3054 | -9/Materials | Discovered new exit (range 9) 3157 | -9/Materials | Build established: Scavenger-Mutant 3252 | -9/Materials | Core integrity fell below 50% 3632 | -9/Materials | Entered another Materials area 3632 | -8/Materials | Evolved 2 slots: Utility x2 3901 | -8/Materials | Build established: Mutant 3965 | -8/Materials | Identified exit to Garrison 4802 | -8/Materials | Lost 4 parts (1p1u2w) 4987 | -8/Materials | Core integrity fell below 50% 5031 | -8/Materials | Lost 11 parts (1p2n5u3w) 5213 | -8/Materials | Discovered new exit (range 11) 5217 | -8/Materials | Core integrity fell below 20% 5281 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05249_ Slug penetrates X-57 Shotgunner. 05251_ Lgt. Ion Engine destroyed. 05252_ Penetrated by Slug. 05252_ Knocked back. 05254_ Gauss Rifle destroyed. 05256_ M-28 Smith repairs H-61 Shepherd. 05256_ Acquired 19 matter. 05257_ Acquired 4 matter. 05259_ U-05 Engineer builds a Wall. 05260_ Imp. Light Armor Plating destroyed. 05262_ M-28 Smith repairs X-57 Shotgunner. 05263_ Imp. Light Armor Plating destroyed. 05264_ Kicked K-01 Serf. 05265_ Acquired 6 matter. 05272_ Slug penetrates Wall. 05274_ Recoil Stabilizer destroyed. 05277_ Acquired Beam Rifle. 05279_ X-57 Shotgunner suffers critical hit (Burn). 05281_ Slug penetrates Wall. 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