Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 02:33:13 Player: szymekc Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (304) 1520 Value Destroyed (12402) 12402 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (7113) 7113 TOTAL SCORE: 25195 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5376 Follower Combat Kills 641 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -104 Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 23/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armor Integrity Analyzer Tower Shield Improved Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Deuterium-Angular Engine > --- PROPULSION ------- Treaded FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array > --- WEAPON ----------- Burst Accelerated Phase Construct/C > --- INVENTORY -------- Reinforced Deuterium Engine Seismic Detector Armor Integrity Analyzer Gun Armor Tower Shield Graphene Brace Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Shock Rifle Improved Proton Missile Launcher Heavy Rocket Launcher Scatter Rocket Array Datajack Heavy Mace [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Core Analyzer Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . 4 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . 1 Utility 3 | . . . . 2 . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 122 | 7 10 3 15 42 9 16 6 14 Power 10 | 1 1 1 2 3 . 1 . 1 Engine 5 | 1 1 . 1 2 . . . . Core 5 | . . 1 1 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 . 1 1 14 6 10 1 1 Treads 31 | 2 . 1 1 11 5 10 1 . Leg . | . . . . . . . . . Wheel 1 | . . . . 1 . . . . Hover 1 | . . . . . 1 . . . Flight 3 | . . . . 2 . . . 1 Utility 41 | 2 4 . 5 15 1 3 2 9 Device 20 | 2 1 . 2 7 . 1 1 6 Storage 6 | . 2 . . 2 . . 1 1 Processor 3 | . . . . 2 . . . 1 Hackware . | . . . . . . . . . Protection 12 | . 1 . 3 4 1 2 . 1 Artifact . | . . . . . . . . . Weapon 35 | 2 5 1 7 10 2 2 3 3 Energy Gun 5 | . . . . 4 1 . . . Energy Cannon 11 | . 2 . 5 . . 1 2 1 Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon 5 | . . . . 3 . 1 1 . Launcher 7 | . 2 . 1 2 1 . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 Unidentified Prototypes 10 | . 1 . . 3 3 . 1 2 Parts Lost 17 | . . . . 2 . . 1 14 Power 5 | . . . . 1 . . . 4 Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . . 1 . . 1 4 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 5 | . . . . 1 . . 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 9 15 13 17 24 23 23 18 Power . | . . . . 1 1 1 1 . Propulsion 1 | . . 1 1 2 7 2 2 . Utility 8 | . 3 6 5 7 8 13 12 11 Weapon 5 | . 4 6 6 5 6 5 6 5 Tool/Special . | . . . . . . . . . Unused Backups 63 | . 1 1 2 10 2 13 2 32 Power 9 | . . . . 1 1 1 1 5 Propulsion 10 | . . . . 1 1 4 1 3 Utility 24 | . . 1 . 3 . 8 . 12 Weapon 19 | . 1 . 2 4 . . . 12 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 83 | . 99 100 100 93 90 98 76 45 Engine 4 | . 14 1 2 5 9 7 3 3 Core 5 | . . 12 11 3 . 1 5 2 Treads 23 | . 27 28 28 34 36 35 21 1 Device 10 | . 14 14 11 8 . 7 8 12 Storage 9 | . 8 14 14 9 9 9 9 5 Processor 4 | . . . . 5 9 9 9 5 Protection 4 | . 4 . 2 8 9 9 4 . Energy Cannon 11 | . 11 27 26 5 . . 9 2 Ballistic Gun 1 | . 16 . . . . . . . Ballistic Cannon 4 | . . . . 5 18 14 2 3 Peak Build Rating 89 | 9 15 17 19 41 42 43 55 89 Average Rating 37 | 6 10 16 15 32 39 38 44 73 On Entrance 25 | . 9 15 17 16 39 41 42 48 Avg Prop Armor Cover (%) 16 | . . . . 16 . . 22 . Naked Turns . | . . . . . . . . . Heaviest Build 123 | 11 34 34 46 123 123 123 113 83 Greatest Support 121 | 40 40 40 40 84 82 90 90 121 Greatest Overweight (x) 6 | . . . 1 6 1 1 6 1 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 5 15 15 15 25 25 25 25 20 Average Capacity 19 | 5 10 15 15 20 25 25 24 19 Most Carried 25 | 3 15 15 15 25 25 25 25 20 Average Carried 18 | 1 9 14 14 19 24 24 24 19 Final Capacity 25 | 5 15 15 15 25 25 25 20 5 Final Carried 25 | 3 15 15 15 25 25 25 19 5 Scrap Engine Consumption 177 | . . . . . . . 41 136 Constructs Created 3 | . . . . . . . 3 . Constructs Modified 78 | . . . . . . . 12 66 Class Distribution -------------------- 43% | Mutant 25% | Bothacker-Construct 17% | Bothacker-Mutant 6% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Construct | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Matter Collected 5206 | 330 315 100 493 968 631 1119 249 1001 Remotely . | . . . . . . . . . Salvage Created 13356 | 150 458 271 692 1870 623 1060 1175 7057 Parts 608 | 19 29 12 50 89 40 56 28 285 Haulers Intercepted 12 | . 1 . . 5 5 . . 1 Recyclers Shooed 12 | . 3 1 . . 2 . 3 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Combat Hostiles Destroyed 232 | . 12 3 14 35 11 32 6 119 Melee 1 | . . . . . . . . 1 Guns 16 | . 3 . . 13 . . . . Cannons 163 | . 4 3 12 14 11 30 6 83 AOE 48 | . 5 . 1 7 . 2 . 33 Classes Destroyed 22 | 2 5 . 4 5 . 1 1 4 Worker 9 | . 2 . . 2 1 . . 4 Builder 13 | . . . . 5 2 . 3 3 Tunneler 6 | 5 . 1 . . . . . . Hauler 12 | . 1 . . 5 5 . . 1 Recycler 20 | 1 1 1 . 1 . . 11 5 Mechanic 4 | . . . . . . . . 4 Operator 4 | . . . . 2 1 . . 1 Watcher 3 | . 1 . . 1 . . . 1 Swarmer 21 | . 3 . 1 . . 9 . 8 Saboteur 7 | . . . . . . . . 7 Grunt 109 | . 9 3 1 25 5 12 2 52 Brawler 20 | . . . . 1 . 5 . 14 Duelist 7 | . . . . . . . . 7 Sentry 29 | . . . 1 7 6 6 1 8 Demolisher 1 | . . . . . . . 1 . Specialist 2 | . . . . . . . . 2 Hunter 10 | . . . . 1 . . . 9 Programmer 11 | . . . . . . 1 . 10 Heavy 3 | . . . . 1 . . . 2 Artisan 1 | . . . 1 . . . . . Cobbler 1 | . . . 1 . . . . . Subdweller 13 | . . . 11 . . . 2 . Best Kill Streak 25 | 5 3 4 3 8 4 4 7 25 Combat Bots Only 23 | . 3 1 3 5 2 4 4 23 Max Kills in Single Turn 6 | 1 2 1 1 4 2 2 1 6 Gunslinging . | . . . . . . . . . Exploded 5 | . 2 . 1 2 . 2 . 5 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Hostile Shots Fired 1138 | . 32 8 32 150 26 112 18 760 Missed 400 | . 6 4 9 37 13 30 7 294 Hits 738 | . 26 4 23 113 13 82 11 466 Melee 30 | . . . . . . 1 . 29 Projectile 708 | . 26 4 23 113 13 81 11 437 AOE 3 | . . . 1 . . . 2 . Critical Strikes 27 | . . . 1 3 1 5 1 16 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 12969 | . 315 53 518 2187 204 947 236 8509 Core 1396 | . 30 12 134 238 14 94 13 861 Absorbed by Shields 224 | . . . . . . 220 4 . Ignored by Resistances 58 | . . . . . . 58 . . Regen/Repaired (Parts) 4042 | . 101 . . 107 . . . 3834 Core Remaining (%) 54 | 100 . . 29 . . . 34 . Volleys Fired 732 | 10 42 14 74 124 43 82 51 292 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 231 | 40 136 136 160 160 80 85 170 231 Shots Fired 1030 | 20 79 25 99 201 85 147 82 292 Gun 172 | 20 50 . . 100 . . . 2 Cannon 805 | . 24 21 79 92 85 146 82 276 Launcher 30 | . 5 . 1 9 . 1 . 14 Special 23 | . . 4 19 . . . . . Kinetic 493 | 20 50 . . 40 85 134 20 144 Thermal 494 | . 24 25 98 152 . 12 62 121 Explosive 26 | . 5 . 1 9 . 1 . 10 Electromagnetic 17 | . . . . . . . . 17 Robot Hit Streak 22 | 14 6 7 11 22 8 8 7 15 Robot Miss Streak 11 | 1 3 1 1 5 4 6 4 11 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 668 | 16 44 13 53 140 46 83 37 236 Core Hits 584 | 7 27 5 23 82 21 45 18 356 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 40 | . . . 1 11 10 17 . 1 Burn 6 | . . . . 6 . . . . Meltdown 1 | . . . 1 . . . . . Blast 33 | . . . . 5 10 17 . 1 Melee Attacks 41 | . . . . 11 . 19 . 11 Impact 40 | . . . . 11 . 19 . 10 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 32374 | 204 1277 268 1346 4919 1418 2851 1209 18882 Guns 1964 | 204 386 . . 1351 . . . 23 Cannons 22742 | . 286 268 1294 2299 1395 2722 1203 13275 Explosions 7319 | . 563 . 52 1118 . 129 . 5457 Melee 226 | . . . . 122 . . . 104 Ramming 123 | . 42 . . 29 23 . 6 23 Kinetic 11257 | 204 386 . . 1390 1395 2424 256 5202 Thermal 13237 | . 384 268 1294 2260 . 298 947 7786 Explosive 6601 | . 465 . 52 1118 . 129 . 4837 Electromagnetic 930 | . . . . . . . . 930 Impact 226 | . . . . 122 . . . 104 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 2 2 . . 1 1 7 Average Corruption 2 | . 2 2 1 . . 1 1 5 Corruption Purged 10 | . . . 2 . . . . 8 Corruption Blocked . | . . . . . . . . . Effects 127 | . 8 19 37 . . 18 16 29 Message Errors 34 | . 1 7 10 . . 4 4 8 Matter Fused 36 | . 3 3 12 . . 5 4 9 Heat Flow Errors 10 | . 1 1 3 . . 1 2 2 Energy Discharges 17 | . 1 4 5 . . 2 4 1 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 14 | . . 1 2 . . 5 2 4 Data Loss (major) 6 | . 2 . 1 . . . . 3 Misfires 4 | . . 1 2 . . 1 . . Alerts 5 | . . 1 2 . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1023 | . 1 28 . 229 20 63 93 589 Projectiles 770 | . 1 28 . 99 20 63 93 466 Explosions 107 | . . . . 48 . . . 59 Melee 146 | . . . . 82 . . . 64 Knockbacks 74 | . 2 . . 7 8 17 . 40 Impact 3 | . 2 . . . . . . 1 Kinetic 62 | . . . . 5 8 16 . 33 Secondary 9 | . . . . 2 . 1 . 6 Self-Inflicted Damage 502 | . 45 . . 82 . . . 375 Shots 18 | . 1 . . 3 . . . 14 Rammed 12 | . 6 . . 2 3 . 1 . Targets Rammed 18 | . 8 . . 3 3 . 1 3 Kicked 3 | . . . . . . . . 3 Crushed 3 | . 2 . . 1 . . . . Highest Temperature 393 | . 225 184 132 258 141 336 274 393 Average Temperature 78 | . 72 56 37 85 41 85 64 97 Received Heat Transfer 3511 | . 117 27 84 864 72 396 90 1861 Effects 7 | . . . . 1 . 1 . 5 Energy Bleed 3 | . . . . . . 1 . 2 Interference 4 | . . . . 1 . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . 5 . . . 2 Impact Corruptions 5 | . . . . 2 . . . 3 Robots Melted 4 | . . . 1 1 . . . 2 Combat Hostiles 4 | . . . 1 1 . . . 2 Parts Melted 37 | . 1 . 4 10 . . 1 21 Heat Transferred 18692 | . 568 481 1961 4588 . 370 1147 9577 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Maximum Alert Level 5 | . 1 . . 2 2 5 3 5 Low Security (%) 24 | 100 95 100 . 56 . . . . Level 1 7 | . 4 . . 9 55 4 . . Level 2 18 | . . . . 34 44 13 9 21 Level 3 25 | . . . . . . 33 90 26 Level 4 15 | . . . . . . 29 . 35 Level 5 3 | . . . . . . 20 . . High Security 4 | . . . . . . . . 16 Max Security . | . . . . . . . . . Peak Influence 3213 | 15 209 72 . 654 565 2177 1029 3213 Initial 979 | . . 70 . . 252 335 979 531 Average 740 | 4 72 14 . 274 368 1135 824 1233 Influence Increases 8963 | 30 572 144 72 1198 870 1922 354 3801 Destroy 0b10 Robot/C 4660 | . 240 80 60 700 340 780 80 2380 Destroy 0b10 Robot/NC 385 | 30 25 10 . 80 65 10 70 95 Destroy Leader 872 | . 64 20 . 182 142 40 . 424 Allied During Kill 330 | . . 15 12 . 202 101 . . Successful Hack 90 | . 14 . . 17 7 28 24 . Select Force Hacks 210 | . 60 . . . . . 150 . Disable Machine 345 | . 30 15 . 15 75 30 . 180 Anti-Garrison Action 850 | . . . . . . 850 . . Destroy Structure 536 | . 49 4 . 129 39 53 30 232 Advance Influence 250 | . . . . . . . . 250 Lose Combat Pursuer 435 | . 90 . . 75 . 30 . 240 Influence Decreases 5760 | 30 392 324 72 601 951 261 1860 1269 Entered New Map 2224 | . . 110 . . 345 181 1198 390 Time Decay 3166 | 30 392 214 72 581 526 . 612 739 Lost Part 170 | . . . . 20 . . 10 140 Lost Ally 200 | . . . . . 80 80 40 . Squads Dispatched 57 | . 3 . . 8 1 . . 45 Investigation 4 | . 2 . . . . . . 2 Extermination 7 | . . . . . . . . 7 Reinforcement 16 | . 1 . . 8 . . . 7 Assault 29 | . . . . . . . . 29 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Distress Signals 14 | . 3 . . 3 2 . 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 363 | . 26 4 16 51 25 40 4 197 Peak Tracking Total 18 | . 4 1 3 7 4 6 3 18 Tactical Retreats 20 | . 4 . . 3 . 2 . 11 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Traps Triggered 21 | . 2 . . . 5 14 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Machines Disabled 30 | . 3 1 1 1 5 7 . 12 Max in Single Turn 2 | . 1 1 1 1 1 1 . 2 Garrison Access 2 | . . . . 1 . . . 1 Garrison Relay 5 | . . . . . . 5 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Machines Accessed 39 | . 8 . 2 6 5 4 10 4 Terminals 23 | . 5 . . 4 4 4 4 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 8 | . 2 . . . . . 5 1 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 Total Hacks 108 | . 35 . 6 14 11 11 22 9 Successful 61 | . 19 . 6 8 7 3 15 3 Failed 47 | . 16 . . 6 4 8 7 6 Catastrophic 9 | . 2 . . 1 . 1 3 2 Database Lockouts . | . . . . . . . . . Manual 56 | . 23 . . 9 5 1 13 5 Terminals 69 | . 25 . . 10 10 11 9 4 Fabricators . | . . . . . . . . . Repair Stations 7 | . 4 . . 3 . . . . Recycling Units 21 | . 6 . . . . . 11 4 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 Terminal Hacks 21 | . 5 . 6 1 3 3 3 . Record 5 | . . . 5 . . . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . . . . 2 1 . . Emergency Access Points 2 | . 1 . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 4 . . 2 . . . . Scan Component 3 | . 2 . . 1 . . . . Repair 3 | . 2 . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 1 Retrieve Components 4 | . 1 . . . . . 2 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 27 | . 9 . . 4 3 . 10 1 Terminals 19 | . 7 . . 4 3 . 5 . Botnet 4 | . 1 . . 1 1 . 1 . Operators 1 | . 1 . . . . . . . Skim 14 | . 5 . . 3 2 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . . . . . 5 1 Reject 1 | . . . . . . . . 1 Tunnel 7 | . 2 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 27 | . 7 . . 5 3 4 5 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . 2 . . 1 . . . . Time 78 | . 52 . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 27 | . 5 . . . . . 19 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released 26 | . . . . . . 26 . . Machine Destruction 22 | . . . . . . 22 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Total Allies 17 | . . 5 . . 10 2 . . Largest Group 10 | . . 5 5 . 10 5 2 . Highest-Rated Group 173 | . . 90 94 . 173 89 59 . Highest-Rated Ally 39 | . . 31 31 . 29 39 39 . Total Orders . | . . . . . . . . . Ally Attacks 160 | . . 6 30 . 73 45 6 . Total Damage 1995 | . . 68 368 . 921 496 142 . Kills 26 | . . 1 5 . 11 7 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Active Infowar (turns) 9424 | 86 689 . 3969 817 . . . 3863 Optics 2792 | . . . . . . . . 2792 Terrain 129 | 86 43 . . . . . . . Seismic 7447 | 67 689 . 3969 817 . . . 1905 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Turns Passed 20422 | 159 1176 1287 4975 2216 1475 2591 2018 4525 Spaces Moved 8998 | 77 577 753 2177 913 525 915 610 2451 Core 15 | 6 . . . . . . . 9 Treads 6589 | 71 577 753 2177 780 525 915 416 375 Legs 1114 | . . . . . . . . 1114 Wheels 449 | . . . . 133 . . 194 122 Hover 263 | . . . . . . . . 263 Flight 568 | . . . . . . . . 568 Fastest Speed 50 | 50 160 160 160 150 238 236 112 50 Average Speed 179 | 151 160 160 188 180 240 238 200 142 Slowest Speed 242 | 160 160 160 240 242 242 240 240 196 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 74 | 4 88 99 96 70 79 91 96 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 13 | . 5 2 1 . . . 5 . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched 9 | . . 2 7 . . . . . Spaces Dug 92 | . 13 2 . 42 2 12 2 19 Terrain Destroyed 613 | . 45 4 10 162 38 15 25 314 Melee 25 | . . . . 8 . 10 . 7 Projectile 194 | . . 4 3 32 38 3 25 89 AOE 394 | . 45 . 7 122 . 2 . 218 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac Total 12102 | 96 743 802 2893 1255 650 1160 1328 3175 Wait 1764 | . 76 28 572 52 41 41 635 319 Move 8990 | 76 576 752 2176 912 524 914 609 2451 Hop . | . . . . . . . . . Pick Up 135 | 3 16 2 15 41 3 22 1 32 Fast Attach 37 | 7 4 . 1 15 4 2 1 3 Attach 22 | . . . . 8 . 2 3 9 Detach 23 | . 1 . 1 10 1 . 4 6 Swap 143 | . 13 4 37 33 9 22 7 18 Drop 163 | . 7 2 17 46 12 32 16 31 Fire 732 | 10 42 14 74 124 43 82 51 292 Melee 41 | . . . . 11 . 19 . 11 Ram . | . . . . . . . . . Kick 3 | . . . . . . . . 3 Crush 15 | . 8 . . 3 3 . 1 . Escape Stasis 22 | . . . . . 10 12 . . Rewire 12 | . . . . . . 12 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Discovered new exit (range 3) 654 | -10/Materials | Identified exit to Materials 685 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Learned location of 1 exit from Recycling 742 | -10/Materials | Identified exit to Subcaves 752 | -10/Materials | Learned location of Subcaves (-10) 754 | -10/Materials | Learned location of Mines (-10) 755 | -10/Materials | Loaded intel: 8 terminal locations 760 | -10/Materials | Learned Storage emergency access door positions 796 | -10/Materials | Learned location of 2 exits from Subcaves 1272 | -10/Materials | Repaired Lgt. Treads 1299 | -10/Materials | Repaired Lgt. Treads 1336 | -10/Materials | Entered Mines 1390 | -10/Mines | Met a Derelict bent on vengeance 1524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -10/Mines | Discovered new exit (range 5) 1548 | -10/Mines | Learned location of Zion (-7) 1679 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1872 | -10/Mines | Learned location of Storage (-8) 2589 | -10/Mines | Discovered exit to Subcaves (range 6) 2623 | -10/Mines | Entered Subcaves 2623 | -10/Subcaves | Accompanied by 5 allies 2624 | -10/Subcaves | Approached by a straggling Scientist 2624 | -10/Subcaves | Identified exit to Materials 2628 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2705 | -10/Subcaves | Identified exit to Recycling 2741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2748 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2817 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2957 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3116 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3119 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3201 | -10/Subcaves | Learned Materials trap positions 3566 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3654 | -10/Subcaves | A Subdweller sparked back to life 3660 | -10/Subcaves | Core integrity fell below 50% 3706 | -10/Subcaves | Found Prototype Protection 3785 | -10/Subcaves | Visited Clippyterm 3790 | -10/Subcaves | Learned Factory trap positions 5329 | -10/Subcaves | Learned Materials garrison access intel 5347 | -10/Subcaves | Visited 4L-MR0's lab 5354 | -10/Subcaves | Identified Gun Armor 5365 | -10/Subcaves | Found Tower Shield 6176 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6419 | -10/Subcaves | Met a Zionite searching for "candidates" 6638 | -10/Subcaves | Build established: Scavenger-Mutant 7004 | -10/Subcaves | Build established: Mutant 7598 | -10/Subcaves | Entered Materials 7598 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7599 | -8/Materials | Loaded intel: 18 trap records 7600 | -8/Materials | Loaded intel: 1 garrison access location 7732 | -8/Materials | Met 7R-MNS 7972 | -8/Materials | Discovered new exit (range 15) 8111 | -8/Materials | Discovered new exit (range 9) 8696 | -8/Materials | Repaired Lgt. Treads 8767 | -8/Materials | Discovered new exit (range 7) 8935 | -8/Materials | Crushed by falling debris 9211 | -8/Materials | Discovered new exit (range 16) 9494 | -8/Materials | Build established: Scavenger-Mutant 9585 | -8/Materials | Identified exit to Factory 9814 | -8/Materials | Entered Storage 9928 | -8/Storage | Build established: Mutant 10287 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10367 | -8/Storage | Found Prototype Launcher 10367 | -8/Storage | Identified Scatter Rocket Array 10490 | -8/Storage | Garrison activated, responded to threat 10584 | -8/Storage | Identified exit to Garrison 10603 | -8/Storage | Build established: Commander-Mutant 10930 | -8/Storage | Discovered exit to Factory (range 15) 11289 | -8/Storage | Entered Garrison 11289 | -8/Garrison | Accompanied by 5 allies 11351 | -8/Garrison | Triggered checkpoint 11393 | -8/Garrison | Garrison Relay disabled 11471 | -8/Garrison | Triggered checkpoint 11528 | -8/Garrison | Lost 3 allies 11661 | -8/Garrison | Installed Relay Interface Framework 11711 | -8/Garrison | Triggered checkpoint 11860 | -8/Garrison | Core integrity fell below 50% 11880 | -8/Garrison | Garrison Relay disabled 11937 | -8/Garrison | Discovered exit to Recycling (range 15) 11965 | -8/Garrison | Build established: Bothacker-Mutant 12326 | -8/Garrison | Discovered exit to Recycling (range 12) 12357 | -8/Garrison | Triggered checkpoint 12471 | -8/Garrison | Garrison Relay disabled 12597 | -8/Garrison | Garrison Relay disabled 12915 | -8/Garrison | Triggered checkpoint 13064 | -8/Garrison | Discovered exit to Recycling (range 12) 13287 | -8/Garrison | Triggered checkpoint 13319 | -8/Garrison | Triggered checkpoint 13353 | -8/Garrison | Triggered checkpoint 13739 | -8/Garrison | Garrison Relay disabled 13880 | -8/Garrison | Entered Recycling 13880 | -8/Recycling | Accompanied by 2 allies 13881 | -8/Recycling | Identified exit to Factory 14856 | -8/Recycling | Entered Scraplab 14866 | -8/Recycling | Found Prototype Device 14866 | -8/Recycling | Identified Scrap Engine 15499 | -8/Recycling | Build established: Bothacker-Construct 15898 | -8/Recycling | Entered Factory 15898 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 15899 | -6/Factory | Loaded intel: 89 trap records 16598 | -6/Factory | First assault squad dispatched 16677 | -6/Factory | Discovered new exit (range 15) 16705 | -6/Factory | Cargo convoy interrupted 16958 | -6/Factory | Destroyed 17 combat bots 17415 | -6/Factory | Discovered new exit (range 14) 19663 | -6/Factory | High security lockdown imminent 19700 | -6/Factory | Destroyed 8 combat bots 19743 | -6/Factory | High security lockdown engaged 20165 | -6/Factory | Core integrity fell below 50% 20196 | -6/Factory | Destroyed 13 combat bots 20205 | -6/Factory | Lost 3 parts (1p1n1w) 20418 | -6/Factory | Core integrity fell below 20% 20423 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 20418_ The unstable cave ceiling collapses. 20418_ Dropped Hcp. Storage Unit. 20418_ Discarded Treaded FC-Gravmag Exoskeleton. 20418_ Arm. Scrap Engine damaged due to network destabilization (-10). 20418_ C-45 Heavy ARC bursts open, deploying its payload. 20418_ G-67 Veteran unfolds itself. 20418_ L-41 Fighter unfolds itself. 20418_ G-50 Soldier unfolds itself. 20418_ I-36 Angel unfolds itself. 20419_ Penetrated by Slug. 20419_ Slug penetrates L-41 Fighter. 20419_ Acquired 2 matter. 20420_ Acquired 4 matter. 20420_ Acquired 6 matter. 20420_ Slug penetrates Wall. 20421_ Acquired 8 matter. 20422_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 20422_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 20422_ Acquired 4 matter. 20422_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | ##???????????????????????????????????????????##### | | #???????????????????????????????????????????# | | ##???????????????????????????????????#??????# | | ##??????????????????????????????????# ????# | | #"#??????????????????????????????????# """??# | | ###?????????????????################## """ ####/ | | #?????###########???# # """ + ^ | | ####### ##### ###### # # | | ## # + """ #????# ##+#####% | | # """ ##### """ ###### =% ! | | " # """ #???# """ # ## | | # """ #???# """ #! ## != | | ## != # #???# # ## *%% | | ####*### #???# """ # ## ##### ### | | ?#%#?# #???# """ # ## #?# # # # | | ""?#%#?######+####???# """ # ## ##?##%### | | "" #=#???## ###### ]""" # ## T####+### | | "" # #####! !]%]= ## ### # * | | + =%[! % ]""" ## | | "" # ###### %""" ## """ "" | | "" # #????# ###### """ ## """ "" | | ""?# #????#######????# """ # """ "" | | ?# #???????????????# + | | #??# #???????????????# """ # | | ???#+#???????????????# @""" #! % | | ?????????????????????# %"% % C ######## | | ?????????????????????# % [%* | | ?????????????????????# % ! | | ?????????????????????# %% * # | | ?????????????????????# %%% +###+######### | | ?????????????????????# %%] # # # | | ?????????????????????# b!! % %""" "" # !# | | ?????????????????????# !!*hp """ Y" # # | | ?????????????????????# %/!!h!= # """ " # # | | ?????????????????????# l!]=%=# # "% = # + | | ?????????????????????### % ]*g%= / " # # | | ???????????????????????# %g !! = # # | | ???????????????????# i gpgg # % # # | | ?????????????????# h m ######### # | | ?????????????????# p% % ###"###?###### | | ?????????????????# h p * #????### | | ?????????????????## # #????# | | ??????????????????# i p " "#????# | | ??????????????????# # % " "#????# | | ??????????????????# # " """#????# | | ??????????????????#### #% ## %* ""#????# | | ?????????????????????## " %%% # ""#????## | | ??????????????????????# # * #?????# | | ??????????????????????# / #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 46 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: EM 15 Evasion (%) 58 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -10/Materials Lgt. Treads | 67% | -10/Materials Lgt. Treads | 23% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed HardcellLauncherBeamcaster Manual? 0 Play Time 02:06:11 Cumulative 934.0 hours Start 2025.10.31 @ 22:36:45 End 2025.11.01 @ 02:33:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 292 Adventurer 2 Explorer 0 Win Type - Total 64 Types 19/13/15/1/1/1/11/1/0/2 Lore% 96 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88a1d67d-9baa-4549-857f-afe8e2e5fb15