Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 23:21:40 Player: J1ang-5h1 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (73) 365 Value Destroyed (1436) 1436 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6727) 6727 TOTAL SCORE: 9528 Bonus ------- Follower Combat Kills 177 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1550 Cogmind --------- Core Integrity 0/250 Matter 91/150 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Rolling (205) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Shotgun Shotgun Improved Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core High-capacity Storage Unit Small Battery (100) Structural Scanner Trap Scanner Machine Analyzer Sensor Array Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Core Shielding Medium Armor Plating Particle Cannon Particle Cannon Advanced Beam Cannon Improved Assault Rifle Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel High-capacity Storage Unit Small Battery Structural Scanner Trap Scanner Machine Analyzer Sensor Array Transport Network Coupler Core Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Spread Laser Particle Cannon Particle Cannon Advanced Beam Cannon Shotgun Shotgun Improved Assault Rifle Grenade Launcher Datajack Hammer [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 46 | 10 16 20 Power 6 | 2 2 2 Engine 5 | 2 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 4 2 2 Treads 3 | 2 1 . Leg . | . . . Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 15 | 2 6 7 Device 7 | 1 3 3 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 17 | 2 6 9 Energy Gun 7 | 2 2 3 Energy Cannon 2 | . 2 . Ballistic Gun 6 | . . 6 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . 1 2 Corrupted Parts 1 | . 1 . System Corruption 6 | . 6 . Parts Lost 14 | . 4 10 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 5 | . 2 3 Weapon 3 | . . 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes 2 | . . 2 Average Backups 16 | 3 11 22 Power . | . . . Propulsion 1 | . 1 . Utility 7 | 1 3 11 Weapon 6 | 1 5 8 Tool/Special . | . . . Unused Backups 22 | 1 1 20 Power 2 | . . 2 Propulsion . | . . . Utility 10 | . . 10 Weapon 9 | 1 1 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 97 Engine 11 | . 14 9 Treads 6 | . 15 . Wheel 17 | . 11 20 Device 16 | . 10 21 Storage 12 | . 14 11 Protection 1 | . 2 . Energy Gun 14 | . 25 6 Ballistic Gun 14 | . . 24 Peak Build Rating 34 | 7 23 34 Average Rating 20 | 6 9 30 On Entrance 10 | . 7 23 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 105 | 12 58 105 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 18 | 7 13 24 Most Carried 25 | 7 17 25 Average Carried 16 | 3 11 22 Final Capacity 25 | 8 20 25 Final Carried 19 | 7 17 19 Class Distribution -------------------- 55% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1475 | 300 305 870 Remotely . | . . . Salvage Created 2410 | 215 816 1379 Parts 143 | 22 46 75 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | . 18 25 Melee 1 | . 1 . Guns 33 | . 9 24 AOE 7 | . 7 . Classes Destroyed 12 | 2 6 4 Worker 4 | . 4 . Tunneler 9 | 8 . 1 Hauler 7 | . 2 5 Recycler 4 | 1 2 1 Mechanic 2 | . 1 1 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 16 | . 9 7 Grunt 17 | . 9 8 Brawler 3 | . . 3 Duelist 2 | . . 2 Sentry 5 | . . 5 Best Kill Streak 6 | 3 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 3 | 1 3 2 Gunslinging 1 | . 1 1 Exploded 2 | . 2 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 187 | . 81 106 Missed 47 | . 20 27 Hits 140 | . 61 79 Melee 26 | . . 26 Projectile 114 | . 61 53 Critical Strikes 4 | . 1 3 Damage Taken 2115 | . 740 1375 Core 455 | . 175 280 Absorbed by Shields . | . . . Regen/Repaired (Parts) 38 | . . 38 Core Remaining (%) 65 | 100 30 . Volleys Fired 142 | 21 44 77 Largest 3 | 2 2 3 Hottest 136 | 80 136 135 Shots Fired 351 | 42 81 228 Gun 334 | 42 64 228 Cannon 9 | . 9 . Launcher 8 | . 8 . Special . | . . . Kinetic 196 | . . 196 Thermal 102 | 42 57 3 Explosive 8 | . 8 . Electromagnetic 45 | . 16 29 Robot Hit Streak 17 | 9 4 17 Robot Miss Streak 6 | 3 3 6 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 223 | 25 47 151 Core Hits 103 | 10 39 54 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 1 3 Destroy 1 | . . 1 Corrupt 2 | . . 2 Smash 1 | . 1 . Melee Attacks 14 | . 7 7 Impact 14 | . 7 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4229 | 265 1512 2452 Guns 3133 | 265 416 2452 Cannons 123 | . 123 . Explosions 772 | . 772 . Melee 201 | . 201 . Ramming . | . . . Kinetic 2092 | . . 2092 Thermal 780 | 265 469 46 Explosive 474 | . 474 . Electromagnetic 682 | . 368 314 Impact 201 | . 201 . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . 6 13 Average Corruption 11 | . 6 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 95 | . 95 . Projectiles 1 | . 1 . Explosions 34 | . 34 . Melee 60 | . 60 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 269 | 90 269 240 Average Temperature 71 | 33 61 95 Received Heat Transfer 393 | . 222 171 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | . . 1 Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 1607 | 625 922 60 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 65 | 100 71 56 Level 1 34 | . 28 43 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 382 | 10 311 382 Initial 97 | . . 97 Average 152 | 1 128 191 Influence Increases 1880 | 45 662 1173 Destroy 0b10 Robot/C 1040 | . 360 680 Destroy 0b10 Robot/NC 165 | 45 55 65 Destroy Leader 244 | . 68 176 Allied During Kill 68 | . . 68 Successful Hack 70 | . 13 57 Select Force Hacks 120 | . 60 60 Disable Machine 75 | . 45 30 Destroy Structure 53 | . 46 7 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 1521 | 45 431 1045 Entered New Map 134 | . . 134 Time Decay 1037 | 45 391 601 Lost Part 140 | . 40 100 Lost Ally 60 | . . 60 Purge Threat 150 | . . 150 Squads Dispatched 6 | . 2 4 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 24 41 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 23 | . 11 12 Terminals 14 | . 8 6 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 4 | . 2 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 71 | . 26 45 Successful 41 | . 12 29 Failed 30 | . 14 16 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 39 | . 18 21 Terminals 48 | . 22 26 Fabricators . | . . . Repair Stations 7 | . 1 6 Recycling Units 9 | . 3 6 Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 10 | . 2 8 Robot Analysis 3 | . . 3 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 5 | . 1 4 Report Inventory 3 | . 1 2 Retrieve Components 2 | . . 2 Scanalyzer 6 | . . 6 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks 18 | . 9 9 Terminals 14 | . 7 7 Botnet 4 | . 2 2 Skim 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Tunnel 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 18 | . 9 9 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 4 | . . 4 Parts Repaired 1 | . . 1 Time 51 | . . 51 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . . 19 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 63 | . . 63 Highest-Rated Ally 21 | . . 21 Total Orders . | . . . Ally Attacks 38 | . . 38 Total Damage 621 | . . 621 Kills 12 | . . 12 Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 38 | . 13 25 Average Entertainment 20 | . 12 20 Good Acts 10 | . . 10 Bad Acts 11 | . 1 10 Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 989 | 190 752 47 Traps 47 | . . 47 Seismic 942 | 190 752 . Robot Analysis Total 3 | . . 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3567 | 288 1343 1936 Spaces Moved 2182 | 160 836 1186 Core 2 | 2 . . Treads 404 | 9 395 . Legs . | . . . Wheels 1776 | 149 441 1186 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 130 | 93 136 132 Slowest Speed 240 | 160 240 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 96 80 Regions Visited 2 Branch Regions . Pre-discovered Areas 5 | . 3 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 52 | . 49 3 Melee 3 | . . 3 Projectile . | . . . AOE 49 | . 49 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2568 | 256 940 1372 Wait 77 | 48 . 29 Move 2180 | 159 835 1186 Hop . | . . . Pick Up 59 | 16 19 24 Fast Attach 5 | . 3 2 Attach 28 | 7 6 15 Detach . | . . . Swap 37 | 3 17 17 Drop 26 | 2 9 15 Fire 142 | 21 44 77 Melee 14 | . 7 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 289 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 4) 510 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 11) 869 | -10/Materials | Identified exit to Subcaves 913 | -10/Materials | Learned location of 1 exit from Storage 946 | -10/Materials | Learned location of Subcaves (-10) 1009 | -10/Materials | Loaded intel: 4 trap records 1044 | -10/Materials | Learned location of 2 exits from Mines 1050 | -10/Materials | Core integrity fell below 50% 1090 | -10/Materials | Learned Storage trap positions 1585 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1632 | -10/Materials | Entered another Materials area 1632 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1796 | -9/Materials | X0-1V1 sent you to a vault 1848 | -9/Materials | Discovered new exit (range 13) 1959 | -9/Materials | Discovered new exit (range 9) 2157 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2452 | -9/Materials | Discovered new exit (range 5) 2539 | -9/Materials | Build established: Gunner 2660 | -9/Materials | Discovered new exit (range 7) 2798 | -9/Materials | X0-1V1 foreshadows a heat wave 2838 | -9/Materials | Repaired Imp. Assault Rifle? 3039 | -9/Materials | Ambient heat levels rising (+10) 3164 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 3204 | -9/Materials | Ambient heat levels rising (+10) 3390 | -9/Materials | X0-1V1 announced a LAN party 3411 | -9/Materials | Ambient heat levels falling (-10) 3463 | -9/Materials | X0-1V1 sent hostile B-36 Bruiser (x3) 3487 | -9/Materials | System corruption reached 10% 3517 | -9/Materials | Lost 3 parts (2n1u) 3535 | -9/Materials | X0-1V1 sent hostile L-31 Rogue (x3) 3547 | -9/Materials | Core integrity fell below 50% 3559 | -9/Materials | Core integrity fell below 20% 3568 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03547_ L-31 Rogue destroyed. 03548_ Acquired 19 matter. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 03548_ Imp. Assault Rifle destroyed. 03548_ Med. Armor Plating destroyed. 03551_ Acquired 10 matter. 03551_ Med. Armor Plating severed. 03552_ Acquired 10 matter. 03553_ Acquired 5 matter. 03555_ X0-1V1: "So many nails, never enough hammers..." (-15% ranged accuracy) 03555_ Hvy. Ion Engine destroyed. 03556_ Imp. Assault Rifle destroyed. 03558_ X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+110 heat dissipation) 03560_ L-31 Rogue destroyed. 03560_ Switching to secondary target: L-31 Rogue. 03568_ X0-1V1 laughs nastily! 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""" ??# ! ?????????????????? | | "#?# % #??? ??# ???????????????? | | ##?# """"" #??? ??####+######??????????????? | | #### """"" #????##????????????????????????????? | | # """"" #??????????????????????????????????? | | + """"" #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # """"" !#??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # #??????????????????????????????????? | | ##########??????????????????????????????????? | | #???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | %#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###########????########?????# ???????????????? | | ## #????# ######""""""??? ??? | | ## /// ##???# " ## [ " ? | | ## // #???# T ## " | | # // ##???# " ## [[ !" | | # % #????# ## [[ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 72% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricDispersionLattice Manual? 0 Play Time 00:43:09 Cumulative 431.7 hours Start 2026.09.10 @ 22:40:10 End 2026.09.10 @ 23:21:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 302 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1f203f2-3df1-4b95-852e-7c22c610f13f