Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 23:43:18 Player: Appleyapple Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (155) 155 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1105 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 297/300 Energy 400/400 System Corruption 0% Temperature Hot (200) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit High-capacity Battery > --- WEAPON (3) ------- EM Pulse Gun Particle Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Battery > --- WEAPON ----------- EM Pulse Gun Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Heat Sink [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 14 | 7 4 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads 2 | 2 . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups . | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | 1 . . Power 1 | 1 . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 92 | . 96 86 Engine 13 | . 14 12 Treads 25 | . 28 22 Device 2 | . 4 . Storage 21 | . 21 22 Energy Gun 19 | . 26 11 Energy Cannon 4 | . . 9 Ballistic Gun 4 | . . 8 Peak Build Rating 11 | 5 7 11 Average Rating 7 | 3 6 9 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) 22 | 22 . . Naked Turns . | . . . Heaviest Build 29 | 6 20 29 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 4 | 4 1 2 Average Carried . | . . 1 Final Capacity 10 | 5 10 10 Final Carried 1 | . 1 1 Class Distribution -------------------- 64% | Mutant 35% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 384 | 270 30 84 Remotely . | . . . Salvage Created 234 | . 30 204 Parts 21 | . 5 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 2 6 Guns 6 | . 2 4 Cannons 2 | . . 2 Classes Destroyed 4 | . 1 3 Worker 1 | . . 1 Operator 1 | . . 1 Swarmer 6 | . 2 4 Grunt 2 | . . 2 Best Kill Streak 6 | . 2 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | . 7 27 Missed 9 | . 1 8 Hits 25 | . 6 19 Projectile 25 | . 6 19 Damage Taken 272 | . 86 186 Core 99 | . 32 67 Absorbed by Shields . | . . . Regen/Repaired (Parts) 40 | . 40 . Core Remaining (%) 93 | 100 87 . Volleys Fired 21 | . 3 18 Largest 3 | . 2 3 Hottest 131 | . 80 131 Shots Fired 55 | . 6 49 Gun 42 | . 6 36 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 16 | . 3 13 Explosive . | . . . Electromagnetic 21 | . 3 18 Robot Hit Streak 4 | . 1 4 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 2 18 Core Hits 12 | . 2 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 368 | . 22 346 Guns 218 | . 22 196 Cannons 103 | . . 103 Explosions 39 | . . 39 Melee . | . . . Ramming 8 | . . 8 Kinetic 95 | . . 95 Thermal 164 | . 22 142 Explosive . | . . . Electromagnetic 101 | . . 101 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 254 | . 36 254 Average Temperature 91 | . 18 101 Received Heat Transfer 60 | . . 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 285 | . 50 235 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 106 | . 72 106 Initial 10 | . . 10 Average 15 | . 12 21 Influence Increases 228 | . 82 146 Destroy 0b10 Robot/C 160 | . 40 120 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 20 | . 10 10 Successful Hack 2 | . 2 . Disable Machine 15 | . 15 . Destroy Structure 6 | . . 6 Lose Combat Pursuer 15 | . 15 . Influence Decreases 152 | . 56 96 Entered New Map 16 | . . 16 Time Decay 136 | . 56 80 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 3 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 10 7 Successful 12 | . 7 5 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 6 7 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 7 | . 3 4 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 1 | . 1 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1103 | 66 556 481 Spaces Moved 649 | 68 325 256 Core 68 | 68 . . Treads 581 | . 325 256 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 151 | 74 160 160 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 46 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile 2 | . . 2 AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 728 | 85 357 286 Wait 19 | . 19 . Move 647 | 67 324 256 Hop . | . . . Pick Up 16 | 8 4 4 Fast Attach . | . . . Attach 14 | 7 4 3 Detach 2 | . 2 . Swap . | . . . Drop 5 | 3 1 1 Fire 21 | . 3 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Repaired Sml. Laser? 604 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1042 | -9/Materials | Build established: Gunner 1104 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Slammed into U-05 Engineer. [Achievement: For Emergencies Only] U-05 Engineer builds a Wall. Slammed into U-05 Engineer. R-06 Scavenger collects Lgt. Assault Rifle. Acquired Lgt. Ion Engine. Slammed into R-06 Scavenger. Acquired 5 matter. W-16 Scout sends out distress signal. Slammed into U-05 Engineer. G-34 Mercenary destroyed. Acquired 10 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. 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Laser | 42% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Challenges ------------ None Game ------ Seed HugeEfficiencyTrident Manual? 0 Play Time 00:12:09 Cumulative 1.5 hours Start 2025.11.03 @ 10:28:07 End 2025.11.04 @ 23:43:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef873c5b-aaa0-4004-af85-96f5cbd15d9b