Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 00:42:20 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (733) 733 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2125 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 187/400 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- Grenade Launcher Mace > --- INVENTORY (10) --- Light Nuclear Core Hover Unit Small Matter Pod (50) Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Hover Unit Improved Hover Unit Small Matter Pod Seismic Detector Hacking Suite Hacking Suite Hacking Suite Hacking Suite Mining Laser [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 7 7 11 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 4 | . 3 1 . Flight 1 | . 1 . . Utility 7 | 2 1 4 . Device 2 | 1 . 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware 1 | . . 1 . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | 2 1 5 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon 2 | . . 2 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 3 | . . 2 1 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 8 | 4 7 9 9 Power . | . 1 1 1 Propulsion 2 | 1 1 2 1 Utility 3 | . 3 5 5 Weapon 1 | 1 1 . 2 Tool/Special . | . . . . Unused Backups 13 | . 3 4 6 Power 2 | . . 1 1 Propulsion 5 | . 2 2 1 Utility 5 | . . 1 4 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 98 100 Engine 4 | . 14 . . Core 7 | . . 10 11 Treads 1 | . 6 . . Hover 29 | . 20 32 33 Device 8 | . 12 6 11 Storage 11 | . 14 11 11 Hackware 5 | . . 6 11 Protection 5 | . 1 7 . Energy Gun 5 | . 14 2 . Ballistic Gun 11 | . 9 13 1 Ballistic Cannon 2 | . 4 1 . Special Weapon 1 | . . 2 . Impact Weapon 1 | . . 1 10 Peak Build Rating 21 | 7 10 21 19 Average Rating 14 | 5 9 19 18 On Entrance 9 | . 7 10 19 Naked Turns . | . . . . Heaviest Build 26 | 14 16 26 21 Greatest Support 40 | 40 40 21 21 Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 7 8 10 9 Average Carried 8 | 5 7 9 9 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 7 8 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 982 | 330 63 589 . Remotely . | . . . . Salvage Created 1018 | 218 61 739 . Parts 84 | 19 7 58 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 4 23 . Guns 23 | . 4 19 . Cannons 4 | . . 4 . Classes Destroyed 9 | 3 1 5 . Worker 1 | 1 . . . Tunneler 7 | 7 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 17 | . 4 13 . Grunt 5 | . . 5 . Sentry 5 | . . 5 . Best Kill Streak 5 | 3 3 5 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 126 | . 48 78 . Missed 42 | . 19 23 . Hits 84 | . 29 55 . Projectile 84 | . 29 55 . Critical Strikes 3 | . . 3 . Damage Taken 1133 | . 238 862 33 Core 266 | . 53 202 11 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . 12 30 . Core Remaining (%) 89 | 100 78 . . Volleys Fired 113 | 26 13 73 1 Largest 2 | 2 2 2 1 Hottest 150 | 70 70 150 30 Shots Fired 210 | 52 26 131 1 Gun 180 | 52 26 102 . Cannon 17 | . . 17 . Launcher 1 | . . . 1 Special 12 | . . 12 . Kinetic 136 | 26 13 97 . Thermal 73 | 26 13 34 . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 12 | 7 3 12 . Robot Miss Streak 4 | 4 4 3 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 130 | 28 12 90 . Core Hits 57 | 14 4 39 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 6 | . 1 5 . Burn 3 | . . 3 . Destroy 3 | . 1 2 . Melee Attacks 1 | . . 1 . Impact 1 | . . 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1829 | 300 114 1381 34 Guns 1529 | 300 114 1115 . Cannons 231 | . . 231 . Explosions 34 | . . . 34 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1263 | 86 51 1126 . Thermal 526 | 214 63 249 . Explosive 34 | . . . 34 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 259 | . . 224 35 Shots 3 | . . 2 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 379 | 100 191 379 . Average Temperature 61 | 32 97 62 . Received Heat Transfer 183 | . . 183 . Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 1740 | 629 185 926 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 . Low Security (%) 78 | 100 100 59 100 Level 1 21 | . . 40 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 402 | 10 85 402 154 Initial 154 | . . . 154 Average 129 | 1 31 214 133 Influence Increases 976 | 45 121 801 9 Destroy 0b10 Robot/C 540 | . 80 460 . Destroy 0b10 Robot/NC 75 | 45 . 30 . Destroy Leader 130 | . 10 120 . Successful Hack 58 | . 16 42 . Disable Machine 45 | . . 45 . Destroy Structure 53 | . . 44 9 Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 873 | 45 121 405 302 Entered New Map 242 | . . . 242 Time Decay 601 | 45 121 385 50 Lost Part 30 | . . 20 10 Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 9 42 . Peak Tracking Total 7 | . 7 6 . Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 5 6 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 33 | . 18 15 . Successful 20 | . 8 12 . Failed 13 | . 10 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 10 4 . Terminals 25 | . 16 9 . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 1 | . . 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 64 | . 32 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 833 | 49 316 367 101 Seismic 833 | 49 316 367 101 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1775 | 367 356 951 101 Spaces Moved 1425 | 179 375 698 173 Core 11 | 8 3 . . Treads 212 | 171 41 . . Legs . | . . . . Wheels . | . . . . Hover 1202 | . 331 698 173 Flight . | . . . . Fastest Speed 50 | 50 56 52 52 Average Speed 82 | 155 70 77 52 Slowest Speed 250 | 160 250 116 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 11 66 54 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 49 | . . 40 9 Melee 1 | . . 1 . Projectile . | . . . . AOE 48 | . . 39 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1808 | 218 443 965 182 Wait 171 | . 31 134 6 Move 1422 | 178 374 697 173 Hop . | . . . . Pick Up 23 | 7 5 11 . Fast Attach 19 | 7 6 6 . Attach 5 | . 1 4 . Detach . | . . . . Swap 30 | . 3 25 2 Drop 23 | . 10 13 . Fire 113 | 26 13 73 1 Melee 1 | . . 1 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 368 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 4) 682 | -10/Materials | Repaired Imp. Hover Unit 685 | -10/Materials | Discovered new exit (range 3) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Repaired Imp. Hover Unit 1444 | -9/Materials | Identified exit to Mines 1652 | -9/Materials | Core integrity fell below 50% 1675 | -9/Materials | Entered Mines 1681 | -9/Mines | Met a Derelict bent on vengeance 1699 | -9/Mines | Learned location of Zion (-7) 1738 | -9/Mines | Discovered new exit (range 13) 1776 | -9/Mines | Self-destructed Last Messages --------------- 01649_ Imp. Hover Unit destroyed. 01654_ S-10 Pest destroyed. 01654_ Switching to secondary target: S-10 Pest. 01657_ S-10 Pest destroyed. 01660_ S-10 Pest suffers critical hit (Destroy). 01660_ S-10 Pest destroyed. 01662_ K-01 Serf collects debris. 01671_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE 01676_ K-01 Serf collects debris. 01677_ K-01 Serf cleans the Laser Drill. 01678_ K-01 Serf collects debris. 01683_ T-07 Excavator is excavating. 01684_ K-01 Serf collects debris. 01699_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01738_ EXIT=FOUND 01774_ Lgt. Nuclear Core destroyed. 01774_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | #????# ?## ##??????####??????????????# ## # | | ??? ???### #??????## ####???????????# ## # | | ###?###??????# #?????## ##??????????# ## # | | ###????## ##### ####### ##?????????# ## # | | ???????# ## ##????????# # | | ??????# ##???????# #### | | ??? ### ### ##??????# #??? | | ?? #### #??# #?#### #??????# #??? | | ???????# ###???# #????## ######?# #### | | ??????# #??????# #?????# #?# | | ??????# ???????# #?????## ### | | ??????# ????????# #??????# ####### | | ??????## ?????????# #?????## ##????# #### | | ???????#??????????# ##????# #????# #??###### | | ?????????????????## ##??## ##???# #???????? | | ????????????????## #### """ #???# #???????? | | ????????????????# """ #???# #???????? | | ????????????????# """ #???# #???????? | | ????????????????## ##???# #???????? | | ?????????????????## ## #####????# #???????? | | ??????????????????# ###########??????### ###?????? | | ??????????????????# #??##???????????## ##????? | | ??????????????????# #### ###????????# #????? | | ??????????????????# #????????# #???? | | ??????????????????######u #????????## #???? | | ???????????????????????# @ #?????????# < ##???? | | ???????????????????????# #?????????# ###????? | | ???????????????????????# ##?????????## ##??????? | | ???????????????????????## #???????????####???????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 65% | -10/Materials Imp. Hover Unit | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordMediumDeflector Manual? 0 Play Time 00:22:01 Cumulative 52.6 hours Start 2025.05.27 @ 16:02:35 End 2025.05.28 @ 00:42:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19ce05f-3968-4df0-bc8b-eca9fd91eec5