Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 19:30:34 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (4720) 4720 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 8729 Bonus ------- High Alert Combat Kills 364 Entered Garrisons 200 Cogmind --------- Core Integrity 639/700 Matter 179/300 Energy 290/290 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System High-capacity Matter Pod (200) Hardened Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Long-range Tractor Beam EM Pulse Cannon EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Improved Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System High-capacity Matter Pod Hardened Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Long-range Tractor Beam EM Pulse Cannon EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Improved Grenade Launcher Chainsword [Rating: 43] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 117 | . 4 29 13 14 19 38 Power 11 | . . 3 1 2 1 4 Engine 10 | . . 3 1 2 1 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 37 | . 2 11 7 4 4 9 Treads 34 | . . 10 7 4 4 9 Leg 2 | . 2 . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | . 2 6 3 2 5 16 Device 12 | . 2 . 1 . 2 7 Storage 3 | . . 2 . . 1 . Processor 4 | . . 1 . . . 3 Hackware 1 | . . . . . . 1 Protection 14 | . . 3 2 2 2 5 Artifact . | . . . . . . . Weapon 35 | . . 9 2 6 9 9 Energy Gun . | . . . . . . . Energy Cannon 4 | . . 1 . . 1 2 Ballistic Gun 17 | . . 8 2 3 4 . Ballistic Cannon 8 | . . . . . 3 5 Launcher 4 | . . . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . Parts Lost 15 | . . 1 1 3 7 3 Power 2 | . . . . 1 1 . Propulsion 5 | . . . . 2 3 . Utility 6 | . . 1 1 . 1 3 Weapon 2 | . . . . . 2 . Highest Loss Streak 2 | . . 1 1 1 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 98 99 95 100 99 Engine 8 | . 14 11 9 8 9 6 Treads 31 | . . 31 36 35 36 29 Leg 1 | . 28 . . . . . Device 7 | . 12 1 7 9 8 9 Storage 9 | . 14 11 9 9 12 7 Processor 4 | . . 6 . . . 7 Protection 12 | . . 12 19 15 15 11 Ballistic Gun 13 | . 28 21 18 16 9 . Ballistic Cannon 7 | . . . . . 6 21 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 14 64 67 65 68 76 Greatest Support 80 | 20 20 60 80 80 80 80 Greatest Overweight (x) 2 | . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 Average Capacity 17 | . 8 14 20 20 20 20 Most Carried 20 | . 8 16 20 20 20 20 Average Carried 15 | . 7 10 18 17 17 19 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 6 8 14 20 16 20 20 Class Distribution -------------------- 49% | Scavenger-Mutant 21% | Mutant 13% | Scavenger-Gunner 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 3924 | 200 149 793 347 369 777 1289 Remotely 294 | . . . . . . 294 Salvage Created 4673 | . 364 1400 671 478 722 1038 Parts 282 | . 19 88 50 19 36 70 Haulers Intercepted 8 | . . 3 . . 2 3 Recyclers Shooed 7 | . . 1 1 . 4 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 94 | . 11 28 13 12 10 20 Melee 2 | . . . . . 2 . Guns 65 | . 11 28 13 7 6 . Cannons 19 | . . . . . 2 17 AOE 8 | . . . . 5 . 3 Classes Destroyed 14 | . 2 5 1 1 1 4 Worker 3 | . . 1 1 . . 1 Builder 1 | . . . . . . 1 Hauler 8 | . . 3 . . 2 3 Recycler 8 | . . 1 1 . 2 4 Operator 2 | . . . . . . 2 Watcher 1 | . . . 1 . . . Swarmer 16 | . 3 3 3 . . 7 Cutter 2 | . . . . 2 . . Grunt 44 | . 8 16 4 6 6 4 Brawler 1 | . . . . . . 1 Duelist 5 | . . 1 1 2 . 1 Sentry 21 | . . 8 5 2 3 3 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 4 5 7 4 2 4 Combat Bots Only 7 | . 4 5 7 4 2 4 Max Kills in Single Turn 3 | . 1 1 2 3 1 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 . 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 426 | . 31 108 46 57 69 115 Missed 116 | . 9 31 11 10 20 35 Damage Taken 4013 | . 247 1025 394 703 714 930 Core 333 | . 6 118 26 46 76 61 Absorbed by Shields 520 | . . . 109 191 65 155 Regen/Repaired (Parts) 57 | . . 57 . . . . Core Remaining (%) 85 | 100 97 70 . . 73 . Volleys Fired 281 | . 28 82 37 35 50 49 Largest 3 | . 2 2 2 2 2 3 Hottest 159 | . 40 46 46 59 96 159 Shots Fired 598 | . 56 164 74 68 100 136 Gun 429 | . 56 164 74 64 71 . Cannon 161 | . . . . . 29 132 Launcher 8 | . . . . 4 . 4 Special . | . . . . . . . Kinetic 573 | . 56 164 74 64 91 124 Thermal 9 | . . . . . 9 . Explosive 8 | . . . . 4 . 4 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 29 | . 15 29 23 25 17 8 Robot Miss Streak 5 | . 2 2 1 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 2 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 411 | . 39 122 61 43 77 69 Core Hits 188 | . 19 51 29 24 24 41 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 9 | . . 2 . . 2 5 Destroy 3 | . . 2 . . 1 . Blast 6 | . . . . . 1 5 Melee Attacks 8 | . . . . 2 6 . Impact . | . . . . . . . Slashing 8 | . . . . 2 6 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8514 | . 429 1947 954 1364 1434 2386 Guns 4825 | . 426 1918 947 628 906 . Cannons 2380 | . . . . . 397 1983 Explosions 1105 | . . . . 736 . 369 Melee 101 | . . . . . 101 . Ramming 103 | . 3 29 7 . 30 34 Kinetic 6992 | . 426 1918 947 628 1220 1853 Thermal 83 | . . . . . 83 . Explosive 1105 | . . . . 736 . 369 Electromagnetic 130 | . . . . . . 130 Impact . | . . . . . . . Slashing 101 | . . . . . 101 . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . 16 2 56 Projectiles 18 | . . . . . 2 16 Explosions 56 | . . . . 16 . 40 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact 1 | . . . . . . 1 Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 80 | . . . . 80 . . Shots 2 | . . . . 2 . . Rammed 10 | . . 3 . . 2 5 Targets Rammed 16 | . 2 5 1 . 2 6 Kicked 2 | . 2 . . . . . Crushed 4 | . . 2 1 . . 1 Highest Temperature 348 | . 24 29 14 13 304 348 Average Temperature 60 | . 15 8 4 9 85 109 Received Heat Transfer 1518 | . 159 438 179 195 285 262 Effects 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 148 | . . . . . 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 876 | . 300 589 480 876 553 426 Initial 427 | . . 63 203 267 427 177 Average 354 | . 124 331 371 703 452 172 Maximum Alert Level 3 | . 1 2 2 3 2 2 Low Security (%) 28 | . 69 21 . . . 66 Level 1 31 | . 30 40 49 13 30 29 Level 2 29 | . . 38 50 21 69 4 Level 3 10 | . . . . 65 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 4 2 . . 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 11 | . 3 3 1 . . 4 Assault 1 | . . 1 . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 7 | . 3 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 15 50 18 17 13 33 Peak Tracking Total 8 | . 4 6 8 5 2 4 Tactical Retreats 10 | . . 3 . 7 . . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 14 | . . . . 6 1 7 Max in Single Turn 2 | . . . . 1 1 2 Garrison Relay 4 | . . . . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 19 | . 2 4 2 2 2 7 Terminals 14 | . 2 3 1 2 1 5 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 54 | . 4 15 5 3 7 20 Successful 23 | . 3 7 3 2 3 5 Failed 31 | . 1 8 2 1 4 15 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual 22 | . 2 7 . . . 13 Terminals 38 | . 4 11 3 3 2 15 Fabricators 5 | . . . . . . 5 Repair Stations 4 | . . 4 . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 2 | . . . 2 . . . Terminal Hacks 16 | . 3 4 2 2 . 5 Part Schematic 1 | . . 1 . . . . Robot Schematic 1 | . . 1 . . . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Unreport Threat 4 | . 1 . . . . 3 Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . . . . 1 Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used . | . . . . . . . Hacking Detections 17 | . 1 4 1 2 2 7 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 36 | . . 36 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . 15 . . Machine Destruction 15 | . . . . 15 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 6216 | . 313 1718 516 953 954 1762 Spaces Moved 2911 | 1 158 778 182 454 438 900 Core . | . . . . . . . Treads 2612 | . . 638 182 454 438 900 Legs 159 | 1 158 . . . . . Wheels 140 | . . 140 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 120 95 160 160 160 160 Average Speed 160 | 120 120 170 160 162 160 160 Slowest Speed 240 | 120 120 240 160 240 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 29 63 23 50 30 35 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 24 | . . . . 5 2 17 Terrain Destroyed 84 | . . . . 20 7 57 Melee 2 | . . . . . 2 . Projectile 30 | . . . . . 5 25 AOE 52 | . . . . 20 . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 3886 | . 233 1023 336 594 584 1116 Wait 402 | . 35 80 79 91 35 82 Move 2905 | . 157 777 182 452 437 900 Hop . | . . . . . . . Pick Up 70 | . 3 19 13 . 20 15 Fast Attach 21 | . 1 6 1 2 4 7 Attach 21 | . . 2 5 5 7 2 Detach . | . . . . . . . Swap 76 | . 3 21 7 7 9 29 Drop 86 | . 4 31 11 . 14 26 Fire 281 | . 28 82 37 35 50 49 Melee 8 | . . . . 2 6 . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush 14 | . . 5 1 . 2 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Discovered new exit (range 4) 1025 | -9/Materials | Discovered new exit (range 3) 1285 | -9/Materials | Repaired Broken Lgt. Treads 1833 | -9/Materials | Discovered new exit (range 5) 1903 | -9/Materials | Build established: Scavenger-Mutant 1914 | -9/Materials | First assault squad dispatched 2032 | -9/Materials | Entered another Materials area 2032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2210 | -8/Materials | Destroyed 7 combat bots 2461 | -8/Materials | Garrison activated, responded to threat 2548 | -8/Materials | Identified exit to Garrison 2548 | -8/Materials | Entered Garrison 2572 | -8/Garrison | Triggered checkpoint 2677 | -8/Garrison | Garrison Relay disabled 2711 | -8/Garrison | Garrison Relay disabled 2741 | -8/Garrison | Garrison Relay disabled 2857 | -8/Garrison | Triggered checkpoint 2872 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Triggered checkpoint 3162 | -8/Garrison | Garrison Relay disabled 3256 | -8/Garrison | Discovered new exit (range 11) 3296 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3468 | -8/Garrison | Discovered new exit (range 15) 3501 | -8/Garrison | Entered Materials 4369 | -8/Materials | Discovered new exit (range 13) 4455 | -8/Materials | Entered Factory 4455 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4727 | -7/Factory | Build established: Scavenger-Tank 5605 | -7/Factory | Discovered new exit (range 13) 5626 | -7/Factory | Identified exit to Factory 5647 | -7/Factory | Build established: Scavenger-Gunner 6073 | -7/Factory | Identified exit to Lower Caves 6217 | -7/Factory | Self-destructed Last Messages --------------- 06124_ Dropped Lgt. Treads. 06127_ Dropped Mic. Nuclear Core. 06131_ Dropped Hrd. Light Armor Plating. 06135_ Acquired 6 matter. 06151_ Dropped Imp. Deuterium Engine. 06169_ S-27 Virus destroyed. 06175_ S-27 Virus suffers critical hit (Blast). 06175_ Destroyed VTOL Module. 06175_ S-27 Virus destroyed. 06183_ Acquired 4 matter. 06183_ Acquired 9 matter. 06183_ Acquired 40 matter. 06209_ Triggered Ambush Trap. 06209_ B-48 Gladiator emerges from a hatch in the floor. 06209_ G-47 Trooper emerges from a hatch in the floor. 06209_ Target Analyzer destroyed. 06209_ System corrupted by crushing effect (+3). 06214_ System corrupted: Matter fused (-9). 06214_ Core Analyzer destroyed. 06214_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????? 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[#????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 800 Matter Stores 393 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertSignalLauncher Manual? 0 Play Time 00:32:30 Cumulative 874.2 hours Start 2024.03.15 @ 18:58:56 End 2024.03.15 @ 19:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1334 Rogue 1334 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 520ba3c9-c542-4521-96b8-7c378f2360a9