Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 13:09:39 Player: Lis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (185) 925 Value Destroyed (7317) 7317 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 14313 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 772 Friendly Fire -60 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 17/100 System Corruption 33% Temperature Cool (24) Movement Core (1500) Ox29 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Quantum Capacitor Improved Point Defense System > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Wheel Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit Huge Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Quantum Capacitor Improved Point Defense System Advanced KE Penetrator [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 7 | . . 2 . . . . . 2 1 2 Weapon 2 | . . . 1 1 . . . . . . Parts Attached 225 | 6 14 17 56 8 1 35 17 13 19 39 Power 31 | 1 3 4 7 2 . 4 1 2 3 4 Engine 24 | 1 3 4 7 2 . 2 1 2 1 1 Core 6 | . . . . . . 2 . . 2 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 58 | 2 3 5 20 1 . 4 5 4 4 10 Treads 1 | . . 1 . . . . . . . . Leg 43 | . 3 2 20 1 . 4 5 4 3 1 Wheel 5 | 2 . 1 . . . . . . 1 1 Hover 7 | . . . . . . . . . . 7 Flight 2 | . . 1 . . . . . . . 1 Utility 65 | 1 2 5 13 2 1 11 5 5 6 14 Device 33 | . 1 4 3 1 . 7 4 4 2 7 Storage 5 | 1 . . 1 . . . . . 2 1 Processor 12 | . 1 . 3 . . . . 1 2 5 Hackware 2 | . . . 1 . . 1 . . . . Protection 13 | . . 1 5 1 1 3 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 71 | 2 6 3 16 3 . 16 6 2 6 11 Energy Gun 22 | 1 2 2 5 . . 3 2 1 3 3 Energy Cannon 5 | . . . . 2 . 1 . . . 2 Ballistic Gun 33 | 1 3 1 7 1 . 12 4 1 1 2 Ballistic Cannon 4 | . . . 1 . . . . . 1 2 Launcher 1 | . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . 1 2 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . Parts Lost 124 | . 5 6 31 1 . 12 9 2 15 43 Power 18 | . 1 . 5 . . 2 . . 3 7 Propulsion 36 | . 1 3 10 . . 3 2 2 4 11 Utility 29 | . . 2 6 1 . 4 3 . 5 8 Weapon 41 | . 3 1 10 . . 3 4 . 3 17 Highest Loss Streak 16 | . 4 4 5 1 . 5 3 1 8 16 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 7 | . 3 7 7 9 9 9 9 9 13 3 Power 1 | . 1 3 1 2 2 1 1 1 1 . Propulsion 1 | . . . 2 3 3 1 . 1 2 . Utility 1 | . . . 1 2 1 2 3 1 1 . Weapon 3 | . 1 4 1 . 1 3 4 5 8 2 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . 1 3 . . 6 1 . . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 1 . . 2 1 . . . Weapon 4 | . . 1 1 . . 2 . . . . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 93 94 91 98 100 98 95 98 91 79 Engine 8 | . 13 11 8 14 15 12 6 13 6 1 Core 2 | . . . . . . 2 8 . 2 4 Leg 17 | . 13 11 25 23 23 22 20 18 18 4 Wheel 1 | . 13 2 . . . . . . . 1 Hover 1 | . . . . . . . . . . 8 Device 11 | . 3 15 8 6 7 11 14 21 14 8 Storage 9 | . 14 11 9 7 7 7 7 6 8 14 Processor 6 | . 7 11 5 . . . . 4 9 14 Protection 5 | . . 3 7 15 15 7 5 5 3 . Energy Gun 6 | . 9 12 11 . . 5 9 6 6 5 Energy Cannon 2 | . . . . 12 15 7 . . . . Ballistic Gun 10 | . 13 9 9 8 7 12 20 20 11 4 Ballistic Cannon 1 | . . . 1 . . . . . 1 3 Impact Weapon 1 | . . . 2 7 7 4 . . . . Peak Build Rating 91 | 6 9 16 38 47 44 50 45 62 83 91 Average Rating 44 | 4 7 13 25 43 43 46 41 56 68 62 On Entrance 31 | . 6 8 14 36 42 44 42 45 62 52 Avg Prop Armor Cover (%) 5 | . . 4 2 . . . . . 3 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 227 | 12 15 18 46 63 60 61 53 59 148 227 Greatest Support 78 | 26 26 23 46 49 49 49 48 55 78 60 Greatest Overweight (x) 66 | . 1 5 4 1 1 1 1 2 12 66 Average Overweight (x) 1 | . . . . . 1 . . . 1 10 Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 10 25 25 Average Capacity 13 | 6 8 8 8 10 10 10 10 10 21 25 Most Carried 17 | 2 6 8 10 10 10 10 10 10 17 9 Average Carried 7 | . 3 7 7 9 9 9 9 9 13 4 Final Capacity 25 | 8 8 8 10 10 10 10 10 10 25 25 Final Carried 10 | 2 6 8 10 8 10 9 10 10 8 1 Class Distribution -------------------- 38% | Scavenger-Tank 38% | Scavenger-Gunner 15% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Matter Collected 6151 | 153 343 252 1505 129 15 900 612 411 575 1256 Remotely . | . . . . . . . . . . . Salvage Created 7678 | . 359 320 2143 154 . 1271 665 704 686 1376 Parts 396 | . 20 24 133 8 . 73 40 23 30 45 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 8 | . 1 . 2 . . . . 2 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Combat Hostiles Destroyed 155 | . 12 12 44 2 . 30 13 6 15 21 Melee 1 | . 1 . . . . . . . . . Guns 113 | . 9 12 37 1 . 19 11 6 9 9 Cannons 29 | . . . 1 1 . 11 . . 6 10 AOE 9 | . 2 . 5 . . . 2 . . . Classes Destroyed 16 | . 2 1 9 . . 3 1 . . . Worker 7 | . . . 6 . . . . . 1 . Builder 10 | . . . 5 . . 2 2 . . 1 Hauler 1 | . . . 1 . . . . . . . Recycler 6 | . . . . . . . 1 3 . 2 Operator 1 | . . . . . . 1 . . . . Watcher 5 | . . . 1 1 . 1 . 2 . . Swarmer 40 | . 6 7 8 . . 11 3 1 4 . Grunt 48 | . 6 3 22 . . 5 2 2 4 4 Brawler 3 | . . . 1 . . . . . . 2 Duelist 6 | . . . 2 . . . . . 1 3 Sentry 25 | . . 2 4 2 . 7 6 1 2 1 Demolisher 1 | . . . . . . 1 . . . . Specialist 4 | . . . 4 . . . . . . . Hunter 4 | . . . 2 . . 1 1 . . . Programmer 23 | . . . . . . 5 1 2 4 11 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 6 | . 5 4 5 2 . 6 6 4 6 3 Combat Bots Only 6 | . 5 4 4 1 . 5 5 3 6 3 Max Kills in Single Turn 3 | . 2 1 3 1 . 2 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . 2 . 1 . . . 1 . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Hostile Shots Fired 1556 | . 82 106 312 54 . 282 215 39 142 324 Missed 433 | . 16 36 73 22 . 89 72 18 34 73 Hits 1123 | . 66 70 239 32 . 193 143 21 108 251 Melee 35 | . . . 17 . . . . . 5 13 Projectile 1088 | . 66 70 222 32 . 193 143 21 103 238 AOE 11 | . . . . 2 . 7 . . 1 1 Critical Strikes 42 | . . 1 6 . . 7 1 1 9 17 Part Disruptions 2 | . . . 1 . . . . . . 1 Damage Taken 18449 | . 688 655 4307 411 . 2680 1283 383 2623 5419 Core 3021 | . 146 109 532 135 . 332 150 38 427 1152 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 319 | . . . . . . 319 . . . . Core Remaining (%) 54 | 100 41 72 3 . . . 11 95 57 . Volleys Fired 514 | . 32 38 169 8 1 76 28 22 47 93 Largest 4 | . 2 2 3 3 3 4 4 4 4 4 Hottest 335 | . 70 121 155 162 162 187 186 169 215 335 Shots Fired 1285 | . 58 70 385 21 3 245 105 88 124 186 Gun 1079 | . 58 70 353 11 1 176 105 88 89 128 Cannon 191 | . . . 24 10 2 69 . . 32 54 Launcher 8 | . . . 8 . . . . . . . Special 7 | . . . . . . . . . 3 4 Kinetic 754 | . 37 30 213 11 1 125 67 66 96 108 Thermal 385 | . 6 40 126 5 1 81 23 22 25 56 Explosive 8 | . . . 8 . . . . . . . Electromagnetic 132 | . 15 . 38 5 1 39 15 . . 19 Robot Hit Streak 21 | . 5 12 21 17 8 13 11 10 16 12 Robot Miss Streak 14 | . 3 4 12 4 1 14 14 3 6 5 Penetration Max 1 | . . . 1 . . . . . 1 1 Secondary Targets 15 | . 1 2 4 . . 2 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 1 Shots Hit Robots 832 | . 42 41 228 14 2 153 82 59 82 129 Core Hits 481 | . 19 17 111 7 . 112 67 39 29 80 Critical Kills 6 | . . . 1 . . . . . 3 2 Critical Parts Destroyed 8 | . . . . . . . . 1 2 5 Critical Strikes 56 | . 3 2 14 . . 2 . 4 15 16 Burn 24 | . 3 2 11 . . 2 . 3 . 3 Destroy 16 | . . . 1 . . . . 1 6 8 Blast 13 | . . . 1 . . . . . 9 3 Corrupt 3 | . . . 1 . . . . . . 2 Melee Attacks 16 | . 5 . 10 . . 1 . . . . Impact 10 | . . . 9 . . 1 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . 3 . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18308 | . 567 556 4995 341 24 3316 1592 1173 2232 3512 Guns 13040 | . 476 552 3776 165 22 1936 1479 1146 1413 2075 Cannons 3888 | . . . 302 176 2 1186 . . 801 1421 Explosions 1086 | . 87 . 733 . . 139 113 . . 14 Melee 239 | . . . 184 . . 55 . . . . Ramming 55 | . 4 4 . . . . . 27 18 2 Kinetic 10711 | . 289 202 2581 165 22 1369 915 896 1895 2377 Thermal 5333 | . 149 350 1313 80 . 1355 484 250 319 1033 Explosive 584 | . . . 552 . . . 32 . . . Electromagnetic 1386 | . 125 . 365 96 2 537 161 . . 100 Impact 239 | . . . 184 . . 55 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 33 | . 4 . . . . 1 6 . 6 33 Average Corruption 9 | . 4 . . . . 1 3 . 4 19 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 157 | . 10 . . . . 11 16 . 13 107 Message Errors 40 | . 1 . . . . 2 3 . . 34 Matter Fused 39 | . 4 . . . . 2 6 . 2 25 Heat Flow Errors 21 | . 2 . . . . 2 2 . 1 14 Energy Discharges 11 | . 1 . . . . 1 1 . 1 7 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 15 | . 1 . . . . 2 . . 2 10 Data Loss (major) 11 | . . . . . . 2 . . 3 6 Misfires 5 | . . . . . . . 2 . . 3 Alerts 2 | . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 10 | . 1 . . . . . 2 . 3 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 224 | . . . 73 13 . 80 . . 17 41 Projectiles 121 | . . . . 13 . 50 . . 17 41 Explosions 58 | . . . 58 . . . . . . . Melee 45 | . . . 15 . . 30 . . . . Knockbacks 16 | . . . 5 . . . . . 7 4 Impact 2 | . . . 2 . . . . . . . Kinetic 12 | . . . 2 . . . . . 6 4 Secondary 2 | . . . 1 . . . . . 1 . Self-Inflicted Damage 412 | . . . 313 . . 35 63 . . 1 Shots 9 | . . . 7 . . 1 1 . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 8 | . 2 1 . . . . . 2 1 2 Kicked 6 | . 2 1 . . . . . 2 1 . Crushed . | . . . . . . . . . . . Highest Temperature 532 | . 198 20 532 257 75 530 308 48 385 291 Average Temperature 120 | . 58 9 128 110 43 137 123 14 141 129 Received Heat Transfer 3488 | . 231 93 1188 102 . 489 225 60 441 659 Effects 44 | . . . 14 . . 23 4 . 1 2 Shutdowns 11 | . . . 4 . . 6 . . 1 . Energy Bleed 4 | . . . . . . 2 2 . . . Interference 21 | . . . 6 . . 11 2 . . 2 Matter Decay 3 | . . . 2 . . 1 . . . . Short Circuit 3 | . . . 1 . . 2 . . . . Damage (minor) 2 | . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . Impact Corruptions 3 | . . . 2 . . 1 . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 36 | . 3 3 10 . . 8 1 . 2 9 Heat Transferred 12325 | . 557 1036 3665 111 . 2000 950 950 648 2408 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 2 . . 2 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . 2 1 . . . Low Security (%) 67 | 100 100 100 36 54 100 31 17 100 100 100 Level 1 18 | . . . 44 45 . 17 82 . . . Level 2 14 | . . . 18 . . 50 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 626 | . 102 125 626 307 34 612 360 155 149 71 Initial 282 | . . . . 282 34 . 221 155 2 56 Average 157 | . 46 46 260 200 3 337 264 39 34 18 Influence Increases 5732 | . 282 315 1419 72 1 1668 631 272 430 642 Destroy 0b10 Robot/C 3500 | . 240 240 880 40 . 880 340 160 300 420 Destroy 0b10 Robot/NC 160 | . . . 65 5 . 30 15 25 5 15 Destroy Leader 906 | . 40 60 204 22 . 246 130 44 60 100 Allied During Kill 476 | . . . . . . 357 87 32 . . Successful Hack 40 | . . . . 5 . 19 6 10 . . Disable Machine 195 | . . . 75 . . 30 15 . 15 60 Destroy Structure 200 | . 2 . 105 . 1 16 23 1 20 32 Lose Combat Pursuer 255 | . . 15 90 . . 90 15 . 30 15 Influence Decreases 5726 | . 282 314 797 597 99 1180 777 608 321 751 Entered New Map 923 | . . . 1 341 64 . 267 187 4 59 Time Decay 3234 | . 232 264 506 246 31 590 380 350 187 448 Lost Part 989 | . 50 50 290 10 . 120 90 5 130 244 Lost Ally 430 | . . . . . 4 320 40 66 . . Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 51 | . . 2 13 1 . 15 3 2 5 10 Investigation 3 | . . 1 . . . 2 . . . . Extermination 18 | . . . . 1 . 7 2 1 2 5 Reinforcement 13 | . . 1 6 . . 3 1 1 . 1 Assault 1 | . . . 1 . . . . . . . Garrison 16 | . . . 6 . . 3 . . 3 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Distress Signals 11 | . . 1 5 1 . 1 1 1 1 . Communications Jammed 6 | . . . . . . 4 . 2 . . Distress Signals 4 | . . . . . . 3 . 1 . . Times Spotted 237 | . 19 15 65 3 1 55 22 9 20 28 Peak Tracking Total 7 | . 7 5 6 2 1 5 6 3 5 6 Tactical Retreats 14 | . . 1 4 . . 5 1 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Traps Triggered 5 | . . 1 . 1 . 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Machines Disabled 13 | . . . 5 . . 2 1 . 1 4 Max in Single Turn 3 | . . . 3 . . 1 1 . 1 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Machines Accessed 35 | . 2 2 2 3 . 13 5 4 2 2 Terminals 22 | . 1 1 1 2 . 8 4 2 1 2 Fabricators 4 | . . . . 1 . 2 . 1 . . Repair Stations 2 | . . . . . . 1 . 1 . . Recycling Units 4 | . 1 1 . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 47 | . 3 4 2 3 . 19 6 6 2 2 Successful 29 | . 2 2 . 2 . 13 3 3 2 2 Failed 18 | . 1 2 2 1 . 6 3 3 . . Catastrophic 8 | . . 1 2 . . 3 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . Terminals 29 | . 2 2 1 2 . 12 4 3 1 2 Fabricators 7 | . . . . 1 . 4 . 2 . . Repair Stations 2 | . . . . . . 1 . 1 . . Recycling Units 6 | . 1 2 . . . 1 2 . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . 1 . . 1 . . . . Terminal Hacks 19 | . 1 1 . 2 . 8 3 1 1 2 Record 6 | . . 1 . 1 . 1 1 1 . 1 Open Door 1 | . . . . . . . 1 . . . Open DSF 5 | . . . . 1 . 3 . . 1 . Alert Level 2 | . . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 4 . 1 . . Network Status 4 | . . . . . . 3 . 1 . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . 2 . . . 6 2 1 . 1 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 4 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . 3 . 1 . . . . . 2 1 Non-combat 4 | . 3 . . . . . . . 1 . Combat 3 | . . . 1 . . . . . 1 1 Robot Hacks Applied 9 | . 4 . 1 . . . . . 3 1 parse_system 5 | . 1 . 1 . . . . . 2 1 no_distress 3 | . 3 . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Total Allies 31 | . . . . . 21 . 10 . . . Largest Group 21 | . . . . . 21 20 10 8 . . Highest-Rated Group 559 | . . . . . 559 545 173 140 . . Highest-Rated Ally 31 | . . . . . 31 31 29 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks 254 | . . . . . 9 159 43 43 . . Total Damage 3827 | . . . . . 160 2623 531 513 . . Kills 24 | . . . . . 1 17 4 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Active Infowar (turns) 3912 | . . . 279 . . 1402 . 1031 746 454 Optics 1013 | . . . . . . . . . 559 454 T.N.C. 279 | . . . 279 . . . . . . . Jamming 2841 | . . . . . . 1402 . 1031 408 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . 2 1 . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Turns Passed 12731 | 41 577 749 1839 531 419 2985 880 1061 746 2903 Spaces Moved 5326 | 34 403 435 738 264 218 1401 409 581 326 517 Core 29 | 1 . 19 . . . . . . . 9 Treads 115 | . . 115 . . . . . . . . Legs 4480 | . 203 196 738 264 218 1401 409 581 306 164 Wheels 536 | 33 200 103 . . . . . . 20 180 Hover 164 | . . . . . . . . . . 164 Flight 2 | . . 2 . . . . . . . . Fastest Speed 50 | 50 90 105 105 120 190 120 120 123 122 310 Average Speed 195 | 90 105 137 152 185 190 184 173 163 163 487 Slowest Speed 3350 | 100 190 355 400 190 190 190 190 260 370 3350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 52 26 32 8 93 44 81 15 8 7 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 153 | . 2 . 86 . 1 15 23 . 8 18 Melee . | . . . . . . . . . . . Projectile 34 | . . . 3 . 1 4 . . 8 18 AOE 118 | . 2 . 82 . . 11 23 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Total 6565 | 41 491 513 1116 290 220 1628 508 633 434 691 Wait 289 | . 23 10 82 1 . 69 45 6 27 26 Move 5317 | 33 402 434 737 264 217 1400 408 580 325 517 Hop . | . . . . . . . . . . . Pick Up 62 | 2 8 3 27 2 1 13 . . 2 4 Fast Attach 74 | 6 2 6 12 2 . 5 6 2 7 26 Attach 72 | . 7 2 25 1 . 7 3 2 11 14 Detach 4 | . . . 3 . . . . . . 1 Swap 136 | . 10 13 31 6 1 31 11 12 13 8 Drop 71 | . . 6 20 6 . 26 5 7 1 . Fire 514 | . 32 38 169 8 1 76 28 22 47 93 Melee 16 | . 5 . 10 . . 1 . . . . Ram 2 | . . . . . . . . . . 2 Kick 6 | . 2 1 . . . . . 2 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / Gar) -7/Storage -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Core integrity fell below 50% 414 | -10/Materials | Lost 4 parts (1n3w) 461 | -10/Materials | Discovered new exit (range 10) 470 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Lost 4 parts (2n1u1w) 1081 | -9/Materials | Discovered new exit (range 16) 1267 | -9/Materials | Build established: Scavenger-Mutant 1366 | -9/Materials | Identified exit to Materials 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1544 | -8/Materials | Garrison activated, responded to threat 1592 | -8/Materials | Lost 5 parts (1p3u1w) 1929 | -8/Materials | Garrison activated, responded to threat 2065 | -8/Materials | Build established: Scavenger-Tank 2451 | -8/Materials | Lost 4 parts (1p2n1w) 2616 | -8/Materials | Core integrity fell below 50% 2758 | -8/Materials | Lost 5 parts (1p3n1w) 2940 | -8/Materials | Core integrity fell below 20% 2968 | -8/Materials | First assault squad dispatched 3089 | -8/Materials | Build established: Scavenger-Mutant 3199 | -8/Materials | Discovered new exit (range 8) 3207 | -8/Materials | Entered Factory 3207 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3210 | -7/Factory | Identified exit to DSF 3293 | -7/Factory | Discovered new exit (range 3) 3563 | -7/Factory | Build established: Scavenger-Tank 3738 | -7/Factory | Sucked down chute 3738 | -7/Factory | Entered Waste 3739 | -7/Waste | Met a frightened Derelict 3739 | -7/Waste | Joined by Warlord forces that had cleared the area 3798 | -7/Waste | A Compactor rumbled back to life 3799 | -7/Waste | Spotted C-40 Crusher 3800 | -7/Waste | Allies destroyed C-40 Crusher 4120 | -7/Waste | Discovered new exit (range 14) 4157 | -7/Waste | Entered Factory 4157 | -7/Factory | Accompanied by 20 allies 4165 | -7/Factory | Identified exit to DSF 4341 | -7/Factory | Discovered new exit (range 15) 4899 | -7/Factory | Fabricated Component Analysis Suite (x2) 5010 | -7/Factory | Lost 9 allies 5233 | -7/Factory | Build established: Scavenger-Gunner 5301 | -7/Factory | Garrison activated, responded to threat 5551 | -7/Factory | Lost 3 allies 5556 | -7/Factory | Discovered new exit (range 15) 5608 | -7/Factory | Lost 5 parts (1p2n2u) 5856 | -7/Factory | Build established: Scavenger-Tank 5924 | -7/Factory | Identified exit to Garrison 6239 | -7/Factory | Core integrity fell below 50% 7123 | -7/Factory | Discovered new exit (range 14) 7142 | -7/Factory | Entered Storage 7299 | -7/Storage | Lost 3 parts (1n1u1w) 7571 | -7/Storage | Lost 3 parts (1n2w) 7592 | -7/Storage | Core integrity fell below 20% 7737 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7899 | -7/Storage | Build established: Scavenger-Gunner 7993 | -7/Storage | Discovered new exit (range 9) 8022 | -7/Storage | Entered Factory 8022 | -6/Factory | Accompanied by 9 allies 8022 | -6/Factory | Evolved 2 slots: Utility x2 8570 | -6/Factory | Lost 3 allies 9034 | -6/Factory | Discovered new exit (range 5) 9083 | -6/Factory | Entered another Factory area 9083 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9491 | -5/Factory | Crushed by falling debris 9615 | -5/Factory | Garrison activated, responded to threat 9691 | -5/Factory | Lost 8 parts (1p3n2u2w) 9766 | -5/Factory | Lost 3 parts (1p1n1w) 9813 | -5/Factory | Discovered new exit (range 5) 9829 | -5/Factory | Entered another Factory area 9829 | -4/Factory | Evolved 2 slots: Utility x2 10127 | -4/Factory | Garrison activated, responded to threat 10227 | -4/Factory | Garrison activated, responded to threat 10340 | -4/Factory | Lost 3 parts (1p1u1w) 10601 | -4/Factory | Lost 5 parts (2p2n1u) 10668 | -4/Factory | System corruption reached 10% 10716 | -4/Factory | Lost 3 parts (1p1n1w) 10953 | -4/Factory | Lost 9 parts (2n3u4w) 11843 | -4/Factory | Lost 4 parts (2n2w) 12300 | -4/Factory | Found Quantum Capacitor 12650 | -4/Factory | Core integrity fell below 50% 12653 | -4/Factory | System corruption reached 30% 12712 | -4/Factory | Core integrity fell below 20% 12732 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12677_ Acquired Lgt. Ion Engine. 12679_ U-05 Engineer builds a Door. 12682_ Acquired Welding Torch. 12685_ U-05 Engineer builds a Wall. 12688_ System corrupted: Matter fused (-7). 12690_ U-05 Engineer builds a Wall. 12695_ Slammed into G-67 Veteran. 12696_ Acquired 41 matter. 12696_ Centrium Wheel destroyed. 12698_ Slammed into G-67 Veteran. 12698_ Destabilizing: Core damaged (-23). 12702_ Lgt. Ion Engine destroyed. 12703_ System corrupted: Energy discharge (-25). 12705_ Imp. Heat Sink destroyed. 12708_ Welding Torch destroyed. 12718_ System corrupted: Substantial component data lost. 12720_ Critical hit (Burn: +50). 12723_ Lrg. Storage Unit destroyed. 12723_ Imp. Heat Sink destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ### ## #????? | | ######## ### % #### T# ###+#####????? | | ##########+#######+#### #?## ### ##???????? | | ## "" # # #??# #???????? | | ## # # #??# #???????? | | ## """ # # ##?# #???????? | | ## """ # # ############## #???????? | | ## """ + # # #?# #???????? | | ## # ### #?# #???????? | | ######################### #?# #???????? | | #?????# # ### ###?????? | | #?????# # # #?????? | | #?????# """ """ # # ######? | | #?????# """ """ # # | | ####### """ """ # / T | | # # # # | | # # """ """ # # ####### | | # # """ """ # # #?????? | | " " + + """ """ # ## ##?????? | | "S"" # # # ## #??????? | | """ # # # ## #??????? | | + # # ## +??????? | | ########+################+#####+##### #??????? | | ??# #??????###!#####[##### #??????? | | ??# """ """ #??????# #g%==!%== #??????? | | ??# """ """ #??????###@#############+#########? | | ??# """ """ #??#######%##???# #? | | ??#"" #??# =ug#????# """"""""" #? | | ??#"" """ """ #??# #????# #? | | ??#"" """ """ #??# u###### """"""""" #? | | ??#G """ """ #??# + #? | | ??#"" #??## ########### """"""""" #? | | ??#"" #??# #??????????# #? | | ??#"" ! #?# ????????????# """"""""" #? | | ??# #?#?????????????# #? | | ??##############????????????????########??#######? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: EX 50 Point Defense Rating 160 Evasion (%) 70 Target Analysis 9 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Component Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club DIY Cooler Hey, That's Mine! Just What I Needed Please Form A Line Significant Disruption Tank The More The Merrier Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed DrainedMultinovaProtomatter Manual? 0 Play Time 02:49:09 Cumulative 12.7 hours Start 2025.11.10 @ 01:24:19 End 2025.11.15 @ 13:09:39 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6142acd-fd6a-45b8-9739-1a47735d1370