Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.20 @ 14:14:42 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (645) 645 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2365 Bonus ------- None Cogmind --------- Core Integrity 448/550 Matter 269/300 Energy 220/265 System Corruption 3% Temperature Cool (18) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Improved Flight Unit Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Heavy Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 6 12 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 8 . Treads . | . . . . Leg 9 | 2 1 6 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 9 | 1 2 2 4 Device 4 | . . 2 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 100 88 Engine 12 | . 14 11 9 Leg 31 | . 28 44 30 Device 5 | . . 10 17 Storage 12 | . 14 11 9 Processor 6 | . 10 . 1 Energy Gun 13 | . 9 22 15 Ballistic Gun 11 | . 18 . 2 Naked Turns . | . . . . Heaviest Build 27 | 12 20 22 27 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 6 8 10 10 Most Carried 10 | 3 10 10 10 Average Carried 7 | . 6 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 10 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 661 | 196 186 176 103 Remotely . | . . . . Salvage Created 877 | . 423 199 255 Parts 44 | . 25 11 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 15 | . 5 5 5 Guns 14 | . 5 5 4 AOE 1 | . . . 1 Classes Destroyed 7 | . 5 1 1 Worker 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Grunt 12 | . 5 4 3 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1050 | . 269 147 634 Core 214 | . 84 28 102 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 66 93 . Volleys Fired 76 | . 45 9 22 Largest 2 | . 2 2 2 Hottest 121 | . 70 115 121 Shots Fired 148 | . 90 18 40 Gun 146 | . 90 18 38 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 62 | . 60 . 2 Thermal 84 | . 30 18 36 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 16 | . 13 16 13 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | . 62 13 32 Core Hits 46 | . 23 8 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 . 4 Burn 5 | . 1 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1669 | . 821 194 654 Guns 1483 | . 821 194 468 Cannons . | . . . . Explosions 186 | . . . 186 Melee . | . . . . Ramming . | . . . . Kinetic 598 | . 570 . 28 Thermal 885 | . 251 194 440 Explosive . | . . . . Electromagnetic 186 | . . . 186 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 525 | . 108 198 525 Average Temperature 91 | . 31 132 153 Received Heat Transfer 531 | . 156 60 315 Effects 7 | . . . 7 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 2 2 4 Heat Transferred 2664 | . 814 481 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 199 | . 179 199 193 Initial 83 | . . 53 83 Average 98 | . 88 112 146 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 17 7 12 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 6 3 1 Terminals 9 | . 6 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 24 12 2 Successful 14 | . 10 4 . Failed 23 | . 13 8 2 Catastrophic 3 | . . 2 1 Database Lockouts 1 | . 1 . . Manual 38 | . 26 10 2 Terminals 36 | . 24 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 7 2 . Terminals 9 | . 7 2 . Botnet 8 | . 6 2 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1052 | 65 586 212 189 Spaces Moved 623 | 50 353 130 90 Core 9 | 9 . . . Treads . | . . . . Legs 614 | 41 353 130 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 107 120 120 123 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 62 16 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 786 | 61 428 170 127 Wait 15 | . 5 8 2 Move 620 | 49 352 129 90 Hop . | . . . . Pick Up 27 | 6 13 4 4 Fast Attach 6 | . 3 2 1 Attach 16 | 6 1 5 4 Detach 1 | . . 1 . Swap 9 | . 2 5 2 Drop 16 | . 7 7 2 Fire 76 | . 45 9 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Central database locked down 631 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x2 851 | -9/Materials | Discovered new exit (range 11) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Utility x2 905 | -8/Materials | Build established: Scavenger-Mutant 1053 | -8/Materials | Self-destructed Last Messages --------------- 01016_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01029_ K-01 Serf collects debris. 01039_ Aluminum Leg destroyed. 01040_ W-25 Informer sends out distress signal. 01040_ Aluminum Leg destroyed. 01043_ Slug penetrates Wall. 01044_ Heat Sink destroyed. 01045_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01046_ Penetrated by Slug. 01046_ T-07 Excavator destroyed. 01046_ H-55 Commando destroyed. 01046_ R-06 Scavenger collects Lgt. Nuclear Core. 01048_ G-47 Trooper destroyed. 01048_ Alarm Trap short circuited. 01048_ An alarm sounds. 01048_ ALERT: Alarm triggered, dispatching investigation squad. 01052_ Slug penetrates Wall. 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