Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 19:48:53 Player: rt Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (127) 127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2422 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Nuclear Core Light Treads Light Treads Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 27 | 7 1 3 3 1 4 8 Power 5 | 1 . . 1 . . 3 Engine 3 | 1 . . . . . 2 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 . . 5 Treads 2 | . . . . . . 2 Leg 7 | 2 . . 2 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 1 . . . 3 . Device 2 | 1 . . . . 1 . Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . 3 . 1 1 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . . 2 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . 2 . 1 5 5 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 2 2 Utility 1 | . . . . . . 1 Weapon 7 | . . 2 . 1 2 2 Highest Loss Streak 4 | . . 2 . 1 4 3 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 7 8 9 10 7 5 Power 2 | 1 2 2 3 3 3 1 Propulsion 2 | 1 2 3 2 2 2 2 Utility 1 | . 1 1 1 2 . 1 Weapon 1 | . 2 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . 1 3 . . 1 Power 3 | . . . 3 . . . Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 98 99 98 93 39 Engine 9 | . 14 14 6 . . 1 Core 2 | . . . 4 11 8 3 Leg 28 | . 28 28 43 44 34 12 Device 13 | . 14 14 11 11 17 8 Storage 11 | . 14 14 11 11 9 4 Processor 1 | . . . . . 8 4 Energy Gun 3 | . 14 4 . . . . Ballistic Gun 13 | . 14 15 11 11 13 3 Special Weapon 5 | . . 6 11 9 . . Peak Build Rating 18 | 9 9 10 14 15 18 17 Average Rating 10 | 5 9 9 12 14 17 9 On Entrance 9 | . 9 9 10 14 13 11 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 60 | . . . . . . 60 Heaviest Build 23 | 15 20 20 21 21 23 19 Greatest Support 51 | 20 20 20 40 40 40 51 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 7 Most Carried 10 | 7 8 10 10 10 9 7 Average Carried 7 | 3 7 8 9 10 7 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 421 | 227 . 97 . . 40 57 Remotely . | . . . . . . . Salvage Created 254 | 28 . 34 . . 40 152 Parts 16 | 5 . 4 . . 1 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 4 | . . 1 . . . 3 Guns 4 | . . 1 . . . 3 Classes Destroyed 5 | 1 . 1 . . 1 2 Tunneler 1 | 1 . . . . . . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . 1 . Swarmer 2 | . . . . . . 2 Grunt 2 | . . 1 . . . 1 Best Kill Streak 4 | 1 . 1 . . 1 4 Combat Bots Only 2 | . . 1 . . . 2 Max Kills in Single Turn 1 | 1 . 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 230 | . 19 14 5 30 44 118 Missed 75 | . 9 3 2 13 13 35 Hits 155 | . 10 11 3 17 31 83 Melee 2 | . . . . . 2 . Projectile 153 | . 10 11 3 17 29 83 Critical Strikes 1 | . . 1 . . . . Damage Taken 1865 | . 98 147 38 136 505 941 Core 634 | . 33 26 . 16 85 474 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 76 . 96 . . Volleys Fired 25 | 3 . 7 1 1 3 10 Largest 2 | 2 . 2 1 2 2 2 Hottest 120 | 60 . 120 20 40 120 40 Shots Fired 41 | 6 . 12 1 2 6 14 Gun 33 | 6 . 7 1 1 4 14 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 8 | . . 5 . 1 2 . Kinetic 28 | 3 . 5 1 1 4 14 Thermal 8 | . . 5 . 1 2 . Explosive . | . . . . . . . Electromagnetic 5 | 3 . 2 . . . . Robot Hit Streak 8 | 2 . 6 . 1 3 8 Robot Miss Streak 2 | 2 . 1 1 2 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 24 | 3 . 6 . 1 2 12 Core Hits 13 | 1 . 4 . . 2 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 393 | 35 . 133 . 25 28 172 Guns 287 | 35 . 66 . . 28 158 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 47 | . . 19 . 14 . 14 Kinetic 259 | 22 . 51 . . 28 158 Thermal 59 | . . 48 . 11 . . Explosive . | . . . . . . . Electromagnetic 28 | 13 . 15 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 6 | . . 2 . 1 . 3 Kicked 5 | . . 2 . 1 . 2 Crushed . | . . . . . . . Highest Temperature 232 | . . 94 . . 36 232 Average Temperature 41 | . . 25 . . 22 117 Received Heat Transfer 648 | . 30 102 12 . 261 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 137 | . . 100 . 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 132 | 5 15 68 . . 30 132 Initial . | . . . . . . . Average 5 | . 1 5 . . 3 20 Influence Increases 319 | 5 15 90 . . 37 172 Destroy 0b10 Robot/C 120 | . . 60 . . . 60 Destroy 0b10 Robot/NC 15 | 5 . . . . 5 5 Destroy Leader 20 | . . 10 . . . 10 Allied During Kill 3 | . . 3 . . . . Successful Hack 7 | . . . . . . 7 Destroy Structure 4 | . . 2 . . 2 . Lose Combat Pursuer 150 | . 15 15 . . 30 90 Influence Decreases 197 | 5 15 90 . . 37 50 Time Decay 145 | 5 15 80 . . 15 30 Lost Part 52 | . . 10 . . 22 20 Squads Dispatched 4 | . . 1 . . 2 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 6 7 7 3 13 14 Peak Tracking Total 12 | . 5 4 7 3 10 12 Tactical Retreats 6 | . 1 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 2 | . . 2 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 10 . . . . Total Damage 165 | . . 165 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 1574 | 15 101 942 142 66 192 116 Sensors 278 | . . . . . 191 87 Terrain 1574 | 15 101 942 142 66 192 116 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1775 | 116 101 942 142 66 192 216 Spaces Moved 1316 | 80 82 719 112 33 107 183 Core 131 | 14 . . . . . 117 Treads . | . . . . . . . Legs 1185 | 66 82 719 112 33 107 66 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 113 | 107 120 120 120 120 120 81 Slowest Speed 300 | 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 21 88 17 10 23 48 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . 3 . . 2 . Terrain Destroyed 5 | . . 3 . . 2 . Melee . | . . . . . . . Projectile 5 | . . 3 . . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1542 | 104 84 776 125 55 159 239 Wait 124 | 2 . 39 1 20 43 19 Move 1311 | 79 81 718 111 33 106 183 Hop . | . . . . . . . Pick Up 29 | 13 2 5 5 . 2 2 Fast Attach 2 | . . 1 . . . 1 Attach 23 | 7 . 1 2 . 3 10 Detach 5 | . . . . . . 5 Swap 8 | . 1 1 1 1 2 2 Drop 10 | . . 2 4 . . 4 Fire 25 | 3 . 7 1 1 3 10 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 4 | . . 2 . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered Mines 228 | -10/Mines | Met a Derelict testing a Signal Generator 233 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 615 | -10/Mines | Learned Materials trap positions 652 | -10/Mines | Received a Mining Laser from a helpful Derelict 1089 | -10/Mines | Discovered new exit (range 16) 1109 | -10/Mines | Learned location of Storage (-8) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x2 1161 | -9/Materials | Loaded intel: 9 trap records 1291 | -9/Materials | Discovered new exit (range 8) 1302 | -9/Materials | Entered Mines 1342 | -9/Mines | Discovered new exit (range 3) 1359 | -9/Mines | Identified exit to Materials 1368 | -9/Mines | Entered Materials 1368 | -8/Materials | Evolved 2 slots: Utility x2 1544 | -8/Materials | Discovered new exit (range 14) 1560 | -8/Materials | Entered Storage 1589 | -8/Storage | Lost 4 parts (1p2n1w) 1683 | -8/Storage | Core integrity fell below 50% 1703 | -8/Storage | Lost 3 parts (2n1u) 1733 | -8/Storage | Core integrity fell below 20% 1776 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Connecting with Door Terminal... Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. Acquired Titanium Leg. S-10 Pest destroyed. Acquired Titanium Leg. R-06 Scavenger collects Lgt. Ion Engine. Acquired Titanium Leg. R-06 Scavenger collects Lgt. Assault Rifle. S-10 Pest destroyed. R-06 Scavenger destroyed. Assault Rifle destroyed. G-47 Trooper destroyed. Acquired 57 matter. S-10 Pest destroyed. Slug penetrates Reinforced Barrier. Assault Rifle destroyed. Penetrated by Slug. Kicked S-10 Pest. 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