Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 01:42:18 Player: Runia Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (142) 710 Value Destroyed (4883) 4883 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 13029 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 317 Met Data Miner 300 Cogmind --------- Core Integrity 860/1300 Matter 259/300 Energy 356/395 System Corruption 5% Temperature Cool (96) Movement Walking (220) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg > --- UTILITY (11) ----- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Advanced Target Analyzer Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (28) --- Matter Compressor (74) Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Cycler Transmission Jammer Advanced Shield Generator Improved Field Recycling Unit (0) Heavy Gauss Cannon Improved Proton Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Energy Filter Hardened Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Dispersion Rifle Nova Cannon Railgun Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Particle Reactor Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Particle Charger Weapon Cycler Improved Weapon Cycler Transmission Jammer Improved Light Armor Plating Advanced Shield Generator Improved Field Recycling Unit Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Compact HERF Cannon Cooled Plasma Cannon Cooled Plasma Cannon Nova Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Great Axe [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . 1 . . . Utility 9 | . . 2 . 1 . . . . . . 1 2 2 1 Weapon 2 | . . . . . . 2 . . . . . . . . Parts Attached 179 | 2 12 13 . 5 14 35 2 5 . 6 11 11 22 41 Power 15 | . 2 2 . . 2 1 . . . . . 1 2 5 Engine 10 | . 2 2 . . 2 1 . . . . . 1 1 1 Core 2 | . . . . . . . . . . . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 22 | 2 2 4 . 1 4 2 . . . . 2 . 1 4 Treads 10 | 1 1 2 . 1 . 1 . . . . 2 . . 2 Leg 2 | . . . . . . . . . . . . . . 2 Wheel 10 | 1 1 2 . . 4 1 . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 75 | . 3 3 . 4 2 12 2 2 . 3 6 8 16 14 Device 39 | . . 2 . . 1 4 1 1 . 2 4 5 11 8 Storage 12 | . 3 . . 3 1 4 . . . . . . . 1 Processor 10 | . . 1 . 1 . 2 1 . . . . 2 1 2 Hackware 1 | . . . . . . 1 . . . . . . . . Protection 13 | . . . . . . 1 . 1 . 1 2 1 4 3 Artifact . | . . . . . . . . . . . . . . . Weapon 67 | . 5 4 . . 6 20 . 3 . 3 3 2 3 18 Energy Gun 17 | . . 2 . . 2 4 . 2 . 1 . . . 6 Energy Cannon 21 | . . 1 . . 3 2 . . . 1 2 2 1 9 Ballistic Gun 12 | . 5 1 . . . 5 . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 11 | . . . . . . 5 . 1 . 1 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 4 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 2 2 . . . . . . 1 2 Parts Lost 47 | . 1 . . . 3 3 . . . 1 2 . 7 30 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 9 | . . . . . 1 1 . . . . 1 . 2 4 Utility 15 | . . . . . . 2 . . . . . . 4 9 Weapon 20 | . 1 . . . 2 . . . . 1 1 . 1 14 Highest Loss Streak 26 | . 1 . . . 1 2 . . . 1 1 . 3 26 Average Slot Usage (%) 94 | . 95 97 100 100 98 96 92 92 92 91 92 94 93 91 Engine 6 | . 12 11 11 9 8 7 7 7 7 7 6 5 2 3 Treads 11 | . 13 11 11 18 18 11 7 7 7 7 12 11 9 8 Wheel 7 | . 14 11 11 9 9 7 7 7 7 7 6 5 5 3 Device 10 | . . 10 11 7 8 7 7 6 7 6 11 16 23 18 Storage 21 | . 26 22 22 19 27 23 23 23 23 23 20 17 15 14 Processor 7 | . . 10 11 18 9 3 6 7 7 7 6 11 9 14 Protection 1 | . . . . . . 3 . . . . 1 . 3 3 Energy Gun 6 | . 6 1 22 18 10 8 7 12 15 8 1 . . 3 Energy Cannon 6 | . . 5 . . 7 5 7 1 . 5 10 11 9 4 Ballistic Gun 10 | . 20 14 . . . 8 15 15 15 15 13 11 10 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 178 | 13 41 47 47 61 69 137 126 128 122 126 134 136 168 178 Greatest Support 68 | 10 10 10 10 10 16 28 28 28 28 28 48 28 28 68 Greatest Overweight (x) 8 | 1 4 4 4 6 6 8 4 4 4 4 4 4 5 6 Average Overweight (x) 4 | 1 2 4 4 4 4 4 4 4 4 4 3 4 4 5 Largest Inventory Capacity 28 | 6 16 16 16 22 22 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 6 11 16 16 17 22 25 28 28 28 28 28 28 28 28 Most Carried 28 | 6 13 16 16 17 22 28 28 28 28 28 28 28 27 28 Average Carried 22 | 5 8 13 16 15 19 25 27 27 28 27 27 27 23 21 Final Capacity 28 | 6 16 16 16 22 22 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 13 16 16 17 22 28 28 28 28 28 28 28 22 11 Class Distribution -------------------- 32% | Hauler-Mutant 28% | Hauler-Skirmisher 16% | Mutant 12% | Hauler-Gunner 8% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 3447 | 200 326 302 26 40 221 440 164 162 . 149 302 . 808 307 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7167 | . 455 520 . 40 1396 1017 177 48 . 165 607 122 1319 1301 Parts 341 | . 32 25 . 2 54 58 3 3 . 15 37 8 39 65 Haulers Intercepted 8 | . . 2 . 1 5 . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 1 . . . . . 3 . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 3 . . 8 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 90 | . 10 11 . . 16 10 1 3 . 6 6 2 8 17 Guns 42 | . 9 9 . . 8 3 . . . 2 . 2 3 6 Cannons 24 | . . 2 . . 8 1 1 . . . 3 . 3 6 AOE 21 | . 1 . . . . 4 . 3 . 4 3 . 1 5 Classes Destroyed 16 | . 5 2 . . 3 3 . . . 1 1 . . 1 Worker 8 | . 3 1 . . 1 2 . . . . . . 1 . Builder 11 | . 1 . . . 2 4 . . . . . . 2 2 Tunneler 2 | . . . . . . . . . . . 2 . . . Hauler 8 | . . 2 . 1 5 . . . . . . . . . Recycler 18 | . . . . . 4 4 . . . . 3 . 5 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . Watcher 2 | . . . . . . 1 . . . . . . . 1 Swarmer 19 | . 3 3 . . . . . . . 4 3 . . 6 Grunt 41 | . 7 7 . . 10 4 . 3 . 1 1 . 4 4 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . . . . 5 2 . . . . 1 . 2 . Hunter 10 | . . . . . 1 1 1 . . . . 2 2 3 Programmer 7 | . . . . . . 2 . . . 1 1 . . 3 Packrat 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 12 | . 5 4 . 1 5 7 1 3 . 4 3 2 12 12 Combat Bots Only 9 | . 4 3 . . 4 5 1 3 . 4 3 2 4 9 Max Kills in Single Turn 5 | . 2 1 . 1 1 5 1 1 . 3 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . 1 . 3 2 . 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 9126 | . 459 241 . . 1016 864 . 111 . 374 194 98 1445 4324 Core 925 | . 113 20 . . 118 117 . . . 84 10 . 23 440 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 54 . 95 . 78 . . . . 71 98 100 98 . Volleys Fired 369 | . 50 44 . 3 86 24 5 6 . 10 21 7 48 65 Largest 4 | . 2 2 . 2 2 4 3 3 . 4 4 4 4 4 Hottest 377 | . 60 88 . 112 124 166 91 131 . 211 156 189 259 377 Shots Fired 780 | . 97 88 . 6 169 63 6 10 . 31 39 17 104 150 Gun 476 | . 97 68 . 6 109 39 1 6 . 26 12 6 37 69 Cannon 276 | . . 20 . . 60 18 5 . . 2 24 11 63 73 Launcher 28 | . . . . . . 6 . 4 . 3 3 . 4 8 Special . | . . . . . . . . . . . . . . . Kinetic 280 | . 74 68 . . . 25 1 4 . 14 12 6 37 39 Thermal 444 | . . 20 . 6 169 32 5 2 . 14 24 11 63 98 Explosive 14 | . . . . . . . . 4 . 3 3 . 4 . Electromagnetic 42 | . 23 . . . . 6 . . . . . . . 13 Robot Hit Streak 22 | . 10 10 . 5 22 9 6 9 . 7 13 11 13 19 Robot Miss Streak 6 | . 4 4 . 1 4 2 . 2 . 6 3 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 483 | . 59 58 . 3 117 36 5 9 . 18 19 11 60 88 Core Hits 246 | . 24 23 . 1 42 32 3 7 . 13 17 4 29 51 Critical Hits 29 | . . 2 . . 7 1 . . . 1 1 . 5 12 Critical Kills 14 | . . . . . 4 1 . . . 1 1 . 2 5 Critical Parts Destroyed 14 | . . 2 . . 3 . . . . . . . 3 6 Melee Attacks 13 | . . . . . 2 11 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . 2 11 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14172 | . 906 755 . 68 2275 1692 168 590 . 702 958 188 2138 3732 Guns 5105 | . 798 529 . 68 1227 354 . 5 . 275 65 51 511 1222 Cannons 5663 | . . 226 . . 1048 415 168 . . . 530 137 1349 1790 Explosions 3291 | . 108 . . . . 810 . 585 . 427 363 . 278 720 Melee 113 | . . . . . . 113 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2590 | . 564 529 . . . 228 . . . 88 65 51 511 554 Thermal 8191 | . 108 226 . 68 2275 667 168 5 . 187 530 137 1548 2272 Explosive 1733 | . . . . . . 268 . 585 . 427 363 . . 90 Electromagnetic 1545 | . 234 . . . . 416 . . . . . . 79 816 Impact . | . . . . . . . . . . . . . . . Slashing 113 | . . . . . . 113 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 3 10 10 10 10 12 . . 1 5 Average Corruption 6 | . . . . . 1 5 10 10 10 11 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 109 | . . . . . 3 26 24 23 6 26 . . . 1 Message Errors 21 | . . . . . 1 5 6 4 1 4 . . . . Matter Fused 26 | . . . . . . 11 5 4 . 5 . . . 1 Heat Flow Errors 10 | . . . . . . 1 3 3 . 3 . . . . Energy Discharges 10 | . . . . . . 1 2 3 3 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . 3 4 3 1 3 . . . . Misfires 5 | . . . . . . 3 . . . 2 . . . . Misdirections 10 | . . . . . . . 3 3 1 3 . . . . Targeting Errors 10 | . . . . . 2 2 . 2 . 4 . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 404 | . 14 . . . 12 5 59 42 . 38 84 . 16 134 Projectiles 115 | . . . . . 12 3 59 . . . 3 . 14 24 Explosions 289 | . 14 . . . . 2 . 42 . 38 81 . 2 110 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 683 | . 84 . . . . 117 . . . 105 10 . 253 114 Shots 22 | . 2 . . . . 7 . . . 3 1 . 5 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 577 | . 46 . . . 229 248 233 219 . 577 12 18 301 359 Average Temperature 110 | . 18 . . . 30 72 99 78 . 296 8 9 102 106 Received Heat Transfer 1272 | . 168 81 . . 396 81 . 63 . 18 18 . 240 207 Effects 9 | . . . . . . . . . . 9 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . Parts Melted 26 | . . . . . 6 4 . . . 1 1 . 6 8 Heat Transferred 12289 | . 100 407 . 148 4518 1137 250 5 . 315 774 187 1792 2656 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . 2 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 418 | . 280 277 75 86 380 406 . . . . 167 119 317 418 Initial 172 | . . 81 75 29 35 172 . . . . . 42 . 165 Average 155 | . 123 150 75 47 198 224 . . . . 35 46 117 250 Maximum Alert Level 2 | . 1 1 . . 1 2 . . . . . . 1 2 Low Security (%) 64 | 100 96 66 100 100 53 27 . . . . 100 100 72 48 Level 1 34 | . 3 33 . . 46 69 . . . . . . 27 51 Level 2 . | . . . . . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 1 . . 4 6 . . . . 2 . 2 8 Investigation 2 | . . 1 . . 1 . . . . . . . . . Extermination 6 | . . . . . . 2 . . . . 1 . 1 2 Reinforcement 12 | . 4 . . . 3 2 . . . . 1 . 1 1 Assault 1 | . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . . 1 . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 12 | . 2 1 . . 4 . . . . . . . . 5 Communications Jammed 2 | . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . 2 . Times Spotted 160 | . 20 20 . 1 39 17 . 4 . 6 8 2 13 30 Peak Tracking Total 11 | . 5 4 . 1 5 5 . 4 . 4 3 2 4 11 Tactical Retreats 4 | . 1 2 . . . . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 15 | . 2 1 . . 4 5 . . . . 1 1 1 . Indirectly 1 | . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 24 | . 1 2 . . 3 6 . . . . 3 1 7 1 Max in Single Turn 3 | . 1 1 . . 1 3 . . . . 1 1 2 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 37 | . 3 3 . 3 8 7 1 . 4 . 1 4 1 2 Terminals 21 | . 3 3 . 3 6 2 1 . . . . 2 . 1 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 1 . 1 Total Hacks 92 | . 5 7 . 7 17 11 1 . 29 . 1 10 2 2 Successful 54 | . 2 2 . 2 10 5 1 . 29 . . 2 1 . Failed 38 | . 3 5 . 5 7 6 . . . . 1 8 1 2 Catastrophic 10 | . 2 2 . 1 1 1 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 1 1 . 1 . 3 . . . . . 6 . . Terminals 44 | . 5 7 . 7 13 2 1 . . . . 8 . 1 Fabricators 5 | . . . . . . 5 . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . 1 . . Recycling Units 3 | . . . . . . 1 . . . . . . 2 . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . 2 1 . . . . 1 1 . 1 Terminal Hacks 45 | . 2 2 . 2 7 . 1 . 29 . . 2 . . Record 12 | . . . . . . . 1 . 11 . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . . . 1 . . Unreport Threat 2 | . . 1 . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . . 1 . 1 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 3 . 3 6 7 . . . . 1 4 1 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 10 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 14 | . . . 3 . 10 . . . . 1 . . . . Largest Group 10 | . . . 3 3 10 3 . . . 1 . . . . Highest-Rated Group 173 | . . . 40 40 173 61 . . . 94 . . . . Highest-Rated Ally 94 | . . . 16 16 29 29 . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . 7 42 21 . . . . . . . . Total Damage 960 | . . . . 100 519 341 . . . . . . . . Kills 10 | . . . . 1 7 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 8164 | 5 559 557 86 146 1004 1451 520 494 108 511 748 523 681 771 Spaces Moved 4475 | 3 359 277 69 101 423 758 361 328 78 329 472 306 300 311 Core . | . . . . . . . . . . . . . . . Treads 25 | . . . . . . 4 . . . . 4 . . 17 Legs . | . . . . . . . . . . . . . . . Wheels 4450 | 3 359 277 69 101 423 754 361 328 78 329 468 306 300 294 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 120 120 120 130 140 140 140 140 140 140 140 140 140 Average Speed 138 | 90 100 120 120 124 136 148 140 140 140 140 140 140 147 161 Slowest Speed 260 | 90 120 120 120 140 140 240 140 140 140 140 205 140 150 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 32 | 2 52 23 27 14 79 23 64 46 68 40 21 11 10 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 4 | . . . 1 . . . 2 1 . . . . . . Spaces Dug 45 | . . . . . 2 10 . . . . 1 1 22 9 Terrain Destroyed 397 | . 12 . . . 3 41 . 54 . 54 32 4 140 57 Melee 12 | . . . . . 2 10 . . . . . . . . Projectile 68 | . . . . . 1 5 . 1 . 2 4 4 32 19 AOE 317 | . 12 . . . . 26 . 53 . 52 28 . 108 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Total 5769 | 6 465 418 72 117 677 1017 369 353 77 355 524 388 461 470 Wait 511 | . 13 50 4 . 124 129 . 12 . 10 8 53 77 31 Move 4460 | 2 358 276 68 100 422 756 360 327 77 328 471 305 299 311 Hop . | . . . . . . . . . . . . . . . Pick Up 134 | . 22 19 . 5 19 28 1 1 . 1 7 6 8 17 Fast Attach 11 | . 2 . . . 1 6 . 1 . . . 1 . . Attach 70 | 2 6 4 . 2 5 7 . . . 1 4 2 9 28 Detach . | . . . . . . . . . . . . . . . Swap 99 | . 4 9 . 3 8 22 2 4 . 5 7 8 13 14 Drop 94 | 2 10 16 . 4 10 29 1 2 . . 3 6 7 4 Fire 369 | . 50 44 . 3 86 24 5 6 . 10 21 7 48 65 Melee 13 | . . . . . 2 11 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 5 . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Ext x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 1015 | -9/Materials | Discovered new exit (range 13) 1122 | -9/Materials | Entered Mines 1166 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1192 | -9/Mines | Discovered new exit (range 11) 1208 | -9/Mines | Entered Materials 1208 | -8/Materials | Accompanied by 3 allies 1208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -8/Materials | Discovered new exit (range 11) 1354 | -8/Materials | Entered Storage 1354 | -8/Storage | Accompanied by 3 allies 1619 | -8/Storage | Build established: Hauler-Mutant 1731 | -8/Storage | Discovered new exit (range 10) 2041 | -8/Storage | Repaired Imp. Medium Laser 2142 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2322 | -8/Storage | Discovered new exit (range 20) 2358 | -8/Storage | Entered Factory 2358 | -7/Factory | Accompanied by 3 allies 2358 | -7/Factory | Evolved 2 slots: Weapon x2 2902 | -7/Factory | Build established: Hauler-Gunner 3058 | -7/Factory | Garrison activated, responded to threat 3174 | -7/Factory | Crushed by falling debris 3394 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3471 | -7/Factory | Build established: Hauler-Tank 3762 | -7/Factory | System corruption reached 10% 3781 | -7/Factory | Discovered new exit (range 16) 3809 | -7/Factory | Entered Lower Caves 3841 | -7/Lower Caves | Encountered a Warlord checkpoint 4283 | -7/Lower Caves | Discovered new exit (range 11) 4326 | -7/Lower Caves | Identified exit to Lower Caves 4329 | -7/Lower Caves | Entered another Lower Caves area 4355 | -7/Lower Caves | Build established: Hauler-Mutant 4630 | -7/Lower Caves | Encountered a Warlord checkpoint 4765 | -7/Lower Caves | Build established: Hauler-Skirmisher 4811 | -7/Lower Caves | Discovered new exit (range 9) 4822 | -7/Lower Caves | Identified exit to Data Miner 4823 | -7/Lower Caves | Entered Data Miner 4823 | -7/Data Miner | Discovered new exit (range 6) 4850 | -7/Data Miner | Met Data Miner 4878 | -7/Data Miner | Learned location of Section 7 (-2) 4878 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4902 | -7/Data Miner | Received God Mode back door access code from Data Miner 4930 | -7/Data Miner | Identified exit to Proximity Caves 4931 | -7/Data Miner | Entered Proximity Caves 4969 | -6/Proximity Caves | Escorted by Enhanced Grunt 5060 | -6/Proximity Caves | Learned location of 2 exits from Factory 5438 | -6/Proximity Caves | Discovered new exit (range 5) 5440 | -6/Proximity Caves | Identified exit to Factory 5442 | -6/Proximity Caves | Entered Factory 5442 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5443 | -6/Factory | Identified exit to Extension 6156 | -6/Factory | Discovered new exit (range 16) 6187 | -6/Factory | Identified exit to Factory 6190 | -6/Factory | Entered another Factory area 6190 | -5/Factory | Evolved 2 slots: Utility x2 6474 | -5/Factory | Build established: Hauler-Mutant 6552 | -5/Factory | Discovered new exit (range 19) 6706 | -5/Factory | Identified exit to Factory 6713 | -5/Factory | Entered another Factory area 6713 | -4/Factory | Evolved 2 slots: Utility x2 7363 | -4/Factory | Discovered new exit (range 9) 7394 | -4/Factory | Entered Research 7394 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7407 | -3/Research | Lost 3 parts (1n2u) 7533 | -3/Research | Garrison activated, responded to threat 7987 | -3/Research | Spotted B-86 Titan 8052 | -3/Research | Garrison activated, responded to threat 8121 | -3/Research | Destroyed 9 combat bots 8165 | -3/Research | Self-destructed Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. Lgt. Particle Reactor destroyed. U-05 Engineer lays Concrete. Core Analyzer destroyed. Knocked back. Penetrated by Slug. Slug penetrates Wall. P-80 Master resets H-77 Assassin, system corruption cleaned. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Recycling Unit. Cld. Plasma Cannon destroyed. U-05 Engineer lays Concrete. Cld. Plasma Cannon destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ###################??????????????????????????????? | | + #??????????????????????????????? | | ########### #??????????????????????????????? | | #?????????# #??????????????????????????????? | | ########### #??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | ###+####### #??????????????????????????????? | | # ## ##?????????????????????????????? | | # ## "#?????????????????????????????? | | # = ## #??????????????????????????????? | | # #" #??????????????????????????????? | | # ####"###"##########?????????????????????? | | # #??###??### #?????????????????????? | | #######"##?????????# #?????????????????????? | | # #?????????#"" #?????????????????????? | | # !!= #?????????#"" #?????????????????????? | | # ! #?????????#"" #?????#####???????????? | | # ! !#?????????#T #??? ???????????? | | # #?????????#" #?"" ????????? | | # ##????????#" #""" ????????? | | # | "#??????### | #"R ???????? | | # ##??????# ; !=%=#""" ?????????? | | # #?????????# ][%=!;" " u """ ?????????? | | ###/#################;;;/!=;!|;] Y" ??#??????? | | ==%!=*@ =!%== """?? #??????? | | p !*!**!%*=% !* u #??????? | | sps![h % ! = =%*|=! ##?????? | | =p!%= u%= = ??????? | | #### ############## #+######;#;#;;;;B #???????? | | ####+##########???# # # # #???????? | | # %%[ #???# # # ###????????? | | # = #???# # # ##?????????? | | # #???# k # #??????????? | | # % #???# + #??????????? | | " "" "" #???# # # #??????????? | | # ""G"" #???# !! #??????????? | | "##############???# != #??????????? | | # """ #???????## # ! ##?????????? | | # "Y" #????????#### # #############?????????? | | # #??????????####?##????###??????????????? | | # #??????????????????????????????????????? | | + !!! #??????????????????????????????????????? | | # !!! #??????????????????????????????????????? | | # ! #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 39 Energy Capacity 565 Matter Stores 308 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 525 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSubatomicSheargun Manual? 0 Play Time 01:13:53 Cumulative 174.0 hours Start 2020.12.13 @ 23:41:25 End 2020.12.14 @ 01:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f123ffb-0517-4e49-8d57-2cc9bbca4f17