Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 15:14:13 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1027) 1027 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4397 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 299/550 Matter 157/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Potential Leg > --- UTILITY (3) ------ Large Storage Unit Microactuators > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Compact Wheel Armored Huge Wheel Huge Storage Unit Structural Scanner 0b10 Alert Chip Hardened Heavy Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Microactuators Layered Light Armor Plating > --- WEAPON ----------- AWS/Thermal Greatsword > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Huge Storage Unit Structural Scanner 0b10 Alert Chip Hardened Heavy Armor Plating Tractor Beam Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . . 1 . Weapon 2 | . . 2 . . . . . Parts Attached 35 | . 9 9 3 3 2 4 5 Power 3 | . 1 . 1 . 1 . . Engine 3 | . 1 . 1 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | . 2 3 . 2 . 3 . Treads 4 | . . 3 . . . 1 . Leg 3 | . . . . 2 . 1 . Wheel 3 | . 2 . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | . 3 . . . 1 1 . Device 3 | . 2 . . . 1 . . Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 17 | . 3 6 2 1 . . 5 Energy Gun 3 | . . 2 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 3 4 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 16 | . 2 4 2 . . . 8 Power 3 | . 1 . 1 . . . 1 Propulsion 3 | . . 2 . . . . 1 Utility 1 | . . . . . . . 1 Weapon 9 | . 1 2 1 . . . 5 Highest Loss Streak 8 | . 2 2 1 . . . 8 Average Slot Usage (%) 90 | . 99 98 90 83 77 80 74 Engine 11 | . 13 11 10 11 11 9 6 Treads 10 | . . 11 22 12 . 3 7 Leg 6 | . 7 . . 9 22 22 16 Wheel 6 | . 20 9 . . . 1 . Device 11 | . 13 11 11 11 11 9 9 Storage 11 | . 14 11 11 11 11 9 9 Energy Gun 3 | . . 2 2 4 11 9 6 Ballistic Gun 21 | . 27 41 24 13 . . 1 Slashing Weapon 5 | . . . 7 11 11 9 6 Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 30 36 37 39 44 48 48 Greatest Support 70 | 20 26 40 40 60 60 70 60 Greatest Overweight (x) 1 | . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 Most Carried 15 | . 14 15 15 15 15 15 15 Average Carried 13 | . 8 12 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 10 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Mutant 12% | Gladiator 11% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Gladiator | -8/Mines Gladiator | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 928 | 200 370 225 41 . 50 40 2 Remotely 170 | . 170 . . . . . . Salvage Created 1413 | . 424 395 123 . 286 173 12 Parts 92 | . 32 31 12 . 6 8 3 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 29 | . 12 7 5 . 4 1 . Melee 6 | . . . 5 . 1 . . Guns 23 | . 12 7 . . 3 1 . Classes Destroyed 10 | . 4 2 2 . 1 1 . Worker 2 | . . . 1 . . 1 . Builder 1 | . . 1 . . . . . Hauler 2 | . 1 . . . . 1 . Operator 3 | . 1 1 . . . . 1 Watcher 1 | . . . . . . 1 . Swarmer 9 | . 6 . 3 . . . . Grunt 14 | . 6 4 . . 3 1 . Sentry 3 | . . 3 . . . . . Demolisher 2 | . . . 2 . . . . Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | . 3 5 3 . 3 2 1 Combat Bots Only 4 | . 3 4 3 . 3 1 . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 2491 | . 532 305 304 . 103 18 1229 Core 447 | . 94 28 56 . 18 . 251 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 62 . . . 74 . . Volleys Fired 81 | . 51 19 1 . . . 10 Largest 4 | . 2 4 2 . . . 3 Hottest 90 | . 40 83 46 . . . 90 Shots Fired 220 | . 102 74 2 . 15 8 19 Gun 208 | . 102 74 2 . 15 8 7 Cannon . | . . . . . . . . Launcher 12 | . . . . . . . 12 Special . | . . . . . . . . Kinetic 183 | . 102 74 2 . . . 5 Thermal 25 | . . . . . 15 8 2 Explosive 12 | . . . . . . . 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 11 9 . . 20 23 17 Robot Miss Streak 3 | . 3 2 . . . 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 26 | . . . . . 15 8 3 Shots Hit Robots 176 | . 66 54 7 . 21 9 19 Core Hits 70 | . 23 18 6 . 10 5 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 21 | . . . 9 . 7 2 3 Impact . | . . . . . . . . Slashing 21 | . . . 9 . 7 2 3 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3903 | . 860 612 497 . 1108 472 354 Guns 2166 | . 860 612 . . 443 172 79 Cannons . | . . . . . . . . Explosions 182 | . . . . . . . 182 Melee 1555 | . . . 497 . 665 300 93 Ramming . | . . . . . . . . Kinetic 1495 | . 860 612 . . . . 23 Thermal 671 | . . . . . 443 172 56 Explosive 182 | . . . . . . . 182 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1555 | . . . 497 . 665 300 93 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 318 | . . . 15 . 189 107 7 Projectiles . | . . . . . . . . Explosions 7 | . . . . . . . 7 Melee 311 | . . . 15 . 189 107 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . 186 Shots 11 | . . . . . . . 11 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 149 | . 2 149 . . 6 . 45 Average Temperature 48 | . 2 54 . . 6 . 25 Received Heat Transfer 543 | . 153 165 . . 72 9 144 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 851 | . . . . . 555 222 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 223 | . 215 223 86 . 125 104 70 Initial 86 | . . 18 86 . . 48 43 Average 84 | . 99 150 58 . 101 70 57 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 92 | . 84 75 100 . 100 100 100 Level 1 7 | . 15 24 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 1 . . 1 . 3 Investigation 3 | . 1 . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 21 9 5 . 4 2 11 Peak Tracking Total 10 | . 4 5 3 . 3 1 10 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 11 | . 3 1 2 2 1 . 2 Terminals 8 | . 3 1 1 . 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 9 3 2 5 3 . 6 Successful 15 | . 6 1 2 5 . . 1 Failed 13 | . 3 2 . . 3 . 5 Catastrophic 3 | . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 21 | . 7 3 1 1 3 . 6 Terminals 22 | . 9 3 1 . 3 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 5 1 2 5 . . 1 Record 4 | . . . . 4 . . . Robot Analysis 6 | . 4 1 . . . . 1 Open Door 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 6 | . 2 1 . . 1 . 2 Full Trace Events 3 | . 2 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total 6 | . 4 1 . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 3169 | . 886 258 1118 372 275 96 164 Spaces Moved 2020 | 1 590 115 503 303 279 90 139 Core . | . . . . . . . . Treads 702 | . . 69 503 130 . . . Legs 803 | 1 121 . . 173 279 90 139 Wheels 515 | . 469 46 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 105 105 160 90 90 90 90 Average Speed 121 | 120 112 138 160 120 90 94 90 Slowest Speed 190 | 120 190 160 160 170 90 100 90 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 84 12 84 61 63 9 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 40 | . . . 1 . . 2 37 Melee 1 | . . . 1 . . . . Projectile 2 | . . . . . . 2 . AOE 37 | . . . . . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 2540 | . 712 173 799 311 288 97 160 Wait 350 | . 51 28 271 . . . . Move 2013 | . 589 114 502 302 278 89 139 Hop . | . . . . . . . . Pick Up 16 | . 7 2 5 1 . . 1 Fast Attach 15 | . 3 3 3 3 . 3 . Attach 14 | . 4 4 . . . 1 5 Detach 6 | . 4 1 . . . 1 . Swap 6 | . 2 2 . . 2 . . Drop 18 | . 1 . 8 5 1 1 2 Fire 81 | . 51 19 1 . . . 10 Melee 21 | . . . 9 . 7 2 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 9) 395 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 4) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Weapon x2 1134 | -9/Materials | Discovered new exit (range 7) 1145 | -9/Materials | Entered Mines 1161 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1402 | -9/Mines | Build established: Scavenger-Skirmisher 1518 | -9/Mines | Discovered new exit (range 11) 1551 | -9/Mines | Assembled infested the area 1818 | -9/Mines | Learned location of Storage (-8) 1864 | -9/Mines | Build established: Scavenger-Mutant 1989 | -9/Mines | Discovered new exit (range 7) 2257 | -9/Mines | Discovered new exit (range 5) 2263 | -9/Mines | Entered Exiles 2289 | -9/Exiles | Discovered new exit (range 15) 2302 | -9/Exiles | Met 8R-AWN 2327 | -9/Exiles | Met EX-HEX 2380 | -9/Exiles | Met EX-BIN 2411 | -9/Exiles | Aligned with FarCom system 2412 | -9/Exiles | Given EX-Vault access code 2460 | -9/Exiles | Opened EX-Vault 2473 | -9/Exiles | Found Potential Leg 2476 | -9/Exiles | Found Potential Leg 2480 | -9/Exiles | Found 0b10 Alert Chip 2482 | -9/Exiles | Found AWS/Thermal 2502 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2592 | -9/Exiles | Met EX-DEC 2597 | -9/Exiles | Learned location of Zion (-6) 2624 | -9/Exiles | Discovered new exit (range 14) 2635 | -9/Exiles | Stole three prototypes: Potential Leg, AWS/Thermal, 0b10 Alert Chip 2635 | -9/Exiles | Entered Mines 2903 | -8/Mines | Discovered new exit (range 6) 2910 | -8/Mines | Entered Materials 2910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -8/Materials | Discovered new exit (range 15) 3006 | -8/Materials | Entered Storage 3035 | -8/Storage | Build established: Gladiator 3170 | -8/Storage | Self-destructed Last Messages --------------- 03150_ Grenade Launcher destroyed. 03153_ C-30 ARC bursts open, deploying its payload. 03153_ G-50 Soldier unfolds itself. 03153_ G-47 Trooper unfolds itself. 03154_ Grenade Launcher destroyed. 03154_ Knocked back. 03156_ The unstable cave ceiling collapses. 03156_ H-61 Shepherd calls for reinforcements. 03156_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03159_ Compression Vault explodes. 03159_ Terminal disabled. 03162_ The unstable cave ceiling collapses. 03162_ Lyr. Light Armor Plating destroyed. 03163_ The unstable cave ceiling collapses. 03163_ G-47 Trooper crushed by falling debris. 03164_ The unstable cave ceiling collapses. 03164_ Knocked back. 03167_ Critical hit (Burn: +37). 03168_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????##????????? | | ##########################??? ????????? | | #??? #????????? | | ##### g #??? ####?????? | | ????# #### #?????? | | ????# ################### ##????? | | ##### %!#????????????##### # ##????? | | * #???????????## ### #+###? | | = #??????????## # # #? | | T #??????????# H T #? | | +????????### %g #? | | #????????# [Y% #? | | +?????????## g= # #? | | [[ #??????????# g # #? | | [ #??????????## %@ #Y""/# ####? | | ##+######???????###### ##g##^#?#???? | | ???????????????? ##### ### #?g#?????? | | ???????????????"" #???####" #??#?????? | | ????????????????" #??????## #??????#?? | | ????????????????" #???????# #???? #?? | | ???????????????? ????????#g#?? ""#?? | | ##############+##+###########%# T"#?? | | ! +? "+ ""#?? | | ! #???# # #?? | | #???# ###+####?? | | ##### #????? | | + +????? | | ! =######## ##????? | | #??????#+######### #?????? | | ! #????????????????# #?????? | | #????????????????# #?????? | | #########????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????+ #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# +?????? | | ?????????????????????????# ##### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeClaymoresTorch Manual? 0 Play Time 00:21:10 Cumulative 178.8 hours Start 2021.12.09 @ 14:40:16 End 2021.12.09 @ 15:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0de21b6-9594-4498-a372-5ad313200fc8