Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 17:47:51 Player: War__Prophet Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2780 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Visual Processing Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Advanced Visual Processing Unit Advanced Visual Processing Unit [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 6 | . . 2 2 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 6 . 2 3 3 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads 2 | . . . 1 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . . 1 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 2 3 5 Power 2 | . . 1 . 1 Propulsion 3 | . . . 2 1 Utility 2 | . . . . 2 Weapon 3 | . . 1 1 1 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Backups 3 | . 1 3 4 5 Power 1 | . 1 1 2 1 Propulsion 1 | . . 1 1 1 Utility 1 | . . . 1 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 49 | . 85 58 51 30 Engine 3 | . 14 4 . . Core 1 | . . . 4 1 Treads 2 | . . . 1 4 Wheel 11 | . 28 22 11 . Storage 7 | . 14 11 9 3 Processor 4 | . . . 7 6 Ballistic Gun 16 | . 28 21 18 9 Peak Build Rating 11 | 6 6 6 11 11 Average Rating 6 | 4 6 5 8 7 On Entrance 5 | . 6 6 5 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 23 | . . . . 23 Heaviest Build 14 | 14 14 14 12 12 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 1 2 4 6 8 Average Carried 3 | . 1 3 4 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 1 2 4 6 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 553 | 217 88 162 55 31 Remotely . | . . . . . Salvage Created 604 | . 210 156 163 75 Parts 38 | . 10 12 13 3 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . 6 5 2 1 Guns 14 | . 6 5 2 1 Classes Destroyed 4 | . 3 1 . . Hauler 2 | . 1 . 1 . Swarmer 6 | . 3 3 . . Grunt 3 | . 3 . . . Sentry 5 | . . 2 2 1 Best Kill Streak 3 | . 3 3 2 1 Combat Bots Only 3 | . 3 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 242 | . 36 27 20 159 Missed 110 | . 13 8 6 83 Hits 132 | . 23 19 14 76 Melee 3 | . . . . 3 Projectile 129 | . 23 19 14 73 AOE 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Damage Taken 1876 | . 241 206 202 1227 Core 885 | . 63 45 71 706 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 74 88 87 . Volleys Fired 58 | . 24 10 14 10 Largest 2 | . 2 2 2 2 Hottest 40 | . 40 40 40 40 Shots Fired 114 | . 48 19 27 20 Gun 114 | . 48 19 27 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 114 | . 48 19 27 20 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 6 6 15 Robot Miss Streak 4 | . 4 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 80 | . 29 14 19 18 Core Hits 32 | . 11 7 8 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 931 | . 389 162 151 229 Guns 839 | . 389 162 151 137 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 92 | . . . . 92 Kinetic 839 | . 389 162 151 137 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . . . 79 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 219 | . 5 3 5 219 Average Temperature 41 | . 5 2 3 83 Received Heat Transfer 315 | . 111 45 63 96 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 121 | . 121 96 60 120 Initial 46 | . . 46 40 7 Average 31 | . 43 53 32 21 Influence Increases 567 | . 159 130 67 211 Destroy 0b10 Robot/C 280 | . 120 100 40 20 Destroy 0b10 Robot/NC 10 | . 5 . 5 . Destroy Leader 94 | . 32 30 22 10 Destroy Structure 3 | . 2 . . 1 Partial Spotted 75 | . . . . 75 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 476 | . 48 145 146 137 Entered New Map 131 | . . 65 56 10 Time Decay 265 | . 48 60 60 97 Lost Part 80 | . . 20 30 30 Squads Dispatched 6 | . 2 . . 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 12 6 7 19 Peak Tracking Total 12 | . 4 2 5 12 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 459 | . . . 117 342 Optics 459 | . . . 117 342 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 864 | 44 156 139 145 380 Spaces Moved 837 | 44 102 133 106 452 Core 370 | 3 . . 1 366 Treads 106 | . . . 20 86 Legs . | . . . . . Wheels 361 | 41 102 133 85 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 77 | 77 80 80 96 71 Slowest Speed 200 | 80 80 80 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 32 17 13 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 11 | . . . . 11 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 941 | 50 128 145 126 492 Wait 2 | . 2 . . . Move 833 | 43 101 132 105 452 Hop . | . . . . . Pick Up 7 | 1 1 1 3 1 Fast Attach 14 | 6 . 1 3 4 Attach 4 | . . . 1 3 Detach 3 | . . . . 3 Swap 1 | . . 1 . . Drop 6 | . . . . 6 Fire 58 | . 24 10 14 10 Melee . | . . . . . Ram 13 | . . . . 13 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 6) 189 | -10/Materials | Discovered new exit (range 10) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x2 263 | -9/Materials | Discovered new exit (range 16) 317 | -9/Materials | Build established: Mutant 332 | -9/Materials | Discovered new exit (range 10) 340 | -9/Materials | Entered another Materials area 340 | -8/Materials | Evolved 2 slots: Propulsion x2 450 | -8/Materials | Discovered new exit (range 20) 485 | -8/Materials | Entered Factory 485 | -7/Factory | Evolved 2 slots: Propulsion x2 845 | -7/Factory | Core integrity fell below 50% 857 | -7/Factory | Core integrity fell below 20% 865 | -7/Factory | Core destroyed Last Messages --------------- 00837_ Broken Adv. Visual Processing Unit destroyed. 00837_ System corrupted by crushing effect (+2). 00837_ Destabilizing: Core damaged (-35). 00838_ Dropped Broken Lgt. Treads. 00839_ Slammed into S-27 Virus. 00842_ Imp. Light Armor Plating destroyed. 00843_ System corrupted: Heat flow error (+253). 00844_ Knocked back. 00847_ Slug penetrates Door. 00848_ K-01 Serf collects debris. 00849_ Slug penetrates Wall. 00850_ Knocked back. 00851_ U-05 Engineer lays Concrete. 00857_ S-27 Virus suffers critical hit (Destroy). 00858_ Penetrated by Slug. 00859_ Acquired 6 matter. 00861_ System corrupted: Matter fused (-6). 00865_ Slammed into Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########???????????????????????????????? | | ??????????? ???????????????????????????????? | | ???????##?? ???????????????????????????????? | | ?????? ? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ????? 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" + #????????????????????? | | ############## # #????????????????????? | | ## #?# # #????????????????????? | | ## #?# # #????????????????????? | | ## #?# # [ / +???????????????? | | =## #?# # ######???????????????? | | ## #? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityGrenadeStatue Manual? 0 Play Time 00:14:20 Cumulative 61.1 hours Start 2026.04.01 @ 19:48:57 End 2026.04.02 @ 17:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31a7a32f-bdf3-4289-95b9-e5cea2a70100