Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 16:51:47 Player: Ceorik Result: Destroyed by Y8-Q19(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1241 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 145/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Wheel Wheel Wheel Improved Heat Sink Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (12) Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Utility Shielding Pulse Rifle Heavy Particle Cannon Ion Cannon Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Wheel Wheel Improved Heat Sink Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Utility Shielding Small Laser Pulse Rifle Heavy Particle Cannon Ion Cannon Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 6 2 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 17 | 2 13 23 24 Power 1 | . 1 2 1 Propulsion 2 | 1 2 3 4 Utility 9 | . 6 12 13 Weapon 3 | . 2 5 5 Tool/Special . | . . . . Unused Backups 20 | . . 3 17 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 12 | . . 2 10 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Treads 9 | . 15 1 2 Wheel 18 | . 12 26 25 Device 8 | . 4 13 12 Storage 14 | . 14 14 14 Protection 5 | . 9 . 1 Energy Gun 20 | . 19 18 23 Impact Weapon 7 | . 8 9 1 Peak Build Rating 12 | 7 9 12 12 Average Rating 8 | 5 8 9 10 On Entrance 7 | . 7 9 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 97 | 14 92 97 95 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 3 | . 2 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 19 25 25 Most Carried 25 | 4 20 25 25 Average Carried 17 | 2 13 23 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 20 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1372 | 245 568 496 63 Remotely . | . . . . Salvage Created 674 | 56 464 77 77 Parts 31 | 5 17 1 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 2 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 10 1 3 Melee 4 | . 3 1 . Guns 8 | . 5 . 3 Classes Destroyed 8 | 1 6 . 1 Worker 1 | . 1 . . Tunneler 5 | 3 1 1 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 4 | . 2 . 2 Grunt 9 | . 8 1 . Subdweller 1 | . . . 1 Best Kill Streak 3 | 1 3 1 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 103 | . 49 11 43 Missed 32 | . 19 1 12 Hits 71 | . 30 10 31 Projectile 71 | . 30 10 31 Damage Taken 942 | . 328 160 454 Core 254 | . 95 50 109 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 49 | 7 26 . 16 Largest 2 | 2 2 . 2 Hottest 90 | 90 90 . 90 Shots Fired 94 | 14 48 . 32 Gun 94 | 14 48 . 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . . . 10 Thermal 84 | 14 48 . 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 7 15 . 14 Robot Miss Streak 6 | 1 6 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 91 | 10 47 9 25 Core Hits 29 | 4 16 2 7 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . 2 1 . Critical Strikes 8 | 2 5 1 . Burn 4 | 2 2 . . Smash 4 | . 3 1 . Melee Attacks 43 | . 31 12 . Impact 43 | . 31 12 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 5 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1637 | 119 978 271 269 Guns 745 | 119 357 . 269 Cannons . | . . . . Explosions . | . . . . Melee 891 | . 620 271 . Ramming 1 | . 1 . . Kinetic 63 | . . . 63 Thermal 682 | 119 357 . 206 Explosive . | . . . . Electromagnetic . | . . . . Impact 891 | . 620 271 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 242 | . 166 76 . Projectiles . | . . . . Explosions . | . . . . Melee 242 | . 166 76 . Knockbacks 5 | . 4 1 . Impact 5 | . 4 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 230 | 120 230 . 1 Average Temperature 72 | 44 82 . 1 Received Heat Transfer 261 | . 141 90 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 4 1 . Combat Hostiles 2 | . 2 . . Parts Fried 5 | . 3 2 . Impact Corruptions 12 | . 9 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 2 4 . . Heat Transferred 2082 | 470 1102 . 510 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 117 | 5 117 45 . Initial 5 | . . 5 . Average 22 | . 33 1 . Influence Increases 586 | 15 421 50 100 Destroy 0b10 Robot/C 260 | . 200 20 40 Destroy 0b10 Robot/NC 50 | 15 30 5 . Destroy Leader 66 | . 56 10 . Successful Hack 70 | . 70 . . Disable Machine 15 | . 15 . . Destroy Structure 5 | . 5 . . Lose Combat Pursuer 120 | . 45 15 60 Influence Decreases 520 | 15 407 25 73 Entered New Map 30 | . . 9 21 Time Decay 470 | 15 397 16 42 Lost Part 20 | . 10 . 10 Squads Dispatched 4 | . 3 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 25 4 6 Peak Tracking Total 5 | . 5 2 2 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 26 1 . Successful 19 | . 18 1 . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 12 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2157 | 51 604 793 709 Sensors 1486 | . . 777 709 Seismic 671 | 51 604 16 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3868 | 218 2006 852 792 Spaces Moved 1663 | 115 817 447 284 Core 2 | 2 . . . Treads 410 | 113 297 . . Legs . | . . . . Wheels 1251 | . 520 447 284 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 140 Average Speed 144 | 158 147 140 140 Slowest Speed 160 | 160 160 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 6 96 74 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 5 . . Terrain Destroyed 5 | . 5 . . Melee 5 | . 5 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2928 | 134 1506 649 639 Wait 1080 | 2 589 169 320 Move 1660 | 114 816 446 284 Hop . | . . . . Pick Up 29 | 4 17 8 . Fast Attach 7 | 7 . . . Attach 3 | . 1 . 2 Detach . | . . . . Swap 52 | . 24 11 17 Drop 4 | . 1 3 . Fire 49 | 7 26 . 16 Melee 43 | . 31 12 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Discovered new exit (range 7) 913 | -10/Materials | Discovered new exit (range 9) 1171 | -10/Materials | Identified exit to Mines 1890 | -10/Materials | Discovered new exit (range 16) 2225 | -10/Materials | Entered Mines 2285 | -10/Mines | Discovered new exit (range 14) 2294 | -10/Mines | Learned Materials interactive machine intel 2473 | -10/Mines | Met a Derelict shopkeep closing up shop 2833 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3038 | -10/Mines | Core integrity fell below 50% 3060 | -10/Mines | Discovered new exit (range 9) 3064 | -10/Mines | Learned location of Mines (-8) 3077 | -10/Mines | Entered Subcaves 3084 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3808 | -10/Subcaves | Core integrity fell below 20% 3869 | -10/Subcaves | Destroyed by Y8-Q19(R) with Subdweller Machine Gun Last Messages --------------- 03696_ Spikes shoot up from the floor. 03696_ Med. Laser destroyed. 03696_ Critical hit (Impale). 03793_ Subatomizers dissect the Sub. Power Source. 03805_ Subatomizers dissect the Sub. Power Source, destroying it. 03809_ Ion Engine destroyed. 03817_ S-10 Pest destroyed. 03817_ Switching to secondary target: S-10 Pest. 03820_ Subatomizers dissect the Flight Unit. 03820_ S-10 Pest destroyed. 03825_ Flight Unit fries itself beyond repair. 03826_ Acquired 12 matter. 03827_ Lgt. Ion Engine fries itself beyond repair. 03829_ Lgt. Assault Rifle fries itself beyond repair. 03831_ Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?? #???????????????????????????????????????????? | | ?? ######?????????????????????????????????????? | | ???" 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