Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 21:57:50 Player: Sixten Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (933) 933 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 3904 Bonus ------- Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Ion Engine Autogun Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 33 | 6 4 4 . 2 17 Power 5 | 1 1 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 1 . . 3 Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 9 | 1 1 1 . . 6 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 2 2 1 . 2 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 2 . . 1 4 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 4 . . 15 Power 4 | . . 1 . . 3 Propulsion 5 | . . 1 . . 4 Utility 4 | . . . . . 4 Weapon 6 | . . 2 . . 4 Highest Loss Streak 13 | . . 2 . . 13 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 7 7 8 6 Power 1 | . 1 1 2 2 1 Propulsion . | . . . . . . Utility . | . . . 1 1 . Weapon 4 | . 2 4 4 5 4 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 97 96 85 97 64 Engine 12 | . 14 13 14 14 8 Treads 24 | . 28 27 28 28 9 Flight 1 | . . . . . 8 Device 1 | . . . . . 7 Storage 16 | . 25 19 14 14 5 Protection 7 | . . 8 14 14 5 Ballistic Gun 17 | . 28 19 . 11 15 Launcher 4 | . . 5 14 14 . Peak Build Rating 20 | 6 9 9 9 15 20 Average Rating 9 | 4 7 8 8 14 12 On Entrance 7 | . 6 9 8 9 15 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns 7 | . . . . . 7 Heaviest Build 36 | 14 36 32 25 35 30 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . 1 . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 13 15 15 15 10 Most Carried 11 | 2 7 9 9 10 11 Average Carried 6 | 1 3 7 7 9 7 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 10 | 2 7 7 9 10 1 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1402 | 169 352 576 . 105 200 Remotely . | . . . . . . Salvage Created 1050 | . 319 384 . 38 309 Parts 76 | . 20 29 . 2 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 7 14 . 2 9 Guns 23 | . 7 7 . . 9 AOE 9 | . . 7 . 2 . Classes Destroyed 9 | . 4 4 . . 1 Worker 8 | . 4 2 . . 2 Builder 4 | . . 2 . . 2 Tunneler 1 | . . 1 . . . Operator 2 | . 1 . . . 1 Watcher 1 | . . . . . 1 Swarmer 15 | . 3 6 . . 6 Grunt 14 | . 4 6 . 2 2 Sentry 2 | . . 1 . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 7 | . 4 7 . 2 5 Combat Bots Only 4 | . 4 3 . 2 3 Max Kills in Single Turn 2 | . 2 2 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 253 | . 35 90 . 1 127 Missed 80 | . 10 24 . . 46 Hits 173 | . 25 66 . 1 81 Projectile 173 | . 25 66 . 1 81 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2223 | . 270 743 . 11 1199 Core 768 | . 89 119 . 9 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . 9 . 2 4 Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 160 | . 38 63 . 1 58 Largest 2 | . 2 2 . 2 2 Hottest 67 | . 46 53 . 67 50 Shots Fired 291 | . 76 119 . 2 94 Gun 271 | . 76 102 . 1 92 Cannon . | . . . . . . Launcher 20 | . . 17 . 1 2 Special . | . . . . . . Kinetic 271 | . 76 102 . 1 92 Thermal . | . . . . . . Explosive 20 | . . 17 . 1 2 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 6 9 . 2 12 Robot Miss Streak 11 | . 4 4 . 3 11 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Autonomous 5 | . . . . . 5 Shots Hit Robots 152 | . 46 40 . 2 64 Core Hits 87 | . 17 29 . 3 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3043 | . 641 1208 . 160 1034 Guns 1802 | . 630 555 . 11 606 Cannons . | . . . . . . Explosions 980 | . . 643 . 149 188 Melee 219 | . . . . . 219 Ramming 42 | . 11 10 . . 21 Kinetic 1802 | . 630 555 . 11 606 Thermal . | . . . . . . Explosive 914 | . . 643 . 149 122 Electromagnetic 66 | . . . . . 66 Impact . | . . . . . . Slashing 219 | . . . . . 219 Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 17 6 2 . Message Errors 6 | . . 4 2 . . Matter Fused 9 | . . 6 2 1 . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 2 | . . 1 . 1 . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . 1 1 . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 55 | . . 55 . . . Projectiles . | . . . . . . Explosions 55 | . . 55 . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . 39 . . 33 Shots 2 | . . 1 . . 1 Rammed 5 | . 1 . . . 4 Targets Rammed 6 | . 2 . . . 4 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 278 | . 30 278 . 6 24 Average Temperature 35 | . 10 55 . 4 7 Received Heat Transfer 777 | . 108 177 . 6 486 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 97 . 100 100 Level 1 1 | . . 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 214 | . 97 214 . 53 129 Initial 11 | . . 11 . . . Average 43 | . 23 65 . 12 28 Influence Increases 1168 | . 236 437 . 53 442 Destroy 0b10 Robot/C 620 | . 140 260 . 40 180 Destroy 0b10 Robot/NC 80 | . 25 25 . . 30 Destroy Leader 112 | . 40 40 . . 32 Successful Hack 7 | . . . . . 7 Disable Machine 90 | . . 30 . . 60 Destroy Structure 124 | . 1 82 . 13 28 Lose Combat Pursuer 135 | . 30 . . . 105 Influence Decreases 1134 | . 206 367 100 53 408 Entered New Map 119 | . . 19 100 . . Time Decay 715 | . 206 318 . 53 138 Lost Part 171 | . . 30 . . 141 Purge Threat 129 | . . . . . 129 Squads Dispatched 5 | . 2 . . 1 2 Investigation 3 | . 1 . . 1 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 12 14 . 2 28 Peak Tracking Total 7 | . 6 3 . 2 7 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . 2 . . 4 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . . . 1 1 3 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 8 | . . . 1 1 6 Successful 7 | . . . 1 1 5 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 1 2 Open Door 1 | . . . . 1 . Unreport Threat 2 | . . . . . 2 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 285 | . . . . . 285 Structural 285 | . . . . . 285 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3794 | 117 694 1595 462 207 719 Spaces Moved 2214 | 71 360 715 289 126 653 Core 13 | 6 . . . . 7 Treads 1768 | 65 360 715 289 126 213 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 433 | . . . . . 433 Fastest Speed 34 | 50 160 160 160 160 34 Average Speed 136 | 150 160 160 160 160 79 Slowest Speed 620 | 160 160 240 160 160 620 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 48 79 61 31 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 161 | . . 122 . 14 25 Melee 4 | . . . . . 4 Projectile 5 | . . . . . 5 AOE 152 | . . 122 . 14 16 Terrain Rammed 2 | . . 2 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2700 | 79 405 1039 289 129 759 Wait 249 | . . 249 . . . Move 2205 | 70 359 714 288 125 649 Hop 2 | . . . . . 2 Pick Up 12 | 3 2 1 1 . 5 Fast Attach 20 | 5 1 1 . 2 11 Attach 9 | 1 . 3 . . 5 Detach 6 | . . 1 . 1 4 Swap 12 | . 3 5 . . 4 Drop 7 | . . . . . 7 Fire 160 | . 38 63 . 1 58 Melee 10 | . . . . . 10 Ram 5 | . . 2 . . 3 Kick . | . . . . . . Crush 3 | . 2 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Discovered new exit (range 9) 812 | -10/Materials | Entered Mines 904 | -10/Mines | Excavation squad dispatched 904 | -10/Mines | A large section of the Mines collapsed 1356 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1375 | -10/Mines | Core integrity fell below 50% 1570 | -10/Mines | Discovered new exit (range 8) 1719 | -10/Mines | Core integrity fell below 20% 1935 | -10/Mines | Escorted by a lone wolf Derelict 2017 | -10/Mines | Discovered new exit (range 8) 2025 | -10/Mines | Learned Materials stockpile data 2073 | -10/Mines | Found a hidden stash of uninstalled traps 2205 | -10/Mines | Discovered new exit (range 6) 2396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2397 | -10/Mines | Discovered new exit (range 5) 2407 | -10/Mines | Entered Exiles 2407 | -10/Exiles | Accompanied by 1 ally 2467 | -10/Exiles | Met 8R-AWN 2500 | -10/Exiles | Met EX-HEX 2567 | -10/Exiles | Met EX-BIN 2603 | -10/Exiles | Aligned with FarCom system 2604 | -10/Exiles | Given EX-Vault access code 2662 | -10/Exiles | Opened EX-Vault 2683 | -10/Exiles | Found AWS/Gauss 2727 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2783 | -10/Exiles | Met EX-DEC 2844 | -10/Exiles | Discovered new exit (range 12) 2869 | -10/Exiles | Left Exiles lab with AWS/Gauss 2869 | -10/Exiles | Entered Mines 2886 | -9/Mines | Met a Derelict shopkeep closing up shop 3009 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3039 | -9/Mines | Learned 2 Materials zone layouts 3052 | -9/Mines | Discovered new exit (range 11) 3076 | -9/Mines | Entered Materials 3076 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3760 | -8/Materials | Core integrity fell below 50% 3778 | -8/Materials | Core integrity fell below 20% 3795 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03780_ U-05 Engineer lays Concrete. 03781_ G-50 Soldier IFF system glitched. 03781_ T-07 Excavator suffers critical hit (Burn). 03781_ T-07 Excavator destroyed. 03781_ U-05 Engineer lays Concrete. 03782_ Acquired Lgt. Nuclear Core. 03783_ U-05 Engineer lays Concrete. 03784_ Lgt. Nuclear Core destroyed. 03784_ U-05 Engineer lays Concrete. 03786_ Structural Scanner destroyed. 03786_ U-05 Engineer builds a Wall. 03788_ Scythe destroyed. 03789_ Slammed into G-50 Soldier. 03790_ Destabilizing: Core damaged (-22). 03791_ Slammed into G-50 Soldier. 03791_ U-05 Engineer builds a Wall. 03791_ U-05 Engineer lays Concrete. 03792_ Acquired 22 matter. 03792_ U-05 Engineer lays Concrete. 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""" + #%= [ # ##????# | | ??? !* """ # #=[ # ####### ########### | | ## ! """ + + * # # """ # #?????????###+ | | ## # #=""" # # "R" # #?????????# | | ## ? # # """ # # " " # #?????????# "" | | ########??## # """ # "# # #?????????# "" | | ############ # # "%# # ########### "" | | ############ ##"##### "# """ # # # "" | | # # # """ # # """ # "" | | # """ # # """ # # """"" # | | "" #" """ / # """ # # """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Core Shielding 20 Evasion (%) 71 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralPhaseRigger Manual? 0 Play Time 00:24:11 Cumulative 22.4 hours Start 2026.10.20 @ 21:38:31 End 2026.10.20 @ 21:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4b7b50-6d40-4067-8a3f-7e6a1ddf51ef