Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 11:53:30 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3819) 3819 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 8388 Bonus ------- High Alert Combat Kills 384 Cogmind --------- Core Integrity 683/850 Matter 123/300 Energy 155/300 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Seismic Detector System Shield System Shield > --- WEAPON (3) ------- Phase Cannon Powered Hammer > --- INVENTORY (20) --- Micro Nuclear Core Light Fission Core Medium Treads Improved Titanium Leg Gravmag Array Large Storage Unit High-capacity Matter Pod (0) Improved Particle Charger Field Laser Gatling Laser Cooled Pulse Rifle Heavy Ion Cannon Gauss Rifle Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Corruption Screen > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Compact Battery High-capacity Matter Pod Seismic Detector Melee Analysis Suite System Shield System Shield Arc Projector Field Laser Gatling Laser High-powered Shotgun [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . 1 1 2 . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 133 | 7 7 22 18 21 4 46 8 Power 10 | 1 . 2 1 2 . 4 . Engine 6 | 1 . 2 1 1 . 1 . Core 4 | . . . . 1 . 3 . Reactor . | . . . . . . . . Propulsion 32 | 2 3 6 4 6 1 10 . Treads 16 | . 3 6 4 . . 3 . Leg 16 | 2 . . . 6 1 7 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 2 3 5 5 6 1 17 3 Device 16 | 1 . 3 2 2 1 6 1 Storage 6 | 1 1 . 1 . . 2 1 Processor 6 | . . . . 2 . 4 . Hackware 3 | . . . 1 . . 1 1 Protection 11 | . 2 2 1 2 . 4 . Artifact . | . . . . . . . . Weapon 49 | 2 1 9 8 7 2 15 5 Energy Gun 9 | . . 6 . . . 2 1 Energy Cannon 5 | . . 1 . . . . 4 Ballistic Gun 25 | 2 1 2 7 5 . 8 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 3 | . . . 1 1 1 . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . Parts Lost 27 | . 1 1 . . 1 19 5 Power 3 | . . . . . . 2 1 Propulsion 7 | . . . . . . 6 1 Utility 8 | . 1 1 . . . 5 1 Weapon 9 | . . . . . 1 6 2 Highest Loss Streak 5 | . 1 1 . . 1 5 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 89 96 90 Engine 5 | . 14 11 9 5 . . . Core 2 | . . . . 1 7 6 5 Treads 12 | . 22 21 26 3 . 2 19 Leg 10 | . 5 . . 19 23 20 . Device 9 | . 10 9 9 9 14 7 16 Storage 8 | . 4 11 9 7 7 7 6 Processor 9 | . . . . 10 15 22 8 Hackware 4 | . . . 9 7 7 1 11 Protection 7 | . 13 12 9 8 . 3 . Energy Gun 4 | . . 19 2 . . . 3 Ballistic Gun 16 | . 28 13 22 22 2 9 4 Impact Weapon 1 | . . . . . . 5 6 Naked Turns . | . . . . . . . . Heaviest Build 63 | 14 26 34 43 46 36 57 63 Greatest Support 69 | 20 40 46 69 68 51 69 69 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 Average Capacity 13 | 5 6 10 10 15 15 15 20 Most Carried 18 | 3 6 10 13 15 15 15 18 Average Carried 11 | . 4 9 9 14 15 14 14 Final Capacity 20 | 8 10 10 15 15 15 20 20 Final Carried 16 | 3 6 10 13 15 15 11 16 Class Distribution -------------------- 31% | Tank 17% | Assassin 14% | Mutant 14% | Scavenger-Tank 9% | Scavenger-Skirmisher 5% | Scavenger-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Assassin | -7/Waste Assassin | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 3556 | 234 192 692 433 918 . 989 98 Remotely . | . . . . . . . . Salvage Created 4455 | 38 192 1100 584 1267 . 1101 173 Parts 255 | 4 7 87 27 67 . 57 6 Haulers Intercepted 9 | . 1 4 1 . . 2 1 Recyclers Shooed 3 | 1 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 87 | . 3 25 11 18 . 29 1 Melee 5 | . . . . . . 5 . Guns 64 | . 3 25 10 18 . 8 . Cannons 2 | . . . . . . 1 1 AOE 11 | . . . . . . 11 . Classes Destroyed 13 | 1 2 5 . 4 . 1 . Worker 8 | . . 1 . . . 7 . Builder 3 | . . . . . . 3 . Tunneler 4 | 2 . . . . . 2 . Hauler 9 | . 1 4 1 . . 2 1 Recycler 3 | . . . . 3 . . . Operator 1 | . . . . 1 . . . Watcher 6 | . . 3 1 2 . . . Swarmer 22 | . . 10 2 . . 10 . Grunt 34 | . 3 9 5 6 . 11 . Duelist 4 | . . 1 . 3 . . . Sentry 17 | . . 5 4 3 . 4 1 Hunter 4 | . . . . 4 . . . Programmer 6 | . . . . 2 . 4 . Best Kill Streak 14 | 1 3 8 3 3 . 14 1 Combat Bots Only 9 | . 3 8 3 3 . 9 1 Max Kills in Single Turn 4 | 1 1 1 1 2 . 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 800 | . 24 89 32 131 1 431 92 Missed 247 | . 5 29 4 43 . 135 31 Damage Taken 6293 | . 215 674 405 1017 56 3185 741 Core 923 | . 11 46 6 111 . 582 167 Absorbed by Shields 246 | . . . . . . 246 . Regen/Repaired (Parts) 232 | . . 40 192 . . . . Core Remaining (%) 76 | 100 95 88 98 . . 1 . Volleys Fired 272 | 8 17 64 30 60 . 68 25 Largest 3 | 2 2 3 3 3 . 3 2 Hottest 132 | 40 40 132 132 81 . 103 118 Shots Fired 623 | 16 34 180 90 177 . 99 27 Gun 574 | 16 34 174 90 177 . 76 7 Cannon 36 | . . 6 . . . 10 20 Launcher 13 | . . . . . . 13 . Special . | . . . . . . . . Kinetic 464 | 16 34 88 64 177 . 85 . Thermal 125 | . . 92 26 . . . 7 Explosive 13 | . . . . . . 13 . Electromagnetic 21 | . . . . . . 1 20 Robot Hit Streak 24 | 7 6 11 10 10 . 24 7 Robot Miss Streak 4 | 1 3 3 4 4 . 2 2 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 7 | . . 3 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 463 | 12 21 120 58 118 . 113 21 Core Hits 207 | 4 8 53 25 54 . 56 7 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 10 | . . . . 3 . 7 . Critical Strikes 17 | . . 3 2 4 . 8 . Burn 5 | . . 3 2 . . . . Destroy 4 | . . . . 4 . . . Smash 7 | . . . . . . 7 . Impale 1 | . . . . . . 1 . Melee Attacks 107 | . . . 1 4 16 86 . Impact 74 | . . . . . . 74 . Slashing 23 | . . . 1 4 16 2 . Piercing 10 | . . . . . . 10 . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 3 | . . . . . . 3 . Damage Inflicted 10375 | 123 275 1535 886 2205 . 4860 491 Guns 6117 | 123 275 1463 886 2205 . 1105 60 Cannons 723 | . . 61 . . . 265 397 Explosions 1919 | . . . . . . 1885 34 Melee 1605 | . . . . . . 1605 . Ramming 11 | . . 11 . . . . . Kinetic 5237 | 123 275 651 613 2205 . 1370 . Thermal 1664 | . . 873 273 . . 333 185 Explosive 1552 | . . . . . . 1552 . Electromagnetic 306 | . . . . . . . 306 Impact 1536 | . . . . . . 1536 . Slashing . | . . . . . . . . Piercing 69 | . . . . . . 69 . Highest Corruption 37 | . . . . . 12 37 1 Average Corruption 18 | . . . . . 6 19 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 124 | . . . . . 6 117 1 Message Errors 24 | . . . . . 1 22 1 Matter Fused 36 | . . . . . 3 33 . Heat Flow Errors 16 | . . . . . 1 15 . Energy Discharges 13 | . . . . . . 13 . Parts Rejected 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 11 . Data Loss (major) 3 | . . . . . . 3 . Misfires 6 | . . . . . . 6 . Alerts 5 | . . . . . . 5 . Misdirections 2 | . . . . . . 2 . Weapon Failures 5 | . . . . . . 5 . Overload Shots . | . . . . . . . . Overflow Damage 742 | . . . . . . 742 . Projectiles 24 | . . . . . . 24 . Explosions 357 | . . . . . . 357 . Melee 361 | . . . . . . 361 . Knockbacks 7 | . . . . . . 7 . Impact 4 | . . . . . . 4 . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 205 | . . . . . . 158 47 Shots 4 | . . . . . . 3 1 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 435 | . 9 435 69 214 253 271 12 Average Temperature 60 | . 3 37 25 69 130 85 6 Received Heat Transfer 1331 | . 114 273 180 120 . 536 108 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . . 7 1 Impact Corruptions 16 | . . . . . . 16 . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 11 | . . 8 1 . . 2 . Heat Transferred 3950 | . . 2664 851 . . 200 235 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 796 | 10 89 454 380 269 91 796 393 Initial 372 | . 6 . 127 20 82 63 372 Average 234 | 6 19 326 83 108 84 442 329 Maximum Alert Level 3 | . . 2 1 1 . 3 1 Low Security (%) 55 | 100 100 12 83 76 100 36 21 Level 1 24 | . . 61 16 23 . . 78 Level 2 10 | . . 26 . . . 22 . Level 3 10 | . . . . . . 40 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 1 1 7 11 . 8 1 Investigation 7 | . 1 1 2 1 . 2 . Extermination 8 | . . . . 4 . 4 . Reinforcement 7 | . . . 2 3 . 2 . Assault . | . . . . . . . . Garrison 7 | . . . 3 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 8 | . . 4 2 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 4 37 15 24 3 37 8 Peak Tracking Total 8 | . 4 8 4 3 3 5 3 Tactical Retreats 9 | . . 1 . 2 2 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . 1 1 . 2 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 11 | . . . 1 . . 10 . Max in Single Turn 4 | . . . 1 . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 37 | . . 10 10 7 . 8 2 Terminals 22 | . . 8 6 2 . 5 1 Fabricators 4 | . . . . 2 . 2 . Repair Stations 5 | . . 2 2 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 2 2 . 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 112 | . . 30 44 18 . 16 4 Successful 59 | . . 20 26 7 . 6 . Failed 53 | . . 10 18 11 . 10 4 Catastrophic 11 | . . 2 2 3 . 2 2 Database Lockouts . | . . . . . . . . Manual 28 | . . 9 12 3 . 4 . Terminals 78 | . . 26 33 7 . 9 3 Fabricators 11 | . . . . 5 . 6 . Repair Stations 13 | . . 4 7 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . 4 4 . 1 . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 29 | . . 14 12 2 . 1 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 5 | . . 2 3 . . . . Branch Access Points 3 | . . 1 1 1 . . . Emergency Access Points 2 | . . 2 . . . . . Terminal Index 2 | . . 1 1 . . . . Alert Level 3 | . . 1 1 1 . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 5 | . . 2 2 . . 1 . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 5 | . . 2 3 . . . . Fabricator Hacks 5 | . . . . 2 . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . 1 . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks 10 | . . 3 6 1 . . . Scan Component 6 | . . 2 3 1 . . . Repair 4 | . . 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 4 1 . . . Insert Component 3 | . . . 2 1 . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . . 3 4 1 . 2 . Terminals 10 | . . 3 4 1 . 2 . Botnet 10 | . . 3 4 1 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . . 7 7 6 . 8 2 Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 3 | . . . . 2 . 1 . Authchips . | . . . . . . . . Time 189 | . . . . 73 . 116 . Total Part Build Rating 9 | . . . . 6 . 3 . Parts Repaired 4 | . . 1 3 . . . . Time 143 | . . 26 117 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 2 | . . . 1 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 10009 | 130 446 1698 1827 2605 149 2603 551 Spaces Moved 5376 | 81 194 845 939 1498 80 1468 271 Core 3 | 3 . . . . . . . Treads 2548 | . 132 845 939 224 . 137 271 Legs 2825 | 78 62 . . 1274 80 1331 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 155 123 130 126 160 Average Speed 143 | 117 147 160 159 132 130 132 160 Slowest Speed 240 | 120 160 160 160 155 130 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 40 | 5 27 69 74 34 73 32 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 50 | . . . 1 3 16 30 . Terrain Destroyed 228 | . . . 1 4 16 204 3 Melee 50 | . . . 1 3 16 30 . Projectile 5 | . . . . 1 . 2 2 AOE 173 | . . . . . . 172 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 7099 | 98 321 1072 1219 2024 99 1906 360 Wait 1028 | . 95 93 198 409 . 197 36 Move 5370 | 80 193 844 938 1498 79 1467 271 Hop . | . . . . . . . . Pick Up 96 | 3 6 22 16 15 . 25 9 Fast Attach 22 | 7 . 3 3 . 1 8 . Attach 44 | . 1 8 2 5 . 23 5 Detach 3 | . . . . . . 3 . Swap 67 | . 6 11 13 16 3 15 3 Drop 83 | . 3 26 18 17 . 17 2 Fire 272 | 8 17 64 30 60 . 68 25 Melee 104 | . . . 1 4 16 83 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . . . 9 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 11) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 703 | -9/Materials | Discovered new exit (range 15) 757 | -9/Materials | Destroyed 8 combat bots 874 | -9/Materials | Build established: Tank 926 | -9/Materials | Discovered new exit (range 6) 1082 | -9/Materials | Destroyed 7 combat bots 1346 | -9/Materials | Discovered new exit (range 5) 1513 | -9/Materials | Build established: Scavenger-Tank 1571 | -9/Materials | Repaired Lgt. Treads 1936 | -9/Materials | Identified exit to Mines 2243 | -9/Materials | Discovered new exit (range 16) 2275 | -9/Materials | Entered another Materials area 2275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2338 | -8/Materials | Garrison activated, responded to threat 2716 | -8/Materials | Discovered new exit (range 11) 2902 | -8/Materials | Discovered new exit (range 17) 2917 | -8/Materials | Build established: Tank 3043 | -8/Materials | Repaired Imp. Treads 3056 | -8/Materials | Met 7R-MNS 3077 | -8/Materials | Repaired Imp. Treads 3310 | -8/Materials | Repaired Broken Titanium Leg 3921 | -8/Materials | Discovered new exit (range 10) 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Utility x2 4103 | -7/Factory | Caught up to 7R-MNS 4387 | -7/Factory | Garrison activated, responded to threat 4432 | -7/Factory | Fabricated Titanium Leg? 5653 | -7/Factory | Cargo convoy interrupted 5742 | -7/Factory | Build established: Scavenger-Skirmisher 6700 | -7/Factory | Identified exit to Storage 6700 | -7/Factory | Identified exit to Lower Caves 6707 | -7/Factory | Sucked down chute 6707 | -7/Factory | Entered Waste 6722 | -7/Waste | EMP discharged 6730 | -7/Waste | Spotted C-40 Crusher 6759 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6783 | -7/Waste | Spotted C-40 Crusher 6790 | -7/Waste | Spotted C-40 Crusher 6822 | -7/Waste | EMP discharged 6822 | -7/Waste | System corruption reached 10% 6825 | -7/Waste | Spotted C-40 Crusher 6843 | -7/Waste | Discovered new exit (range 11) 6855 | -7/Waste | Identified exit to Factory 6856 | -7/Waste | Entered Factory 7010 | -7/Factory | Build established: Scavenger-Assassin 7141 | -7/Factory | Discovered new exit (range 17) 7205 | -7/Factory | Identified exit to Factory 7349 | -7/Factory | Crushed by falling debris 7518 | -7/Factory | Build established: Assassin 7843 | -7/Factory | Destroyed 9 combat bots 7951 | -7/Factory | Discovered exit to Storage (range 19) 8032 | -7/Factory | Core integrity fell below 50% 8075 | -7/Factory | Fabricated Enh. Autogun (x1) 8165 | -7/Factory | Lost 3 parts (1n1u1w) 8791 | -7/Factory | Core integrity fell below 20% 8891 | -7/Factory | Discovered exit to Lower Caves (range 20) 9199 | -7/Factory | Lost 5 parts (2n2u1w) 9346 | -7/Factory | System corruption reached 30% 9372 | -7/Factory | Discovered exit to Factory (range 19) 9376 | -7/Factory | Lost 3 parts (1p2u) 9449 | -7/Factory | Build established: Mutant 9459 | -7/Factory | Entered another Factory area 9459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9764 | -6/Factory | Discovered new exit (range 20) 9916 | -6/Factory | Build established: Hacker-Mutant 9968 | -6/Factory | Garrison activated, responded to threat 10010 | -6/Factory | Self-destructed Last Messages --------------- 09816_ Acquired Corrupted Med. Treads. 09817_ Acquired 98 matter. 09830_ Acquired Coil Gun. 09874_ Connecting with Garrison Access... 09910_ Acquired Magnetic Acceleration Cannon. 09968_ Y-54 Guardian calls for garrison reinforcements. 09968_ ALERT: Activating Garrison Access F003. 09971_ ALERT: Security rotation in progress. 09973_ Y-54 Guardian IFF system glitched. 09975_ P-70 Sage resets Y-54 Guardian, system corruption cleaned. 09981_ Acquired Lgt. Fission Core. 09986_ Imp. Heat Sink destroyed. 09989_ P-70 Sage resets Y-54 Guardian, system corruption cleaned. 09994_ EM Pulse Cannon destroyed. 09997_ P-70 Sage resets Y-54 Guardian, system corruption cleaned. 09998_ V|QHHL#EY1G:5XEDR4 H|WK7MCCO 10000_ Y-54 Guardian destroyed. 10004_ Imp. Treads destroyed. 10006_ Arc Projector destroyed. 10007_ Lgt. Nuclear Core destroyed. 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