Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.05 @ 22:21:46 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (5921) 5921 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 14449 Bonus ------- High Alert Combat Kills 908 Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -840 Cogmind --------- Core Integrity 890/1150 Matter 54/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads Myomer Leg Myomer Leg > --- UTILITY (10) ----- Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Thermal Shield > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (10) --- Improved Heavy Treads High-capacity Storage Unit Coil Gun Heavy Flak Cannon Heavy Flak Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved Heavy Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating PSU Rigger Heavy Laser Heavy Laser Gauss Rifle Rocket Launcher [Rating: 73] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Machine Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 8 | . . . . . . 2 1 . . . . 2 1 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 233 | 6 10 17 . 1 . 27 27 10 2 3 12 20 57 16 1 24 Power 24 | 1 1 2 . . . 4 2 2 . . 1 2 4 1 . 4 Engine 15 | 1 1 1 . . . 1 2 2 . . 1 2 2 . . 2 Core 9 | . . 1 . . . 3 . . . . . . 2 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 66 | 1 3 7 . . . 6 9 1 . . 4 3 16 4 1 11 Treads 7 | . 2 . . . . . . . . . . . 1 1 . 3 Leg 45 | 1 1 4 . . . 6 9 1 . . 4 3 12 . . 4 Wheel 10 | . . 3 . . . . . . . . . . 3 . . 4 Hover 1 | . . . . . . . . . . . . . . 1 . . Flight 3 | . . . . . . . . . . . . . . 2 1 . Utility 71 | 2 3 4 . 1 . 9 11 5 2 . 5 9 14 2 . 4 Device 41 | 1 1 2 . . . 2 8 5 2 . 5 6 7 1 . 1 Storage 8 | 1 2 1 . 1 . 1 1 . . . . . . . . 1 Processor 10 | . . . . . . 3 2 . . . . 1 1 1 . 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 11 | . . 1 . . . 2 . . . . . 2 6 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 4 . . . 8 5 2 . 3 2 6 23 9 . 5 Energy Gun 30 | 1 2 1 . . . . 2 2 . 3 1 4 12 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 20 | 1 1 3 . . . 5 3 . . . 1 . 3 1 . 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . 3 . 2 Launcher 5 | . . . . . . 1 . . . . . . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 . . . . . 1 4 . . . Slashing Weapon 5 | . . . . . . 1 . . . . . 1 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . . . . 2 2 . . . Corrupted Parts 6 | . . . . . . . 1 . . . . . 5 . . . System Corruption 49 | . . . . . . . 7 . . . . . 42 . . . Parts Lost 92 | . 6 7 . . . 6 9 . . . 6 1 37 9 1 10 Power 13 | . 1 2 . . . 2 1 . . . 1 . 3 1 . 2 Propulsion 39 | . 2 4 . . . 2 4 . . . 3 . 15 3 . 6 Utility 20 | . 1 1 . . . 1 1 . . . . . 13 2 1 . Weapon 20 | . 2 . . . . 1 3 . . . 2 1 6 3 . 2 Highest Loss Streak 9 | . 6 7 . . . 2 8 . . . 5 1 9 4 1 6 Average Slot Usage (%) 87 | . 91 92 100 100 100 92 87 97 100 78 99 99 80 38 14 42 Engine 4 | . 13 5 . . . 6 5 7 7 7 6 6 3 . . 2 Core 2 | . . 4 11 11 11 2 1 . . . . . 1 1 . 3 Treads 1 | . 16 9 . . . . . . . . . . . 1 . 3 Leg 25 | . 9 16 44 44 44 35 29 30 30 30 29 26 19 . . 4 Wheel 1 | . . 11 . . . . . . . . . . 1 2 . 9 Device 7 | . 10 10 11 11 11 3 4 7 7 7 7 13 9 4 . 2 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 2 . 4 Processor 13 | . . . . . . 9 20 23 23 23 23 19 16 6 2 6 Protection 2 | . . . . . . 5 1 . . . . 6 4 . . . Energy Gun 8 | . 14 11 . . . . 4 18 23 2 17 19 8 2 . . Ballistic Gun 6 | . 10 11 22 22 22 14 10 1 . . 4 . 1 1 . 2 Impact Weapon 1 | . . . . . . 2 . . . . . . 3 . . . Naked Turns 4 | . . . . . . . . . . . . . . 1 3 . Heaviest Build 87 | 14 27 32 32 32 32 51 66 66 65 64 64 72 87 67 . 37 Greatest Support 100 | 10 40 40 40 40 40 48 73 73 73 73 73 72 72 26 4 100 Greatest Overweight (x) 4 | 1 1 3 . . . 1 1 . . . . . 2 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 20 20 20 20 20 20 20 20 5 10 Average Capacity 17 | 7 11 15 15 15 15 15 15 20 20 20 20 20 20 12 5 9 Most Carried 20 | 7 7 15 13 15 15 15 17 20 20 20 20 20 20 15 5 10 Average Carried 13 | 5 5 11 12 14 15 14 13 16 19 20 15 16 14 8 5 6 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 10 Final Carried 20 | 7 7 13 13 15 15 15 17 20 20 20 14 20 15 5 5 7 Class Distribution -------------------- 39% | Scavenger-Mutant 20% | Mutant 19% | Gunner 11% | Trapper-Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Trapper-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Trapper-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Matter Collected 3917 | 265 64 254 145 11 24 813 389 142 59 . 269 202 580 541 . 159 Remotely 67 | 10 47 . . . . . . . . . . . . 10 . . Salvage Created 7425 | 76 162 544 131 . 36 1037 585 235 . . 512 1246 2147 570 . 144 Parts 293 | 7 7 37 4 . 5 47 28 9 . . 14 52 58 19 . 6 Haulers Intercepted 6 | . . . . . . 3 . . . . . 2 1 . . . Recyclers Shooed 5 | 1 . . 1 . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 7 1 . 13 . . 13 . . Prevented 6 | . . . . . . . . . 3 . 1 . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 127 | . 4 15 . . 2 17 10 6 . . 12 16 31 12 . 2 Melee 8 | . . . . . . . . . . . . . 8 . . . Guns 87 | . 4 14 . . 2 13 9 6 . . 12 14 12 1 . . Cannons 10 | . . . . . . . . . . . . . . 8 . 2 AOE 10 | . . . . . . 3 1 . . . . . 3 3 . . Classes Destroyed 15 | 2 1 3 . . . 4 1 2 . . 1 . . 1 . . Worker 9 | . . 1 . . . 2 . . . . . 2 4 . . . Builder 7 | . . . . . . 3 . . . . . 1 3 . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . Hauler 6 | . . . . . . 3 . . . . . 2 1 . . . Recycler 11 | 1 . . 2 . . 1 1 . . . . 3 2 . . 1 Minesweeper 4 | . . . . . . . . 1 . . 1 . . 2 . . Watcher 3 | . . . . . . 1 1 . . . . 1 . . . . Swarmer 37 | . . 4 . . 2 . 3 3 . . 3 10 7 5 . . Grunt 47 | . 4 9 . . . 12 3 . . . 3 3 10 3 . . Brawler 3 | . . . . . . . 1 . . . . . 2 . . . Duelist 5 | . . . . . . . . . . . 2 . . 3 . . Sentry 11 | . . 2 . . . 4 1 . . . 1 . 2 1 . . Hunter 10 | . . . . . . 1 2 . . . . 1 4 . . 2 Programmer 9 | . . . . . . . . 1 . . . 2 6 . . . Thug 4 | . . . . . . . . 1 . . 3 . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 4 1 . 2 6 7 3 . . 4 8 5 7 . 1 Combat Bots Only 7 | . 3 4 . . 2 4 7 3 . . 4 5 4 7 . 1 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 1 1 . . 1 2 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . 2 1 . . . . . 1 2 . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Damage Taken 15037 | . 1039 776 . . 32 1674 1149 305 33 . 983 712 5002 1409 66 1857 Core 2316 | . 248 187 . . . 180 169 31 . . 193 78 628 298 44 260 Absorbed by Shields 172 | . . . . . . . 172 . . . . . . . . . Core Remaining (%) 50 | 100 . . . . 53 67 . . . . 43 90 . . 3 . Volleys Fired 375 | 5 24 45 6 . 4 52 37 17 . . 32 38 38 45 . 32 Largest 3 | 2 2 2 2 . 2 2 3 3 . . 3 3 3 3 . 1 Hottest 207 | 70 70 105 46 . 46 51 101 207 . . 207 207 207 126 . 61 Shots Fired 778 | 10 34 84 12 . 8 96 96 55 . . 89 113 101 48 . 32 Gun 707 | 10 34 84 12 . 8 88 96 55 . . 89 113 97 16 . 5 Cannon 56 | . . . . . . . . . . . . . . 29 . 27 Launcher 15 | . . . . . . 8 . . . . . . 4 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 354 | 5 19 33 12 . 8 88 59 14 . . 20 3 22 39 . 32 Thermal 373 | 5 15 51 . . . . 8 41 . . 69 110 68 6 . . Explosive 15 | . . . . . . 8 . . . . . . 4 3 . . Electromagnetic 36 | . . . . . . . 29 . . . . . 7 . . . Robot Hit Streak 19 | 2 14 19 8 . 3 16 10 18 . . 13 17 15 6 . 15 Robot Miss Streak 4 | 2 4 4 3 . 1 3 3 4 . . 3 3 2 4 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . Secondary Targets 12 | . . . . . . . 2 1 . . 4 2 3 . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 1 1 . . . Autonomous 40 | . . . . . . . 25 15 . . . . . . . . Shots Hit Robots 666 | 4 29 54 7 . 5 80 71 42 . . 64 77 164 40 2 27 Core Hits 292 | 4 10 24 2 . 2 53 24 14 . . 26 36 54 25 . 18 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 11 | . . 1 . . . . 2 . . . . . 6 2 . . Critical Strikes 31 | . 1 2 . . . . 3 2 . . 2 5 11 2 . 3 Burn 12 | . 1 1 . . . . 1 2 . . 2 4 1 . . . Destroy 7 | . . 1 . . . . 2 . . . . . 2 2 . . Blast 3 | . . . . . . . . . . . . . . . . 3 Smash 6 | . . . . . . . . . . . . . 6 . . . Sever 3 | . . . . . . . . . . . . 1 2 . . . Melee Attacks 169 | . . . . . . 12 . . . . . 3 140 11 3 . Impact 106 | . . . . . . 10 . . . . . . 96 . . . Slashing 63 | . . . . . . 2 . . . . . 3 44 11 3 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 4 . . . . . 1 11 8 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 8 . . . Damage Inflicted 17823 | 55 337 708 105 . 73 2314 1346 938 . . 1279 1932 5738 2246 84 668 Guns 9801 | 55 332 708 105 . 73 1157 1346 938 . . 1279 1843 1608 253 . 104 Cannons 1186 | . . . . . . . . . . . . . . 630 . 556 Explosions 1729 | . . . . . . 807 . . . . . . 412 510 . . Melee 5080 | . . . . . . 350 . . . . . 89 3708 853 80 . Ramming 27 | . 5 . . . . . . . . . . . 10 . 4 8 Kinetic 5208 | 17 157 291 105 . 73 1157 974 282 . . 305 40 302 845 . 660 Thermal 5409 | 38 175 417 . . . . 134 656 . . 974 1803 1174 38 . . Explosive 1729 | . . . . . . 807 . . . . . . 412 510 . . Electromagnetic 370 | . . . . . . . 238 . . . . . 132 . . . Impact 2960 | . . . . . . 350 . . . . . . 2610 . . . Slashing 2120 | . . . . . . . . . . . . 89 1098 853 80 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . . . 7 8 8 8 8 . 57 57 58 . Average Corruption 16 | . . . . . . . 7 7 8 8 8 . 20 57 57 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 146 | . . . . . . . 13 17 11 4 29 . 42 29 1 . Message Errors 35 | . . . . . . . 5 3 1 1 9 . 13 3 . . Matter Fused 37 | . . . . . . . 4 4 5 . 6 . 11 6 1 . Heat Flow Errors 23 | . . . . . . . 1 5 1 1 5 . 5 5 . . Energy Discharges 17 | . . . . . . . 1 2 2 . 4 . 5 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . 1 1 2 1 2 . 3 1 . . Data Loss (major) 6 | . . . . . . . 1 2 . 1 1 . . 1 . . Misfires 3 | . . . . . . . . . . . 1 . 1 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . Weapon Failures 10 | . . . . . . . . . . . 1 . 2 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1378 | . . . . . . 272 . . . . . . 751 346 . 9 Projectiles 15 | . . . . . . . . . . . . . . 6 . 9 Explosions 138 | . . . . . . 47 . . . . . . . 91 . . Melee 1225 | . . . . . . 225 . . . . . . 751 249 . . Knockbacks 22 | . . . . . . 1 . . . . . . 5 5 . 11 Impact 6 | . . . . . . 1 . . . . . . 5 . . . Kinetic 16 | . . . . . . . . . . . . . . 5 . 11 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . . . . . Rammed 5 | . 4 . . . . . . . . . . . . . 1 . Targets Rammed 9 | . 4 . . . . . . . . . . . 2 . 1 2 Kicked 4 | . . . . . . . . . . . . . 2 . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 429 | 50 276 301 . . . 19 269 261 92 210 243 301 429 230 . 4 Average Temperature 96 | 23 111 152 . . . 5 134 86 53 111 67 88 112 95 . 2 Received Heat Transfer 3798 | . 633 387 . . . 846 204 54 18 . 393 81 786 333 . 63 Effects 5 | . 1 2 . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . 1 . . . . . . . . . . . 1 . . . Interference 2 | . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . 4 2 . . . 1 . 14 . . . Impact Corruptions 30 | . . . . . . 7 . . . . . . 23 . . . Robots Melted 3 | . . 1 . . . . . . . . . 2 . . . . Combat Hostiles 3 | . . 1 . . . . . . . . . 2 . . . . Parts Melted 28 | . 1 1 . . . . . 7 . . 1 12 6 . . . Heat Transferred 10748 | 111 592 1128 . . . . 333 1332 . . 2035 3219 1924 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Peak Influence 964 | 10 115 478 118 . 65 362 472 . . . . 417 964 . . 466 Initial 439 | . 6 48 108 . . 25 123 . . . . 138 203 . . 439 Average 301 | 2 60 280 85 . 59 130 179 . . . . 219 586 . . 419 Maximum Alert Level 3 | . . 2 . . . 1 2 . . . . 2 3 . . 2 Low Security (%) 42 | 100 100 25 100 . 100 70 74 . . . . 27 6 . . . Level 1 29 | . . 46 . . . 29 1 . . . . 65 32 . . 11 Level 2 12 | . . 28 . . . . 23 . . . . 6 8 . . 88 Level 3 15 | . . . . . . . . . . . . . 52 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 3 . . . 3 . . . . . 2 7 . . 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 1 2 . . . Reinforcement 13 | . 2 2 . . . 2 . . . . . 1 5 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . 1 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Distress Signals 12 | . 1 4 . . . 2 . . . . . 2 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 229 | . 10 24 . . 3 31 14 8 3 . 26 26 53 18 3 10 Peak Tracking Total 11 | . 7 7 . . 3 7 4 4 3 . 6 5 6 7 3 11 Tactical Retreats 34 | . 1 2 . . . 4 2 . . . 8 1 13 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Traps Triggered 6 | . . 1 . . . . 2 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . Reused 8 | . . . . . . 2 . 1 1 . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . 1 1 . 4 . . . . . Triggered 8 | . . . . . . 2 . . 1 . 3 . 1 1 . . Power Sources Rigged 18 | . . . . . . 3 6 3 1 . 2 3 . . . . Exploded 14 | . . . . . . 1 2 5 1 . 2 2 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Disabled 4 | . . 2 . . . . . . . . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Accessed 24 | . 2 . . 1 . 3 3 . . 4 . 6 4 . . 1 Terminals 13 | . 1 . . . . 3 2 . . . . 4 2 . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Total Hacks 76 | . 7 . . 1 . 10 10 . . 24 . 14 8 . . 2 Successful 53 | . 4 . . 1 . 6 8 . . 24 . 7 3 . . . Failed 23 | . 3 . . . . 4 2 . . . . 7 5 . . 2 Catastrophic 4 | . . . . . . 1 . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 2 . . 1 . 7 6 . . . . 7 3 . . 2 Terminals 34 | . 5 . . . . 10 5 . . . . 8 4 . . 2 Fabricators 7 | . . . . . . . 5 . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . . Recycling Units 4 | . 2 . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Terminal Hacks 32 | . 1 . . 1 . 3 3 . . 24 . . . . . . Record 11 | . . . . . . . . . . 11 . . . . . . Part Schematic 6 | . . . . . . . 1 . . 5 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . . . . 1 . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . 2 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 2 . . . . 3 2 . . . . 3 1 . . . Terminals 9 | . 1 . . . . 3 1 . . . . 3 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 7 | . . . . . . 3 1 . . . . 2 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 3 2 . . . . 6 4 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 5 . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . . . . . Matter 380 | . . . . . . . 380 . . . . . . . . . Time 142 | . . . . . . . 142 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . 20 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total Allies 2 | . . . . . . . . . . . 1 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . Highest-Rated Group 95 | . . . . . . . . . . . 95 26 . . . . Highest-Rated Ally 95 | . . . . . . . . . . . 95 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . . . Total Damage 137 | . . . . . . . . . . . 137 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 2 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Turns Passed 9782 | 115 369 460 541 322 68 1312 655 527 353 112 766 1176 2154 382 20 450 Spaces Moved 5894 | 49 184 225 430 262 47 651 321 357 287 89 472 690 1004 453 23 350 Core 10 | 6 . . . . . . . . . . . . . 2 2 . Treads 111 | . 111 . . . . . . . . . . . . . . . Legs 4691 | 43 73 98 430 262 47 651 321 357 287 89 472 690 804 . . 67 Wheels 597 | . . 127 . . . . . . . . . . 200 45 . 225 Hover . | . . . . . . . . . . . . . . . . . Flight 485 | . . . . . . . . . . . . . . 406 21 58 Fastest Speed 35 | 50 120 100 120 120 120 120 120 120 120 120 120 122 105 35 35 35 Average Speed 119 | 176 151 110 120 120 120 135 120 120 120 120 120 122 141 50 36 93 Slowest Speed 285 | 200 200 125 120 120 120 200 200 120 120 120 122 122 285 160 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 39 24 85 60 18 53 6 47 48 68 52 19 26 57 5 7 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 8 | . . . 2 . 1 . . 1 3 . . . . 1 . . Spaces Dug 28 | . . . . . . 5 . . . . . 2 18 . . 3 Terrain Destroyed 195 | . . . . . . 53 6 8 . . 4 2 47 69 . 6 Melee 25 | . . . . . . 5 . . . . . 2 18 . . . Projectile 43 | . . . . . . 1 6 8 . . 4 . 4 14 . 6 AOE 126 | . . . . . . 47 . . . . . . 25 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total 7697 | 66 239 354 443 272 50 961 529 422 296 94 600 931 1447 531 28 434 Wait 775 | . 10 38 6 . . 194 99 16 . . 59 157 184 . 1 11 Move 5878 | 48 183 224 429 261 46 650 320 356 286 88 471 689 1003 452 22 350 Hop . | . . . . . . . . . . . . . . . . . Pick Up 129 | 7 6 19 1 5 . 5 18 10 2 . 9 12 21 3 . 11 Fast Attach 80 | 6 2 4 . . . 14 8 . 1 3 1 1 17 8 1 14 Attach 69 | . 5 5 . . . 3 6 2 . . 5 3 27 5 . 8 Detach 19 | . . . . . . 4 4 1 1 . . 1 6 1 . 1 Swap 84 | . 3 8 . 1 . 10 13 8 1 . 6 16 13 3 . 2 Drop 95 | . 2 11 1 5 . 14 18 8 3 3 11 8 5 3 . 3 Fire 375 | 5 24 45 6 . 4 52 37 17 . . 32 38 38 45 . 32 Melee 160 | . . . . . . 12 . . . . . 3 131 11 3 . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 4 | . . . . . . . . . . . . . 2 . . 2 Crush 4 | . 4 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 24 | . . . . . . 3 6 4 2 . 6 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 276 | -10/Materials | Core integrity fell below 20% 296 | -10/Materials | Lost 6 parts (1p2n1u2w) 315 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 4) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Lost 7 parts (2p4n1u) 927 | -9/Materials | Discovered new exit (range 12) 945 | -9/Materials | Entered Mines 973 | -9/Mines | Discovered new exit (range 5) 1056 | -9/Mines | Build established: Scavenger-Mutant 1128 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1167 | -9/Mines | Discovered new exit (range 3) 1375 | -9/Mines | Learned Materials terminal intel 1480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -9/Mines | Discovered new exit (range 5) 1486 | -9/Mines | Entered Exiles 1520 | -9/Exiles | Met 8R-AWN 1540 | -9/Exiles | Met EX-HEX 1572 | -9/Exiles | Met EX-BIN 1586 | -9/Exiles | Aligned with FarCom system 1587 | -9/Exiles | Given EX-Vault access code 1614 | -9/Exiles | Opened EX-Vault 1627 | -9/Exiles | Found AWS/Gauss 1633 | -9/Exiles | Found PSU Rigger 1659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1700 | -9/Exiles | Met EX-DEC 1795 | -9/Exiles | Discovered new exit (range 14) 1808 | -9/Exiles | Stole two prototypes: PSU Rigger, AWS/Gauss 1808 | -9/Exiles | Entered Mines 1871 | -8/Mines | Discovered new exit (range 5) 1876 | -8/Mines | Entered Materials 1876 | -8/Materials | Evolved 2 slots: Utility x2 1877 | -8/Materials | Loaded intel: 12 terminal locations 2771 | -8/Materials | Garrison activated, responded to threat 3183 | -8/Materials | Discovered new exit (range 5) 3188 | -8/Materials | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3190 | -7/Factory | FarCom data flow suspended 3413 | -7/Factory | Lost 8 parts (1p4n1u2w) 3426 | -7/Factory | Destroyed 7 combat bots 3567 | -7/Factory | Discovered new exit (range 14) 3664 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 3689 | -7/Factory | Local fabrication network quarantined 3718 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 3843 | -7/Factory | Entered Lower Caves 4107 | -7/Lower Caves | Learned Factory stockpile data 4178 | -7/Lower Caves | Ambushed by wild Derelicts 4340 | -7/Lower Caves | Build established: Trapper-Gunner 4347 | -7/Lower Caves | Discovered new exit (range 15) 4370 | -7/Lower Caves | Entered another Lower Caves area 4467 | -7/Lower Caves | Discovered new exit (range 15) 4605 | -7/Lower Caves | Learned location of Zion (-6) 4683 | -7/Lower Caves | Discovered new exit (range 7) 4689 | -7/Lower Caves | Learned location of 1 exit from Factory 4691 | -7/Lower Caves | Build established: Gunner 4723 | -7/Lower Caves | Entered Data Miner 4725 | -7/Data Miner | Discovered new exit (range 6) 4748 | -7/Data Miner | Met Data Miner 4771 | -7/Data Miner | Learned location of Section 7 (-2) 4771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4787 | -7/Data Miner | Received God Mode back door access code from Data Miner 4835 | -7/Data Miner | Entered Proximity Caves 5019 | -6/Proximity Caves | Learned Factory garrison access intel 5028 | -6/Proximity Caves | Escorted by Enhanced Grunt 5080 | -6/Proximity Caves | Attacked by a faux Warlord 5208 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5260 | -6/Proximity Caves | Core integrity fell below 50% 5299 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 5593 | -6/Proximity Caves | Discovered new exit (range 6) 5601 | -6/Proximity Caves | Entered Factory 5601 | -6/Factory | Evolved 2 slots: Utility x2 5602 | -6/Factory | Identified exit to Factory 5604 | -6/Factory | Loaded intel: 4 garrison access locations 5739 | -6/Factory | Discovered new exit (range 13) 5993 | -6/Factory | Repaired Flexi-carbon Leg 6242 | -6/Factory | Build established: Trapper-Gunner 6518 | -6/Factory | Discovered new exit (range 15) 6777 | -6/Factory | Entered another Factory area 6777 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7401 | -5/Factory | Spotted B-75 Beast 7563 | -5/Factory | Build established: Scavenger-Mutant 7614 | -5/Factory | Cargo convoy interrupted 7745 | -5/Factory | Lost 3 parts (1n1u1w) 7917 | -5/Factory | Lost 6 parts (1p1n3u1w) 7976 | -5/Factory | Lost 3 parts (1n1u1w) 8293 | -5/Factory | System corruption reached 10% 8332 | -5/Factory | System corruption reached 30% 8343 | -5/Factory | Lost 3 parts (3n) 8444 | -5/Factory | Lost 9 parts (3n5u1w) 8580 | -5/Factory | Lost 3 parts (1p1n1u) 8592 | -5/Factory | Core integrity fell below 50% 8688 | -5/Factory | Discovered new exit (range 13) 8810 | -5/Factory | Lost 3 parts (2n1w) 8931 | -5/Factory | Entered Upper Caves 8983 | -5/Upper Caves | Core integrity fell below 20% 8992 | -5/Upper Caves | Lost 4 parts (1n1u2w) 9040 | -5/Upper Caves | Destroyed 7 combat bots 9045 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 9084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9110 | -5/Upper Caves | Released all parts (9) 9179 | -5/Upper Caves | Encountered a Warlord checkpoint 9261 | -5/Upper Caves | Learned Factory garrison access intel 9283 | -5/Upper Caves | Identified exit to Upper Caves 9313 | -5/Upper Caves | Entered another Upper Caves area 9313 | -5/Upper Caves | Spotted KA-XK5(f) 9313 | -5/Upper Caves | Spotted 95-JEX(f) 9314 | -5/Upper Caves | Encountered a Master Thief 9314 | -5/Upper Caves | Encountered a Master Thief 9318 | -5/Upper Caves | Spotted IY-6DO(f) 9319 | -5/Upper Caves | Encountered a Master Thief 9321 | -5/Upper Caves | Released all parts (4) 9327 | -5/Upper Caves | Spotted B-75 Beast 9328 | -5/Upper Caves | Discovered new exit (range 14) 9333 | -5/Upper Caves | Entered Factory 9333 | -4/Factory | Evolved 2 slots: Utility x2 9334 | -4/Factory | Loaded intel: 4 garrison access locations 9715 | -4/Factory | Lost 6 parts (1p4n1w) 9783 | -4/Factory | Self-destructed Last Messages --------------- 09775_ ALERT: Security rotation in progress. 09777_ Critical hit (Burn: +37). 09777_ Slug penetrates Wall. 09777_ Penetrated by Slug. 09777_ Slug penetrates Wall. 09777_ Penetrated by Slug. 09777_ Hvy. Disruptor Cannon destroyed. 09777_ Slug penetrates Wall. 09777_ Triggered Hellfire Trap. 09777_ An explosion rips through the floor. 09777_ Repair Station disabled. 09779_ Penetrated by Slug. 09779_ K-01 Serf destroyed. 09780_ Penetrated by Slug. 09782_ U-05 Engineer lays Concrete. 09782_ W-44 Eye sends out distress signal. 09782_ Penetrated by Slug. 09782_ Slug penetrates Wall. 09782_ K-01 Serf collects debris. 09783_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????? ???? ??????????????????????? | | ?????????????????w ?? "" ??????????????????????? | | ?????????????????? ""F"" ??????????????????????? | | ?????????????????? g """ ??????????????????????? | | ???????????????????A k ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# m#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# %#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @####???????????????????? | | ????????????????????# #########???????????? | | ????????????????????# """ ! ???????????? | | ????????????????????# ""R" ""???????????? | | ????????????????????# " " """????????????? | | ????????????????????#k """????????????? | | ????????????????????# #????????? | | ????????????????????# = #????????? | | ????????????????????# ##############?????????? | | ????????????????????# u # #????????????? | | ????????????????????# Y# #????????????? | | ????????????????????# # #????????????? | | ?????????????#" " # h # [ #????????????? | | ??????????????""" " + k + #????????????? | | ??????????????""" # h# #????????????? | | ?????????????# ! # w # #????????????? | | ???????????########## # #????????????? | | ?????????? ###########????????????? | | ?????????? # ! ???????????????? | | ???????????""""" """""" # ???????????????? | | ??????????????"" """""" # """??????########## | | ??????????????"" """""" # """""????# ! # | | ???????????""""" """""" # """""????# !! # | | ?????????? # """"""???# !! # | | ?????????? # ????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory Flexi-carbon Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessArmoredInterpreter Manual? 0 Play Time 01:40:16 Cumulative 133.9 hours Start 2021.09.03 @ 22:01:29 End 2021.09.05 @ 22:21:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54f20086-cc87-47e7-8bc3-b84f1ee42c33