Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.02 @ 01:23:34 Player: JackNine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4269) 4269 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2726) 2726 TOTAL SCORE: 11930 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 165 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 2% Temperature Cool (9) Movement Walking (200) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Microactuators > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Light Angular Momentum Engine Carbon-fiber Leg Triangulator Improved Sensor Array Trap Reconfigurator Bomb Drone Bay (16/16) Heavy EM Pulse Gun Particle Gun Particle Gun Flak Cannon Advanced EMP Blaster Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- Power Maul Scythe Scythe > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Armored Huge Wheel Triangulator Improved Sensor Array Actuator Array Improved Medium Armor Plating Bomb Drone Bay Flak Cannon Advanced EMP Blaster Precision Grenade Launcher Scythe Scythe [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Scythe Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 3 | . . . . . 2 . . . 1 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 132 | 6 8 4 . 8 38 . 15 10 42 1 Power 13 | 1 . . . 2 4 . 1 1 4 . Engine 5 | 1 . . . 1 2 . 1 . . . Core 8 | . . . . 1 2 . . 1 4 . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 2 2 . 2 12 . 5 1 18 1 Treads 19 | . . . . . 8 . 3 1 7 . Leg 17 | 2 2 2 . 1 1 . . . 8 1 Wheel 9 | . . . . 1 3 . 2 . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 3 . . 4 11 . 4 1 13 . Device 15 | . 1 . . 3 5 . . . 6 . Storage 6 | 1 2 . . 1 . . 1 . 1 . Processor 5 | . . . . . 2 . . . 3 . Hackware . | . . . . . . . . . . . Protection 11 | . . . . . 4 . 3 1 3 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 3 2 . . 11 . 5 7 7 . Energy Gun 5 | . 1 . . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 2 1 . . 2 . . . . . Ballistic Cannon 5 | . . . . . 2 . . 3 . . Launcher 4 | . . . . . . . 1 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 15 | . . 1 . . 3 . 4 2 5 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . 1 . 1 . Parts Lost 36 | . 1 . . 1 1 . 1 2 27 3 Power 5 | . . . . 1 . . . 1 2 1 Propulsion 16 | . . . . . . . . . 14 2 Utility 8 | . . . . . 1 . . 1 6 . Weapon 7 | . 1 . . . . . 1 . 5 . Highest Loss Streak 9 | . 1 . . 1 1 . 1 2 9 3 Average Slot Usage (%) 97 | . 97 100 100 98 97 100 99 100 89 74 Engine 6 | . 14 14 14 . 1 9 9 5 . . Core 3 | . . . . 13 7 . . 3 6 7 Treads 8 | . . . . . 18 9 13 18 9 . Leg 12 | . 27 28 28 25 . 9 4 . 5 28 Wheel 5 | . . . . 2 7 9 9 9 10 . Device 10 | . 11 14 14 13 9 9 9 9 10 7 Storage 10 | . 14 14 14 13 9 9 9 9 7 7 Processor 6 | . . . . . 8 9 9 9 12 15 Protection 4 | . . . . . 8 9 8 9 2 . Energy Gun 3 | . 10 10 . . 7 . . . . . Ballistic Gun 6 | . 17 14 14 14 3 . . . . . Ballistic Cannon 1 | . . . . . 5 . . 1 . . Slashing Weapon 14 | . . 3 14 14 10 27 26 24 17 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 31 32 31 31 51 42 46 50 67 50 Greatest Support 60 | 20 20 27 27 27 60 16 16 12 45 45 Greatest Overweight (x) 5 | . 1 1 1 1 2 2 3 4 5 1 Average Overweight (x) 1 | . . 1 1 . 1 2 2 3 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 10 15 15 14 15 15 15 15 18 20 Most Carried 17 | 4 15 15 15 15 15 15 15 15 17 14 Average Carried 13 | 3 9 14 14 14 14 15 14 14 13 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 Final Carried 15 | 4 15 15 15 15 15 15 15 13 14 13 Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 2040 | 164 257 100 . 66 750 . 180 151 372 . Remotely . | . . . . . . . . . . . Salvage Created 6043 | . 414 99 . 142 1306 . 1500 560 2022 . Parts 288 | . 22 7 . 8 66 . 82 19 84 . Haulers Intercepted 9 | . . . . . 4 . 4 . 1 . Recyclers Shooed 4 | . 2 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 112 | . 13 8 . 4 22 . 21 10 34 . Melee 66 | . . 1 . 3 5 . 21 5 31 . Guns 33 | . 13 7 . 1 12 . . . . . Cannons 8 | . . . . . 5 . . 3 . . AOE 5 | . . . . . . . . 2 3 . Classes Destroyed 14 | . 3 1 . . 5 . 2 . 3 . Worker 7 | . . . . . 2 . . . 5 . Tunneler 1 | . 1 . . . . . . . . . Hauler 9 | . . . . . 4 . 4 . 1 . Recycler 9 | . . . . . 5 . 1 . 3 . Operator 1 | . . . . . . . . . 1 . Watcher 3 | . . . . . 1 . 2 . . . Swarmer 31 | . 5 5 . 1 11 . . 3 6 . Grunt 46 | . 8 . . 3 6 . 7 3 19 . Brawler 1 | . . . . . . . 1 . . . Duelist 3 | . . . . . . . . . 3 . Sentry 21 | . . . . . 5 . 10 2 4 . Hunter 5 | . . . . . . . 3 2 . . Programmer 2 | . . . . . . . . . 2 . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 7 | . 4 3 . 3 5 . 6 3 7 . Combat Bots Only 6 | . 4 3 . 3 4 . 5 3 6 . Max Kills in Single Turn 3 | . 2 1 . 1 3 . 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . Melee 1 | . . 1 . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 6934 | . 387 267 . 66 1017 . 618 421 3835 323 Core 1073 | . 94 41 . . 94 . 44 91 661 48 Absorbed by Shields 85 | . . . . . . . . 85 . . Core Remaining (%) 68 | 100 . . . 46 . . . 58 . . Volleys Fired 126 | . 41 18 . 1 52 . . 10 4 . Largest 3 | . 2 2 . 1 3 . . 1 1 . Hottest 170 | . 85 90 . 25 170 . . 44 36 . Shots Fired 277 | . 81 36 . 1 145 . . 10 4 . Gun 222 | . 81 36 . 1 104 . . . . . Cannon 47 | . . . . . 41 . . 6 . . Launcher 8 | . . . . . . . . 4 4 . Special . | . . . . . . . . . . . Kinetic 168 | . 61 18 . 1 82 . . 6 . . Thermal 101 | . 20 18 . . 63 . . . . . Explosive 4 | . . . . . . . . . 4 . Electromagnetic 4 | . . . . . . . . 4 . . Robot Hit Streak 19 | . 10 8 . 3 19 . . 10 2 . Robot Miss Streak 5 | . 2 2 . . 5 . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 430 | . 56 26 . 10 109 . 64 27 138 . Core Hits 198 | . 27 10 . 4 41 . 30 21 65 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 32 | . . . . . 9 . 5 2 16 . Burn 7 | . . . . . 7 . . . . . Blast 2 | . . . . . 2 . . . . . Sever 23 | . . . . . . . 5 2 16 . Melee Attacks 373 | . . 5 . 11 47 6 86 23 192 3 Impact 4 | . . . . . . . . . 4 . Slashing 369 | . . 5 . 11 47 6 86 23 188 3 Piercing . | . . . . . . . . . . . Sneak Attacks 31 | . . . . 4 8 . 8 . 11 . Combat Hostiles 2 | . . . . 1 . . 1 . . . Follow-up Attacks 69 | . . . . . 12 . 14 6 37 . Damage Inflicted 14221 | . 692 491 . 605 3274 . 2630 1210 5319 . Guns 2278 | . 692 355 . 15 1216 . . . . . Cannons 592 | . . . . . 463 . . 129 . . Explosions 543 | . . . . . . . . 202 341 . Melee 10768 | . . 124 . 590 1574 . 2630 879 4971 . Ramming 40 | . . 12 . . 21 . . . 7 . Kinetic 1527 | . 393 162 . 15 828 . . 129 . . Thermal 1343 | . 299 193 . . 851 . . . . . Explosive 341 | . . . . . . . . . 341 . Electromagnetic 202 | . . . . . . . . 202 . . Impact 88 | . . . . . . . . . 88 . Slashing 10680 | . . 124 . 590 1574 . 2630 879 4883 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 1 1 2 2 Average Corruption 1 | . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . Effects 21 | . . . . . 4 1 6 5 3 2 Message Errors 11 | . . . . . 2 . 5 2 1 1 Energy Discharges 4 | . . . . . 1 1 . 1 1 . Data Loss (minor) 6 | . . . . . 1 . 1 2 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 895 | . . . . 185 169 . 67 66 408 . Projectiles . | . . . . . . . . . . . Explosions 36 | . . . . . . . . . 36 . Melee 859 | . . . . 185 169 . 67 66 372 . Knockbacks 6 | . . . . . 3 . . 3 . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . 3 . . 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . 10 . . 39 . . Shots 2 | . . . . . . . . 2 . . Rammed 4 | . . . . . 2 . . . 2 . Targets Rammed 9 | . . 4 . . 2 . . . 3 . Kicked 4 | . . 4 . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 297 | . 48 120 . . 297 . . 22 17 . Average Temperature 56 | . 15 41 . . 82 . . 9 6 . Received Heat Transfer 2334 | . 165 60 . 36 162 . 180 96 1527 108 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 2 . . 4 . . . . . Heat Transferred 3256 | . 666 444 . . 2146 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 1060 | . 359 135 . 104 464 249 453 343 1060 744 Initial 742 | . . 62 . . 40 234 120 87 179 742 Average 241 | . 187 29 . 36 249 242 226 202 559 738 Maximum Alert Level 3 | . 1 . . . 2 1 2 1 3 3 Low Security (%) 48 | 100 57 100 . 100 26 . 45 45 11 . Level 1 38 | . 42 . . . 64 100 46 54 36 . Level 2 4 | . . . . . 8 . 8 . 7 . Level 3 8 | . . . . . . . . . 44 100 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 2 . 4 . 10 . Investigation 4 | . 2 . . . . . 2 . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 7 | . . . . . 2 . 2 . 3 . Assault 3 | . . . . . . . . . 3 . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 17 | . 3 . . . 5 . 7 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 200 | . 24 10 . 6 47 . 44 11 54 4 Peak Tracking Total 6 | . 5 3 . 4 6 . 6 4 6 4 Tactical Retreats 18 | . 3 2 . . 6 . 3 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 21 | . . . . . 2 4 1 11 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 4 | . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 5 | . . . . . 3 1 . . 1 . Max in Single Turn 1 | . . . . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 33 | . 8 1 2 1 8 . 9 . 4 . Terminals 18 | . 5 . . . 6 . 6 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Total Hacks 89 | . 27 1 2 1 19 . 29 . 10 . Successful 53 | . 15 1 2 1 12 . 17 . 5 . Failed 35 | . 11 . . . 7 . 12 . 5 . Catastrophic 4 | . 1 . . . 2 . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 34 | . 14 . 1 . 5 . 13 . 1 . Terminals 60 | . 22 . . . 16 . 19 . 3 . Fabricators 5 | . . . . . . . . . 5 . Repair Stations 7 | . 2 . . . 2 . 3 . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Terminal Hacks 30 | . 10 1 2 1 7 . 8 . 1 . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 8 | . 3 . . . 2 . 3 . . . Open Door 2 | . . 1 . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . Unreport Threat 3 | . . . . . 1 . 2 . . . Locate Traps 3 | . 3 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . 2 . 2 . . . Scan Component 3 | . 1 . . . 1 . 1 . . . Repair 3 | . 1 . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 6 | . 3 . . . 2 . 1 . . . Terminals 4 | . 1 . . . 2 . 1 . . . Botnet 4 | . 1 . . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 7 . 8 . 3 . Full Trace Events 2 | . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . Parts Built 1 | . . . . . . . . . 1 . Matter 190 | . . . . . . . . . 190 . Time 95 | . . . . . . . . . 95 . Total Part Build Rating 5 | . . . . . . . . . 5 . Parts Repaired 3 | . 1 . . . 1 . 1 . . . Time 96 | . 26 . . . 38 . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Program Shield 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 21 | . . . . 3 . . . . 18 . Largest Group 16 | . . . . 3 3 . . . 16 . Highest-Rated Group 612 | . . . . 40 40 . . . 612 . Highest-Rated Ally 74 | . . . . 16 16 . . . 74 . Total Orders . | . . . . . . . . . . . Ally Attacks 82 | . . . . 9 43 . . . 30 . Total Damage 1140 | . . . . 54 458 . . . 628 . Kills 18 | . . . . 3 6 . . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 10498 | 62 1094 1447 577 734 1924 186 2139 612 1592 131 Spaces Moved 5738 | 41 586 653 280 392 1113 111 1323 314 868 57 Core 8 | 8 . . . . . . . . . . Treads 169 | . . . . . 162 . . . 7 . Legs 1931 | 33 586 653 280 272 . . . . 50 57 Wheels 3630 | . . . . 120 951 111 1323 314 811 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 200 205 115 130 130 130 135 105 200 Average Speed 147 | 106 151 201 205 173 134 130 130 138 120 200 Slowest Speed 460 | 120 200 205 205 210 163 130 135 150 460 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 4 85 98 70 60 73 33 94 53 24 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 8 | . . . . . 1 . 1 . 4 2 Terrain Destroyed 48 | . . . . . 19 . 1 6 20 2 Melee 8 | . . . . . 1 . 1 . 4 2 Projectile 18 | . . . . . 18 . . . . . AOE 22 | . . . . . . . . 6 16 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 7157 | 56 727 741 286 434 1397 147 1657 456 1185 71 Wait 579 | 6 64 48 . 4 111 . 235 25 86 . Move 5728 | 40 585 652 279 391 1112 110 1322 313 867 57 Hop . | . . . . . . . . . . . Pick Up 91 | 4 18 4 2 11 21 . 7 1 23 . Fast Attach 44 | 6 3 1 . 5 15 . 4 . 10 . Attach 33 | . 2 1 . 1 3 . 2 2 21 1 Detach 6 | . 1 . . . 2 . 1 . 2 . Swap 55 | . 3 2 . 2 20 . 9 8 11 . Drop 89 | . 10 6 5 8 31 . 18 2 9 . Fire 126 | . 41 18 . 1 52 . . 10 4 . Melee 266 | . . 5 . 11 28 5 59 14 141 3 Ram 2 | . . . . . 2 . . . . . Kick 4 | . . 4 . . . . . . . . Crush 3 | . . . . . . . . . 3 . Escape Stasis 131 | . . . . . . 32 . 81 8 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Central database locked down 611 | -10/Materials | Repaired Aluminum Leg 729 | -10/Materials | Discovered new exit (range 11) 1157 | -10/Materials | Entered Mines 1206 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Discovered new exit (range 7) 1897 | -10/Mines | Learned location of Zion (-7) 1923 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1943 | -10/Mines | Assembled infested the area 2054 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2109 | -10/Mines | Learned Materials emergency access door positions 2281 | -10/Mines | Core integrity fell below 50% 2593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2595 | -10/Mines | Discovered new exit (range 5) 2604 | -10/Mines | Entered Exiles 2654 | -10/Exiles | Met 8R-AWN 2684 | -10/Exiles | Met EX-HEX 2754 | -10/Exiles | Met EX-BIN 2783 | -10/Exiles | Aligned with FarCom system 2785 | -10/Exiles | Given EX-Vault access code 2834 | -10/Exiles | Opened EX-Vault 2851 | -10/Exiles | Found Trap Reconfigurator 2862 | -10/Exiles | Found XL Autogun Array 2910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2972 | -10/Exiles | Met EX-DEC 3158 | -10/Exiles | Discovered new exit (range 14) 3181 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, XL Autogun Array 3181 | -10/Exiles | Entered Mines 3437 | -9/Mines | Found the Drone Emporium 3446 | -9/Mines | Learned Materials garrison access intel 3476 | -9/Mines | Found Prototype Device 3476 | -9/Mines | Identified Bomb Drone Bay 3792 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3793 | -9/Mines | Learned location of Storage (-7) 3907 | -9/Mines | Discovered new exit (range 5) 3915 | -9/Mines | Entered Materials 3915 | -8/Materials | Accompanied by 3 allies 3915 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3917 | -8/Materials | Loaded intel: 1 garrison access location 4246 | -8/Materials | Discovered new exit (range 15) 4341 | -8/Materials | Build established: Scavenger-Skirmisher 4690 | -8/Materials | Discovered new exit (range 8) 4755 | -8/Materials | Build established: Skirmisher 4821 | -8/Materials | Repaired Lgt. Nuclear Core 5425 | -8/Materials | Build established: Mutant 5828 | -8/Materials | Identified exit to Garrison 5839 | -8/Materials | Entered Garrison 5919 | -8/Garrison | Triggered checkpoint 5975 | -8/Garrison | Discovered new exit (range 12) 5997 | -8/Garrison | Installed Relay Interface Framework 6025 | -8/Garrison | Entered Materials 6341 | -8/Materials | Discovered new exit (range 11) 7147 | -8/Materials | Discovered new exit (range 12) 7258 | -8/Materials | Repaired Med. Armor Plating 7560 | -8/Materials | Discovered new exit (range 15) 8163 | -8/Materials | Identified exit to Garrison 8164 | -8/Materials | Entered Garrison 8236 | -8/Garrison | Triggered checkpoint 8370 | -8/Garrison | Discovered new exit (range 9) 8432 | -8/Garrison | Triggered checkpoint 8494 | -8/Garrison | Discovered new exit (range 10) 8536 | -8/Garrison | Triggered checkpoint 8615 | -8/Garrison | Discovered new exit (range 9) 8636 | -8/Garrison | Expanded RIF knowledge: Program Shield 8680 | -8/Garrison | Triggered checkpoint 8776 | -8/Garrison | Entered Factory 8776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8778 | -7/Factory | FarCom data flow suspended 9088 | -7/Factory | Fabricated Triangulator (x1) 9250 | -7/Factory | Build established: Scavenger-Mutant 9540 | -7/Factory | Cargo convoy interrupted 9563 | -7/Factory | Lost 5 parts (2n2u1w) 9576 | -7/Factory | First assault squad dispatched 9736 | -7/Factory | Core integrity fell below 50% 9805 | -7/Factory | Lost 9 parts (1p4n2u2w) 10094 | -7/Factory | Core integrity fell below 20% 10096 | -7/Factory | Lost 3 parts (1p2n) 10208 | -7/Factory | Garrison activated, responded to threat 10248 | -7/Factory | Lost 3 parts (3n) 10366 | -7/Factory | Identified exit to Garrison 10368 | -7/Factory | Entered Garrison 10446 | -7/Garrison | Triggered checkpoint 10499 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10415_ Stasis field depleted. 10415_ Triggered Stasis Trap. 10415_ A bubble of rippling energy engulfs the area. 10415_ Field strength at 85. 10417_ Field strength at 70. 10418_ Field strength at 55. 10419_ Field strength at 40. 10420_ Field strength at 25. 10421_ Field strength at 10. 10422_ Stasis field depleted. 10442_ System corrupted: Component data lost. 10452_ Penetrated by Slug. Garrison Door activated. 10464_ Carbon-fiber Leg destroyed. 10466_ Slug penetrates Wall. 10471_ Penetrated by Slug. 10484_ Aluminum Leg destroyed. 10495_ Penetrated by Slug. 10495_ Lgt. Nuclear Core destroyed. 10498_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????# ##############??????######## | | ???????????????????# @ g #??????# | | ???????????????????# h #??????# | | ???????????????????##############Y #?????## ##### | | ????????????????????????????????# #?????#" #???? | | ????????????????????????????????# #?????## #???? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# #?????## #???? | | ????????????????????????????????# #######" #???? | | ????????????????????????????????# ## ## #???? | | ???????????????????????????????## ## ## ##??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# ## ## #??? | | ???????????????????????????????# ## ## #??? | | ?????????????????????????????? "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????### ## ## #??? | | ???????????????????????????????# ## #? #??? | | ???????????????????????????????# ? ? ??? | | ???????????????????????????????# ? ? ??? | | ???????????????????????????????# #??? | | ???????????????????????????????## ?# """#? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Triangulator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Triangulator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationSmallHammer Manual? 0 Play Time 01:21:54 Cumulative 270.9 hours Start 2021.07.01 @ 23:54:10 End 2021.07.02 @ 01:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 383631a7-3d93-4de2-a6d2-bc49cacbfbc2