Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.20 @ 03:50:29 Player: Morgweiler Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (174) 870 Value Destroyed (7793) 7793 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3127) 3127 TOTAL SCORE: 18370 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 714 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -467 Cogmind --------- Core Integrity 0/1150 Matter 164/800 Energy 80/100 System Corruption 19% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Matter Compressor Matter Compressor Advanced Signal Interpreter > --- WEAPON (3) ------- Datajack > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Myomer Leg Antigrav System > --- UTILITY ---------- Matter Compressor Matter Compressor Matter Compressor Advanced Signal Interpreter Targeting Computer Antimissile System Antimissile System Antimissile System > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Datajack [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Stasis Projector Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Slots Evolved 13 | . 1 . 2 . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility 10 | . 1 . 2 . 2 . . . . 1 . . 1 . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 199 | 8 4 6 22 . 20 11 6 16 8 12 22 2 6 6 12 4 34 Power 32 | 1 1 1 3 . 4 2 . 1 1 2 4 . 2 1 4 . 5 Engine 18 | 1 1 1 3 . 3 2 . . 1 1 1 . 1 1 1 . 1 Core 12 | . . . . . 1 . . 1 . 1 3 . 1 . 1 . 4 Reactor 2 | . . . . . . . . . . . . . . . 2 . . Propulsion 47 | 2 . 2 6 . 4 4 2 3 5 1 6 1 2 2 2 2 3 Treads 13 | . . 2 4 . 4 . . . . . 2 . . . . . 1 Leg 26 | 2 . . 2 . . 4 . . 5 1 2 1 2 2 2 2 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 2 3 . . 2 . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 56 | 3 1 . 6 . 8 4 3 2 . 6 4 . 1 1 4 2 11 Device 27 | . . . 3 . 5 4 . 1 . 3 3 . . . 2 1 5 Storage 9 | 1 . . . . . . 1 . . . . . . . . 1 6 Processor 12 | 1 1 . 2 . 3 . 2 . . 2 . . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . Protection 7 | 1 . . 1 . . . . 1 . . 1 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 3 7 . 4 1 1 10 2 3 8 1 1 2 2 . 15 Energy Gun 21 | 1 . . 3 . 3 . . 2 . 2 4 1 . . 1 . 4 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . Ballistic Gun 19 | 1 1 1 2 . 1 . . 5 2 1 1 . . 2 . . 2 Ballistic Cannon 12 | . . 2 2 . . . . . . . 2 . . . 1 . 5 Launcher 6 | . . . . . . 1 . 2 . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . . 1 . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . 3 . . 2 . . . . . . 1 . . Parts Lost 62 | . . . 1 . 1 6 1 1 . . 7 2 . 1 1 . 41 Power 12 | . . . . . . 2 . 1 . . 2 1 . . . . 6 Propulsion 8 | . . . . . . . 1 . . . 1 . . . . . 6 Utility 27 | . . . 1 . 1 2 . . . . 1 . . 1 1 . 20 Weapon 15 | . . . . . . 2 . . . . 3 1 . . . . 9 Highest Loss Streak 17 | . . . 1 . 1 2 1 1 . . 6 1 . 1 1 . 17 Average Slot Usage (%) 96 | . 100 100 98 100 98 94 90 99 99 99 98 97 98 99 97 92 71 Engine 6 | . 12 12 10 10 4 6 8 . 8 12 5 7 6 9 3 . 2 Core 2 | . . . . . 3 . . 7 . 1 7 5 5 2 . . 2 Treads 4 | . . 7 17 20 16 4 . . . . 2 . . . . . 2 Leg 8 | . 25 17 1 . . 11 12 . 13 14 6 14 17 18 16 15 6 Hover 2 | . . . . . . . 2 15 1 . 4 . . . . . 1 Device 12 | . . . 10 20 27 23 13 8 8 15 11 14 12 9 10 11 10 Storage 8 | . 12 12 10 10 8 8 15 10 8 7 7 7 6 6 5 5 14 Processor 24 | . 25 25 20 10 17 25 28 33 33 29 28 28 25 25 21 20 14 Hackware 1 | . . . . . . . . . . . 7 7 6 6 5 5 1 Protection 4 | . . . 7 10 2 . . 5 8 4 1 . 6 8 10 10 1 Energy Gun 3 | . 7 . 3 . 8 6 . . . 4 7 6 1 . 3 . 1 Ballistic Gun 7 | . 17 17 8 10 3 . . 13 16 9 2 . . 7 11 10 2 Ballistic Cannon 3 | . . 7 7 10 4 . . . . . 3 7 6 2 . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 17 17 18 21 21 28 25 19 30 29 41 35 35 49 49 69 72 81 Greatest Support 70 | 20 20 40 40 40 40 40 20 17 20 30 43 25 51 56 51 70 70 Greatest Overweight (x) 26 | 3 . . 1 . . . 1 3 3 1 2 1 1 . 1 1 26 Average Overweight (x) . | . . . . . . . . 1 1 1 . 1 . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 6 8 8 8 8 8 7 5 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 3 6 6 7 8 7 4 3 7 6 6 5 6 7 6 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 6 6 7 8 8 7 3 5 8 5 8 6 7 7 6 8 8 . Class Distribution -------------------- 53% | Scavenger-Mutant 34% | Hacker-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Matter Collected 5671 | 258 79 135 419 . 536 204 30 619 320 125 366 118 27 345 307 122 1661 Remotely 975 | . . . . . 285 . . . . . . . . . 304 122 264 Salvage Created 6934 | . 104 107 653 . 1403 475 106 408 608 178 830 236 89 549 447 102 639 Parts 328 | . 10 11 42 . 70 23 4 31 29 3 35 3 5 19 20 2 21 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Combat Hostiles Destroyed 134 | . 3 2 11 . 16 18 3 9 12 2 16 3 4 6 9 2 18 Melee 4 | . . . . . . . . 4 . . . . . . . . . Guns 76 | . 3 1 9 . 12 4 . 5 12 2 11 1 . 2 9 1 4 Cannons 30 | . . 1 2 . 4 . . . . . 4 2 4 1 . 1 11 AOE 20 | . . . . . . 13 3 . . . 1 . . . . . 3 Classes Destroyed 14 | . 3 3 3 . 1 . . . . . 1 1 . 1 1 . . Worker 7 | . . 1 3 . 2 . 1 . . . . . . . . . . Builder 10 | . . 1 2 . 6 . . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 9 | . . . 1 . 6 . . . . . . 1 . 1 . . . Operator 3 | . . . 2 . . . . . . 1 . . . . . . . Watcher 8 | . 1 . 1 . 3 . . . . 1 . . . 1 . . 1 Swarmer 21 | . 2 . . . . 6 . 2 . . . . 4 . 3 . 4 Grunt 65 | . 1 . 8 . 10 11 . 4 11 2 9 . . 2 3 2 2 Brawler 4 | . . . 1 . . . . . 1 . . . . 1 . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . 1 Sentry 30 | . . 2 2 . 6 1 3 3 . . 5 2 . 1 1 . 4 Hunter 6 | . . . . . . . . . . . . 1 . 1 2 . 2 Programmer 5 | . . . . . . . . . . . 2 . . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . . 1 Savage 1 | . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 4 5 . 7 7 3 4 3 3 6 2 2 3 3 2 6 Combat Bots Only 7 | . 2 2 3 . 4 7 2 4 3 1 6 1 2 3 3 2 6 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 2 2 1 1 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 1 . . . . . 1 . . Exploded 2 | . . . . . . 2 1 . . . 1 . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Damage Taken 10970 | . 72 189 613 . 562 759 168 281 400 95 1301 266 73 487 529 210 4965 Core 1906 | . 18 36 103 . 64 107 47 17 57 36 176 33 . 20 34 . 1158 Absorbed by Shields 18 | . . . . . . . . . 6 . . . . . . . 12 Core Remaining (%) 79 | 100 . 78 . 74 . . . . 46 . . 65 . 97 96 . . Volleys Fired 517 | . 11 15 55 . 81 46 7 37 40 12 51 18 7 31 23 11 72 Largest 3 | . 2 2 2 . 2 2 1 2 2 2 2 2 2 2 3 3 3 Hottest 198 | . 70 55 90 . 125 125 30 50 50 160 145 128 129 129 140 117 198 Shots Fired 1019 | . 22 30 110 . 162 60 7 72 80 24 94 32 14 62 64 33 153 Gun 706 | . 22 15 80 . 107 43 . 70 80 24 81 15 . 32 64 22 51 Cannon 267 | . . 15 30 . 55 . . . . . 11 17 14 30 . 11 84 Launcher 45 | . . . . . . 17 7 2 . . 2 . . . . . 17 Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 652 | . 13 30 61 . 88 . . 70 80 5 41 17 7 47 46 33 114 Thermal 263 | . 9 . 25 . 74 43 . . . 19 51 3 . . 18 . 21 Explosive 43 | . . . . . . 17 7 2 . . . . . . . . 17 Electromagnetic 60 | . . . 24 . . . . . . . 2 12 7 15 . . . Robot Hit Streak 44 | . 10 26 41 . 36 40 11 31 22 26 36 25 5 29 31 7 44 Robot Miss Streak 3 | . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 13 | . . . 2 . 2 1 . 1 3 . 2 . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . 1 1 . 1 . . . 1 . . Shots Hit Robots 854 | . 18 27 95 . 138 44 7 59 65 21 79 28 10 57 58 22 126 Core Hits 375 | . 8 8 32 . 56 37 8 20 25 7 42 11 5 15 33 7 61 Critical Hits 24 | . . . . . 1 . . 1 2 1 6 2 . 2 . 1 8 Critical Kills 12 | . . . . . 1 . . . 1 . 4 1 . . . . 5 Critical Parts Destroyed 11 | . . . . . . . . 1 1 1 1 1 . 2 . 1 3 Melee Attacks 21 | . . . . . . . . 20 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 12 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20579 | . 228 327 1445 . 2617 2057 212 1249 1028 472 1662 555 262 1495 1089 568 5313 Guns 10526 | . 228 103 920 . 1759 605 . 818 1028 472 1354 223 . 672 1089 383 872 Cannons 6124 | . . 224 427 . 858 . . . . . 259 332 231 823 . 185 2785 Explosions 3543 | . . . 98 . . 1452 212 46 . . 49 . 31 . . . 1655 Melee 385 | . . . . . . . . 385 . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 10997 | . 117 327 791 . 1258 . . 818 1028 66 666 332 86 1007 693 568 3240 Thermal 4719 | . 111 . 346 . 1359 605 . . . 406 947 101 31 . 396 . 417 Explosive 3365 | . . . . . . 1452 212 46 . . . . . . . . 1655 Electromagnetic 1112 | . . . 308 . . . . . . . 49 122 145 488 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 385 | . . . . . . . . 385 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . . . . . 1 3 3 . . . . 19 Average Corruption 5 | . 1 1 . . . . . . . 1 2 3 . . . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . 2 9 7 . . . . 44 Message Errors 9 | . . . . . . . . . . . 3 1 . . . . 5 Matter Fused 6 | . . . . . . . . . . . . 1 . . . . 5 Heat Flow Errors 11 | . . . . . . . . . . . 3 2 . . . . 6 Energy Discharges 6 | . . . . . . . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 2 . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Targeting Errors 22 | . . . . . . . . . . 2 2 . . . . . 18 Weapon Failures 2 | . . . . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . . 41 56 . . . . . . 4 3 . 4 65 Projectiles 112 | . . . . . 41 . . . . . . . 4 3 . 4 60 Explosions 61 | . . . . . . 56 . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . 1 4 . 9 . . . . . 1 1 . 2 . 4 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 27 | . . 1 4 . 9 . . . . . 1 1 . 2 . 4 5 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . . . . 160 43 28 . . . . . . . . 178 Shots 26 | . . . . . . 9 3 2 . . . . . . . . 12 Rammed 3 | . . . . . . 1 . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . 2 . . . . . . . . . . 2 Kicked 1 | . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 826 | . 108 81 315 . . 84 . 3 27 449 481 311 108 207 153 207 826 Average Temperature 130 | . 43 44 106 . . 38 . 3 19 244 159 112 50 65 61 99 269 Received Heat Transfer 3873 | . 54 99 369 . 414 459 81 153 354 90 723 84 . 222 81 75 615 Effects 43 | . . . 2 . . . . . . 8 12 . . . . . 21 Shutdowns 11 | . . . . . . . . . . 3 3 . . . . . 5 Energy Bleed 6 | . . . 1 . . . . . . 1 1 . . . . . 3 Interference 11 | . . . 1 . . . . . . 1 5 . . . . . 4 Matter Decay 4 | . . . . . . . . . . 1 . . . . . . 3 Short Circuit 3 | . . . . . . . . . . 2 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . 2 . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . . Parts Fried 5 | . . . . . . . . 1 . . . 1 . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 19 | . . . 2 . 3 1 . . . 6 5 . . . 1 . 1 Heat Transferred 9270 | . 333 . 840 . 2664 908 . . . 629 1860 225 50 . 900 . 861 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Peak Influence 551 | . 117 97 327 . 273 551 367 466 450 190 496 314 232 294 197 58 298 Initial 196 | . . 32 26 . . 56 196 110 100 175 66 193 112 83 22 . 30 Average 168 | . 73 59 86 . 107 309 282 246 281 115 294 230 132 162 68 25 206 Maximum Alert Level 2 | . . . 1 . 1 2 1 2 2 . 2 1 1 1 . . 1 Low Security (%) 62 | 100 100 100 83 100 95 17 29 31 21 100 28 45 88 55 100 100 24 Level 1 28 | . . . 16 . 4 47 70 44 57 . 35 54 11 44 . . 75 Level 2 9 | . . . . . . 35 . 23 21 . 36 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . 2 . . 4 . 1 . 2 . . 3 1 . Investigation 3 | . . . . . . . . 1 . . . 1 . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . Reinforcement 7 | . . . 2 . 1 . . 2 . 1 . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . 1 . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Distress Signals 7 | . 2 . . . 2 . 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 7 2 17 . 20 21 4 33 13 8 17 3 4 11 13 3 28 Peak Tracking Total 8 | . 3 2 4 . 3 8 2 3 4 2 6 1 1 4 4 3 7 Tactical Retreats 13 | . 1 . . . . 2 . 3 1 2 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Traps Triggered 20 | . 1 . . . . 1 . 1 4 2 7 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Machines Disabled 12 | . . . 1 . 1 . 1 2 2 . 3 . . 1 . . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 1 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . . . . . 2 . 3 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Machines Accessed 42 | . 3 . 1 . 7 . 2 8 . 4 . 1 2 11 2 1 . Terminals 26 | . 3 . . . 4 . 2 5 . 1 . . . 11 . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . 1 . 1 . . 1 . . . . . . 1 . . Recycling Units 3 | . . . . . 1 . . 1 . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . 1 . 1 1 . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . . . 1 . Total Hacks 120 | . 6 . 6 . 13 . 4 22 . 18 . 9 14 22 5 1 . Successful 90 | . . . 6 . 9 . 3 14 . 16 . 9 13 14 5 1 . Failed 30 | . 6 . . . 4 . 1 8 . 2 . . 1 8 . . . Catastrophic 5 | . 1 . . . 2 . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . 2 . . . . . . . . . Terminals 62 | . 6 . . . 9 . 4 14 . 7 . . . 22 . . . Fabricators 5 | . . . . . . . . . . 4 . . . . 1 . . Repair Stations 15 | . . . 6 . 2 . . 3 . . . . . . 4 . . Recycling Units 7 | . . . . . 1 . . 3 . . . . 3 . . . . Scanalyzers 26 | . . . . . . . . . . 6 . 9 11 . . . . Garrison Access 5 | . . . . . 1 . . 2 . 1 . . . . . 1 . Terminal Hacks 37 | . . . . . 5 . 3 9 . 6 . . . 14 . . . Record 4 | . . . . . . . . . . . . . . 4 . . . Part Schematic 6 | . . . . . . . . 4 . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . Open Door 7 | . . . . . . . . . . . . . . 7 . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . Locate Traps 3 | . . . . . . . . 1 . . . . . 2 . . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . . . . Transport Status 2 | . . . . . 1 . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . 1 . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . 3 . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 14 | . . . 6 . 2 . . 2 . . . . . . 4 . . Scan Component 7 | . . . 3 . 1 . . 1 . . . . . . 2 . . Repair 7 | . . . 3 . 1 . . 1 . . . . . . 2 . . Recycling Unit Hacks 4 | . . . . . 1 . . 1 . . . . 2 . . . . Retrieve Components 4 | . . . . . 1 . . 1 . . . . 2 . . . . Scanalyzer 26 | . . . . . . . . . . 6 . 9 11 . . . . Insert Component 12 | . . . . . . . . . . 3 . 4 5 . . . . Analyze 14 | . . . . . . . . . . 3 . 5 6 . . . . Garrison Access Hacks 5 | . . . . . 1 . . 2 . 1 . . . . . 1 . Unlock Access 4 | . . . . . 1 . . 1 . 1 . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 32 | . 3 . 1 . 6 . 2 7 . 3 . 1 1 7 1 . . Full Trace Events 6 | . 2 . . . 1 . . 1 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 4 . 5 . 3 5 . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . 2 . . Matter 468 | . . . . . . . . . . 190 . . . . 278 . . Time 234 | . . . . . . . . . . 95 . . . . 139 . . Total Part Build Rating 28 | . . . . . . . . . . 10 . . . . 18 . . Parts Repaired 7 | . . . 3 . 1 . . 1 . . . . . . 2 . . Time 189 | . . . 78 . 38 . . 32 . . . . . . 41 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 10 . . 9 . . . . 1 . . . . Parts Scanalyzed 11 | . . . . . . . . . . 3 . 4 4 . . . . Part Schematics Acquired 11 | . . . . . . . . . . 3 . 3 5 . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Used RIF Installer 4 | . . . . . . 1 . . 1 . 1 . . . . . 1 Command Fork 1 | . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 29 | . . . . . . . . . 9 . 15 . . . 2 . 3 Machine Destruction 29 | . . . . . . . . . 9 . 15 . . . 2 . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Total Allies 10 | . . . . . . . . 1 . . . . . 9 . . . Largest Group 7 | . . . . . . . . 1 1 . . . . 7 2 . . Highest-Rated Group 224 | . . . . . . . . 99 99 . . . . 224 50 . . Highest-Rated Ally 99 | . . . . . . . . 99 99 . . . . 37 25 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . 54 . . . . . 46 8 . . Total Damage 3039 | . . . . . . . . 1840 . . . . . 1013 186 . . Kills 27 | . . . . . . . . 21 . . . . . 5 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Turns Passed 10212 | 87 224 391 878 277 1043 570 261 1440 460 698 819 267 329 623 804 196 845 Spaces Moved 5474 | 57 146 251 362 173 413 327 185 917 220 379 403 137 215 392 476 120 301 Core 31 | 11 . . . . . . . . . . . . . . . . 20 Treads 1140 | . . 70 322 173 413 49 . . . . 59 . . . . . 54 Legs 3158 | 46 146 181 40 . . 278 152 . 195 379 186 137 215 392 476 120 215 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1145 | . . . . . . . 33 917 25 . 158 . . . . . 12 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 120 56 116 116 150 116 150 123 120 120 120 120 Average Speed 139 | 121 120 131 156 160 160 129 120 119 147 152 138 150 135 122 140 128 178 Slowest Speed 1350 | 200 120 160 180 160 160 160 150 240 240 155 180 150 153 123 150 150 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 31 48 29 38 37 44 20 75 49 10 57 5 7 54 18 2 50 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . . . 17 . . . . . . . . . Terrain Destroyed 367 | . . . 4 . 2 44 36 48 . . . . 5 2 . 4 222 Melee . | . . . . . . . . . . . . . . . . . . Projectile 15 | . . . . . 2 . . . . . . . 1 2 . 4 6 AOE 352 | . . . 4 . . 44 36 48 . . . . 4 . . . 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Ext Fac Fac Gar Total 7083 | 70 172 286 564 173 638 413 215 1180 309 473 575 164 239 477 558 139 438 Wait 542 | . 7 5 95 1 77 20 10 171 5 53 17 5 . 35 35 . 6 Move 5460 | 56 145 250 361 172 413 326 184 917 219 379 402 136 214 391 475 119 301 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 119 | 6 3 5 17 . 21 2 6 9 1 10 12 2 6 4 7 2 6 Fast Attach 57 | 7 . . 3 . 5 3 . 3 2 2 2 1 2 . 5 2 20 Attach 25 | . 1 . 3 . . 2 2 . 1 2 6 . 1 1 . . 6 Detach 1 | . . . . . . . . . . . 1 . . . . . . Swap 117 | 1 3 6 16 . 15 6 4 13 5 8 14 1 3 5 7 2 8 Drop 118 | . 2 5 14 . 26 6 2 10 8 7 11 1 6 5 6 3 6 Fire 517 | . 11 15 55 . 81 46 7 37 40 12 51 18 7 31 23 11 72 Melee 21 | . . . . . . . . 20 . . . . . . . . 1 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . . . . 28 . 59 . . 5 . . 10 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 284 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered exit to Mines (range 16) 311 | -10/Materials | Build established: Hacker-Mutant 312 | -10/Materials | Entered Mines 490 | -10/Mines | Identified exit to Materials 490 | -10/Mines | Discovered exit to Materials (range 7) 665 | -10/Mines | Learned location of 1 exit from Materials 703 | -10/Mines | Entered Materials 703 | -9/Materials | Evolved 2 slots: Utility x2 704 | -9/Materials | Identified exit to Mines 1228 | -9/Materials | Repaired Sensor Array 1258 | -9/Materials | Repaired Lgt. Treads 1290 | -9/Materials | Repaired Lgt. Treads 1581 | -9/Materials | Entered Mines 1591 | -9/Mines | Build established: Scavenger-Mutant 1629 | -9/Mines | Learned location of 1 exit from Materials 1637 | -9/Mines | Met a Derelict bent on vengeance 1834 | -9/Mines | Identified exit to Materials 1834 | -9/Mines | Discovered exit to Materials (range 9) 1858 | -9/Mines | Entered Materials 1858 | -8/Materials | Evolved 2 slots: Utility x2 1859 | -8/Materials | Identified exit to Factory 2712 | -8/Materials | Garrison activated, responded to threat 2871 | -8/Materials | Repaired Lgt. Deuterium Engine 2901 | -8/Materials | Identified exit to Garrison 2901 | -8/Materials | Entered Garrison 3014 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Triggered checkpoint 3261 | -8/Garrison | Triggered checkpoint 3295 | -8/Garrison | Destroyed 7 combat bots 3323 | -8/Garrison | Identified exit to Materials 3323 | -8/Garrison | Discovered exit to Materials (range 10) 3347 | -8/Garrison | Installed Relay Interface Framework 3384 | -8/Garrison | Triggered checkpoint 3471 | -8/Garrison | Entered Materials 3532 | -8/Materials | Identified exit to Storage 3532 | -8/Materials | Discovered exit to Storage (range 16) 3732 | -8/Materials | Entered Storage 3874 | -8/Storage | Met 01-MTF 4263 | -8/Storage | Repaired Imp. Hover Unit? 4393 | -8/Storage | Found Prototype Launcher 4655 | -8/Storage | Identified Scatter Rocket Array 4678 | -8/Storage | Identified exit to Recycling 5078 | -8/Storage | Garrison activated, responded to threat 5172 | -8/Storage | Identified exit to Garrison 5172 | -8/Storage | Entered Garrison 5172 | -8/Garrison | Accompanied by 1 ally (01-MTF) 5177 | -8/Garrison | 01-MTF left 5208 | -8/Garrison | Triggered checkpoint 5271 | -8/Garrison | Garrison Relay disabled 5346 | -8/Garrison | Triggered checkpoint 5367 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Triggered checkpoint 5460 | -8/Garrison | Triggered checkpoint 5508 | -8/Garrison | Triggered checkpoint 5516 | -8/Garrison | Core integrity fell below 50% 5569 | -8/Garrison | Garrison Relay disabled 5596 | -8/Garrison | Discovered exit to Factory (range 14) 5626 | -8/Garrison | Expanded RIF knowledge: Command Fork 5632 | -8/Garrison | Entered Factory 5632 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6022 | -7/Factory | Build established: Hacker-Mutant 6033 | -7/Factory | Fabricated Force Rifle (x2) 6330 | -7/Factory | Identified exit to Garrison 6330 | -7/Factory | Entered Garrison 6368 | -7/Garrison | Triggered checkpoint 6455 | -7/Garrison | Garrison Relay disabled 6596 | -7/Garrison | Triggered checkpoint 6624 | -7/Garrison | Lost 6 parts (2p1n1u2w) 6626 | -7/Garrison | Triggered checkpoint 6704 | -7/Garrison | Build established: Scavenger-Mutant 6717 | -7/Garrison | Identified exit to Factory 6717 | -7/Garrison | Discovered exit to Factory (range 14) 6736 | -7/Garrison | Triggered checkpoint 6853 | -7/Garrison | Garrison Relay disabled 6944 | -7/Garrison | Triggered checkpoint 6993 | -7/Garrison | Discovered exit to Factory (range 12) 7020 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7064 | -7/Garrison | Triggered checkpoint 7099 | -7/Garrison | Garrison Relay disabled 7149 | -7/Garrison | Entered Factory 7263 | -7/Factory | Identified exit to Factory 7263 | -7/Factory | Discovered exit to Factory (range 15) 7416 | -7/Factory | Entered another Factory area 7416 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7641 | -6/Factory | Identified exit to Extension 7641 | -6/Factory | Discovered exit to Extension (range 15) 7642 | -6/Factory | Build established: Hacker-Mutant 7745 | -6/Factory | Entered Extension 7872 | -6/Extension | Rescued a captive Derelict 7873 | -6/Extension | Rescued a captive Derelict 7892 | -6/Extension | Rescued a captive Derelict 7909 | -6/Extension | Rescued a captive Derelict 8055 | -6/Extension | Rescued a captive Derelict 8078 | -6/Extension | Rescued a captive Derelict 8079 | -6/Extension | Rescued a captive Derelict 8126 | -6/Extension | Spotted B-75 Beast 8157 | -6/Extension | Allies destroyed B-75 Beast 8157 | -6/Extension | Spotted B-75 Beast 8186 | -6/Extension | Destroyed B-75 Beast 8217 | -6/Extension | Identified exit to Factory 8217 | -6/Extension | Discovered exit to Factory (range 3) 8268 | -6/Extension | Rescued a captive Derelict 8269 | -6/Extension | Rescued a captive Derelict 8368 | -6/Extension | Entered Factory 8368 | -5/Factory | Accompanied by 2 allies 8368 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8669 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 8869 | -5/Factory | Build established: Hacker-Gunner 9024 | -5/Factory | Identified exit to Factory 9024 | -5/Factory | Discovered exit to Factory (range 15) 9070 | -5/Factory | Repaired Imp. Heat Sink 9095 | -5/Factory | Repaired Imp. Medium Armor Plating 9172 | -5/Factory | Entered another Factory area 9172 | -4/Factory | Evolved 2 slots: Utility x2 9240 | -4/Factory | Identified exit to Garrison 9257 | -4/Factory | Garrison activated, responded to threat 9368 | -4/Factory | Entered Garrison 9376 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 9391 | -4/Garrison | Triggered checkpoint 9474 | -4/Garrison | Triggered checkpoint 9495 | -4/Garrison | Garrison Relay disabled 9552 | -4/Garrison | Spotted B-86 Titan 9554 | -4/Garrison | Triggered checkpoint 9642 | -4/Garrison | System corruption reached 10% 9713 | -4/Garrison | Lost 17 parts (4p3n6u4w) 9804 | -4/Garrison | Destroyed B-86 Titan 9844 | -4/Garrison | Lost 9 parts (1p7u1w) 9969 | -4/Garrison | Found Antimissile System 9972 | -4/Garrison | Found Antimissile System 9976 | -4/Garrison | Found Antimissile System 10095 | -4/Garrison | Spotted B-86 Titan 10154 | -4/Garrison | Core integrity fell below 50% 10201 | -4/Garrison | Core integrity fell below 20% 10213 | -4/Garrison | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 10183_ Slug penetrates Wall. 10184_ System corrupted: Energy discharge (-12). 10184_ Slammed into Y-64 Sentinel. 10186_ Penetrated by Slug. 10188_ Slammed into Y-64 Sentinel. 10188_ Penetrated by Slug. 10188_ Matter Compressor destroyed. 10191_ Penetrated by Slug. 10192_ Slug penetrates Wall. 10193_ B-86 Titan exits siege mode. 10197_ Stasis Projector destroyed. 10197_ Acquired 26 matter. 10200_ Penetrated by Slug. 10202_ Knocked back. 10207_ B-86 Titan activates siege mode. 10208_ Knocked back. 10210_ Slug penetrates Wall. 10212_ Jacked B-86 Titan... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#??????????????????? | | ???????????????????????#####? #??????????????????? | | ?????????????????????###;!!##;#??????????????????? | | ?????????????????????#!!! !!!#??????????????????? | | ???????????????####### ##?????????????????? | | ???????????????# " #?????????????????? | | ???????????????# ##### Y * ;#?????????????????? | | ?????????????????????# ||! ! !##?????????????????? | | ?????????????????????###;;%;;;#??????????????????? | | ??????????????????????# ; *; ##??????????????????? | | ??????????????????????##; ;;#???????????????????? | | ??????????????????????# ; ; #???????????????????? | | ??????????????????????##;@ ;##???????????????????? | | ???????????????????????##BB;#????????????????????? | | ????????????????????????#BB##????????????????????? | | ????????????????????????+ +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????#####?????# #?????????????????????? | | ??????????????#][ ####??# #?????????????????????? | | ??????????????#[ #??# #?????????????????????? | | ??????????????# #??# #?????????????????????? | | ??????????????# # #??# #?????????????????????? | | ??????????????##### #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ????###############++####++######????????????????? | | ????# ?????????? | | ????# ?????????? | | ????# ?????????? | | ????# ####### #######################?????????? | | ????# #?????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 45 Energy Capacity 515 Matter Stores 1211 Matter Capacity 1700 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Point Defense Rating 720 Evasion (%) 53 Targeting Accuracy 24 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Force Rifle | -8/Storage | Hacked Gauss Cannon | -8/Storage | Hacked Triangulator | -8/Storage | Hacked Powered Hammer | -8/Storage | Hacked Energy Filter | -7/Factory | Scanalyzed Scatter Rocket Array | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Focal Shield | -7/Factory | Hacked Adv. Reclamation Unit | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Datajack | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Rifle | x2 | -7/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpBiomechanicalCleaver Manual? 0 Play Time 02:04:11 Cumulative 31.3 hours Start 2020.09.20 @ 01:45:08 End 2020.09.20 @ 03:50:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 21 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c3a4bb4-aa96-4d25-b4e7-971fab88c644