Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.02 @ 19:30:37 // Winter2019/RPGLIKE Player: Grommile Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (280) 1400 Value Destroyed (9655) 9655 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (1222) 1222 TOTAL SCORE: 20557 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 295 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 146/400 Energy 786/795 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- F-cell Engine Fusion Reactor > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Cooling System Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Cloaking Device Makeshift Hacking Suite Advanced System Shield > --- WEAPON (5) ------- Heavy Phase Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher Long-range Missile Launcher Lance > --- INVENTORY (8) ---- Recoil Nullifier Experimental Weapon Shielding Layered Medium Armor Plating System Restoration Module Improved Remote Datajack Molecular Deconstructor Signal Generator Peak State ------------ > --- POWER ------------ F-cell Engine Fusion Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Cloaking Device Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- HERF Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher Long-range Missile Launcher Lance > --- INVENTORY -------- Recoil Nullifier Experimental Weapon Shielding Layered Medium Armor Plating System Restoration Module Improved Remote Datajack Molecular Deconstructor Signal Generator [Rating: 90] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Wheel Treads Spiked Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Matter Compressor Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 14 | 3 . . . 2 2 2 . 1 . . . 2 1 . . 1 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . 1 . . . . . 1 . . . . . Utility 7 | 1 . . . 1 1 1 . 1 . . . . 1 . . 1 . Weapon 4 | 1 . . . 1 1 . . . . . . 1 . . . . . Parts Attached 209 | 6 8 . 6 2 17 20 14 30 8 10 3 52 7 5 9 9 3 Power 16 | 1 . . . 1 2 3 4 4 . . . . . . 1 . . Engine 10 | 1 . . . 1 . 3 3 2 . . . . . . . . . Core 3 | . . . . . 2 . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . 2 . . . . . . 1 . . Propulsion 21 | 2 2 . . . 4 2 3 2 2 . . 3 . . 1 . . Treads 1 | . . . . . . . . . 1 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel 10 | . 2 . . . 3 1 2 1 1 . . . . . . . . Hover 4 | . . . . . . 1 1 . . . . 2 . . . . . Flight 4 | . . . . . 1 . . 1 . . . 1 . . 1 . . Utility 90 | 1 1 . 5 1 3 7 4 12 2 4 2 28 5 . 7 7 1 Device 59 | 1 1 . 3 1 2 1 1 5 1 1 1 25 4 . 5 6 1 Storage 1 | . . . . . . . . 1 . . . . . . . . . Processor 9 | . . . 2 . . 2 1 1 . . . 2 1 . . . . Hackware 3 | . . . . . . . . 1 . 1 . . . . 1 . . Protection 18 | . . . . . 1 4 2 4 1 2 1 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 5 . 1 . 8 8 3 12 4 6 1 21 2 5 . 2 2 Energy Gun 10 | 1 2 . . . . 3 . 1 1 . . 1 . 1 . . . Energy Cannon 21 | . 1 . . . 1 4 1 4 1 . . 3 2 . . 2 2 Ballistic Gun 9 | 1 . . 1 . 3 . . 2 . . . 2 . . . . . Ballistic Cannon 7 | . 1 . . . . . . 2 . . . 3 . 1 . . . Launcher 20 | . 1 . . . 2 1 1 1 . 5 . 7 . 2 . . . Special Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . Slashing Weapon 5 | . . . . . 1 . 1 1 1 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 . 1 3 . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 2 5 3 3 . 3 . 2 1 1 7 . . Parts Lost . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 96 92 94 96 99 100 99 100 93 92 87 90 93 91 Engine 6 | . 14 14 14 13 2 6 7 6 7 7 7 6 5 5 5 5 5 Wheel 19 | . 27 28 28 26 18 15 19 21 21 21 21 18 17 16 16 15 15 Device 14 | . 25 28 15 3 9 15 15 14 14 14 14 17 18 16 12 10 13 Processor 14 | . . . 11 26 18 15 15 14 14 14 14 12 13 16 16 15 15 Hackware 4 | . . . . . . . . 5 7 7 7 6 5 5 8 10 10 Protection 3 | . . . . . 3 7 7 6 7 7 6 . . . . . . Energy Cannon 7 | . 3 14 14 13 9 7 7 7 7 7 7 6 5 5 5 5 4 Ballistic Gun 6 | . 11 . 5 13 9 7 7 7 7 7 7 4 . . . . . Ballistic Cannon 1 | . 2 14 8 . . . . . . . . 1 5 5 5 5 5 Launcher 7 | . 2 . . . 7 7 7 6 7 6 7 11 11 10 11 10 10 Slashing Weapon 3 | . . . . . 4 7 7 7 6 7 6 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 6 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 10 14 14 14 16 28 40 42 44 44 44 41 58 61 54 65 65 66 Greatest Support 46 | 20 24 24 24 24 29 29 41 46 46 46 46 46 46 46 46 46 46 Greatest Overweight (x) 4 | . . . . . . 2 1 1 1 . . 4 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . 1 1 1 Largest Inventory Capacity 8 | 4 4 4 4 5 6 6 6 7 7 7 7 8 8 8 8 8 8 Average Capacity 6 | 2 4 4 4 4 5 6 6 6 7 7 7 7 8 8 8 8 8 Most Carried 8 | 2 4 4 4 4 6 6 6 7 7 7 7 8 8 8 8 8 8 Average Carried 6 | . 3 4 3 3 5 5 5 6 7 7 6 7 6 7 7 7 8 Final Capacity 8 | 4 4 4 4 5 6 6 6 7 7 7 7 8 8 8 8 8 8 Final Carried 8 | 1 4 4 4 4 6 6 6 7 7 7 7 7 7 8 7 8 8 Class Distribution -------------------- 68% | Hacker-Assassin 14% | Mutant 6% | Hacker-Mutant 6% | Wizard-Assassin 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -8/Storage Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Wizard-Assassin | -5/Zhirov Wizard-Assassin | -4/Proximity Caves Wizard-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5539 | 293 323 21 146 140 737 316 308 866 49 140 480 1235 141 50 . 294 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11835 | 134 554 37 71 687 2397 572 1157 2017 . . 1231 2565 148 . . 203 62 Parts 588 | 15 27 7 7 40 118 46 49 83 . . 57 113 3 . . 17 6 Haulers Intercepted 15 | . 1 . . . 4 4 1 3 . . . 2 . . . . . Recyclers Shooed 15 | 1 . . . . 1 1 1 7 . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . 56 . 3 . . 15 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 189 | . 9 . 2 13 37 10 16 21 . . 34 35 2 . . 9 1 Melee 2 | . . . . . . . . . . . 2 . . . . . . Guns 61 | . 5 . . 4 19 3 4 6 . . 9 11 . . . . . Cannons 105 | . 1 . 2 9 17 7 9 15 . . 16 19 2 . . 7 1 AOE 21 | . 3 . . . 1 . 3 . . . 7 5 . . . 2 . Classes Destroyed 18 | 2 4 1 1 3 4 . 1 1 . . 1 . . . . . . Worker 12 | . . 2 . . 1 2 1 2 . . . 4 . . . . . Builder 14 | . 1 . . . 4 . 1 2 . . . 3 . . . . 3 Tunneler 8 | 5 . 1 . 2 . . . . . . . . . . . . . Hauler 15 | . 1 . . . 4 4 1 3 . . . 2 . . . . . Recycler 20 | 1 2 . . 2 3 2 4 3 . . . 3 . . . . . Mechanic 2 | . . . . . . . . . . . 1 1 . . . . . Operator 5 | . . . . . 1 2 . 1 . . . 1 . . . . . Watcher 16 | . 2 . . . 5 1 1 2 . . . 5 . . . . . Swarmer 37 | . . . . 4 6 3 . 4 . . 11 . . . . 9 . Grunt 92 | . 9 . . 7 21 4 8 11 . . 10 22 . . . . . Brawler 7 | . . . . 1 2 . 1 . . . 3 . . . . . . Duelist 8 | . . . . . 2 . 1 1 . . 3 . 1 . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . Sentry 21 | . . . . . 5 3 4 2 . . 2 4 1 . . . . Hunter 9 | . . . 2 . . . 1 1 . . 4 1 . . . . . Programmer 10 | . . . . . . . 1 1 . . . 8 . . . . . Behemoth 3 | . . . . . . . . 1 . . 1 . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 5 8 1 2 6 15 8 4 7 . . 7 12 1 . . 5 4 Combat Bots Only 12 | . 6 . 2 4 12 5 3 5 . . 7 8 1 . . 5 1 Max Kills in Single Turn 4 | 1 2 1 1 2 2 2 4 1 . . 4 2 1 . . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 . 3 . . . 4 1 . . . 2 . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 8061 | . 325 . . 216 1332 307 522 978 . . 1560 1845 287 . . 159 530 Core 6117 | . 261 . . 173 1046 229 351 672 . . 1125 1460 251 . . 123 426 Absorbed by Shields 293 | . . . . . . . 6 . . . . 248 39 . . . . Redirected to Core 4961 | . 203 . . 128 826 151 301 554 . . 933 1262 128 . . 115 360 Core Remaining (%) 85 | 100 . . . 96 . 100 95 . . . 86 . . . . 37 . Volleys Fired 555 | 11 35 4 2 25 107 30 47 101 . . 67 105 6 . . 7 8 Largest 4 | 2 2 2 2 2 3 2 2 3 . . 3 4 2 . . 2 4 Hottest 241 | 70 103 103 103 96 124 88 93 154 . . 157 213 155 . . 155 241 Shots Fired 1129 | 16 65 8 4 50 217 59 94 194 . . 139 226 11 . . 14 32 Gun 521 | 16 55 . . 25 107 29 47 101 . . 67 74 . . . . . Cannon 546 | . 6 8 4 25 107 30 47 92 . . 59 128 11 . . 13 16 Launcher 62 | . 4 . . . 3 . . 1 . . 13 24 . . . 1 16 Special . | . . . . . . . . . . . . . . . . . . Kinetic 551 | 11 35 4 2 25 107 29 47 101 . . 67 103 5 . . 7 8 Thermal 516 | 5 26 4 2 25 107 30 47 92 . . 59 99 6 . . 6 8 Explosive 42 | . 4 . . . 3 . . 1 . . 13 12 . . . 1 8 Electromagnetic 20 | . . . . . . . . . . . . 12 . . . . 8 Robot Hit Streak 54 | 10 14 19 21 34 54 19 30 32 . . 48 42 20 . . 9 14 Robot Miss Streak 4 | 2 2 . . 3 4 1 1 3 . . 1 2 1 . . . 1 Penetration Max 1 | . . . . 1 1 1 1 1 . . 1 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 893 | 10 51 6 2 33 178 50 76 167 . . 103 173 10 . . 8 26 Core Hits 461 | 7 25 3 2 19 84 25 37 63 . . 62 106 3 . . 9 16 Critical Hits 25 | . . . . 1 4 . 1 2 . . 1 15 . . . 1 . Critical Kills 11 | . . . . 1 1 . . 1 . . . 8 . . . . . Critical Parts Destroyed 14 | . . . . . 3 . 1 1 . . 1 7 . . . 1 . Melee Attacks 72 | . . . . . 9 13 1 6 . . 22 12 6 1 . 2 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . 7 13 1 6 . . 22 . . . . . . Piercing 21 | . . . . . . . . . . . . 12 6 1 . 2 . Sneak Attacks 23 | . . . . . 4 3 1 2 . . 8 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32638 | 127 1053 119 40 722 5054 1473 2809 5531 . . 5016 8457 368 . . 494 1375 Guns 9512 | 127 512 . . 289 2348 444 890 2013 . . 1108 1781 . . . . . Cannons 15037 | . 102 119 40 433 2235 658 1157 3184 . . 1837 4138 329 . . 293 512 Explosions 5518 | . 439 . . . 194 . 640 43 . . 1389 1749 . . . 201 863 Melee 2571 | . . . . . 277 371 122 291 . . 682 789 39 . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 10405 | 64 315 35 . 289 2348 444 890 2013 . . 1108 2491 139 . . 64 205 Thermal 14890 | 63 299 84 40 433 2235 658 1797 3184 . . 1837 3534 190 . . 229 307 Explosive 4062 | . 439 . . . 194 . . 43 . . 1389 1164 . . . 201 632 Electromagnetic 710 | . . . . . . . . . . . . 479 . . . . 231 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1743 | . . . . . 277 371 122 291 . . 682 . . . . . . Piercing 828 | . . . . . . . . . . . . 789 39 . . . . Highest Corruption 5 | . . . . . . . 2 . . . . 5 5 . . . . Average Corruption 2 | . . . . . . . 1 . . . . 2 3 . . . . Corruption Purged 10 | . . . . . . . . . . . . 5 5 . . . . Effects 46 | . . . . . . . . . . . . 32 14 . . . . Message Errors 13 | . . . . . . . . . . . . 9 4 . . . . Matter Fused 4 | . . . . . . . . . . . . 1 3 . . . . Heat Flow Errors 6 | . . . . . . . . . . . . 5 1 . . . . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . 4 3 . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . Targeting Errors 11 | . . . . . . . . . . . . 10 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1419 | . . . . 1 79 146 293 198 . . 255 393 18 . . 23 13 Projectiles 285 | . . . . 1 56 26 8 55 . . 14 125 . . . . . Explosions 413 | . . . . . 23 . 193 . . . 35 126 . . . 23 13 Melee 721 | . . . . . . 120 92 143 . . 206 142 18 . . . . Knockbacks 10 | . . 1 . . . . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 1 . . . . . . . . . 8 . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 111 | . . . . . . . . 2 . . 59 11 . . . . 39 Shots 6 | . . . . . . . . 1 . . 2 1 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 27 255 84 44 174 452 . . 28 . . 30 287 244 . . . 33 Average Temperature 53 | 11 72 32 22 57 104 . . 6 . . 8 57 173 . . . 19 Received Heat Transfer 2845 | . 243 . . 125 774 90 222 345 . . 318 641 24 . . . 63 Effects 5 | . . . . . 5 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . 2 3 3 . 8 . . 4 1 . . . . . Heat Transferred 19313 | 185 777 148 74 777 3479 962 2015 4287 . . 2550 3356 185 . . 222 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 979 | 30 274 62 . 309 979 677 395 484 . . . 593 . . . . 219 Initial 285 | . 16 47 . . 58 285 182 161 . . . 33 . . . . 60 Average 327 | 13 155 55 . 149 646 483 271 288 . . . 279 . . . . 172 Maximum Alert Level 3 | . 1 . . 1 3 2 1 2 . . . 2 . . . . 1 Low Security (%) 32 | 100 71 100 . 64 13 . 24 15 . . . 39 . . . . 97 Level 1 41 | . 28 . . 35 4 23 75 80 . . . 45 . . . . 2 Level 2 17 | . . . . . 25 76 . 4 . . . 15 . . . . . Level 3 7 | . . . . . 56 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 6 1 9 8 . . 1 9 . . . . 1 Investigation 10 | . 1 . . . 1 . 4 2 . . . 2 . . . . . Extermination 6 | . . . . . . . 2 1 . . . 3 . . . . . Reinforcement 14 | . . . . . 3 1 1 5 . . . 3 . . . . 1 Assault 3 | . . . . . 2 . . . . . 1 . . . . . . Garrison 3 | . . . . . . . 2 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . . 1 2 . 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 14 . . 18 74 18 21 36 . . 32 48 3 . . 6 3 Peak Tracking Total 12 | . 7 . . 4 12 6 4 5 . . 8 7 2 . . 5 2 Tactical Retreats 20 | . . . . 2 7 1 4 2 . . . 3 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 1 . . . . 3 4 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 24 | . . . . 1 2 2 8 4 . . 1 1 . 1 . . 4 Max in Single Turn 8 | . . . . 1 1 1 8 1 . . 1 1 . 1 . . 1 Garrison Access 4 | . . . . . . 1 1 . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 43 | . 3 . 2 . 5 6 4 3 1 . . 9 1 . 8 . 1 Terminals 21 | . 3 . . . 4 4 2 2 1 . . 4 . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 2 . . . . . Total Hacks 176 | . 11 . 24 . 20 19 10 11 1 . . 29 1 . 44 . 6 Successful 144 | . 6 . 24 . 13 14 6 7 1 . . 23 1 . 44 . 5 Failed 31 | . 5 . . . 7 5 4 4 . . . 5 . . . . 1 Catastrophic 4 | . 1 . . . 2 1 . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . Manual 14 | . 3 . 1 . 8 1 . . . . . . . 1 . . . Terminals 80 | . 11 . . . 14 13 6 9 1 . . 20 . . . . 6 Fabricators 5 | . . . . . . . 2 . . . . 3 . . . . . Repair Stations 13 | . . . . . 6 4 . . . . . 3 . . . . . Recycling Units 3 | . . . . . . . . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 2 . . . . 2 . . . . . Terminal Hacks 119 | . 6 . 24 . 7 9 3 5 1 . . 14 1 . 44 . 5 Record 65 | . . . 23 . . . 3 2 1 . . 4 . . 32 . . Part Schematic 11 | . . . . . . 5 . 1 . . . 1 . . 4 . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . 2 . . 4 . . Prototype ID Bank 8 | . 1 . . . 2 . . . . . . 1 . . 4 . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . . . . . 1 1 . 1 . . . 1 . . . . 1 Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . Locate Traps 7 | . 1 . . . 2 1 . . . . . 2 . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . . . . 1 Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 13 | . . . . . 6 4 . . . . . 3 . . . . . Scan Component 7 | . . . . . 3 2 . . . . . 2 . . . . . Repair 6 | . . . . . 3 2 . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . 1 . . . . . Report Inventory 2 | . . . . . . . . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . 2 . . . . . Seal Access 4 | . . . . . . 1 1 . . . . 2 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . Used 2 | . . . . . 1 1 . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 5 3 3 3 . . . 5 . . . . . Full Trace Events 9 | . 1 . . . 1 2 2 2 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 5 . 1 . . . 1 . . 4 . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . . . . Matter 358 | . . . . . . . 168 . . . . 190 . . . . . Time 131 | . . . . . . . 84 . . . . 47 . . . . . Total Part Build Rating 13 | . . . . . . . 8 . . . . 5 . . . . . Parts Repaired 6 | . . . . . 3 2 . . . . . 1 . . . . . Time 248 | . . . . . 108 118 . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 15 | . . . . 2 . 10 . 3 . . . . . . . . . Largest Group 10 | . . . . 2 2 10 3 3 . . . . . . . . . Highest-Rated Group 173 | . . . . 46 46 173 61 93 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 29 29 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . 2 7 52 10 37 . . . . . . . . . Total Damage 1307 | . . . . 21 64 563 105 554 . . . . . . . . . Kills 15 | . . . . 1 1 10 . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . . . . . . . . . . . . 2 . . 4 . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . 1 1 . 2 2 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . 3 Traps 2 | . . . . . . . . . . . . . . . . . 2 Items 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 14067 | 96 575 196 408 535 1231 957 1053 1239 256 841 1735 2728 758 402 279 636 142 Spaces Moved 10136 | 52 482 205 423 474 746 604 760 859 191 908 1204 1331 569 387 256 588 97 Core 349 | 7 . . . . . . . . . . . 342 . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 60 | 45 15 . . . . . . . . . . . . . . . . Wheels 9727 | . 467 205 423 474 746 604 760 859 191 908 1204 989 569 387 256 588 97 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 90 90 90 90 90 100 90 100 100 100 Average Speed 97 | 110 90 90 90 90 90 98 96 90 90 90 90 125 100 99 100 100 100 Slowest Speed 250 | 120 120 90 90 90 90 110 100 100 100 90 90 250 100 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 4 71 57 91 96 57 76 20 30 36 85 95 40 72 59 63 77 2 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . . . . . Scrap Searched 16 | . . . . 1 . . . . 2 2 2 . 4 3 . 2 . Spaces Dug 18 | . . . . . 4 3 . 1 . . 2 3 3 . . 2 . Terrain Destroyed 630 | . 32 . . 2 58 15 33 17 . . 178 202 5 . . 21 67 Melee 18 | . . . . . 4 3 . 1 . . 2 3 3 . . 2 . Projectile 112 | . . . . 2 34 12 1 11 . . 15 29 2 . . 5 1 AOE 500 | . 32 . . . 20 . 32 5 . . 161 170 . . . 14 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 13078 | 72 553 208 447 532 1081 884 987 1116 274 931 1687 2154 735 402 279 618 118 Wait 1628 | . 13 . . 21 136 185 127 51 68 1 338 538 142 . . . 8 Move 10119 | 51 481 204 422 473 745 603 759 858 190 907 1203 1330 568 386 255 587 97 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 45 | 3 5 . 2 1 10 2 3 3 . . 1 7 2 3 3 . . Fast Attach 170 | 5 6 . 6 2 12 16 11 26 8 9 1 41 3 3 9 9 3 Attach 11 | 1 . . . . 3 1 . . . . . 1 2 2 1 . . Detach 3 | . . . . . . . . . . . . 1 . 1 . 1 . Swap 31 | . 2 . . . 2 3 3 4 . 1 2 10 3 . 1 . . Drop 184 | 1 7 . 8 2 15 13 14 29 8 9 2 47 3 6 10 8 2 Fire 555 | 11 35 4 2 25 107 30 47 101 . . 67 105 6 . . 7 8 Melee 72 | . . . . . 9 13 1 6 . . 22 12 6 1 . 2 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 252 | . 4 . 7 8 42 18 14 38 . 4 51 62 . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 27 | -11/Scrapyard | Upgraded with Utility slot (x1) 27 | -11/Scrapyard | Upgraded with Weapon slot (x1) 97 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Entered Mines 674 | -10/Mines | Reached level 2 709 | -10/Mines | Learned Materials garrison access intel 724 | -10/Mines | Discovered exit to Materials (range 5) 725 | -10/Mines | Learned location of Storage (-8) 865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 868 | -10/Mines | Entered Exiles 868 | -10/Exiles | Found Exiles lab destroyed 884 | -10/Exiles | Discovered new exit (range 14) 1151 | -10/Exiles | Opened EX-Vault 1161 | -10/Exiles | Found Modified TNC 1232 | -10/Exiles | Learned location of Zion (-6) 1268 | -10/Exiles | Discovered new exit (range 10) 1276 | -10/Exiles | Entered Mines 1329 | -9/Mines | Excavation squad dispatched 1329 | -9/Mines | A large section of the Mines collapsed 1355 | -9/Mines | Reached level 3 1579 | -9/Mines | Excavation squad dispatched 1634 | -9/Mines | Reached level 4 1643 | -9/Mines | Upgraded with Utility slot (x1) 1643 | -9/Mines | Upgraded with Weapon slot (x1) 1669 | -9/Mines | Discovered new exit (range 5) 1685 | -9/Mines | Learned location of 1 exit from Lower Caves 1750 | -9/Mines | Met a Derelict testing a Signal Generator 1760 | -9/Mines | Found Signal Generator 1789 | -9/Mines | Discovered new exit (range 12) 1791 | -9/Mines | Learned location of Recycling (-8) 1811 | -9/Mines | Entered Materials 1811 | -8/Materials | Accompanied by 2 allies 1812 | -8/Materials | Loaded intel: 1 garrison access location 1813 | -8/Materials | Reached level 5 1813 | -8/Materials | Reached level 6 1818 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1948 | -8/Materials | Reached level 7 2035 | -8/Materials | Reached level 8 2059 | -8/Materials | Destroyed 10 combat bots 2076 | -8/Materials | Upgraded with Utility slot (x1) 2076 | -8/Materials | Upgraded with Weapon slot (x1) 2120 | -8/Materials | Discovered new exit (range 11) 2211 | -8/Materials | First assault squad dispatched 2325 | -8/Materials | Reached level 9 2344 | -8/Materials | Core integrity fell below 50% 2411 | -8/Materials | Destroyed 12 combat bots 2510 | -8/Materials | Build established: Hacker-Mutant 2609 | -8/Materials | Reached level 10 2622 | -8/Materials | Discovered new exit (range 10) 2683 | -8/Materials | Discovered new exit (range 9) 2786 | -8/Materials | Repaired Arm. Wheel 2820 | -8/Materials | Repaired Arm. Wheel 2865 | -8/Materials | Repaired Gauss Rifle 2999 | -8/Materials | Identified exit to Storage 3042 | -8/Materials | Entered Storage 3044 | -8/Storage | Reached level 11 3053 | -8/Storage | Upgraded with Utility slot (x1) 3334 | -8/Storage | Identified exit to Recycling 3360 | -8/Storage | Build established: Hacker-Assassin 3369 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3412 | -8/Storage | Discovered new exit (range 16) 3441 | -8/Storage | Identified exit to Factory 3457 | -8/Storage | Reached level 12 3457 | -8/Storage | Upgraded with Propulsion slot (x1) 3500 | -8/Storage | Repaired Ion Cannon 3581 | -8/Storage | Repaired F-cell Engine 3676 | -8/Storage | Build established: Commander-Assassin 3999 | -8/Storage | Entered Factory 3999 | -7/Factory | Accompanied by 3 allies 4001 | -7/Factory | Reached level 13 4103 | -7/Factory | Garrison activated, responded to threat 4139 | -7/Factory | Build established: Hacker-Assassin 4213 | -7/Factory | Reached level 14 4672 | -7/Factory | Fabricated Weapon Cycler (x2) 4996 | -7/Factory | Discovered new exit (range 18) 5051 | -7/Factory | Identified exit to Factory 5052 | -7/Factory | Entered another Factory area 5054 | -6/Factory | Reached level 15 5209 | -6/Factory | Reached level 16 5380 | -6/Factory | Upgraded with Utility slot (x1) 5693 | -6/Factory | Discovered new exit (range 20) 5735 | -6/Factory | Identified exit to Lower Caves 5761 | -6/Factory | Reached level 17 5777 | -6/Factory | Allied Derelicts emerged from ambush trap array 5956 | -6/Factory | Spotted B-75 Beast 5992 | -6/Factory | Destroyed B-75 Beast 6291 | -6/Factory | Entered Lower Caves 6292 | -6/Lower Caves | Identified exit to Lower Caves 6293 | -6/Lower Caves | Reached level 18 6393 | -6/Lower Caves | Encountered a Warlord checkpoint 6545 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6547 | -6/Lower Caves | Entered Zion 6649 | -6/Zion | Discovered new exit (range 8) 6844 | -6/Zion | Learned 8 Factory zone layouts 6848 | -6/Zion | Discovered new exit (range 12) 7047 | -6/Zion | Found Prototype Launcher 7047 | -6/Zion | Identified Gui. Missile Launcher 7053 | -6/Zion | Found Prototype Launcher 7053 | -6/Zion | Identified Rocket Array 7102 | -6/Zion | Given the Hacking Drone Bay 7103 | -6/Zion | Found Prototype Device 7103 | -6/Zion | Identified Hacking Drone Bay 7387 | -6/Zion | Identified exit to Proximity Caves 7388 | -6/Zion | Entered Proximity Caves 7390 | -5/Proximity Caves | Reached level 19 7407 | -5/Proximity Caves | Learned Factory garrison access intel 7419 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7494 | -5/Proximity Caves | Destroyed 7 combat bots 7589 | -5/Proximity Caves | Reached level 20 7980 | -5/Proximity Caves | Spotted B-75 Beast 7999 | -5/Proximity Caves | Destroyed B-75 Beast 8969 | -5/Proximity Caves | Discovered new exit (range 14) 9067 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9069 | -5/Proximity Caves | Reached level 21 9123 | -5/Proximity Caves | Identified exit to Factory 9123 | -5/Proximity Caves | Entered Factory 9124 | -5/Factory | Identified exit to Upper Caves 9125 | -5/Factory | Loaded intel: 4 garrison access locations 9210 | -5/Factory | Discovered new exit (range 19) 9401 | -5/Factory | Upgraded with Propulsion slot (x1) 9401 | -5/Factory | Upgraded with Weapon slot (x1) 9523 | -5/Factory | Central database locked down 9644 | -5/Factory | Reached level 22 9887 | -5/Factory | Repaired Remote Datajack 10195 | -5/Factory | Garrison activated, responded to threat 11186 | -5/Factory | Destroyed 8 combat bots 11265 | -5/Factory | Fabricated Lrn. Missile Launcher (x1) 11309 | -5/Factory | Discovered new exit (range 19) 11354 | -5/Factory | Identified exit to Factory 11772 | -5/Factory | Core integrity fell below 50% 11851 | -5/Factory | Entered Upper Caves 11863 | -5/Upper Caves | Reached level 23 11865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11894 | -5/Upper Caves | Learned Factory garrison access intel 12184 | -5/Upper Caves | Upgraded with Utility slot (x1) 12436 | -5/Upper Caves | Discovered new exit (range 18) 12502 | -5/Upper Caves | Crushed by falling debris 12506 | -5/Upper Caves | Found Alien Artifact 12507 | -5/Upper Caves | Identified Core Expander 12507 | -5/Upper Caves | Installed Core Expander, added new Power slot 12545 | -5/Upper Caves | Identified exit to Upper Caves 12609 | -5/Upper Caves | Entered another Upper Caves area 12610 | -5/Upper Caves | Discovered exit to Factory (range 19) 12643 | -5/Upper Caves | Learned Factory non-interactive machine intel 12760 | -5/Upper Caves | Learned 8 Factory zone layouts 12928 | -5/Upper Caves | Discovered new exit (range 20) 12982 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12988 | -5/Upper Caves | Found Prototype Special Weapon 12988 | -5/Upper Caves | Identified Molecular Deconstructor 13010 | -5/Upper Caves | Identified exit to Zhirov 13011 | -5/Upper Caves | Entered Zhirov 13011 | -5/Zhirov | Discovered new exit (range 3) 13128 | -5/Zhirov | Found Alien Artifact 13128 | -5/Zhirov | Identified Integrated Dissipator 13128 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13227 | -5/Zhirov | Found Alien Artifact 13255 | -5/Zhirov | Identified Transdimensional Reconstructor 13255 | -5/Zhirov | Warped through subspace 13289 | -5/Zhirov | Identified exit to Proximity Caves 13290 | -5/Zhirov | Entered Proximity Caves 13295 | -4/Proximity Caves | Spotted B-86 Titan 13355 | -4/Proximity Caves | Learned 4 Research zone layouts 13427 | -4/Proximity Caves | Build established: Wizard-Assassin 13769 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13820 | -4/Proximity Caves | Reached level 24 13834 | -4/Proximity Caves | Upgraded with Utility slot (x1) 13861 | -4/Proximity Caves | Learned location of 1 exit from Research 13865 | -4/Proximity Caves | Learned location of 2 exits from Research 13926 | -4/Proximity Caves | Entered Factory 13926 | -4/Factory | Spotted B-86 Titan 13927 | -4/Factory | Identified exit to Armory 13927 | -4/Factory | Core integrity fell below 50% 13928 | -4/Factory | Identified exit to Extension 13929 | -4/Factory | Loaded intel: 190 non-interactive machine locations 13930 | -4/Factory | Loaded intel: 2 garrison access locations 13945 | -4/Factory | Core integrity fell below 20% 13954 | -4/Factory | Destroyed B-86 Titan 14018 | -4/Factory | Identified exit to Upper Caves 14068 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 2CR9738XAS: Proton Cannon Downloaded coordinate data. >>Enumerate(Squads) Retrieving dispatch records... Found 58 active squads: 21x Security 12x Surveillance 14x Patrol 10x Transport 1x Reinforcement Slug penetrates Wall. K-01 Serf collects debris. >> DECODED: Gamma Bomb Trap location. Construction Platform disabled. Emergency Access malfunctions. Slug penetrates Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????###?####?# # """ !#??#### | | ??????????? ?? ##?# # ######? | | ??????^???? ?? ? # """ """ ##??### | | ????^????? ? ? ?? # """ """ #####?# | | ?"""?"""?""" """ """ # """ """ " #?### | | ?"""?"""?""" """ """ # ####### | | ^"""?"""?""" """ """ # #?##### | | ???^^????? ^ ######"+#"#"## ##### | | ?"""?"""?"""?""" * " ###?? | | ?"""?"""?""" "% "######## | | ?""" """ """ "" ######### | | ??? ??????? ######### | | ??????????? % ####??##? | | ??????#?????# ## # # ##;###+############ | | ????# ??? # ## ###### | | ????# ? ### # """" " ###### | | ??? + ?? # ## """" T ###### | | ????# #k #k"""" " ###### | | ?? ?# u] ### """" ###### | | ????# ]] ####### ###### | | ????#? " ]] #### " ###### | | ??????? ""?? ? + h ###### | | ??????? "? ???###### h #####? | | ????# ???? ? ?# #### ###### | | ?? ?#???? ?? ###### ] #?###? | | ??? ? ? ? ?? ??#####?# @ !#####? | | ???????#?#?####+?#?###### ### ##########?#? | | ? ?????# ?#??#??##?###?# #?###########?### | | ????#??# #?##?# ###?###?################### | | ?? ????? ? ?? ? ^ ##??##???####???## | | ?????? ???? ??? ? ##########?###?##? | | ??? ? ???? ?? ? ^?#?#?####??#?###### | | ??????? ?? ?? ######?#######?#?? | | ??????? ? ? ?? ? ? ?#######?####?#### | | ?????????#???#+#??#?#??#+##########?####?## | | ?????????#??? ???? ? ??###?######?? | | "?"""??????""? ???? ? ? ? #######??##### | | "?"""??????"R? ?# ??? #??########?## | | "?"""?????????? ? ? ???? #??##?##??##?# | | ??????????? ??? #? ? ? #?#??##??????# | | ???????????"""??#?? ? ???? ?#?#?##?#????? | | ???????????"""??#?? ?? ###?####?##??? | | ???????????"""? ?? ??? ??????#??##????#??? | | ??????????????????? ???????? #?#??#???????? | | ???????????"""?????? ?? ? ?#???????????? | | ???????????"""????????????????????????????? | | ???????????"""????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 42 Energy Capacity 795 Matter Stores 400 Matter Capacity 650 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 225 Resistance: KI 30 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 41 Defensive Hacking 19 Item Schematics ----------------- Transmission Jammer | -8/Storage | Hacked Matter Filter | -8/Storage | Hacked Com. Battery | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Lrn. Missile Launcher | -8/Storage | Hacked Imp. Component Analysis Suite | -6/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked Fabricated ------------ Weapon Cycler | x2 | -7/Factory Lrn. Missile Launcher | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 20k Club Adventurer Alien Tech Explorer I Spy I'm Back, Baby! Just What I Needed Knowing Is Half The Battle Omniscient Cartographer Ooh, Shiny! Part-time Excavator Subspace Traveler The More The Merrier Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Levels Raised 23 | . . 1 . 2 6 2 2 3 1 . 3 1 1 . . 1 . XP Earned 39527 | 4000 1245 500 400 3017 9227 2870 3677 4542 349 316 3982 2685 243 118 118 1348 890 XP Spent 37925 | 4000 . 875 . 3490 9095 3025 1500 5740 1400 . . 4500 2000 . . 2300 . Upgrades 78 | 7 . 7 . 9 30 4 3 11 2 . . 3 1 . . 1 . Propulsion Slot 3 | 1 . . . . . 1 . . . . . 1 . . . . . Utility Slot 7 | 1 . . . 1 1 1 . 1 . . . . 1 . . 1 . Weapon Slot 4 | 1 . . . 1 1 . . . . . . 1 . . . . . Core Integrity 11 | . . . . . 7 . . 4 . . . . . . . . . Heat Dissipation 3 | . . . . 1 2 . . . . . . . . . . . . Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . Energy Storage 2 | . . . . . 2 . . . . . . . . . . . . Matter Storage 2 | . . . . . 2 . . . . . . . . . . . . Mass Support 2 | . . . . . 1 . . 1 . . . . . . . . . Inventory Capacity 8 | 4 . . . 1 1 . . 1 . . . 1 . . . . . Sight Range 4 | . . . . . 1 . 3 . . . . . . . . . . Sensor Range 8 | . . 7 . . . 1 . . . . . . . . . . . Terrain Scan Density 2 | . . . . 2 . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . 2 1 . . . . . . . . . . . Hack Attack % 4 | . . . . . 2 . . . 2 . . . . . . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . . . . KI Resistance % 2 | . . . . 1 . . . 1 . . . . . . . . . TH Resistance % 2 | . . . . 1 . . . 1 . . . . . . . . . EX Resistance % 4 | . . . . 1 1 . . 2 . . . . . . . . . KI Damage % 2 | . . . . . 2 . . . . . . . . . . . . TH Damage % 2 | . . . . . 2 . . . . . . . . . . . . EX Damage % 1 | . . . . . 1 . . . . . . . . . . . . Protomatter Created 2717 | . 91 . 58 107 489 287 254 320 . . 468 618 . . . 25 . Integrity Restored 5439 | . 93 . 168 153 940 355 305 843 . 79 1063 1365 . . . 75 . Core 5013 | . 93 . 168 153 940 355 305 639 . 79 965 1241 . . . 75 . Parts 426 | . . . . . . . . 204 . . 98 124 . . . . . Protomatter Decayed 1201 | . 60 62 2 96 218 330 164 83 . . 87 99 . . . . . Game ------ Seed PrecisionDisposableHammer Manual? 0 Play Time 02:43:44 Cumulative 20.7 hours Start 2022.01.02 @ 15:50:38 End 2022.01.02 @ 19:30:37 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09bff460-dbb0-4b9c-b775-019cf0f1a0c6