Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 02:30:16 Player: chebyrekser Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (562) 2810 Value Destroyed (22497) 22497 Prototype IDs (60) 1200 Alien Tech Used (5) 1000 Bonus (18261) 18261 TOTAL SCORE: 57068 Bonus ------- High Alert Combat Kills 2433 Follower Combat Kills 2862 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 992 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Pursued by Intercept 500 Win 3000 Friendly Fire -4926 Cogmind --------- Core Integrity 1343/1600 Matter 295/300 Energy 1016/1040 System Corruption 0% Temperature Cool (16) Movement Treading (155) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Light Quantum Reactor Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Matter Filter Quantum Capacitor Centrium Medium Armor Plating Remote Force Field Quantum Router > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Heavy Siege Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Energy Well (500) Experimental Matter Compressor (500) Advanced Terrain Scanner Long-range Tractor Beam Vortex Shotgun (50) Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator Enhanced Hardcell Cannon Gamma Bomb Array Rocket Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Matter Filter Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Remote Force Field Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Energy Well Experimental Matter Compressor Makeshift Sensor Array Medium Regenerative Plating Long-range Tractor Beam Core Reset Matrix Vortex Shotgun Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator Enhanced Hardcell Cannon Gamma Bomb Array Rocket Array Improved Plasma Cutter [Rating: 210] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Armored Exoskeleton Treads Centrium Heavy Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 10 | . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 7 13 1 35 8 27 4 5 15 7 2 . 5 17 17 15 6 18 17 2 11 3 5 10 . 11 1 5 4 2 13 9 5 8 16 Power 40 | 1 3 . 6 . 2 . 1 1 1 . . . 2 1 2 . 2 3 . 1 1 . 3 . . . . 1 . . 2 . 3 4 Engine 17 | 1 3 . 6 . 2 . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . 2 . . . 1 2 . . 1 . . . . . . . . . . . . 1 Reactor 16 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 3 . . . . 1 . . 2 . 3 3 Propulsion 66 | 2 4 . 11 3 10 1 2 2 . . . 2 1 4 3 . 4 2 1 2 2 1 . . 1 . 1 . . 1 3 . 1 2 Treads 37 | 1 2 . 8 1 3 . . . . . . . . . 2 . 3 2 1 2 2 1 . . 1 . 1 . . 1 3 . 1 2 Leg 18 | . . . . . 5 1 2 2 . . . 2 1 4 . . 1 . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 . 3 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 2 3 1 3 2 8 1 2 5 2 2 . . 6 7 5 4 6 10 . 8 . 4 5 . 8 1 2 2 2 9 . 2 4 7 Device 78 | 1 . . 1 2 4 . 1 2 2 . . . 2 4 3 3 5 7 . 7 . 3 5 . 5 1 2 2 2 4 . 1 4 5 Storage 8 | 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . Processor 8 | . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . 2 . . . . 2 . . . . Hackware 7 | . . . . . 1 . . 1 . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . 1 Protection 22 | . 1 1 2 . 3 . 1 1 . 2 . . 1 2 1 1 . 2 . . . 1 . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 3 . 15 3 7 2 . 7 4 . . 3 8 5 5 2 6 2 1 . . . 2 . 2 . 2 1 . 3 4 3 . 3 Energy Gun 18 | . . . 6 . 1 . . 1 . . . . 2 . 2 . 2 . . . . . 1 . . . 1 . . 1 . 1 . . Energy Cannon 17 | . . . . . 2 . . 3 . . . . 1 . . 1 1 2 . . . . 1 . 1 . . . . . 3 1 . 1 Ballistic Gun 27 | 2 3 . 4 2 3 . . 1 1 . . 2 1 2 2 1 2 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 14 | . . . . . 1 1 . 1 1 . . 1 2 . . . . . 1 . . . . . 1 . 1 1 . 1 1 . . 1 Launcher 12 | . . . 2 1 . 1 . 1 1 . . . 1 3 . . 1 . . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 1 . 2 . . 1 . . . . 1 1 7 1 7 . . . . . 4 . . . . 2 . 1 1 5 . 2 Corrupted Parts 9 | . . . . . . . . . . . . . . . 3 1 5 . . . . . . . . . . . . . . . . . System Corruption 45 | . . . . . . . . . . . . . . . 10 2 33 . . . . . . . . . . . . . . . . . Parts Lost 58 | . 4 . 1 . . . 2 2 1 . . 3 2 14 2 . 1 1 1 3 . . . . . . . . . . . 1 2 18 Power 6 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Propulsion 13 | . 2 . 1 . . . . . . . . 1 1 2 2 . . . 1 1 . . . . . . . . . . . . . 2 Utility 24 | . . . . . . . 2 1 . . . . . 6 . . 1 1 . . . . . . . . . . . . . 1 1 11 Weapon 15 | . 1 . . . . . . 1 . . . 2 1 6 . . . . . 1 . . . . . . . . . . . . . 3 Highest Loss Streak 10 | . 2 . 1 . . . 1 1 1 . . 2 1 7 2 . 1 1 1 1 . . . . . . . . . . . 1 2 10 To Critical Strikes 5 | . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 4 13 20 19 20 18 17 17 21 22 22 23 23 23 21 23 22 22 21 21 21 21 22 22 21 21 22 22 22 23 22 23 22 22 22 Power 1 | . 1 1 1 2 1 1 1 1 . . . . 1 1 2 2 2 1 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1 2 Propulsion 2 | 3 4 4 4 7 5 3 3 3 3 3 3 2 2 1 1 2 2 1 1 2 2 2 2 3 1 1 1 1 1 1 1 1 1 4 Utility 9 | . 4 9 6 7 5 5 5 8 9 9 10 10 9 7 8 10 10 8 8 9 11 12 12 11 12 13 13 13 15 13 13 12 11 7 Weapon 6 | . 2 6 6 4 5 6 7 7 8 8 8 7 7 7 8 6 6 6 5 5 5 5 5 5 5 6 6 5 4 5 6 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 1 . 22 . 13 . . 1 . . . 1 3 1 9 4 1 2 . 1 1 . . . 1 . . 2 . 3 2 2 . 14 Power 10 | . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Propulsion 23 | . . . 5 . 7 . . . . . . 1 . 1 1 . . . . 1 . . . . . . . 1 . . . . . 6 Utility 24 | . 1 . 4 . 4 . . 1 . . . . 1 . 4 . 1 2 . . 1 . . . . . . 1 . 1 . 2 . 1 Weapon 27 | . . . 8 . 2 . . . . . . . 2 . 4 2 . . . . . . . . 1 . . . . 2 2 . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 99 100 97 82 83 82 83 84 64 83 85 85 72 85 85 86 88 91 90 94 84 88 88 89 89 74 89 89 85 84 83 81 Engine 3 | . 14 14 11 11 9 7 7 7 6 7 7 7 1 4 5 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 6 2 5 11 10 8 5 10 11 10 10 10 10 10 9 9 9 11 11 Treads 11 | . 14 14 22 22 13 . . . . . . . . . 5 6 6 6 16 21 19 23 20 17 20 21 21 21 21 18 14 14 13 11 Leg 8 | . . . . . 13 23 23 23 23 23 23 23 20 21 7 6 5 3 . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 10 11 7 . . . . . . . . . 5 6 6 5 . . . . . . . . . . . . . . . . Device 13 | . 8 5 10 11 17 11 6 9 7 7 7 7 7 8 12 13 12 10 11 13 17 12 13 17 20 21 21 18 21 23 23 23 24 22 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . . . . . . 6 7 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 13 14 14 13 11 Hackware 1 | . . . . . . . . . . . . . 4 4 . . . 4 5 2 . . . . . . . . . . . . . 3 Protection 6 | . . 8 11 11 8 3 7 3 7 7 7 7 5 3 6 5 6 4 5 4 5 9 8 5 4 5 5 5 4 3 4 3 4 5 Energy Gun 4 | . . . 9 10 . . . . . . . . 4 5 2 5 5 4 5 9 11 10 7 16 11 10 10 . 10 7 . . . . Energy Cannon 2 | . . . . . 7 7 7 7 7 7 1 7 1 . . . . . . . . . 2 . . . . . . 1 7 8 7 7 Ballistic Gun 5 | . 28 28 9 10 3 6 6 6 6 6 . 6 5 . 2 13 9 10 8 6 4 5 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 4 1 6 3 . 6 . 4 3 10 . . . . . . . . . . 3 5 4 . 4 4 4 4 4 3 Slashing Weapon 1 | . . . 3 . . 3 . 3 6 . . . 2 1 . . 3 . . . . . . . . . . 3 . . . . . . Peak Build Rating 210 | 7 11 12 20 21 41 50 51 55 55 54 54 54 69 75 107 109 115 125 130 126 125 125 143 138 152 151 151 148 148 160 174 174 192 210 Average Rating 91 | 5 7 11 17 19 30 48 50 52 53 53 42 52 66 68 82 107 106 119 126 123 121 123 128 134 148 148 148 122 146 153 166 167 181 201 On Entrance 93 | . 7 11 12 19 19 41 50 51 53 53 53 54 52 69 75 107 109 114 118 125 120 125 123 136 134 151 150 148 148 147 152 166 174 192 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 14 52 56 60 60 68 74 79 120 116 123 123 123 121 121 121 125 132 148 140 137 139 142 183 154 179 166 181 181 174 182 193 198 221 232 Greatest Support 235 | 20 16 10 60 16 62 77 77 80 80 80 78 78 77 93 93 80 80 110 190 180 164 164 190 190 217 214 214 209 209 209 235 235 235 230 Greatest Overweight (x) 6 | 1 5 5 5 5 6 1 1 1 1 1 1 1 1 1 4 4 4 5 1 1 1 . 1 . . . . . . 1 1 . 1 1 Average Overweight (x) 1 | . 2 5 4 4 4 . . . 1 1 1 1 1 1 2 2 3 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 13 20 19 20 19 19 19 23 24 24 25 24 24 21 24 24 24 24 24 24 24 24 24 24 24 25 24 24 25 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 20 20 19 24 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 22 Class Distribution -------------------- 26% | Scavenger-Tank 18% | Mutant 17% | Scavenger-Mutant 15% | Skirmisher 6% | Tank 6% | Scavenger-Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Extension Mutant | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Tank | -3/Armory Skirmisher | -3/Lab Skirmisher | -2/Research Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 19367 | 286 481 96 1014 331 838 359 527 609 767 351 . 480 830 1401 350 277 577 1595 235 575 644 377 761 134 586 95 311 233 150 880 645 205 1013 1354 Remotely 2637 | . . . . . . . . . . . . . . . . . . . . . . . 292 . 259 . 68 . . 289 569 . 383 777 Salvage Created 27068 | 157 782 26 2114 457 1309 563 801 739 576 112 . 648 919 2301 188 307 430 3111 540 1189 503 463 489 155 751 187 305 347 56 267 147 . 731 5398 Parts 1207 | 8 33 5 134 31 72 24 38 36 25 6 . 27 55 90 13 24 28 144 . 57 14 18 20 8 55 4 10 3 1 14 5 . 16 189 Haulers Intercepted 15 | . 2 . 6 . 4 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 24 | . 3 . 3 . 1 . . 1 . . . . 1 4 . . 2 4 . . . . . . 3 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 16 3 . 23 . . . . . . . . 12 16 . 7 . 6 9 1 . . . . . . Prevented 14 | . . . . . . . . . 1 . . 9 . . . . . . . . 3 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 363 | . 11 1 27 13 15 9 27 11 18 5 . 10 8 20 . . 3 41 2 12 11 9 8 5 8 3 8 . 3 4 2 1 13 55 Guns 143 | . 11 1 25 9 1 2 2 6 2 . . . 4 3 . . 3 37 . 12 7 4 . 3 5 1 2 . . 3 . . . . Cannons 107 | . . . . . 10 4 6 5 3 2 . 3 4 6 . . . . . . . . 4 . 3 2 2 . . 1 2 1 12 37 AOE 96 | . . . 2 4 4 3 19 . 13 3 . 4 . 11 . . . 4 2 . 4 5 . 2 . . 4 . 3 . . . 1 8 Classes Destroyed 25 | 2 4 2 3 2 1 2 . . . . . 1 . 1 . . . . 1 2 . . 1 . . . . . . . . . 2 1 Worker 34 | . . 1 8 . 5 . . . . . . . . 5 . . 1 5 . . . . . . . . . . . . . . 1 8 Builder 36 | . . . 4 . 2 2 . . . . . . 3 7 . . . 7 . . . . . . 2 . . . . 2 . . . 7 Tunneler 10 | 3 . 1 1 1 . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . Hauler 15 | . 2 . 6 . 4 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Recycler 46 | 1 2 . 7 2 4 1 . 5 . . . . 3 10 . . 1 4 . . . . . . 1 . . . . . . . . 5 Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operator 16 | . 1 . . . 1 1 . 1 . . . . . 1 . 9 . . . 1 . . . . . . . . . . . . 1 . Watcher 29 | . 3 . 2 . 4 . . 1 . . . . 3 1 . . 1 2 . 1 . . . . 2 . . . . . 1 . 1 7 Swarmer 66 | . . . 7 7 2 . 15 5 7 3 . . . 3 . . . 5 . . . . . 3 . . 5 . 3 . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 127 | . 11 . 12 4 6 7 6 1 2 2 . 5 . 6 . . . 19 . 2 9 5 3 . . 2 2 . . 2 . . . 21 Brawler 11 | . . . . 1 . . . . 4 . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 Duelist 15 | . . . . 1 . . 2 . 4 . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 5 Protector 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Sentry 42 | . . . 8 . 6 1 2 1 1 . . . 4 3 . . . 6 . 3 1 . . . . 1 1 . . 1 1 . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 37 | . . . . . 1 . 2 1 . . . 2 . 5 . . . 3 . . . 4 . . 2 . . . . 1 . . 4 12 Programmer 41 | . . . . . . 1 . 3 . . . . 4 . . . . 6 . 6 . . . 2 6 . . . . . . . . 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 3 4 1 4 4 5 5 6 2 9 3 . 4 2 14 . 3 2 7 2 4 4 4 3 3 2 2 5 . 3 1 2 1 4 14 Combat Bots Only 10 | . 3 1 4 3 3 4 6 2 9 3 . 4 1 10 . . 2 6 2 4 4 4 3 3 2 2 5 . 3 1 1 1 4 8 Max Kills in Single Turn 6 | 1 1 1 2 2 2 4 3 1 3 2 . 2 1 3 1 1 1 4 1 6 2 2 1 2 2 1 4 . 2 1 1 1 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Exploded 4 | . . . 2 2 2 3 3 . 3 2 . 2 . 2 . . . 4 1 . 2 2 . 2 . . 4 . 2 . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . A7 (-6/Cetus) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 2604 | . 90 . 95 50 50 65 136 102 50 22 . 79 142 336 9 . 43 199 . 101 28 40 49 27 74 15 17 . 5 25 3 33 252 467 Missed 742 | . 22 . 21 10 10 21 45 31 17 7 . 18 61 120 4 . 11 55 . 30 6 9 29 7 21 8 5 . 1 6 1 6 52 108 Hits 1862 | . 68 . 74 40 40 44 91 71 33 15 . 61 81 216 5 . 32 144 . 71 22 31 20 20 53 7 12 . 4 19 2 27 200 359 Melee 44 | . . . . 7 . . 5 . 10 . . . . 2 . . . . . . . . . . . . . . . . . . 2 18 Projectile 1818 | . 68 . 74 33 40 44 86 71 23 15 . 61 81 214 5 . 32 144 . 71 22 31 20 20 53 7 12 . 4 19 2 27 198 341 AOE 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Critical Strikes 75 | . 1 . 4 2 2 1 1 1 4 . . 4 . 2 2 . 4 7 . 5 . . . 1 4 . 2 . . 2 . . 10 16 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Damage Taken 27170 | . 795 . 1027 492 682 532 1122 952 728 264 . 853 736 2996 140 17 695 1676 47 1712 266 525 170 243 693 125 163 . 47 214 37 371 2619 6231 Core 1991 | . 87 . 125 85 13 40 116 91 89 . . 139 45 308 20 . 114 88 . 83 . 35 12 . 10 17 17 . 12 31 . 26 131 257 Absorbed by Shields 8194 | . . . . . . . . 47 . 44 . 109 16 268 50 6 239 1112 . 174 217 68 74 164 380 22 72 . 45 178 14 330 1961 2604 Reduced by Siege Mode 926 | . . . . . . . . . . . . . . . . . . 29 . 30 . 14 . 12 28 3 . . . . . 42 264 504 Ignored by Resistances 265 | . . . . . . . . . . 22 . 198 23 . 22 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1975 | . . . . . 123 . . . . . . . . . . . . . 576 51 . . 701 . . . . . . . . . 393 131 Core Remaining (%) 74 | 100 . 65 . 47 97 . . . . . . 32 . . . . 42 . . . . . . 78 . . . . 95 . . 98 82 83 Volleys Fired 1496 | 13 92 10 95 36 84 30 40 58 26 7 . 29 45 77 36 52 35 134 8 61 20 17 29 14 86 11 9 . 16 67 7 17 77 158 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 . 3 3 3 2 1 3 3 1 3 3 3 1 3 3 3 3 . 2 3 3 3 3 3 Hottest 310 | 40 46 46 88 79 120 145 145 145 138 138 . 145 164 164 115 80 150 310 80 195 195 285 70 240 240 211 225 . 174 291 298 298 298 298 Shots Fired 2991 | 26 185 20 186 71 144 62 86 123 57 17 . 45 114 145 60 53 82 303 11 141 48 39 29 19 155 17 22 . 19 127 19 44 186 336 Gun 1690 | 26 185 20 182 67 26 20 23 37 18 4 . 7 66 39 60 53 77 300 6 141 44 34 1 18 122 6 15 . 14 77 2 . . . Cannon 1156 | . . . . . 113 35 43 86 27 9 . 26 47 74 . . 5 1 . . . . 28 . 33 11 6 . 3 50 17 44 182 316 Launcher 145 | . . . 4 4 5 7 20 . 12 4 . 12 1 32 . . . 2 5 . 4 5 . 1 . . 1 . 2 . . . 4 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1383 | 26 185 20 113 33 65 33 46 67 28 8 . 18 68 82 24 1 47 186 1 61 12 10 1 . 33 11 6 . 3 35 6 14 51 89 Thermal 1423 | . . . 69 34 74 22 20 56 17 5 . 15 45 31 25 52 35 114 5 80 32 24 . 18 122 6 15 . 14 92 13 30 131 227 Explosive 84 | . . . 4 4 5 5 8 . 8 3 . . 1 19 . . . 2 5 . 4 5 . 1 . . 1 . 2 . . . 4 3 Electromagnetic 101 | . . . . . . 2 12 . 4 1 . 12 . 13 11 . . 1 . . . . 28 . . . . . . . . . . 17 Robot Hit Streak 23 | 3 11 3 18 8 9 11 13 21 10 5 . 15 17 9 5 12 10 14 6 10 11 7 7 4 6 7 8 . 9 9 6 20 23 20 Robot Miss Streak 7 | 6 4 2 3 3 4 2 4 7 3 1 . 2 3 6 6 3 5 5 3 4 3 2 3 2 7 3 1 . 2 3 3 1 7 4 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . . . . . . . Secondary Targets 20 | . 2 . 2 . . . . . . . . . . . . . . 11 . 3 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Shots Hit Robots 1653 | 12 119 11 135 40 86 37 43 64 32 12 . 30 61 68 34 37 41 192 7 81 24 20 17 10 58 10 13 8 2 28 9 34 98 180 Core Hits 1142 | 5 42 3 74 21 42 24 45 44 37 6 . 24 25 91 20 19 20 119 9 46 40 36 8 9 28 6 14 3 8 12 5 9 41 207 Critical Kills 32 | . 1 . . . . . . . . . . . 1 1 1 1 2 21 . 2 . . . . . . . . . . . . . 2 Critical Parts Destroyed 34 | . 1 1 1 . 1 . . . . . . . 1 . 2 . 1 19 . 6 1 . . . . . . . . . . . . . Critical Strikes 109 | . 2 1 5 3 3 1 1 1 . 1 . . 7 5 5 1 3 41 . 8 1 . 3 . 3 1 2 . . 3 . . 2 6 Burn 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 70 | . 2 1 2 . 1 . . . . . . . 4 1 5 1 3 41 . 8 1 . . . . . . . . . . . . . Blast 28 | . . . . . 2 1 1 1 . 1 . . 3 4 . . . . . . . . . . 3 1 2 . . 3 . . 2 4 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Melee Attacks 104 | . . . 21 . 10 6 . 16 . . . . 28 11 . . 4 . . . . . . . . . . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . 21 . 10 6 . 16 . . . . 28 11 . . 4 . . . . . . . . . . 8 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . 7 . 2 1 . 4 . . . . 2 9 . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69204 | 134 1069 164 2706 831 2709 1283 2558 1662 2248 539 . 1637 1746 5233 1187 1160 1219 7115 1203 3732 1403 1583 1173 506 1823 363 590 637 361 959 395 1081 5890 12305 Guns 23001 | 134 1069 164 1979 560 314 266 192 542 188 75 . 81 785 430 1187 1160 1053 6278 105 2756 549 578 . 343 1228 128 249 . 54 532 22 . . . Cannons 24367 | . . . . . 1935 678 723 811 476 198 . 474 821 828 . . . . . . . . 1173 . 595 235 143 . . 427 373 1081 5183 8213 Explosions 19218 | . . . 256 271 337 279 1643 . 1584 266 . 1082 . 3275 . . . 837 1098 976 854 1005 . 163 . . 198 . 307 . . . 695 4092 Melee 2606 | . . . 471 . 123 60 . 309 . . . . 140 700 . . 166 . . . . . . . . . . 637 . . . . . . Ramming 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Kinetic 20741 | 134 1069 164 1178 240 957 544 616 915 391 192 . 262 1119 968 500 25 506 4238 . 1305 139 97 . . 595 235 143 . . 427 123 429 1146 2084 Thermal 26119 | . . . 801 320 1292 400 422 438 273 81 . 670 487 311 526 1135 547 2040 105 1451 410 481 . 343 1228 128 249 . 54 532 272 652 4037 6434 Explosive 13247 | . . . 256 271 337 170 991 . 1303 266 . . . 2535 . . . 837 1098 976 854 1005 . 163 . . 198 . 307 . . . 695 985 Electromagnetic 6479 | . . . . . . 109 529 . 281 . . 705 . 719 161 . . . . . . . 1173 . . . . . . . . . . 2802 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2606 | . . . 471 . 123 60 . 309 . . . . 140 700 . . 166 . . . . . . . . . . 637 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 3 3 2 2 . 2 2 6 6 6 6 6 13 13 18 18 49 10 10 17 17 17 17 7 5 5 5 5 5 . . 7 49 17 Average Corruption 7 | . 2 3 2 2 . 1 2 3 2 6 6 6 4 9 12 11 9 4 10 12 17 17 4 2 3 5 5 5 5 . . 6 42 9 Corruption Purged 30 | . . . . . . . . . 5 . . . . 5 . 20 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 909 | . 19 25 22 14 . 4 16 45 37 37 5 32 36 93 24 31 23 36 31 57 52 39 5 14 21 14 28 10 18 . . 8 42 71 Message Errors 232 | . 8 14 12 3 . . 2 16 10 8 1 8 9 24 3 5 5 7 7 15 12 8 . 6 5 6 9 3 2 . . 1 5 18 Matter Fused 223 | . 4 3 4 3 . 2 6 8 12 9 . 7 12 21 12 7 6 4 8 12 17 7 2 4 2 4 7 6 3 . . 2 10 19 Heat Flow Errors 91 | . 1 1 1 1 . 2 2 4 2 7 . 4 5 11 4 5 1 4 5 7 2 3 . . 2 1 2 . 3 . . . 1 10 Energy Discharges 92 | . 1 1 1 1 . . 2 4 4 6 1 2 1 9 2 3 7 4 3 5 10 5 . . 2 1 3 . 5 . . 1 4 4 Parts Rejected 6 | . . . . . . . . . . . . 2 . 1 . . . 1 1 1 . . . . . . . . . . . . . . Parts Fused 8 | . . 2 1 . . . 1 . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Data Loss (minor) 101 | . 2 4 . 2 . . 2 8 6 3 2 3 4 11 2 5 . 4 2 4 1 5 1 2 7 2 3 1 1 . . 2 4 8 Data Loss (major) 37 | . . . . 1 . . . 2 1 2 . 3 3 6 . . 1 2 . 4 1 3 . 1 . . 2 . 1 . . 1 1 2 Misfires 42 | . 2 . 1 1 . . 1 . 1 1 . . 1 3 . 3 2 2 3 3 4 3 1 . 3 . . . 2 . . 1 4 . Alerts 21 | . . . . 2 . . . . 1 1 . 2 1 3 . 1 . 1 1 1 1 2 . . . . 2 . 1 . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . 1 Weapon Failures 51 | . 1 . 2 . . . . 3 . . . 1 . 4 1 2 . 5 . 5 2 3 1 . . . . . . . . . 13 8 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Overflow Damage 1843 | . . . 47 14 97 21 66 43 . 45 . 32 34 206 . . 66 . 4 47 . . 25 . 13 . 12 152 3 . . 12 290 614 Projectiles 1089 | . . . . . 73 21 6 10 . . . 32 34 . . . . . . . . . 25 . 13 . 12 . . . . 12 290 561 Explosions 334 | . . . 4 14 24 . 60 . . 45 . . . 80 . . . . 4 47 . . . . . . . . 3 . . . . 53 Melee 420 | . . . 43 . . . . 33 . . . . . 126 . . 66 . . . . . . . . . . 152 . . . . . . Knockbacks 76 | . . . . . 5 2 4 3 5 2 . 4 4 6 . . . . . . . . . . 7 2 1 . . . . . 10 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . . . . 5 2 4 3 5 2 . 4 4 5 . . . . . . . . . . 7 2 1 . . . . . 10 20 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1296 | . . . 32 . 97 29 . 76 52 89 . 14 . 268 . . . 18 49 51 47 82 . 22 41 . . . . . . . 34 295 Shots 60 | . . . 1 . 3 1 . 2 4 2 . 3 . 6 . . . 1 3 1 3 4 . 1 1 . . . . . . . 2 22 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 126 273 174 208 114 371 288 286 158 270 . 210 256 271 297 254 221 351 229 286 229 266 5 183 252 256 183 . 182 . 16 30 224 447 Average Temperature 72 | . 13 156 38 48 25 112 126 92 60 95 . 84 41 84 135 77 28 47 85 75 64 81 3 125 86 96 23 . 79 . 8 10 69 100 Received Heat Transfer 3920 | . 459 . 438 18 234 225 219 60 108 81 . 66 78 504 18 . 18 505 . 224 74 26 26 . . 34 69 . . 43 4 . 91 298 Effects 9 | . . . . . . . . . . . . . . . 3 3 . 1 . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 42 | . . . . . . . . . . . . . . . 1 1 . 4 . 1 1 2 . 1 6 1 4 . . 1 . 1 7 11 Total Turns 816 | . . . . . . . . . . . . . . . 13 136 . 75 . 23 3 17 . 20 67 12 30 . . 6 . 43 161 210 Longest Duration 136 | . . . . . . . . . . . . . . . 13 136 . 29 . 23 3 9 . 20 30 12 14 . . 6 . 43 39 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 16 | . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . 9 Combat Hostiles 15 | . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . 8 Parts Fried 34 | . . . . . . . . . . . . 4 . 1 . . . . . . . . 7 . . . . . . . . . 2 20 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 50 | . . . 3 1 3 4 . 1 . . . . . 1 . 5 1 1 . 6 1 3 . 2 . . . . . 1 . . 1 16 Heat Transferred 29564 | . . . 2220 1036 1980 750 750 605 370 111 . 732 703 494 408 1443 610 2479 148 1702 555 568 . 370 1480 148 333 . 74 666 222 701 2701 5205 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 2 1 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 4 | . . . 1 . . . 3 2 . . . . . 1 . . 2 3 1 2 . . . . 1 . . . . 1 . . 1 4 Low Security (%) 63 | 100 100 100 74 100 100 100 6 . . . . . 100 78 100 100 16 25 45 6 . . . . 79 . . . . 82 100 . 78 8 Level 1 19 | . . . 25 . . . 24 86 . . . . . 21 . . 5 44 54 8 . . . . 20 . . . . 17 . . 21 13 Level 2 13 | . . . . . . . 51 12 . . . . . . . . 78 25 . 85 . . . . . . . . . . . . . 45 Level 3 1 | . . . . . . . 17 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 10 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1534 | 15 152 37 353 166 189 178 839 507 . . . . 113 360 169 116 610 873 342 608 . . . . 219 . . . . 235 152 . 344 1534 Initial 440 | . 3 . . . 21 75 116 440 . . . . 90 43 96 20 . 254 304 37 . . . . 19 . . . . 13 114 . . 188 Average 200 | 2 71 2 123 62 86 78 526 313 . . . . 42 96 105 22 469 342 210 481 . . . . 80 . . . . 64 103 . 79 666 Influence Increases 16206 | 20 411 97 1237 403 719 315 823 525 440 110 . 420 459 869 346 230 938 1521 116 1169 240 205 145 120 556 60 200 15 70 500 88 . 667 2172 Destroy 0b10 Robot/C 8380 | . 220 40 660 260 320 180 560 220 380 100 . 320 160 460 160 80 400 820 . 480 220 180 140 100 160 60 160 . 60 80 40 . 260 1100 Destroy 0b10 Robot/NC 1015 | 20 40 10 155 15 100 20 . 35 . . . 5 45 140 10 45 35 90 . 10 . 5 5 . 45 . . 15 . 10 5 . 15 140 Destroy Leader 1670 | . 60 10 182 40 116 40 30 72 30 10 . 40 86 74 . . 100 194 . 132 20 20 . 20 44 . 10 . 10 20 12 . 92 206 Allied During Kill 748 | . . 7 19 . 4 . 5 . 15 . . 40 . 41 130 74 219 . . 194 . . . . . . . . . . . . . . Successful Hack 322 | . . . 58 . 22 36 16 27 . . . . 18 24 8 . 12 3 . 31 . . . . 40 . . . . . . . . 27 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . . . 30 45 30 15 30 60 . . . . 60 15 15 30 105 105 . 120 . . . . 135 . . . . 60 15 . 15 120 Anti-Garrison Action 250 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . 200 . . . . Destroy Structure 1916 | . 1 . 43 13 97 24 57 36 . . . . 45 100 23 1 52 234 116 172 . . . . 132 . . . . 130 16 . 240 384 Partial Spotted 45 | . . . 30 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 825 | . 60 30 60 30 30 . 75 75 15 . . 15 45 15 . . 15 60 . 30 . . . . . . 30 . . . . . 45 195 Influence Decreases 14674 | 15 416 97 1237 348 607 316 150 1065 480 369 . 276 514 784 468 282 418 1171 932 651 706 311 54 179 386 262 96 119 50 301 275 32 352 955 Entered New Map 2585 | . 2 . . . 34 92 50 399 111 50 . . 54 46 78 32 . 266 566 17 212 21 . 91 13 76 . 104 . 7 105 32 . 127 Time Decay 10109 | 15 311 77 702 348 573 224 . 646 319 319 . 266 449 417 310 210 368 595 356 514 494 290 54 88 373 186 96 15 50 294 170 . 332 648 Lost Part 532 | . 40 . 10 . . . 20 20 10 . . 10 11 131 20 . 10 10 10 30 . . . . . . . . . . . . 20 180 Lost Ally 439 | . . 20 29 . . . 80 . 40 . . . . 40 60 40 40 . . 90 . . . . . . . . . . . . . . Purge Threat 1009 | . 63 . 496 . . . . . . . . . . 150 . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 4 . 1 . 5 2 . 4 . . . 1 5 2 . . 3 7 . 9 . . . . 3 . . . . 9 3 . 8 12 Investigation 14 | . 2 . 1 . 3 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 1 . . 1 Extermination 23 | . . . . . . 1 . 3 . . . . 4 . . . 1 3 . 3 . . . . 3 . . . . . 1 . . 4 Reinforcement 26 | . 2 . . . 1 . . 1 . . . . . 2 . . 1 3 . 3 . . . . . . . . . 7 1 . 2 3 Assault 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 Garrison 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 48 | . 3 . 3 . 3 . . . . . . . 1 1 2 . 2 4 . . . . . . 1 . . . . 5 4 . 11 8 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 10 4 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 10 4 . . . Times Spotted 603 | . 25 2 40 15 31 10 27 18 19 5 . 18 17 27 10 32 20 51 2 21 11 9 32 8 17 3 7 . 3 6 9 1 30 77 Peak Tracking Total 10 | . 5 2 4 4 5 4 10 4 9 3 . 6 3 7 5 . 7 6 1 5 4 5 8 3 4 2 2 . 2 2 4 1 4 9 Tactical Retreats 40 | . 3 1 4 1 2 . 2 5 1 . . 1 1 1 . . 1 3 . 2 . . . . . . 2 . . . . . 3 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 25 | . 3 . 2 . 3 1 4 1 . . . . 3 . . . 1 5 . . . . . . 1 . . . . . . . . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 75 | . . . 2 3 2 1 2 4 2 . . 1 4 3 1 2 7 7 . 8 . . . . 9 . . . . 4 1 3 1 8 Max in Single Turn 4 | . . . 2 2 1 1 1 1 1 . . 1 1 1 1 . 1 1 . 3 . . . . 4 . . . . 1 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 116 | . 4 . 14 . 9 6 2 7 . 1 4 . 10 6 2 1 7 6 . 9 . 1 5 . 9 1 . 5 . 1 . 2 . 4 Terminals 63 | . 3 . 12 . 7 2 2 4 . . . . 6 5 2 . 5 2 . 5 . . . . 4 . . . . . . . . 4 Fabricators 6 | . . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . Recycling Units 8 | . 1 . 1 . . 1 . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 1 . . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . Total Hacks 322 | . 9 . 42 . 28 13 5 16 . 4 26 . 17 15 3 11 15 22 . 30 . 1 9 . 23 1 . 17 . 2 . 6 . 7 Successful 181 | . 3 . 24 . 10 5 1 5 . 4 26 . 8 8 1 11 6 15 . 9 . 1 9 . 9 1 . 17 . 1 . 6 . 1 Failed 139 | . 6 . 17 . 17 8 4 11 . . . . 9 7 2 . 9 7 . 21 . . . . 14 . . . . 1 . . . 6 Catastrophic 31 | . 2 . 3 . 3 1 2 2 . . . . 2 2 2 . 2 1 . 3 . . . . 3 . . . . . . . . 3 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 7 . 24 . 18 6 . 5 . . . . 9 9 1 . 12 3 . 19 . . 1 . 9 . . . . 2 . . . 1 Terminals 169 | . 7 . 35 . 25 5 5 11 . . . . 11 14 3 . 13 7 . 15 . . . . 11 . . . . . . . . 7 Fabricators 19 | . . . . . . 6 . . . . . . 2 . . . . . . 11 . . . . . . . . . . . . . . Repair Stations 17 | . . . . . 2 . . 1 . . . . . 1 . . . . . 4 . . . . 9 . . . . . . . . . Recycling Units 12 | . 2 . 3 . . 1 . . . . . . 3 . . . . 2 . . . . . . 1 . . . . . . . . . Scanalyzers 19 | . . . 4 . . . . 2 . . . . . . . . . 13 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 1 . 2 . . . . 1 . . . 2 . . . . . . . 2 . . . . 2 . . . . Terminal Hacks 120 | . 2 . 17 . 4 . 1 1 . 4 26 . 2 6 1 11 3 3 . 2 . 1 9 . 2 1 . 17 . . . 6 . 1 Record 44 | . . . . . . . . . . 4 7 . . . 1 11 . . . . . 1 8 . . . . 6 . . . 6 . . Part Schematic 13 | . . . . . 1 . . . . . 8 . . 1 . . . . . . . . . . . . . 3 . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . . 3 . . . . . . . . 1 . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 Terminal Index 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . 4 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Scan Component 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . Retrieve Components 6 | . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . Scanalyzer 14 | . . . 3 . . . . 2 . . . . . . . . . 9 . . . . . . . . . . . . . . . . Insert Component 8 | . . . 2 . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . Analyze 6 | . . . 1 . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 24 | . 1 . 3 . 3 2 . 2 . . . . 2 2 . . 2 1 . 3 . . . . 2 . . . . 1 . . . . Terminals 20 | . . . 3 . 3 1 . 2 . . . . 2 2 . . 2 1 . 2 . . . . 2 . . . . . . . . . Botnet 19 | . . . 3 . 3 1 . 2 . . . . 2 2 . . 1 1 . 2 . . . . 2 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 4 . 11 . 7 6 2 7 . . . . 8 4 2 . 5 4 . 7 . . . . 7 . . . . . . . . 3 Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . 1 . . 1 . . 8 . . 1 . . . 3 . . . . . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 9 . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 4 . 2 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 52 | . . 3 . 2 . 1 4 . 2 . . 2 . 15 5 . . . 18 . . . . . . . . . . . . . . . Largest Group 18 | . . 3 2 2 2 1 4 . 2 . . 1 1 7 10 5 3 . 18 16 . . . . . . . . . . . . . . Highest-Rated Group 743 | . . 40 32 45 45 23 44 . 50 . . 96 27 320 743 340 221 . 638 588 . . . . . . . . . . . . . . Highest-Rated Ally 159 | . . 16 16 31 31 23 12 . 30 . . 96 27 159 159 96 96 . 50 50 . . . . . . . . . . . . . . Initial Warlord ECA Mod 14 | . . . . . . . . 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 443 | . . 6 34 . 7 . 19 . 6 . . 23 . 75 71 16 77 . 58 51 . . . . . . . . . . . . . . Total Damage 12235 | . . 70 412 . 122 . 176 . 148 . . 980 . 1302 2200 432 2481 . 1997 1915 . . . . . . . . . . . . . . Kills 86 | . . 2 9 . 1 . 1 . 1 . . 8 . 4 12 4 23 . 6 15 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 35559 | 28 619 477 2863 948 2175 309 . 1881 1823 1042 205 934 2462 1992 9 4 594 1264 804 1409 1308 900 964 990 1535 684 1173 397 856 962 346 489 1103 2010 Sensors 27842 | . . . . . 733 309 . 1881 1823 1042 205 934 2462 1992 9 4 594 1262 804 1409 1308 900 963 953 1281 663 1013 . 835 836 258 446 1090 1833 IFF 2390 | . . . . . . . . . . . . . . . . . . . . . . . . . 1351 684 355 . . . . . . . Terrain 3922 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 772 225 449 786 1690 Seismic 6380 | 28 619 477 2863 948 1442 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Jamming 7660 | . . . . . . . . . . . . . . . . . . . . 212 23 . 1 990 1531 684 1173 397 856 958 346 489 . . ECM 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . 1 . . 1 . . . . . . . . 1 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 44498 | 113 998 1253 3131 994 2191 516 1008 2342 2260 1358 209 1101 2783 2573 695 1059 845 1896 804 1409 1308 900 1168 990 1535 684 1173 397 856 962 346 740 1534 2367 Spaces Moved 19847 | 65 526 707 1596 548 999 274 466 1002 842 564 87 414 1035 962 236 302 373 705 445 654 590 478 553 588 693 373 624 186 488 409 166 269 734 894 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8517 | 1 . . 8 . . . . . . . . . . . 33 146 2 183 445 654 590 478 553 588 693 373 624 186 488 409 166 269 734 894 Legs 5845 | . . . . . 184 274 466 1002 842 564 87 414 1035 962 15 . . . . . . . . . . . . . . . . . . . Wheels 5483 | 62 526 707 1588 548 815 . . . . . . . . . 188 156 371 522 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 155 145 145 130 136 136 133 232 229 229 229 232 202 145 160 145 160 160 160 165 165 160 160 160 165 165 165 165 163 155 155 150 150 Average Speed 178 | 93 122 155 154 154 173 136 181 205 232 231 229 229 232 219 164 198 159 185 161 166 204 165 172 160 163 165 165 165 165 165 156 155 151 166 Slowest Speed 250 | 160 155 155 160 155 213 213 229 232 232 232 229 232 232 250 240 240 240 240 240 246 246 165 245 160 165 165 165 165 165 250 237 155 237 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 57 | 4 80 96 95 89 67 11 66 19 98 70 71 53 24 85 77 95 27 23 96 20 77 59 69 71 21 63 85 60 76 17 17 99 22 23 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 11 | . 1 2 . 1 . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 27 | . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 2 . . . . 9 5 . 2 . . . . . . . . 3 2 . 3 . 1 3 . 3 . . . . . Spaces Dug 441 | . . . 19 . 40 20 19 17 . 18 . . 35 32 . . 6 12 1 8 31 17 . . 45 . 1 . 7 69 . . 19 25 Terrain Destroyed 1719 | . . . 37 17 92 33 45 33 96 35 . 21 45 193 10 1 37 113 65 59 122 112 5 33 65 6 31 . 43 78 7 . 150 135 Melee 58 | . . . 14 . 8 . . 9 . . . . 26 . . . 1 . . . . . . . . . . . . . . . . . Projectile 619 | . . . . . 39 3 1 19 7 1 . 3 10 33 10 1 36 78 1 38 18 8 5 4 42 6 4 . 10 53 7 . 69 113 AOE 1042 | . . . 23 17 45 30 44 5 89 34 . 18 9 160 . . . 35 64 21 104 104 . 29 23 . 27 . 33 25 . . 81 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 25981 | 90 729 844 2064 621 1311 355 564 1163 1093 598 97 521 1287 1272 475 712 543 1033 516 864 646 550 742 617 955 425 741 268 517 578 235 549 977 1429 Wait 2782 | . 66 127 189 17 111 26 13 33 163 12 3 39 109 116 129 330 50 102 44 102 22 33 96 8 116 35 76 34 2 33 16 227 102 201 Move 19812 | 64 525 706 1595 547 998 274 463 1001 841 563 86 413 1034 961 235 301 372 705 444 653 589 477 552 587 692 372 623 185 487 408 165 268 733 893 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 283 | 6 18 . 41 . 20 3 . 10 3 1 . 6 11 25 18 5 10 11 6 9 2 2 11 2 6 . 1 11 . 8 3 7 6 21 Fast Attach 217 | 7 2 . 6 1 9 . 2 4 5 . 3 4 4 5 11 9 16 16 2 12 2 4 12 . 12 2 7 9 3 13 13 5 9 8 Attach 104 | . 4 . 4 . 6 3 1 1 1 . . 2 6 17 3 . 6 7 3 3 . . 6 . 2 . . 2 . 2 1 2 3 19 Detach 27 | . 1 . 1 . 3 1 . . . . . . 1 2 3 . 3 3 . 1 . . 1 . . . . . . 2 . 1 . 4 Swap 570 | . 10 1 52 15 30 11 16 26 18 14 2 12 34 26 6 4 19 30 3 7 7 10 11 4 22 3 17 1 6 23 12 4 35 79 Drop 446 | . 11 . 60 5 40 1 3 14 5 1 3 5 15 14 26 11 25 25 6 16 4 7 24 2 19 2 8 18 3 22 18 8 11 14 Fire 1496 | 13 92 10 95 36 84 30 40 58 26 7 . 29 45 77 36 52 35 134 8 61 20 17 29 14 86 11 9 . 16 67 7 17 77 158 Melee 104 | . . . 21 . 10 6 . 16 . . . . 28 11 . . 4 . . . . . . . . . . 8 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . 11 . 31 . . 11 . 18 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 53 | . . . . . . . . . . . . . . . 8 . 3 . . . . . . . . . . . . . . 10 . 32 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 330 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Discovered new exit (range 7) 1112 | -10/Materials | Entered Mines 1128 | -10/Mines | Build established: Scavenger-Mutant 1208 | -10/Mines | Assembled infested the area 1786 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1832 | -10/Mines | Discovered new exit (range 9) 1895 | -10/Mines | Build established: Mutant 1975 | -10/Mines | Discovered new exit (range 10) 2052 | -10/Mines | Learned location of Storage (-8) 2204 | -10/Mines | Discovered new exit (range 11) 2365 | -10/Mines | Entered Materials 2365 | -9/Materials | Accompanied by 2 allies 2365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2665 | -9/Materials | Build established: Scavenger-Mutant 2787 | -9/Materials | Discovered new exit (range 4) 3070 | -9/Materials | Identified exit to Mines 3359 | -9/Materials | Central database locked down 4031 | -9/Materials | Discovered new exit (range 16) 4962 | -9/Materials | Discovered new exit (range 8) 5496 | -9/Materials | Entered Mines 5546 | -9/Mines | Discovered new exit (range 6) 5692 | -9/Mines | Learned Materials interactive machine intel 5697 | -9/Mines | Learned 2 Materials zone layouts 5951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5951 | -9/Mines | Discovered new exit (range 5) 6134 | -9/Mines | Core integrity fell below 50% 6153 | -9/Mines | Discovered new exit (range 6) 6490 | -9/Mines | Entered Materials 6490 | -8/Materials | Accompanied by 2 allies 6490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6491 | -8/Materials | Identified exit to Factory 6492 | -8/Materials | Loaded intel: 19 interactive machine locations 6495 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7131 | -8/Materials | Discovered exit to Factory (range 7) 7525 | -8/Materials | Repaired Hrd. Light Armor Plating? 7592 | -8/Materials | Garrison activated, responded to threat 8099 | -8/Materials | Central database locked down 8224 | -8/Materials | Build established: Mutant 8681 | -8/Materials | Entered Factory 8681 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9088 | -7/Factory | Fabricated M-28 Smith (x1) 9195 | -7/Factory | Identified exit to Garrison 9197 | -7/Factory | Entered Garrison 9311 | -7/Garrison | Triggered checkpoint 9333 | -7/Garrison | Triggered checkpoint 9392 | -7/Garrison | Discovered new exit (range 9) 9467 | -7/Garrison | Identified exit to Factory 9469 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9497 | -7/Garrison | Build established: Tank 9674 | -7/Garrison | Learned Factory security intel 9776 | -7/Garrison | Lost 3 allies 9782 | -7/Garrison | Discovered exit to Factory (range 12) 9808 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10077 | -7/Garrison | Discovered exit to Factory (range 15) 10205 | -7/Garrison | Entered Factory 10327 | -7/Factory | Discovered new exit (range 9) 10335 | -7/Factory | Identified exit to Lower Caves 10519 | -7/Factory | Build established: Skirmisher 11241 | -7/Factory | Build established: Mutant 12547 | -7/Factory | Entered Lower Caves 12553 | -7/Lower Caves | Met a Warlord Commander 12554 | -7/Lower Caves | Learned location of Warlord (-5) 12555 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12561 | -7/Lower Caves | Learned Factory security intel 12575 | -7/Lower Caves | Found Encrypted Comm Array 13637 | -7/Lower Caves | Encountered a Warlord checkpoint 14305 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14363 | -7/Lower Caves | Destroyed 9 combat bots 14610 | -7/Lower Caves | Discovered new exit (range 9) 14682 | -7/Lower Caves | Identified exit to Lower Caves 14807 | -7/Lower Caves | Entered another Lower Caves area 15268 | -7/Lower Caves | Build established: Skirmisher 15530 | -7/Lower Caves | Learned Research trap positions 15530 | -7/Lower Caves | Learned Armory stockpile data 15530 | -7/Lower Caves | Learned Research garrison access intel 16057 | -7/Lower Caves | Discovered new exit (range 15) 16101 | -7/Lower Caves | Identified exit to Data Miner 16165 | -7/Lower Caves | Entered Data Miner 16165 | -7/Data Miner | Discovered new exit (range 6) 16175 | -7/Data Miner | Identified exit to Proximity Caves 16211 | -7/Data Miner | Met Data Miner 16281 | -7/Data Miner | Learned location of Section 7 (-3) 16281 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16302 | -7/Data Miner | Received God Mode back door access code from Data Miner 16374 | -7/Data Miner | Entered Proximity Caves 16411 | -6/Proximity Caves | Core integrity fell below 50% 17049 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17061 | -6/Proximity Caves | Escorted by Enhanced Grunt 17336 | -6/Proximity Caves | Discovered new exit (range 7) 17473 | -6/Proximity Caves | Identified exit to Factory 17475 | -6/Proximity Caves | Entered Factory 17475 | -6/Factory | Accompanied by 1 ally 17475 | -6/Factory | Evolved 2 slots: Utility x2 18527 | -6/Factory | Build established: Mutant 19311 | -6/Factory | Identified exit to Lower Caves 19311 | -6/Factory | Identified exit to Extension 19623 | -6/Factory | System corruption reached 10% 19699 | -6/Factory | Build established: Skirmisher 20258 | -6/Factory | Entered Extension 21163 | -6/Extension | Rescued a captive Derelict 21164 | -6/Extension | Rescued a captive Derelict 21282 | -6/Extension | Rescued a captive Derelict 21284 | -6/Extension | Rescued a captive Derelict 21646 | -6/Extension | Build established: Mutant 21696 | -6/Extension | Spotted B-75 Beast 21708 | -6/Extension | Disrupted transfer network 21719 | -6/Extension | Spotted B-75 Beast 21723 | -6/Extension | Destroyed B-75 Beast 21773 | -6/Extension | Destroyed B-75 Beast 21787 | -6/Extension | Lost 7 allies 21791 | -6/Extension | Lost 4 parts (1n1u2w) 22051 | -6/Extension | Destroyed 10 combat bots 22057 | -6/Extension | Lost 7 parts (1n3u3w) 22060 | -6/Extension | Rescued a captive Derelict 22061 | -6/Extension | Rescued a captive Derelict 22130 | -6/Extension | Rescued a captive Derelict 22253 | -6/Extension | Rescued a captive Derelict 22254 | -6/Extension | Rescued a captive Derelict 22358 | -6/Extension | Build established: Skirmisher 22484 | -6/Extension | Rescued A7 22663 | -6/Extension | Rescued a captive Derelict 22717 | -6/Extension | Rescued a captive Derelict 22718 | -6/Extension | Rescued a captive Derelict 22760 | -6/Extension | Discovered new exit (range 10) 22762 | -6/Extension | Discovered new exit (range 6) 22774 | -6/Extension | Identified exit to Cetus 22781 | -6/Extension | Build established: Tank 22785 | -6/Extension | Identified exit to Factory 22831 | -6/Extension | Entered Cetus 22831 | -6/Cetus | Accompanied by 7 allies (A7) 22836 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 22865 | -6/Cetus | Spotted Cetus Guard 22866 | -6/Cetus | Spotted Cetus Guard 22870 | -6/Cetus | Spotted Cetus Guard 22873 | -6/Cetus | Spotted Cetus Guard 22876 | -6/Cetus | Allies destroyed Cetus Guard 22891 | -6/Cetus | Allies destroyed Cetus Guard 22893 | -6/Cetus | Allies destroyed Cetus Guard 22899 | -6/Cetus | Allies destroyed Cetus Guard 23054 | -6/Cetus | Escorted A7 to Cetus Mainframe 23066 | -6/Cetus | Started Cetus Manufacturing Module 23091 | -6/Cetus | Manufactured an Enhanced Grunt 23116 | -6/Cetus | Manufactured an Enhanced Grunt 23132 | -6/Cetus | Discovered new exit (range 16) 23141 | -6/Cetus | Manufactured an Enhanced Grunt 23144 | -6/Cetus | Build established: Mutant 23166 | -6/Cetus | Manufactured an Enhanced Grunt 23185 | -6/Cetus | Spotted Cetus Guard 23191 | -6/Cetus | Manufactured an Enhanced Grunt 23193 | -6/Cetus | Spotted Cetus Guard 23194 | -6/Cetus | Spotted Cetus Guard 23195 | -6/Cetus | Spotted Cetus Guard 23199 | -6/Cetus | Allies destroyed Cetus Guard 23207 | -6/Cetus | Allies destroyed Cetus Guard 23212 | -6/Cetus | Allies destroyed Cetus Guard 23215 | -6/Cetus | Allies destroyed Cetus Guard 23222 | -6/Cetus | Discovered exit to Factory (range 15) 23235 | -6/Cetus | Met Revision 17 23238 | -6/Cetus | Lost 3 allies 23316 | -6/Cetus | Identified exit to Archives 23446 | -6/Cetus | Murdered A7 23471 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23484 | -6/Cetus | Found Prototype Device 23487 | -6/Cetus | Identified Exp. Thermal Shield 23526 | -6/Cetus | Entered Archives 23526 | -6/Archives | Accompanied by 5 allies 23638 | -6/Archives | Discovered exit to Factory (range 14) 23686 | -6/Archives | Unable to access archive contents 23761 | -6/Archives | Build established: Scavenger-Tank 23858 | -6/Archives | Discovered new exit (range 15) 24150 | -6/Archives | Discovered new exit (range 14) 24505 | -6/Archives | Identified exit to Hub_04(d) 24585 | -6/Archives | Entered Hub_04(d) 24585 | -6/Hub_04(d) | Accompanied by 3 allies 24621 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 24947 | -6/Hub_04(d) | Build established: Scavenger-Mutant 24948 | -6/Hub_04(d) | Allied Derelicts emerged from ambush trap array 24984 | -6/Hub_04(d) | Network Hub disabled 25073 | -6/Hub_04(d) | Spotted Lightning 25075 | -6/Hub_04(d) | Spotted Lightning 25097 | -6/Hub_04(d) | Spotted Lightning 25110 | -6/Hub_04(d) | Lost 6 allies 25118 | -6/Hub_04(d) | Core integrity fell below 50% 25120 | -6/Hub_04(d) | Destroyed Lightning 25133 | -6/Hub_04(d) | Destroyed Lightning 25181 | -6/Hub_04(d) | Destroyed Lightning 25193 | -6/Hub_04(d) | Found Prototype Device 25193 | -6/Hub_04(d) | Identified Exp. Phase Shifter 25212 | -6/Hub_04(d) | Found Prototype Device 25212 | -6/Hub_04(d) | Identified Exp. EM Shield 25316 | -6/Hub_04(d) | Found Prototype Energy Cannon 25372 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 25375 | -6/Hub_04(d) | Build established: Scavenger-Tank 25402 | -6/Hub_04(d) | Found Prototype Launcher 25419 | -6/Hub_04(d) | System corruption reached 30% 25424 | -6/Hub_04(d) | Identified Rocket Array 25430 | -6/Hub_04(d) | Entered Factory 25430 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25488 | -5/Factory | Identified EMDS 26705 | -5/Factory | Spotted B-75 Beast 26730 | -5/Factory | Destroyed B-75 Beast 26927 | -5/Factory | System corruption reached 10% 27116 | -5/Factory | Garrison activated, responded to threat 27326 | -5/Factory | Sucked down chute 27326 | -5/Factory | Entered Waste 27350 | -5/Waste | Spotted C-40 Crusher 27360 | -5/Waste | Destroyed C-40 Crusher 27362 | -5/Waste | Spotted C-40 Crusher 27370 | -5/Waste | Destroyed C-40 Crusher 27377 | -5/Waste | Spotted C-40 Crusher 27390 | -5/Waste | Spotted C-40 Crusher 27422 | -5/Waste | Warlord forces began an assault 27488 | -5/Waste | Spotted C-40 Crusher 27491 | -5/Waste | Allies destroyed C-40 Crusher 27544 | -5/Waste | Allies destroyed C-40 Crusher 27568 | -5/Waste | Allies destroyed C-40 Crusher 27714 | -5/Waste | Discovered new exit (range 11) 28108 | -5/Waste | Identified exit to Factory 28130 | -5/Waste | Entered Factory 28130 | -5/Factory | Accompanied by 16 allies 28224 | -5/Factory | Murdered 6 allies 28313 | -5/Factory | Incoming investigation squad redirected 28336 | -5/Factory | Lost 3 allies 28388 | -5/Factory | Lost 5 allies 28430 | -5/Factory | First assault squad dispatched 28443 | -5/Factory | Discovered new exit (range 11) 28458 | -5/Factory | Incoming assault squad redirected 28460 | -5/Factory | Identified exit to Factory 29034 | -5/Factory | Identified exit to Upper Caves 29539 | -5/Factory | Entered Upper Caves 30267 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30839 | -5/Upper Caves | Discovered new exit (range 4) 30845 | -5/Upper Caves | Identified exit to Upper Caves 30847 | -5/Upper Caves | Entered another Upper Caves area 30880 | -5/Upper Caves | Encountered a Warlord checkpoint 30885 | -5/Upper Caves | Discovered exit to Factory (range 16) 31070 | -5/Upper Caves | Found Imp. Powered Armor 31183 | -5/Upper Caves | Learned 12 Factory zone layouts 31191 | -5/Upper Caves | Entered a destroyed Warlord outpost 31424 | -5/Upper Caves | Discovered new exit (range 14) 31464 | -5/Upper Caves | Identified exit to Warlord 31747 | -5/Upper Caves | Entered Warlord 31803 | -5/Warlord | System corruption cleaned by Quarantine Array 32006 | -5/Warlord | Learned Armory trap positions 32007 | -5/Warlord | Learned 4 Access zone layouts 32007 | -5/Warlord | Learned 4 Quarantine zone layouts 32009 | -5/Warlord | Learned Factory terminal intel 32009 | -5/Warlord | Learned Factory repair station intel 32009 | -5/Warlord | Learned Armory terminal intel 32009 | -5/Warlord | Learned Research recycling unit intel 32091 | -5/Warlord | Build established: Scavenger-Mutant 32167 | -5/Warlord | Opened Warlord's prototype stash 32177 | -5/Warlord | Found Prototype Reactor 32177 | -5/Warlord | Identified Vortex Chain Reactor 32200 | -5/Warlord | Found Prototype Device 32200 | -5/Warlord | Identified System Purifier 32389 | -5/Warlord | Visited the Vortex Lab 32395 | -5/Warlord | Found Prototype Energy Gun 32395 | -5/Warlord | Identified Vortex Shotgun 32401 | -5/Warlord | Warlord's base attacked by MAIN.C 32403 | -5/Warlord | Found Prototype Energy Cannon 32403 | -5/Warlord | Identified Vortex Driver 32472 | -5/Warlord | Build established: Scavenger-Tank 32623 | -5/Warlord | Met Warlord 32751 | -5/Warlord | Warlord forces counterattacked 32786 | -5/Warlord | Spotted Striker 32832 | -5/Warlord | Spotted Striker 32851 | -5/Warlord | Spotted Striker 32884 | -5/Warlord | Lost 8 allies 32893 | -5/Warlord | Discovered new exit (range 12) 32907 | -5/Warlord | Identified exit to Proximity Caves 32915 | -5/Warlord | Entered Proximity Caves 33006 | -4/Proximity Caves | Learned 4 Research zone layouts 33873 | -4/Proximity Caves | Discovered exit to Factory (range 15) 33905 | -4/Proximity Caves | Entered Factory 33905 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33906 | -4/Factory | Identified exit to Upper Caves 33907 | -4/Factory | Loaded intel: 26 terminal locations 33908 | -4/Factory | Loaded intel: 6 repair station locations 34418 | -4/Factory | Build established: Scavenger-Skirmisher 34917 | -4/Factory | Discovered new exit (range 10) 35440 | -4/Factory | Entered Upper Caves 35536 | -4/Upper Caves | Lost 3 allies 35984 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36086 | -4/Upper Caves | Discovered new exit (range 12) 36122 | -4/Upper Caves | Identified exit to Upper Caves 36124 | -4/Upper Caves | Entered another Upper Caves area 36143 | -4/Upper Caves | Discovered new exit (range 15) 36768 | -4/Upper Caves | Build established: Scavenger-Tank 37041 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37091 | -4/Upper Caves | Learned Research stockpile data 37262 | -4/Upper Caves | Discovered new exit (range 14) 37294 | -4/Upper Caves | Identified exit to Zhirov 37297 | -4/Upper Caves | Entered Zhirov 37297 | -4/Zhirov | Discovered new exit (range 3) 37299 | -4/Zhirov | Identified exit to Proximity Caves 37329 | -4/Zhirov | Met Zhirov 37359 | -4/Zhirov | Learned location of Quarantine (-3) 37359 | -4/Zhirov | Learned location of Testing (-2) 37359 | -4/Zhirov | Learned location of Command (-1) 37374 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37398 | -4/Zhirov | Found Alien Artifact 37398 | -4/Zhirov | Identified Integrated Dissipator 37398 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37616 | -4/Zhirov | Found Alien Artifact 37617 | -4/Zhirov | Build established: Scavenger-Mutant 37694 | -4/Zhirov | Entered Proximity Caves 37979 | -3/Proximity Caves | Build established: Scavenger-Tank 38423 | -3/Proximity Caves | Discovered new exit (range 15) 38547 | -3/Proximity Caves | Identified exit to Research 38550 | -3/Proximity Caves | Entered Research 38550 | -3/Research | Evolved 2 slots: Utility x2 38551 | -3/Research | Identified exit to Armory 38552 | -3/Research | Loaded intel: 86 trap records 38554 | -3/Research | Loaded intel: 5 recycling unit locations 38555 | -3/Research | Loaded intel: 3 garrison access locations 38750 | -3/Research | Revision forces began assault on 0b10 38873 | -3/Research | Met up with Revision 17++ 39250 | -3/Research | Research terminal network offline 39367 | -3/Research | Found Fusion Bomb Launcher 39388 | -3/Research | Build established: Scavenger-Skirmisher 39425 | -3/Research | Found Unknown Launcher 39425 | -3/Research | Identified Gamma Bomb Array 39512 | -3/Research | Entered Armory 39513 | -3/Armory | Met VL-GR5, who suggested a friendly competition 39513 | -3/Armory | Loaded intel: 53 trap records 39515 | -3/Armory | Loaded intel: 16 terminal locations 39810 | -3/Armory | Discovered new exit (range 12) 39823 | -3/Armory | Lost the competition with VL-GR5 39846 | -3/Armory | Identified exit to Research 39856 | -3/Armory | Identified Transdimensional Reconstructor 39856 | -3/Armory | Warped through subspace to slip node 39856 | -3/Armory | Discovered new exit (range 1) 39856 | -3/Armory | Identified exit to Lab 39858 | -3/Armory | Entered Lab 39858 | -3/Lab | Discovered exit to Research (range 9) 39876 | -3/Lab | Hidden lab's door opened automatically 39876 | -3/Lab | Sensor layout match revealed 39877 | -3/Lab | Gained access to the hidden lab's interior 40011 | -3/Lab | Build established: Skirmisher 40239 | -3/Lab | Unable to decrypt terminal 40265 | -3/Lab | Found Alien Artifact 40265 | -3/Lab | Identified Core Regenerator 40265 | -3/Lab | Used Core Regenerator, restored core integrity (+136) 40292 | -3/Lab | Detected by scanners 40296 | -3/Lab | Found Alien Artifact 40296 | -3/Lab | Identified Integrated Mediator 40296 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 40304 | -3/Lab | Confronted by A5 40349 | -3/Lab | Destroyed A5 40385 | -3/Lab | Found Prototype Protection 40385 | -3/Lab | Identified Med. Regenerative Plating 40390 | -3/Lab | Found Prototype Energy Gun 40390 | -3/Lab | Identified Hyp. EM Gauss Rifle 40395 | -3/Lab | Found Prototype Energy Cannon 40395 | -3/Lab | Identified Warp Cannon 40409 | -3/Lab | Found Prototype Hackware 40434 | -3/Lab | Unable to decrypt terminal 40485 | -3/Lab | Unable to decrypt terminal 40564 | -3/Lab | Found Transdimensional Reconstructor 40575 | -3/Lab | Found Alien Artifact 40598 | -3/Lab | Entered Research 40598 | -2/Research | Warlord forces began assault on 0b10 40598 | -2/Research | Evolved 2 slots: Power x1, Utility x1 40708 | -2/Research | Research machine network offline 40938 | -2/Research | Borebot progress halted 40940 | -2/Research | Borebot progress halted 41000 | -2/Research | Borebot progress halted 41065 | -2/Research | Borebot progress halted 41165 | -2/Research | Spotted Tracker 41165 | -2/Research | Spotted Tracker 41196 | -2/Research | Destroyed Tracker 41243 | -2/Research | Discovered new exit (range 8) 41253 | -2/Research | Spotted Striker 41261 | -2/Research | Identified exit to Access 41262 | -2/Research | Warped through subspace 41432 | -2/Research | Discovered exit to Access (range 9) 41435 | -2/Research | Met up with Warlord 41531 | -2/Research | Spotted Striker 41556 | -2/Research | Spotted Executioner 41556 | -2/Research | Spotted Striker 41563 | -2/Research | System corruption reached 10% 41563 | -2/Research | System corruption reached 30% 41642 | -2/Research | Spotted Striker 41642 | -2/Research | Spotted Striker 41669 | -2/Research | Destroyed Striker 41690 | -2/Research | Lost 6 allies 41748 | -2/Research | Spotted Striker 41748 | -2/Research | Spotted Striker 41776 | -2/Research | Spotted Executioner 41776 | -2/Research | Spotted Executioner 41793 | -2/Research | Destroyed Executioner 41799 | -2/Research | Destroyed Executioner 41856 | -2/Research | Spotted Tracker 41866 | -2/Research | Spotted Combat Programmer 41872 | -2/Research | Destroyed Tracker 41879 | -2/Research | Lost 6 allies 41883 | -2/Research | Spotted Tracker 41888 | -2/Research | Destroyed Combat Programmer 41899 | -2/Research | Destroyed Tracker 41942 | -2/Research | Spotted Combat Programmer 41960 | -2/Research | Destroyed Combat Programmer 42101 | -2/Research | Given Cave Seal Controls access code 42132 | -2/Research | Entered Access 42132 | -1/Access | Evolved 2 slots: Power x1, Utility x1 42494 | -1/Access | Identified Quantum Router 42749 | -1/Access | Lost 10 parts (2p2n5u1w) 42753 | -1/Access | Destroyed 7 combat bots 42839 | -1/Access | Build established: Generator-Skirmisher 43560 | -1/Access | Discovered new exit (range 14) 43632 | -1/Access | First assault squad dispatched 43803 | -1/Access | System corruption reached 10% 44050 | -1/Access | Destroyed 8 combat bots 44104 | -1/Access | Found Unknown Device 44104 | -1/Access | Identified Quantum Capacitor 44352 | -1/Access | Identified exit to Command 44495 | -1/Access | Identified Core Reset Matrix 44495 | -1/Access | Used Core Reset Matrix 44498 | -1/Access | Identified exit to Surface 44499 | *** | Heading to fleet! Last Messages --------------- 44481_ L-61 Swordsman system terminally corrupted. 44481_ Power Sword fried. 44481_ Adv. Melee Analysis Suite fried. 44481_ G-73 Enforcer misfires. 44482_ L-61 Swordsman system terminally corrupted. 44482_ Lgt. Antimatter Reactor fried. 44482_ U-05 Engineer lays Concrete. 44485_ Adv. Heat Sink fried. 44485_ G-73 Enforcer destroyed. 44485_ U-05 Engineer lays Concrete. 44489_ Acquired 3 matter. 44489_ Acquired 38 matter. 44490_ U-05 Engineer lays Concrete. 44495_ Identified Core Reset Matrix. 44495_ Wiping memory... 44496_ CORE RESET 44496_ U-05 Engineer lays Concrete. 44498_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####"###?????????????????????????? | | ????????????????? "" ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????? """"""????????????????????? | | ???????????????????? " "????????????????????? | | ????????????????????" " "" "????????????????????? | | ?????????##[????????" " @" "????????????????????? | | ?????????#"*!%%[????" " "????????????????????? | | ??????????#[[[==%%%%"% """"" "??????????????????? | | ??????????#[=%[%=!!= "?????????????????? | | ??????????#=%%[[%%= "??????????????????? | | ??????????# =#######%##########??????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 109 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 60 Additional Mass Support 9 Armor Coverage 1700 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 31% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Achievements -------------- Generalissimo My Command Is Your Wish Challenges ------------ None Game ------ Seed ShieldMetafieldBallwheel Manual? 0 Play Time 07:05:09 Cumulative 139.6 hours Start 2025.09.11 @ 00:48:25 End 2025.09.14 @ 02:30:16 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 43 Adventurer 0 Explorer 6 Win Type 2 Total 7 Types 4/0/2/1/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f571bb9e-e74d-4e1e-90ef-39b9b8da2ff7