Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 20:35:29 Player: Razrazz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (625) 625 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-207) -207 TOTAL SCORE: 1188 Bonus ------- Follower Combat Kills 33 Friendly Fire -240 Cogmind --------- Core Integrity 0/250 Matter 71/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Fission Core Compact Wheel Flight Unit Small Storage Unit ECM Suite Phase Shifter Light Assault Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Phase Shifter > --- WEAPON ----------- Bore Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Fission Core Compact Wheel Compact Wheel Flight Unit Small Storage Unit ECM Suite Light Assault Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 5 9 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 5 | 1 2 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 3 3 2 Power . | . . . . Propulsion 2 | . 1 1 . Utility 2 | . 1 1 . Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 2 3 1 To Critical Strikes . | . . . . Average Backups 8 | 3 6 9 9 Power 2 | . 1 2 3 Propulsion 2 | 1 3 2 2 Utility 1 | . . 2 3 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 8 | . 1 2 5 Power 3 | . . . 3 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 91 94 100 Engine 14 | . 14 14 14 Treads 10 | . 23 3 . Leg 13 | . . 18 28 Device 12 | . 10 13 14 Storage 14 | . 14 14 14 Ballistic Gun 11 | . 26 4 . Ballistic Cannon 6 | . . 9 14 Launcher 9 | . 1 14 14 Peak Build Rating 29 | 7 7 29 25 Average Rating 14 | 5 6 19 24 On Entrance 9 | . 7 6 25 Naked Turns . | . . . . Heaviest Build 33 | 13 21 33 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | 3 1 8 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 9 10 10 Average Carried 8 | 3 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 9 10 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 686 | 276 115 241 54 Remotely . | . . . . Salvage Created 638 | 84 337 180 37 Parts 58 | 14 31 9 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 13 5 5 Guns 13 | . 13 . . Cannons 6 | . . 4 2 AOE 4 | . . 1 3 Classes Destroyed 7 | 1 4 1 1 Worker 1 | . 1 . . Tunneler 7 | 5 1 1 . Watcher 2 | . 2 . . Swarmer 12 | . 9 . 3 Grunt 8 | . 4 4 . Sentry 1 | . . 1 . Subdweller 2 | . . . 2 Thug 1 | . . 1 . Best Kill Streak 4 | 2 4 3 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 153 | . 96 24 33 Missed 41 | . 23 8 10 Hits 112 | . 73 16 23 Projectile 112 | . 73 16 23 Critical Strikes 2 | . . 2 . Damage Taken 1338 | . 648 258 432 Core 251 | . 155 30 66 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | 10 45 12 14 Largest 2 | 2 2 2 2 Hottest 81 | 40 40 81 81 Shots Fired 148 | 20 85 18 25 Gun 103 | 20 83 . . Cannon 20 | . . 6 14 Launcher 25 | . 2 12 11 Special . | . . . . Kinetic 123 | 20 83 6 14 Thermal . | . . . . Explosive 25 | . 2 12 11 Electromagnetic . | . . . . Robot Hit Streak 16 | 5 6 9 16 Robot Miss Streak 5 | 1 5 2 2 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | 13 53 12 19 Core Hits 54 | 8 27 12 7 Critical Kills 3 | . . 2 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 2 6 Destroy 8 | . . 2 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1981 | 113 551 539 778 Guns 567 | 113 454 . . Cannons 338 | . . 124 214 Explosions 1076 | . 97 415 564 Melee . | . . . . Ramming . | . . . . Kinetic 905 | 113 454 124 214 Thermal . | . . . . Explosive 1076 | . 97 415 564 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . 8 . 11 Projectiles . | . . . . Explosions 19 | . 8 . 11 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 124 | . . 29 95 Shots 8 | . . 3 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | . 12 135 . Average Temperature 29 | . 6 45 . Received Heat Transfer 336 | . 132 105 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 81 100 . Level 1 6 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 225 | 10 225 79 . Initial 75 | . . 75 . Average 66 | . 146 23 . Influence Increases 790 | 25 470 205 90 Destroy 0b10 Robot/C 440 | . 260 120 60 Destroy 0b10 Robot/NC 50 | 25 20 5 . Destroy Leader 74 | . 54 20 . Allied During Kill 1 | . . 1 . Successful Hack 5 | . . 5 . Destroy Structure 70 | . 16 54 . Lose Combat Pursuer 150 | . 120 . 30 Influence Decreases 710 | 25 276 358 51 Entered New Map 141 | . . 119 22 Time Decay 509 | 25 246 219 19 Lost Part 60 | . 30 20 10 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 26 6 9 Peak Tracking Total 6 | . 6 2 6 Tactical Retreats 7 | . 5 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 3 | . 1 2 . Failed 4 | . 3 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 7 | . 5 2 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 86 | . . 86 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1685 | 115 471 822 277 Seismic 1644 | 115 434 818 277 ECM 41 | . 37 4 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1981 | 194 630 880 277 Spaces Moved 1183 | 98 298 592 195 Core 19 | 18 . 1 . Treads 490 | 80 298 112 . Legs 654 | . . 459 195 Wheels 20 | . . 20 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 120 Average Speed 141 | 157 162 134 120 Slowest Speed 450 | 200 240 450 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 7 45 98 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 205 | . 18 104 83 Melee . | . . . . Projectile 10 | . . 5 5 AOE 195 | . 18 99 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1365 | 118 376 658 213 Wait 51 | . 21 28 2 Move 1180 | 97 297 591 195 Hop . | . . . . Pick Up 18 | 4 6 7 1 Fast Attach 11 | 7 1 3 . Attach 7 | . 2 4 1 Detach 4 | . 1 3 . Swap 6 | . 2 4 . Drop 6 | . 1 5 . Fire 81 | 10 45 12 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 652 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Entered Mines 828 | -10/Mines | Received a Mining Laser from a helpful Derelict 842 | -10/Mines | Assembled infested the area 847 | -10/Mines | Assisted by a Guerilla fighting off Assembled 886 | -10/Mines | Learned Materials stockpile data 918 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1092 | -10/Mines | Lost 3 parts (1n1u1w) 1147 | -10/Mines | Discovered new exit (range 7) 1280 | -10/Mines | Discovered new exit (range 11) 1363 | -10/Mines | Build established: Scavenger-Mutant 1377 | -10/Mines | Learned location of Zion (-6) 1595 | -10/Mines | Discovered new exit (range 13) 1705 | -10/Mines | Entered Subcaves 1740 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1808 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1816 | -10/Subcaves | Core integrity fell below 20% 1971 | -10/Subcaves | Discovered new exit (range 11) 1982 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01920_ JN-SO6(R) knocked back. 01923_ Disposable Heat Sink melted. 01923_ JN-SO6(R) destroyed. 01924_ The unstable cave ceiling collapses. 01926_ Subatomizers dissect the Sub. Monowheel. 01930_ Acquired 9 matter. 01932_ Acquired Battle Rifle. 01939_ Subatomizers dissect the Sub. Monowheel. 01939_ The unstable cave ceiling collapses. 01971_ EXIT=FOUND 01972_ S-10 Pest springs to life. 01977_ HV Slug penetrates S-10 Pest. 01977_ S-10 Pest destroyed. 01977_ S-10 Pest suffers critical hit (Destroy). 01977_ S-10 Pest destroyed. [Achievement: Please Form A Line] 01980_ Grenade Launcher destroyed. 01980_ HV Slug penetrates Wall. 01981_ Lgt. Ion Engine fries itself beyond repair. 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"""#????????????? | | ???????????? ???????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed SalvageEtherialLoader Manual? 0 Play Time 00:22:06 Cumulative 10.9 hours Start 2025.07.04 @ 20:13:51 End 2025.07.04 @ 20:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f830de-72b1-4530-b523-f4192e72670c