Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.18 @ 14:39:14 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (405) 2025 Value Destroyed (18463) 18463 Prototype IDs (45) 900 Alien Tech Used (3) 600 Bonus (13668) 13668 TOTAL SCORE: 45756 Bonus ------- High Alert Combat Kills 2683 Follower Combat Kills 1385 Entered Garrisons 800 Used RIF Installer 3000 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -1000 Cogmind --------- Core Integrity 1530/1600 Matter 260/300 Energy 902/910 System Corruption 0% Temperature Cool (10) Movement Treading (43) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Treaded Heavy-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Large Storage Unit Relay Coupler [NC] (25) Relay Coupler [NC] (1) Relay Coupler [Swarmer] (66) Relay Coupler [Grunt] (42) Relay Coupler [Hunter] (3) Improved Dynamic Insulation System > --- WEAPON (3) ------- Warp Cannon Guided Remote Datajack Thermal Mass Construct/C > --- INVENTORY (15) --- Biometal Heavy Treads Experimental Coolant Injector Advanced Energy Well (500) Experimental Matter Compressor (500) Precision Energy Filter Improved Kinecellerator EM Disruption Field Quantum Router Relay Coupler [NC] (28) Long-range Tractor Beam Core Reset Matrix Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Treaded Heavy-Biometal Exoskeleton Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Heavy Regenerative Plating Advanced System Shield > --- WEAPON ----------- Heavy Neutron Cannon Thermal Mass Construct/C > --- INVENTORY -------- Advanced Energy Well Experimental Matter Compressor Precision Matter Filter Precision Energy Filter Energy Mantle Quantum Router Long-range Tractor Beam Assault Drone Bay Core Reset Matrix HERF Cannon Warp Cannon Hellfire Missile Launcher Guided Remote Datajack [Rating: 187] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Reactive Plating Weapon Constructs Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Slots Evolved 18 | . . . 2 . 2 . . . . . 4 . . . 2 . . 2 . . . . 2 . . 2 . 2 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Utility 10 | . . . 1 . 2 . . . . . 1 . . . 2 . . 2 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 564 | 7 21 16 46 2 5 41 5 37 53 12 20 2 15 40 8 8 28 36 1 5 8 2 47 25 7 26 36 5 Power 41 | 1 1 1 2 . . 2 1 2 3 . . . . . . . 2 6 . 1 1 . 2 2 . 11 3 . Engine 12 | 1 1 1 2 . . 2 . 2 1 . . . . . . . . 2 . . . . . . . . . . Core 10 | . . . . . . . 1 . 2 . . . . . . . 2 4 . . . . 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . 11 3 . Propulsion 54 | 2 5 1 11 . . 8 3 7 7 2 . . . . . 1 . 3 . 1 1 . . . . 2 . . Treads 42 | 1 3 1 9 . . 8 3 7 7 . . . . . . . . 1 . . 1 . . . . 1 . . Leg 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Flight 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Utility 218 | 2 4 3 10 . 1 10 1 13 19 3 11 2 10 17 3 2 15 18 1 1 3 . 25 13 3 7 20 1 Device 103 | 1 . . 4 . . 2 1 3 5 2 6 1 5 8 2 2 9 11 . 1 . . 17 6 2 7 8 . Storage 16 | 1 2 1 2 . . . . . 1 1 2 . 1 1 . . . 1 . . 1 . 2 . . . . . Processor 22 | . . . 1 . . 1 . 3 3 . 2 . 1 . . . 2 3 . . . . 5 1 . . . . Hackware 29 | . . . . . . 1 . 1 2 . . . . 6 1 . . 1 1 . . . . 6 . . 9 1 Protection 48 | . 2 2 3 . 1 6 . 6 8 . 1 1 3 2 . . 4 2 . . 2 . 1 . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 251 | 2 11 11 23 2 4 21 . 15 24 7 9 . 5 23 5 5 11 9 . 2 3 2 20 10 4 6 13 4 Energy Gun 18 | . 7 3 1 . . . . 1 . . . . 1 1 . 2 . . . . . . 1 1 . . . . Energy Cannon 55 | . . . 7 . . . . . . 2 . . . 2 . . 1 . . . 1 1 15 5 3 5 10 3 Ballistic Gun 86 | 2 4 4 14 1 2 12 . 10 17 2 . . . 8 1 2 1 2 . 1 2 . . 1 . . . . Ballistic Cannon 11 | . . . . . . . . . . 1 2 . . . 1 . 5 2 . . . . . . . . . . Launcher 23 | . . 2 1 . . 2 . . 1 . . . . 5 . 1 4 1 . 1 . . 1 2 . 1 1 . Special Weapon 27 | . . 2 . . . . . 1 . . 1 . 4 7 3 . . 2 . . . . 2 1 1 . 2 1 Impact Weapon 29 | . . . . 1 2 7 . 3 6 2 6 . . . . . . 1 . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . 3 . . . . 2 . . 1 . . . . . 2 . . . 4 . 3 6 4 . 1 . Parts Lost 87 | . . 3 1 . . 4 . 3 10 . . 1 . 3 . . 9 19 1 3 . . 2 1 1 19 4 3 Power 21 | . . 1 . . . . . 1 3 . . . . . . . 2 5 . . . . . . . 7 1 1 Propulsion 14 | . . 1 . . . 1 . . 3 . . . . . . . 2 3 1 1 . . . . . 2 . . Utility 37 | . . 1 1 . . 3 . 1 4 . . 1 . 2 . . 2 7 . 2 . . 2 1 1 5 2 2 Weapon 15 | . . . . . . . . 1 . . . . . 1 . . 3 4 . . . . . . . 5 1 . Highest Loss Streak 10 | . . 2 1 . . 2 . 1 3 . . 1 . 2 . . 9 10 1 2 . . 1 1 1 10 2 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 79 | . 100 93 99 100 90 98 100 99 92 72 59 60 56 57 63 63 61 64 72 71 65 74 65 61 57 57 59 50 Engine 5 | . 14 8 11 11 9 9 1 6 2 5 6 6 6 6 5 4 . 3 . . . . . . . . . . Core 1 | . . . . . . . 7 2 1 3 . . . . . . 5 4 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 7 10 9 9 9 10 10 5 Treads 15 | . 26 28 32 33 27 27 27 27 26 12 2 6 2 4 5 1 4 . . . 1 5 1 . 2 4 4 4 Device 9 | . 2 . 8 11 9 8 7 8 4 6 12 6 13 7 17 17 15 14 10 10 10 10 14 14 19 15 9 8 Storage 7 | . 14 14 11 11 9 9 9 9 9 5 6 6 4 6 5 5 5 4 5 5 5 5 4 4 4 4 4 4 Processor 12 | . . . 10 11 9 7 9 20 24 20 12 13 13 7 5 5 5 10 21 18 15 15 11 9 4 4 3 . Hackware 3 | . . . . . . 2 . . . . . . . 7 10 11 7 4 9 10 10 10 9 8 4 3 15 22 Protection 4 | . 11 14 2 . 9 16 19 7 4 2 . 6 . . . . 2 4 . . 1 5 . . . 2 2 . Energy Gun 2 | . 26 13 2 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 5 2 . . 1 2 . . . . . . 2 6 3 2 3 2 . Ballistic Gun 8 | . 1 14 18 21 17 16 18 16 15 5 . . . 1 . 2 . 4 5 4 . 3 . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 3 6 6 4 2 4 9 2 . . . . 2 4 4 3 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 13 54 94 100 98 113 123 123 119 125 125 37 44 39 51 54 54 52 59 24 37 49 60 95 113 106 135 146 117 Greatest Support 211 | 16 40 40 60 60 60 60 62 64 74 86 78 68 71 102 102 177 205 72 28 30 68 68 175 88 161 206 211 199 Greatest Overweight (x) 11 | . 1 2 2 1 1 2 2 1 2 1 . . 1 . . . . 11 . 1 1 . 1 1 . . . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 17 | 7 19 22 25 25 25 25 25 25 25 17 9 9 8 10 10 10 10 9 10 10 10 10 12 15 15 15 15 15 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 16 | 4 19 22 24 25 24 24 25 24 23 13 8 9 7 9 9 9 9 8 10 9 9 9 11 14 13 13 14 14 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 10 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 10 5 10 10 10 10 9 10 10 10 10 10 15 15 15 12 15 13 Scrap Engine Consumption 347 | . . . . . . . . . . 49 21 . 18 27 2 28 18 28 . 2 10 7 60 25 1 16 33 2 Constructs Created 11 | . . . . . . . . . . 3 . . . . . . 3 . . . 1 1 . . 1 1 1 . Constructs Modified 143 | . . . . . . . . . . 18 7 . 12 10 1 18 3 12 . 1 4 . 27 2 4 5 19 . Class Distribution -------------------- 37% | Mutant 26% | Construct 18% | Scavenger-Mutant 5% | Bothacker-Construct 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Waste Construct | -5/Factory Mutant | -4/Factory Scout | -4/Upper Caves Assassin | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Generator-Construct | -2/Research Bothacker-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Matter Collected 16280 | 237 553 264 1253 206 154 901 53 1342 1937 701 516 . 659 1110 21 411 324 995 25 147 244 141 776 454 . 1397 1318 141 Remotely 1269 | . . . 164 . . . . . 139 . . . . 123 . . 43 . . . . . 268 . . 532 . . Salvage Created 21939 | 97 690 459 1444 193 182 802 53 1710 1488 2546 617 . 1173 1113 6 405 314 1195 . 114 244 271 1549 333 . 1097 3518 326 Parts 1021 | 7 60 33 109 14 14 51 1 81 70 102 26 . 33 47 1 13 12 46 . 1 4 10 79 24 . 44 121 18 Haulers Intercepted 24 | . 2 . 6 . . . . 6 . 1 2 . 1 . . . 2 . . . . . 4 . . . . . Recyclers Shooed 16 | . . . . . . . . 4 . 4 . . 4 . . . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Combat Hostiles Destroyed 300 | . 15 14 30 8 3 17 1 18 29 22 3 . 9 30 . 1 8 19 . 3 . 3 17 4 . 14 28 4 Melee 12 | . . . . . . 1 . . . . . . . 2 . . . 9 . . . . . . . . . . Guns 130 | . 13 8 23 8 3 13 1 18 27 13 . . . . . . . 2 . . . . . . . . 1 . Cannons 92 | . . . 2 . . . . . . 9 3 . 9 17 . 1 . . . . . 2 13 4 . 9 19 4 AOE 56 | . 2 6 5 . . 3 . . 2 . . . . 11 . . 8 8 . 3 . . 3 . . 5 . . Classes Destroyed 25 | 2 6 2 3 1 1 3 . . 2 1 . . . 1 . 1 . . . 1 . 1 . . . . . . Worker 10 | . . . 3 . . . . . . 1 1 . . . . . 2 1 . . . . . . . 2 . . Builder 6 | . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . Tunneler 6 | 1 . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Hauler 24 | . 2 . 6 . . . . 6 . 1 2 . 1 . . . 2 . . . . . 4 . . . . . Recycler 28 | 1 . . . . . . . 6 . 10 1 . 4 . . . . 3 . . . . 1 . . 2 . . Mechanic 5 | . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Operator 6 | . 1 . 2 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Watcher 19 | . 3 . 5 . . . . 2 . . 2 . . . . . 3 1 . . . . 2 1 . . . . Swarmer 52 | . 6 3 13 3 . . . . 6 1 . . . 11 . . 4 5 . . . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Grunt 114 | . 9 10 7 2 . 6 . 11 14 5 . . 5 13 . . . 3 . 3 . 3 5 . . 1 17 . Brawler 5 | . . . . . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Protector 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Sentry 43 | . . . 9 . 1 5 1 7 5 8 . . 1 2 . . . . . . . . 2 . . . . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . 2 1 . . . . . . . 1 . . 3 . . . . . . . . . . . Hunter 18 | . . . . . . 1 . . 1 1 1 . . 1 . . . 4 . . . . . 1 . 4 3 1 Programmer 40 | . . . . . . 2 . . . 1 2 . 2 . . . . 7 . . . . 10 3 . 8 4 1 Behemoth 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 2 3 4 4 3 2 3 1 6 5 12 1 . 3 5 1 1 8 8 . 3 . 3 4 3 . 5 4 3 Combat Bots Only 8 | . 3 3 4 3 2 3 1 5 5 7 1 . 2 5 . 1 4 8 . 3 . 3 4 3 . 5 4 3 Max Kills in Single Turn 4 | 1 2 3 3 1 1 2 1 1 2 2 1 . 1 4 1 1 4 4 . 1 . 1 2 1 . 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 3 . . 2 . . 2 . . . . 4 . . 4 4 . 1 . . 2 . . 2 . . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Damage Taken 32864 | . 389 567 894 98 307 1045 43 1156 1866 270 174 55 987 1737 64 55 3543 4557 44 697 . 637 2011 933 379 7718 2201 437 Core 3311 | . 79 52 109 6 41 83 . 75 260 33 12 . 192 235 . . 446 673 18 68 . 41 110 45 . 480 183 70 Absorbed by Shields 1221 | . . . 96 24 40 263 . 216 . . . . . 36 24 24 . . . . . . . 36 . 411 51 . Reduced by Siege Mode 157 | . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . Regen/Repaired (Parts) 7646 | . . . 14 . . . . . . 16 133 . 694 687 133 228 121 901 . 40 162 . 1471 184 836 664 1362 . Core Remaining (%) 60 | 100 . 47 . 71 . . . . . 10 . . . 48 . . 55 . . . . 30 . . 91 . 54 95 Volleys Fired 1732 | 4 53 32 91 13 13 64 3 113 157 86 103 12 76 135 18 41 34 17 . 22 10 25 117 76 43 101 237 36 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 1 1 2 . 1 1 1 1 1 1 2 1 1 Hottest 208 | 40 90 100 126 46 46 46 46 51 60 98 98 59 59 78 111 78 87 129 . 49 88 88 208 110 110 193 100 100 Shots Fired 2261 | 8 106 58 185 28 26 125 6 219 297 117 103 12 74 134 19 41 35 27 . 20 9 24 116 72 40 103 221 36 Gun 1221 | 8 106 52 178 28 26 123 6 215 295 64 . . . 2 1 . 2 14 . 14 . 7 . . . . 80 . Cannon 945 | . . . 6 . . . . . . 53 102 12 73 113 14 40 24 9 . . 9 17 114 69 40 97 128 25 Launcher 44 | . . 3 1 . . 2 . . 2 . . . . 9 . . 9 2 . 6 . . 2 . . 6 2 . Special 51 | . . 3 . . . . . 4 . . 1 . 1 10 4 1 . 2 . . . . . 3 . . 11 11 Kinetic 1628 | 8 12 46 164 28 26 123 6 215 295 66 102 12 73 100 5 40 26 23 . 14 . 5 23 21 . 83 112 . Thermal 319 | . . 3 . . . . . . . . . . . 14 10 . . . . . . 2 76 48 40 12 89 25 Explosive 44 | . . 3 1 . . 2 . . 2 . . . . 9 . . 9 2 . 6 . . 2 . . 6 2 . Electromagnetic 222 | . 94 6 20 . . . . . . 51 . . . 1 . . . . . . 9 17 15 . . 2 7 . Robot Hit Streak 46 | 7 8 12 16 8 13 42 8 18 46 28 13 4 10 15 5 7 6 7 . 13 8 12 11 6 6 6 28 9 Robot Miss Streak 6 | . 5 3 4 2 2 3 . 5 2 1 2 1 3 5 1 5 3 4 . 1 1 2 3 4 3 6 2 1 Penetration Max 2 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . 1 2 . Secondary Targets 15 | . 1 2 2 2 1 1 . . 3 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1481 | 7 54 35 130 16 20 100 5 153 248 92 34 8 51 82 5 34 16 52 . 17 8 13 59 31 20 48 122 21 Core Hits 705 | 3 27 25 66 12 6 33 2 58 79 49 12 . 17 45 1 11 43 32 . 15 . 6 34 10 5 41 67 6 Critical Kills 24 | . . 1 . . . . . 2 . 1 . . . . . . . 1 . . . . . . . 1 16 2 Critical Parts Destroyed 28 | . . 1 1 . . . 1 . 1 4 . . . . . . . 1 . . . . . . . 3 15 1 Critical Strikes 71 | . 2 2 2 . . . 1 2 1 5 . . . . . 1 . 8 . . 1 . 4 . . 4 35 3 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Destroy 49 | . . 2 1 . . . 1 2 1 5 . . . . . 1 . 1 . . . . . . . 4 28 3 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Corrupt 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Melee Attacks 135 | . . . . 1 3 23 . 4 21 2 4 . . . . . . 54 . 21 . 2 . . . . . . Impact 84 | . . . . 1 3 23 . 4 21 2 4 . . . . . . 3 . 21 . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53448 | 85 1233 737 2523 253 300 1676 72 2705 5002 2583 1500 392 2797 3653 88 1341 3017 3582 . 997 231 419 4148 1718 1259 4295 6378 464 Guns 16081 | 85 896 436 1911 237 300 1505 72 2580 4276 1179 . . . . . . 60 233 . 191 . 61 . . . . 2059 . Cannons 23310 | . . . 156 . . . . . . 1176 1399 392 2797 2572 25 1341 328 190 . . 231 358 3204 1593 615 2332 4152 449 Explosions 9863 | . 315 294 344 . . 158 . . 159 228 101 . . 1081 63 . 2625 1289 . 806 . . 683 125 126 1366 100 . Melee 2460 | . . . . . . . . 125 567 . . . . . . . . 1768 . . . . . . . . . . Ramming 1734 | . 22 7 112 16 . 13 . . . . . . . . . . 4 102 . . . . 261 . 518 597 67 15 Kinetic 29144 | 85 135 403 1806 237 300 1505 72 2580 4276 1266 1399 392 2797 2281 25 1341 388 423 . 191 . 61 1373 913 . 2081 2814 . Thermal 8753 | . 315 . 203 . . . . . . 228 101 . . 291 63 . . 609 . . . . 1544 805 741 251 3153 449 Explosive 8010 | . . 294 141 . . 158 . . 159 . . . . 1081 . . 2578 680 . 806 . . 647 . . 1366 100 . Electromagnetic 3347 | . 761 33 261 . . . . . . 1089 . . . . . . 47 . . . 231 358 323 . . . 244 . Impact 874 | . . . . . . . . 125 567 . . . . . . . . 182 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1586 | . . . . . . . . . . . . . . . . . . 1586 . . . . . . . . . . Highest Corruption 45 | . . . 3 3 . 3 3 6 6 6 . 15 15 8 . . 15 19 19 19 19 19 14 21 25 42 45 . Average Corruption 9 | . . . 2 3 . 2 3 4 6 6 . 9 10 8 . . 11 13 19 19 19 19 10 15 24 15 43 . Corruption Purged 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 990 | . . . 63 34 . 2 4 83 111 158 . 3 53 65 . . 6 56 12 32 18 24 77 38 14 21 116 . Message Errors 217 | . . . 18 6 . . . 25 20 33 . 2 12 13 . . 1 15 3 6 3 4 14 12 2 1 27 . Matter Fused 231 | . . . 10 8 . . 1 14 33 39 . 1 5 18 . . 1 7 2 9 9 8 26 9 2 3 26 . Heat Flow Errors 126 | . . . 9 6 . 2 1 8 15 24 . . 3 10 . . 1 3 1 6 2 4 14 2 4 2 9 . Energy Discharges 114 | . . . 6 3 . . 1 10 17 22 . . 14 7 . . . 7 2 2 1 1 3 4 . 1 13 . Parts Rejected 12 | . . . . . . . . 1 . . . . 4 . . . 1 3 . . . . 2 . . 1 . . Parts Fused 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . . Data Loss (minor) 122 | . . . 7 2 . . 1 13 10 26 . . 10 4 . . . 9 1 3 . 4 9 3 3 4 13 . Data Loss (major) 40 | . . . 2 2 . . . 4 2 6 . . 3 5 . . . 2 2 2 2 1 3 2 . . 2 . Misfires 22 | . . . 5 3 . . . 1 3 1 . . . 3 . . 1 1 . . . . 2 . . 2 . . Alerts 29 | . . . 5 3 . . . 4 4 5 . . . 1 . . . 2 1 1 . . 1 . . . 2 . Misdirections 23 | . . . . . . . . . . . . . . . . . 1 6 . 1 . . . 1 . 6 8 . Weapon Failures 50 | . . . 1 1 . . . 3 6 2 . . 2 4 . . . . . 2 1 1 3 4 3 1 16 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2307 | . 8 . 28 . . . . . 21 33 81 . 290 82 . 14 151 494 . . 42 . 432 80 102 314 123 12 Projectiles 1214 | . . . . . . . . . . 33 81 . 290 49 . 14 . 18 . . 42 . 371 80 . 141 83 12 Explosions 389 | . 8 . 28 . . . . . . . . . . 33 . . 151 94 . . . . . . . 35 40 . Melee 704 | . . . . . . . . . 21 . . . . . . . . 382 . . . . 61 . 102 138 . . Knockbacks 94 | . . . . . . . . . 1 . 9 . 9 19 1 7 1 7 . . . . 5 6 4 23 2 . Impact 13 | . . . . . . . . . 1 . . . . . . . . 4 . . . . 1 . 4 3 . . Kinetic 79 | . . . . . . . . . . . 9 . 9 19 1 6 1 3 . . . . 4 6 . 19 2 . Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Self-Inflicted Damage 929 | . 11 . 28 . . . . . . 32 . . . 29 41 . 306 57 . . . . 144 73 67 141 . . Shots 19 | . 1 . 1 . . . . . . 1 . . . 1 1 . 6 1 . . . . 2 1 1 3 . . Rammed 69 | . 5 1 13 3 . 2 . . 1 . . . . . . . 1 4 . . . . 9 . 14 13 2 1 Targets Rammed 83 | . 5 2 15 3 . 2 . . 1 . . . . . . . 1 12 . . . . 11 . 14 14 2 1 Kicked 9 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . Crushed 5 | . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Highest Temperature 420 | 6 348 135 274 268 57 195 271 304 302 364 280 190 215 369 155 304 210 350 202 234 173 220 420 192 196 344 245 . Average Temperature 77 | 6 92 56 72 79 30 21 100 69 58 87 69 94 66 116 45 123 49 113 103 76 82 62 79 41 95 86 56 . Received Heat Transfer 5008 | . 105 216 238 13 112 259 36 649 555 117 18 . 318 537 6 22 201 445 9 96 . 175 186 54 . 288 308 45 Effects 18 | . 2 . . . . . . 2 1 2 . . . 3 . . . 2 . . . . 4 . . 2 . . Shutdowns 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Interference 8 | . . . . . . . . 2 1 1 . . . 2 . . . . . . . . 1 . . 1 . . Damage (minor) 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . . . 1 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . 1 . Parts Fried 26 | . 6 . 1 . . . . . 2 3 . . . . . . . 2 . . 1 3 3 . . 4 1 . Impact Corruptions 19 | . . . . . . . . . 2 . . . . . . 1 . 3 . . . . 2 . 5 6 . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Melted 15 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 13 . Heat Transferred 5247 | . 400 . 300 . . . . . . 300 100 . . 481 100 . . 400 . . . . 50 174 100 . 2492 350 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 6 . 3 . . . . . . 2 . . . . . . . . . . . . 1 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Peak Influence 2035 | 10 308 139 338 140 98 1186 589 324 2035 983 413 136 157 1334 730 155 741 462 . . . . 257 331 . 725 1474 932 Initial 915 | . 6 93 . 65 . 66 577 204 11 915 302 86 88 31 700 94 . 362 . . . . . 126 . . 540 884 Average 396 | 3 149 55 162 25 40 501 477 132 935 789 222 99 80 719 377 48 305 158 . . . . 86 196 . 255 1133 648 Maximum Alert Level 5 | . 1 . 1 . . 4 2 1 5 3 2 . . 4 3 . 3 2 . . . . 1 1 . 3 4 3 Low Security (%) 45 | 100 66 100 68 100 100 21 . 57 9 . 45 100 100 6 . 100 25 72 . . . . 85 54 . 51 . . Level 1 18 | . 33 . 31 . . 22 . 42 2 . 53 . . 15 57 . 52 15 . . . . 14 45 . 28 . . Level 2 8 | . . . . . . 27 100 . 20 2 . . . 20 34 . 18 12 . . . . . . . 15 12 68 Level 3 21 | . . . . . . 23 . . 32 97 . . . 42 8 . 2 . . . . . . . . 4 31 31 Level 4 5 | . . . . . . 4 . . 20 . . . . 15 . . . . . . . . . . . . 56 . Level 5 1 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 1 2 . 2 . . 1 1 . 5 . 3 . 1 . 2 4 . . . . 7 2 . 8 . 2 Investigation 7 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 Extermination 17 | . . . . . . . . . . . 2 . 2 . . . 2 3 . . . . 5 1 . 2 . . Reinforcement 14 | . 1 . 2 . 1 . . 1 . . 2 . . . 1 . . 1 . . . . 1 1 . 2 . 1 Assault 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Distress Signals 17 | . . . 3 1 . . . 2 . 1 1 . 1 . 1 . 1 1 . . . . 1 1 . 2 . 1 Communications Jammed 73 | . . . . . . . . . . . . . . . . . 34 25 . . . . 2 . . 12 . . Distress Signals 71 | . . . . . . . . . . . . . . . . . 32 25 . . . . 2 . . 12 . . Times Spotted 524 | . 27 16 48 8 3 19 1 25 34 10 15 6 12 49 6 6 30 35 2 4 . 15 27 26 1 55 33 11 Peak Tracking Total 19 | . 3 4 6 3 2 5 1 3 5 3 6 6 4 7 3 2 14 8 3 3 . 6 5 9 1 19 5 4 Tactical Retreats 43 | . 2 1 1 . . . . 2 4 . 2 1 . 3 1 . 2 8 1 1 . 2 . 1 . 10 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Traps Triggered 50 | . . . 2 . . 4 . 13 5 . 2 . 3 3 1 . 4 3 . . . . 3 . . 4 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Machines Disabled 70 | . 3 . 2 . . 1 . 4 1 3 5 . 1 9 4 . 4 6 . . 1 . 1 4 3 1 11 6 Max in Single Turn 4 | . 1 . 1 . . 1 . 1 1 1 3 . 1 2 3 . 1 4 . . 1 . 1 2 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . 1 Garrison Relay 9 | . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Machines Accessed 103 | . 9 . 13 . 1 2 3 9 1 13 7 . 5 4 4 . 5 2 . . 7 . 10 2 . 4 1 1 Terminals 61 | . 7 . 9 . . 2 2 8 1 6 3 . 3 4 3 . 4 1 . . . . 4 1 . 2 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 15 | . 2 . 2 . . . 1 . . 7 . . . . . . 1 . . . . . 2 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Access 12 | . . . . . 1 . . 1 . . 2 . 1 . 1 . . . . . . . 3 . . 2 . 1 Total Hacks 265 | . 31 . 27 . 3 3 7 26 1 28 11 . 10 11 11 . 8 7 . . 46 . 20 7 . 5 2 1 Successful 135 | . 15 . 11 . 1 1 5 11 . 12 5 . 4 1 4 . 1 3 . . 46 . 7 5 . 2 . 1 Failed 129 | . 15 . 16 . 2 2 2 15 1 16 6 . 6 10 7 . 7 4 . . . . 13 2 . 3 2 . Catastrophic 34 | . 2 . 6 . . 1 1 3 1 2 2 . 3 1 . . 5 . . . . . 3 . . 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 15 . 5 . . 1 2 14 . 17 . . . 1 7 . 1 . . . . . . . 1 . . . Terminals 152 | . 25 . 20 . . 3 6 25 1 11 6 . 4 11 10 . 7 2 . . . . 13 3 . 3 2 . Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . Repair Stations 14 | . . . 4 . . . . . . . . . 5 . . . . 5 . . . . . . . . . . Recycling Units 30 | . 6 . 2 . . . 1 . . 17 . . . . . . 1 . . . . . 3 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Access 14 | . . . . . 3 . . 1 . . 2 . 1 . 1 . . . . . . . 3 . . 2 . 1 Terminal Hacks 88 | . 10 . 6 . . 1 4 7 . 1 3 . . 1 2 . 1 2 . . 46 . 3 1 . . . . Record 34 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . Part Schematic 8 | . 3 . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . 1 . . 1 . . . . 1 . . 2 . . . . . . . . . . Locate Traps 5 | . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Scan Component 4 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 2 . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Retrieve Components 10 | . 2 . 2 . . . 1 . . 5 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . 1 . . 1 . . 2 . 1 . 1 . . . . . . . 3 . . 2 . 1 Unlock Access 6 | . . . . . 1 . . 1 . . 2 . 1 . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . 1 Unauthorized Hacks 12 | . 3 . . . . . . 2 . 6 . . . . 1 . . . . . . . . . . . . . Terminals 4 | . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 . 10 . 1 2 2 5 1 10 5 . 4 4 2 . 5 2 . . . . 6 1 . 3 1 . Full Trace Events 5 | . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 3 . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 124 | . . . . . . . . . . . . . . . . . . . . . . . . 124 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 99 | . . . 38 . . . . . . . . . 61 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . 20 . 5 . . . 1 . . 21 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Used RIF Installer 6 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . 2 . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 33 | . . . . . . . . 1 . . 1 . 1 8 2 1 . 2 . . . . . 2 . . 8 7 Non-combat 6 | . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . 2 Combat 25 | . . . . . . . . . . . . . 1 8 . 1 . 2 . . . . . 2 . . 8 3 Robot Hacks Applied 39 | . . . . . . . . 4 . . 1 . 1 8 4 1 . 2 . . . . . 2 . . 8 8 parse_system 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . find_chute 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . purge_threat 9 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . 5 locate_traps 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . ignore_targets 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . disrupt_area 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . amplify_resonance 6 | . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 formatsys_low 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . formatsys_high 11 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 6 2 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 40 | . . . . . . 3 . . 5 . . . . 13 . . . . . . . . . . . 1 18 . Machine Destruction 40 | . . . . . . 3 . . 5 . . . . 13 . . . . . . . . . . . 1 18 . Attached 21 | . . . . . . . . 1 2 . . . . 6 1 . . 1 . . . . . . . . 9 1 Merged Code Value 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 5 . . . 1 . . . 1 . . . . . . . . . 2 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Total Allies 51 | . . 1 . . . 5 . 1 . 1 3 . . 5 1 19 . 1 . . . . . 2 . . 8 4 Largest Group 19 | . . 1 . . . 3 . 1 . 1 4 . . 2 1 19 15 1 . . . . . 2 . . 6 8 Highest-Rated Group 991 | . . 31 . . . 76 . 10 . 27 120 . . 160 10 684 532 12 . . . . . 90 . . 540 991 Highest-Rated Ally 219 | . . 31 . . . 31 . 10 . 27 31 . . 116 10 50 46 12 . . . . . 48 . . 148 219 Total Orders 17 | . . . . . . . . . 4 . . . . . . . . 4 . . . . . 1 3 1 4 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 7 | . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . RETURN 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 1 . . Ally Attacks 418 | . . 11 . . . 36 . . . . 17 . . 30 . 101 97 1 . . . . . 22 31 2 14 56 Total Damage 11187 | . . 144 . . . 874 . . . . 293 . . 1364 . 2510 2449 . . . . . . 723 354 53 330 2093 Kills 63 | . . 1 . . . 11 . . . . 5 . . 8 . 6 18 . . . . . . 5 1 . . 8 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches 15 | . . . . . . . . . 3 . . . . . . . . 4 . . . . . 2 4 2 . . Drone Recoveries 10 | . . . . . . . . . 3 . . . . . . . . . . . . . . 2 3 2 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Turns Passed 43683 | 87 1958 1710 3641 1846 350 2518 239 3192 3714 5722 2271 127 1408 1748 558 1112 1169 1860 279 680 480 560 2433 912 222 844 1762 281 Spaces Moved 29827 | 57 777 553 1300 674 119 885 90 1157 1323 2770 3198 148 1081 2270 666 736 1306 1795 454 581 321 507 2059 758 231 1171 2406 434 Core 57 | 2 . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . Treads 19092 | . 628 553 1300 674 119 885 90 1157 1323 1086 1242 148 587 1656 666 312 1043 60 . . 166 507 672 . 207 1171 2406 434 Legs 1776 | . . . . . . . . . . 25 . . . . . . . 310 . 571 141 . 729 . . . . . Wheels 1001 | 55 149 . . . . . . . . 789 . . . . . . . 8 . . . . . . . . . . Hover 2267 | . . . . . . . . . . 72 . . 494 614 . 1 263 424 . . 14 . 385 . . . . . Flight 5634 | . . . . . . . . . . 798 1956 . . . . 423 . 938 454 10 . . 273 758 24 . . . Fastest Speed 32 | 50 100 240 240 240 240 240 235 233 225 36 36 64 48 48 48 48 43 32 36 43 58 67 46 46 32 32 32 43 Average Speed 104 | 98 215 276 240 240 240 243 247 233 228 152 46 64 58 48 48 52 45 56 42 77 80 67 75 63 32 32 40 43 Slowest Speed 600 | 100 240 320 320 240 240 320 320 238 305 230 64 64 101 48 48 56 56 600 43 115 115 67 137 103 46 32 43 43 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . 17 . . . . . . 13 . . . . 5 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 59 | 4 98 88 97 95 5 77 11 96 65 99 43 73 18 91 15 95 30 36 67 64 63 73 48 24 97 34 88 17 Regions Visited 28 Branch Regions 10 Pre-discovered Areas 7 | . 2 . . 1 . . . . . . . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 13 | . . . 1 . 1 . 1 1 . . . . 1 . . . 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Scrap Searched 9 | . . 2 . 1 . . . . . . . . . . . . . . 1 2 . 3 . . . . . . Spaces Dug 349 | . . 7 7 1 3 9 . . 4 3 76 2 . 39 22 . 49 6 . 21 . 3 27 20 2 4 44 . Terrain Destroyed 1074 | . 17 27 18 1 3 15 . 1 10 26 124 5 9 182 22 11 123 75 . 96 . 3 87 48 2 90 78 1 Melee 49 | . . . . 1 3 9 . . 4 . 3 . . . . . . 6 . 21 . 2 . . . . . . Projectile 368 | . . 1 . . . . . 1 . 18 91 5 9 28 7 11 15 11 . . . 1 53 39 2 64 11 1 AOE 657 | . 17 26 18 . . 6 . . 6 8 30 . . 154 15 . 108 58 . 75 . . 34 9 . 26 67 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Was Fac Gar Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Total 39993 | 77 948 662 1636 876 157 1101 104 1484 1759 4205 3853 166 1774 2790 885 1419 1841 2490 537 750 534 699 2816 1117 336 1532 2952 493 Wait 6752 | . 51 47 102 184 7 5 2 99 158 1134 509 5 589 308 189 626 452 557 83 115 179 161 508 231 22 204 210 15 Move 29732 | 56 776 552 1299 673 119 884 89 1157 1322 2769 3165 147 1081 2269 666 735 1305 1768 453 580 320 506 2050 753 230 1170 2405 433 Hop 34 | . . . . . . . . . . . 16 . . . . . . 13 . . . . 3 2 . . . . Pick Up 322 | 10 25 10 29 . 6 15 1 23 17 93 7 . 8 6 2 2 3 14 . 2 5 1 17 6 7 6 7 . Fast Attach 231 | 5 1 . 15 . . 5 . 8 14 3 9 1 7 18 2 5 19 24 1 2 5 1 32 14 6 14 20 . Attach 107 | 2 . 3 3 . 1 4 . 4 9 5 3 . 4 2 2 1 5 11 . 3 4 1 7 5 4 6 13 5 Detach 51 | . . . 1 . . . . . 2 . 1 . 2 3 . . 4 4 . 3 2 . 6 4 1 3 12 3 Swap 231 | . 20 13 28 2 4 32 5 25 30 4 8 1 4 20 4 2 4 1 . . . . 8 7 . 6 3 . Drop 455 | . 17 3 53 . 4 21 4 33 20 103 28 . 3 19 2 7 14 15 . 2 9 2 44 17 9 8 18 . Fire 1732 | 4 53 32 91 13 13 64 3 113 157 86 103 12 76 135 18 41 34 17 . 22 10 25 117 76 43 101 237 36 Melee 135 | . . . . 1 3 23 . 4 21 2 4 . . . . . . 54 . 21 . 2 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . Crush 72 | . 5 2 15 3 . 2 . . 1 . . . . . . . 1 3 . . . . 9 . 14 14 2 1 Escape Stasis 45 | . . . . . . 6 . 18 8 . . . . . . . . . . . . . 13 . . . . . Rewire 83 | . . . . . . 40 . . . 6 . . . 10 . . . . . . . . . 2 . . 25 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / Gar / Gar) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Garrison (discovered 4 exits: *Acc x3 / *Res) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 251 | -10/Materials | Central database locked down 346 | -10/Materials | Discovered new exit (range 9) 682 | -10/Materials | Discovered new exit (range 8) 747 | -10/Materials | Build established: Mutant 1470 | -10/Materials | Discovered new exit (range 14) 1722 | -10/Materials | Discovered new exit (range 16) 2046 | -10/Materials | Entered Mines 2072 | -10/Mines | Met a Derelict bent on vengeance 2326 | -10/Mines | Excavation squad dispatched 2326 | -10/Mines | A large section of the Mines collapsed 2426 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2430 | -10/Mines | Found Prototype Device 2473 | -10/Mines | Discovered new exit (range 4) 2974 | -10/Mines | Learned Materials stockpile data 2991 | -10/Mines | Met a Derelict testing a Signal Generator 3013 | -10/Mines | Found Signal Generator 3050 | -10/Mines | Core integrity fell below 50% 3229 | -10/Mines | Found a hidden stash of uninstalled traps 3376 | -10/Mines | Discovered new exit (range 5) 3577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3577 | -10/Mines | Discovered new exit (range 5) 3756 | -10/Mines | Entered Materials 3756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3914 | -9/Materials | Identified exit to Mines 4315 | -9/Materials | Discovered new exit (range 3) 4632 | -9/Materials | Build established: Scavenger-Mutant 4932 | -9/Materials | Identified Exp. Sensor Array 5140 | -9/Materials | Discovered new exit (range 5) 6441 | -9/Materials | Discovered new exit (range 14) 6650 | -9/Materials | Repaired Hardlight Generator 7397 | -9/Materials | Entered Mines 7398 | -9/Mines | Assembled infested the area 7403 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7875 | -9/Mines | Learned Materials stockpile data 8277 | -9/Mines | Learned location of Storage (-8) 8296 | -9/Mines | Discovered new exit (range 6) 8484 | -9/Mines | Discovered new exit (range 7) 9243 | -9/Mines | Entered Materials 9243 | -8/Materials | Evolved 2 slots: Utility x2 9593 | -8/Materials | Identified exit to Garrison 9593 | -8/Materials | Entered Garrison 10126 | -8/Garrison | Triggered checkpoint 10141 | -8/Garrison | Triggered checkpoint 10349 | -8/Garrison | Installed Relay Interface Framework 10436 | -8/Garrison | Triggered checkpoint 10446 | -8/Garrison | Discovered new exit (range 10) 10706 | -8/Garrison | Triggered checkpoint 10915 | -8/Garrison | Discovered new exit (range 16) 11211 | -8/Garrison | Discovered new exit (range 10) 11322 | -8/Garrison | Triggered checkpoint 11427 | -8/Garrison | Expanded RIF knowledge: Program Shield 11616 | -8/Garrison | Triggered checkpoint 11795 | -8/Garrison | Garrison Relay disabled 12111 | -8/Garrison | Entered Materials 12154 | -8/Materials | Identified exit to Storage 12342 | -8/Materials | Build established: Bothacker-Mutant 12350 | -8/Materials | Entered Storage 13334 | -8/Storage | Build established: Mutant 14683 | -8/Storage | Discovered new exit (range 20) 15542 | -8/Storage | Identified exit to Garrison 15542 | -8/Storage | Entered Garrison 15594 | -8/Garrison | Triggered checkpoint 15887 | -8/Garrison | Triggered checkpoint 16132 | -8/Garrison | Discovered new exit (range 12) 16190 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 16238 | -8/Garrison | Triggered checkpoint 16468 | -8/Garrison | Lost 3 parts (1p2u) 16688 | -8/Garrison | Garrison Relay disabled 16994 | -8/Garrison | Spotted B-75 Beast 17056 | -8/Garrison | Discovered new exit (range 18) 17116 | -8/Garrison | Triggered checkpoint 17301 | -8/Garrison | Discovered new exit (range 12) 17359 | -8/Garrison | Core integrity fell below 50% 17589 | -8/Garrison | Lost 3 parts (1p1n1u) 17675 | -8/Garrison | Lost 3 parts (1p1n1u) 18012 | -8/Garrison | Triggered checkpoint 18499 | -8/Garrison | Core integrity fell below 20% 18499 | -8/Garrison | Destroyed B-75 Beast 18821 | -8/Garrison | Spotted B-75 Beast 18885 | -8/Garrison | Destroyed B-75 Beast 19256 | -8/Garrison | Entered Recycling 19727 | -8/Recycling | Destroyed 7 combat bots 20422 | -8/Recycling | Discovered new exit (range 20) 20932 | -8/Recycling | Found Scrap Engine 22337 | -8/Recycling | Build established: Construct 24978 | -8/Recycling | Entered Factory 24978 | -6/Factory | Accompanied by 1 ally 24978 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 25176 | -6/Factory | Identified exit to Garrison 25403 | -6/Factory | Allied Derelicts emerged from ambush trap array 27074 | -6/Factory | Identified exit to Lower Caves 27161 | -6/Factory | Discovered new exit (range 15) 27163 | -6/Factory | Identified exit to Garrison 27249 | -6/Factory | Sucked down chute 27249 | -6/Factory | Entered Waste 27255 | -6/Waste | Spotted C-40 Crusher 27264 | -6/Waste | EMP discharged 27271 | -6/Waste | Spotted C-40 Crusher 27272 | -6/Waste | Spotted C-40 Crusher 27320 | -6/Waste | Spotted C-40 Crusher 27344 | -6/Waste | Spotted C-40 Crusher 27357 | -6/Waste | Spotted C-40 Crusher 27359 | -6/Waste | Discovered new exit (range 16) 27364 | -6/Waste | EMP discharged 27364 | -6/Waste | System corruption reached 10% 27371 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27375 | -6/Waste | Identified exit to Factory 27376 | -6/Waste | Entered Factory 27767 | -6/Factory | Repaired Broken System Restoration Module 28136 | -6/Factory | Garrison activated, responded to threat 28784 | -6/Factory | Identified exit to Garrison 28784 | -6/Factory | Entered Garrison 28934 | -6/Garrison | Triggered checkpoint 28959 | -6/Garrison | Garrison Relay disabled 29127 | -6/Garrison | Triggered checkpoint 29241 | -6/Garrison | Discovered new exit (range 10) 29285 | -6/Garrison | Identified exit to Factory 29293 | -6/Garrison | Expanded RIF knowledge: Code Merge 29321 | -6/Garrison | Rewired B-86 Titan 29365 | -6/Garrison | Triggered checkpoint 29404 | -6/Garrison | Garrison Relay disabled 29471 | -6/Garrison | Triggered checkpoint 29520 | -6/Garrison | Spotted B-75 Beast 29531 | -6/Garrison | Triggered checkpoint 29811 | -6/Garrison | Found embedded Infiltrators 29815 | -6/Garrison | Discovered exit to Factory (range 13) 29844 | -6/Garrison | Triggered checkpoint 29964 | -6/Garrison | Discovered exit to Factory (range 10) 29969 | -6/Garrison | Triggered checkpoint 29981 | -6/Garrison | Core integrity fell below 50% 29997 | -6/Garrison | Garrison Relay disabled 30196 | -6/Garrison | Triggered checkpoint 30259 | -6/Garrison | Phase Generator disabled 30520 | -6/Garrison | Build established: Bothacker-Construct 30532 | -6/Garrison | Entered Factory 30532 | -5/Factory | Evolved 2 slots: Utility x2 30734 | -5/Factory | Discovered new exit (range 26) 31090 | -5/Factory | Sucked down chute 31090 | -5/Factory | Entered Waste 31099 | -5/Waste | Spotted C-40 Crusher 31148 | -5/Waste | Destroyed C-40 Crusher 31150 | -5/Waste | Spotted C-40 Crusher 31154 | -5/Waste | Spotted C-40 Crusher 31159 | -5/Waste | Warlord forces began an assault 31166 | -5/Waste | Allies destroyed C-40 Crusher 31171 | -5/Waste | Allies destroyed C-40 Crusher 31190 | -5/Waste | Spotted C-40 Crusher 31201 | -5/Waste | Allies destroyed C-40 Crusher 31218 | -5/Waste | Spotted C-40 Crusher 31225 | -5/Waste | Spotted C-40 Crusher 31227 | -5/Waste | Allies destroyed C-40 Crusher 31235 | -5/Waste | Allies destroyed C-40 Crusher 31256 | -5/Waste | Discovered new exit (range 16) 32116 | -5/Waste | Identified exit to Factory 32202 | -5/Waste | Entered Factory 32202 | -5/Factory | Accompanied by 15 allies 32996 | -5/Factory | Build established: Construct 33227 | -5/Factory | Cargo convoy interrupted 33271 | -5/Factory | System corruption reached 10% 33306 | -5/Factory | Lost 9 parts (2p2n2u3w) 33365 | -5/Factory | Discovered new exit (range 9) 33368 | -5/Factory | Identified exit to Factory 33371 | -5/Factory | Entered another Factory area 33371 | -4/Factory | Evolved 2 slots: Utility x2 33846 | -4/Factory | Build established: Skirmisher 33850 | -4/Factory | Discovered new exit (range 90) 34167 | -4/Factory | Found Imp. Powered Armor 34252 | -4/Factory | System corruption reached 10% 34364 | -4/Factory | Discovered new exit (range 6) 34809 | -4/Factory | Spotted B-86 Titan 34974 | -4/Factory | Core integrity fell below 50% 35006 | -4/Factory | Destroyed 8 combat bots 35032 | -4/Factory | Lost 10 parts (2p1n4u3w) 35231 | -4/Factory | Identified exit to Upper Caves 35231 | -4/Factory | Entered Upper Caves 35465 | -4/Upper Caves | Encountered a Warlord checkpoint 35501 | -4/Upper Caves | Discovered new exit (range 18) 35509 | -4/Upper Caves | Identified exit to Upper Caves 35510 | -4/Upper Caves | Entered another Upper Caves area 35675 | -4/Upper Caves | Discovered new exit (range 4) 35677 | -4/Upper Caves | Identified exit to Research 35775 | -4/Upper Caves | Spotted B-86 Titan 35823 | -4/Upper Caves | Build established: Assassin 35978 | -4/Upper Caves | Encountered a Warlord checkpoint 36100 | -4/Upper Caves | Discovered new exit (range 13) 36190 | -4/Upper Caves | Entered Zhirov 36190 | -4/Zhirov | Discovered new exit (range 3) 36212 | -4/Zhirov | Met Zhirov 36234 | -4/Zhirov | Learned location of Quarantine (-2) 36234 | -4/Zhirov | Learned location of Testing (-3) 36234 | -4/Zhirov | Learned location of Command (-1) 36251 | -4/Zhirov | Build established: Mutant 36255 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36273 | -4/Zhirov | Found Alien Artifact 36273 | -4/Zhirov | Identified Integrated Dissipator 36273 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36566 | -4/Zhirov | Found Alien Artifact 36670 | -4/Zhirov | Entered Proximity Caves 36930 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 37211 | -3/Proximity Caves | Spotted B-86 Titan 37225 | -3/Proximity Caves | Discovered exit to Research (range 8) 37230 | -3/Proximity Caves | Entered Research 37230 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 37231 | -3/Research | Identified exit to Armory 37551 | -3/Research | Identified Transdimensional Reconstructor 37833 | -3/Research | Cargo convoy interrupted 38297 | -3/Research | System corruption reached 10% 38364 | -3/Research | Build established: Construct 38934 | -3/Research | Spotted B-86 Titan 39663 | -3/Research | Entered Armory 39786 | -3/Armory | Fabricated Assault Drone Bay? 39855 | -3/Armory | Fabricated Assault Drone Bay? 40493 | -3/Armory | Warped through subspace to slip node 40493 | -3/Armory | Discovered new exit (range 1) 40493 | -3/Armory | Identified exit to Lab 40511 | -3/Armory | Found Prototype Processor 40511 | -3/Armory | Identified Exp. Melee Analysis Suite 40524 | -3/Armory | Found Prototype Launcher 40524 | -3/Armory | Identified Hellfire Missile Launcher 40575 | -3/Armory | Entered Lab 40575 | -3/Lab | Discovered new exit (range 9) 40578 | -3/Lab | Identified exit to Research 40580 | -3/Lab | Unable to decrypt terminal 40580 | -3/Lab | Opened the door to a hidden lab 40581 | -3/Lab | Gained access to the hidden lab's interior 40581 | -3/Lab | Detected by scanners 40595 | -3/Lab | Confronted by A5 40683 | -3/Lab | Allies destroyed A5 40695 | -3/Lab | Found Integrated Dissipator 40695 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 40703 | -3/Lab | Found Transdimensional Reconstructor 40707 | -3/Lab | Found Alien Artifact 40711 | -3/Lab | Found Alien Artifact 40711 | -3/Lab | Identified Core Regenerator 40711 | -3/Lab | Used Core Regenerator, restored core integrity (+215) 40718 | -3/Lab | Found Prototype Hackware 40721 | -3/Lab | Found Prototype Energy Cannon 40721 | -3/Lab | Identified Warp Cannon 40732 | -3/Lab | Found Prototype Special Weapon 40732 | -3/Lab | Identified Gui. Remote Datajack 40734 | -3/Lab | Warped through subspace 40763 | -3/Lab | Found Prototype Protection 40763 | -3/Lab | Identified Hvy. Regenerative Plating 40797 | -3/Lab | Entered Research 40797 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 41108 | -2/Research | Build established: Generator-Construct 41347 | -2/Research | Intercept squad dispatched 41381 | -2/Research | Spotted Tracker 41384 | -2/Research | Spotted Tracker 41412 | -2/Research | Destroyed Tracker 41422 | -2/Research | Spotted Combat Programmer 41446 | -2/Research | Lost 5 parts (3p2u) 41478 | -2/Research | System corruption reached 10% 41491 | -2/Research | Spotted Combat Programmer 41499 | -2/Research | System corruption reached 30% 41574 | -2/Research | Lost 10 parts (4p1n2u3w) 41639 | -2/Research | Identified exit to Garrison 41641 | -2/Research | Entered Garrison 41655 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 41657 | -2/Garrison | Lost 3 parts (1n1u1w) 41658 | -2/Garrison | Triggered checkpoint 41668 | -2/Garrison | Heavy support dispatched to Access 41698 | -2/Garrison | Garrison Relay disabled 41717 | -2/Garrison | Spotted B-90 Cyclops 41874 | -2/Garrison | Destroyed B-90 Cyclops 41990 | -2/Garrison | Build established: Bothacker-Mutant 42123 | -2/Garrison | Discovered new exit (range 10) 42124 | -2/Garrison | Spotted B-75 Beast 42126 | -2/Garrison | Spotted B-75 Beast 42126 | -2/Garrison | Identified exit to Access 42141 | -2/Garrison | Destroyed B-75 Beast 42149 | -2/Garrison | Destroyed B-75 Beast 42353 | -2/Garrison | Triggered checkpoint 42409 | -2/Garrison | Garrison Relay disabled 42450 | -2/Garrison | Triggered checkpoint 42504 | -2/Garrison | Discovered new exit (range 5) 42576 | -2/Garrison | Triggered checkpoint 42616 | -2/Garrison | Garrison Relay disabled 42631 | -2/Garrison | Discovered exit to Access (range 10) 42664 | -2/Garrison | Triggered checkpoint 42701 | -2/Garrison | Discovered exit to Access (range 15) 42823 | -2/Garrison | H-XX Assembler disabled 42866 | -2/Garrison | Triggered checkpoint 42891 | -2/Garrison | Garrison Relay disabled 42934 | -2/Garrison | Identified exit to Research 43081 | -2/Garrison | Expanded RIF knowledge: Robot Detection 43164 | -2/Garrison | Rewired B-90 Cyclops 43187 | -2/Garrison | Rewired B-90 Cyclops 43364 | -2/Garrison | Build established: Botlord-Mutant 43403 | -2/Garrison | Entered Access 43403 | -1/Access | Accompanied by 6 allies 43403 | -1/Access | Evolved 2 slots: Utility x2 43660 | -1/Access | Spotted B-99 Colossus 43661 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 43663 | -1/Access | Spotted B-99 Colossus 43664 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 43681 | -1/Access | Discovered new exit (range 5) 43684 | *** | Escaped! Last Messages --------------- 43656_ >> Watcher Feeds: Feed link from W-44 Eye lost. 43660_ Penetrated by Slug. 43660_ Slug penetrates Wall. 43661_ Jacked B-99 Colossus... 43661_ Command string: \\KKWK 43661_ B-99 Colossus emits a digital purring sound, then lets out a "Woof!" [Achievement: Woof!] 43662_ Slug penetrates B-99 Colossus. 43664_ Jacked B-99 Colossus... 43664_ Command string: \\KKWK 43664_ B-99 Colossus emits a digital purring sound, then lets out a "Woof!" 43670_ B-99 Colossus exits siege mode. 43671_ Sealed Heavy Doors breached. 43672_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 43676_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 43681_ Main Access Shell breached. 43681_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????############# ! # #????# | | ??# * # #????# | | ??# + #????# | | ### ############+####### # #????# "" | | #?????????% ?????# # #????# "" | | #????????# ?????# # #????# ! "" | | #???###### "????# # #????# "" | | " ##### # ""S????# # #????# "" | | "" # "" "???# #######+######????# | | "" Y # ???# #????## ##????????# | | #### # ???# ###### ########## | | #??##k ## ??# !!=% % / | | #???# #########??#+###### ############/## | | #???# #????????? ???#####?????# | | #???# #??????? ???????????# | | #???# #??????# #??????????# "" | | #???# #??????# #??????????# """ | | #???# #??????###########??????????# "R | | #???# #???????????????????????????# """ | | #???# #######"?????#####??######### """ | | #???#p """T""""?????? "??" % # % | | #???# """ """"??????? "??" # | | #######???# "??"""""" "??" ###/#"### | | ??????????# "??" " """" BB | | ??????????# "??" "" h | | ??????????#p "??" @" " """" | | ??????????# "??" " "??" | | ??????????# "??"""""" "??" ######### | | ??????????# w "??????? "??" % #???????? | | ??????????# "??????? "??" #???????? | | ??????????# #######"???????###??#########???????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? +???????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 120 Energy Generation 95 Energy Capacity 1262 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 9 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 6 Relay Coupler Value 239 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Transmission Jammer | -8/Storage | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Woof! Challenges ------------ None Game ------ Seed ShockBarrageCleaver Manual? 0 Play Time 08:17:24 Cumulative 540.7 hours Start 2023.06.17 @ 14:15:31 End 2023.06.18 @ 14:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 373 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 9/3/1/0/0/1/2/1/0 Lore% 82 Gallery% 91 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 345f22b7-afa9-417b-b068-632e3391fb54