Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.15 @ 22:17:46 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (990) 990 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3040 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 228/240 System Corruption 4% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Structural Scanner Improved Power Shielding Improved Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Compact Wheel Airjet Electrolaser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Improved Sensor Array > --- WEAPON ----------- Heavy Particle Gun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Compact Wheel Armored Wheel [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 45 | 8 1 7 26 3 Power 5 | 2 . . 3 . Engine 3 | 2 . . 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 2 . 3 7 1 Treads . | . . . . . Leg 2 | . . . 2 . Wheel 11 | 2 . 3 5 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 2 9 1 Device 6 | 1 . 1 4 . Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 12 | 2 . 2 7 1 Energy Gun 7 | 2 . . 4 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 1 18 1 Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility 7 | . . . 6 1 Weapon 9 | . . 1 8 . Highest Loss Streak 10 | . . 1 10 1 Average Slot Usage (%) 88 | . 100 99 82 81 Engine 5 | . 14 11 2 . Core 4 | . . . 6 9 Leg 5 | . . . 10 . Wheel 14 | . 28 22 6 18 Device 18 | . 10 11 22 27 Storage 13 | . 14 22 11 9 Hackware 4 | . 3 11 2 . Protection 2 | . . . 3 9 Energy Gun 9 | . 28 3 7 . Energy Cannon 2 | . . . 4 9 Ballistic Gun 4 | . . 17 2 . Naked Turns . | . . . . . Heaviest Build 37 | 13 13 18 35 37 Greatest Support 32 | 26 26 32 32 28 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 6 8 12 10 Average Capacity 7 | 5 6 7 7 10 Most Carried 8 | 4 6 8 8 7 Average Carried 4 | 2 4 5 4 5 Final Capacity 10 | 6 6 8 10 10 Final Carried 8 | 4 6 8 5 6 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 753 | 271 19 187 276 . Remotely . | . . . . . Salvage Created 1454 | 132 65 315 942 . Parts 87 | 5 4 29 49 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 25 | . 1 5 19 . Guns 16 | . 1 5 10 . Cannons 8 | . . . 8 . Classes Destroyed 10 | 2 2 4 2 . Worker 1 | . . . 1 . Builder 3 | . . 2 1 . Tunneler 3 | 2 . . 1 . Recycler 3 | 1 . 1 1 . Operator 2 | . 1 . 1 . Watcher 1 | . . 1 . . Swarmer 7 | . . 3 4 . Grunt 13 | . 1 . 12 . Brawler 1 | . . . 1 . Sentry 4 | . . 2 2 . Best Kill Streak 4 | 3 2 4 4 . Combat Bots Only 4 | . 1 3 4 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2554 | . 96 314 2109 35 Core 663 | . 12 93 540 18 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 95 76 . . Volleys Fired 126 | 7 8 25 83 3 Largest 2 | 2 2 2 2 2 Hottest 128 | 90 90 60 128 103 Shots Fired 226 | 14 16 45 148 3 Gun 184 | 14 16 45 108 1 Cannon 42 | . . . 40 2 Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . . 42 45 . Thermal 106 | 14 16 3 73 . Explosive . | . . . . . Electromagnetic 33 | . . . 30 3 Robot Hit Streak 15 | 4 5 4 13 15 Robot Miss Streak 6 | 3 2 2 6 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 147 | 6 11 24 104 2 Core Hits 60 | 4 4 12 40 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2333 | 86 118 310 1768 51 Guns 1687 | 86 118 310 1173 . Cannons 636 | . . . 585 51 Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 626 | . . 298 328 . Thermal 1101 | 86 118 12 885 . Explosive . | . . . . . Electromagnetic 596 | . . . 545 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Effects 20 | . . . 16 4 Message Errors 6 | . . . 5 1 Matter Fused 5 | . . . 3 2 Energy Discharges 2 | . . . 2 . Targeting Errors 6 | . . . 6 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary 1 | . . . 1 . Self-Inflicted Damage 5 | . . . 5 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 393 | 90 132 . 393 . Average Temperature 64 | 39 64 . 67 . Received Heat Transfer 1119 | . 12 63 1026 18 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 1 . 2 . Heat Transferred 2420 | 235 310 25 1850 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 261 | 15 94 202 261 142 Initial 85 | . 9 . 85 52 Average 123 | 6 32 87 179 92 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 97 64 100 Level 1 19 | . . 2 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 2 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . . 3 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 4 12 27 8 Peak Tracking Total 7 | . 2 5 5 7 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . 2 1 1 1 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 4 4 4 Successful 8 | . 3 3 2 . Failed 11 | . 4 1 2 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 7 4 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 3 2 . Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1586 | 68 253 313 827 125 Spaces Moved 925 | 37 158 226 397 107 Core 1 | 1 . . . . Treads . | . . . . . Legs 248 | . . . 248 . Wheels 676 | 36 158 226 149 107 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 105 Average Speed 106 | 87 90 96 119 105 Slowest Speed 150 | 90 90 100 150 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 35 16 25 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1300 | 54 252 276 604 114 Wait 160 | . 84 7 69 . Move 921 | 36 157 225 396 107 Hop . | . . . . . Pick Up 31 | 3 2 7 18 1 Fast Attach 15 | 7 . . 7 1 Attach 22 | . . 3 18 1 Detach . | . . . . . Swap 8 | 1 1 4 1 1 Drop 16 | . . 5 11 . Fire 126 | 7 8 25 83 3 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 624 | -9/Materials | Discovered new exit (range 7) 635 | -9/Materials | Entered another Materials area 635 | -8/Materials | Evolved 2 slots: Utility x2 698 | -8/Materials | Build established: Scavenger-Mutant 829 | -8/Materials | Core integrity fell below 50% 880 | -8/Materials | Lost 10 parts (1p1n4u4w) 955 | -8/Materials | Core integrity fell below 20% 964 | -8/Materials | Lost 3 parts (1p2u) 1341 | -8/Materials | Identified exit to Storage 1462 | -8/Materials | Entered Storage 1587 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Airjet. System corrupted: Matter fused (-9). System corrupted: Matter fused (-6). Dropped Carbon-fiber Leg. FY IEA 3R8 Acquired EM Pulse Gun. Acquired Imp. Power Shielding. System corrupted: EM Pulse Cannon failed to cycle. Imp. Sensor Array destroyed. 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