Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 14:19:55 Player: Eggywontgrow Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3958) 3958 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 7147 Bonus ------- High Alert Combat Kills 269 Cogmind --------- Core Integrity 385/700 Matter 269/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Treading (305) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Machine Analyzer Visual Processing Unit Seismic Detector Light Armor Plating Layered Light Armor Plating Shock Rifle Pulse Rifle Improved EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- Assault Cannon Heavy Assault Cannon Chainsword > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Machine Analyzer Visual Processing Unit Seismic Detector Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Missile Launcher Greatsword [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 . 1 Parts Attached 101 | 6 11 19 43 22 Power 13 | 1 2 3 5 2 Engine 7 | 1 1 3 2 . Core 6 | . 1 . 3 2 Reactor . | . . . . . Propulsion 28 | 2 2 4 16 4 Treads 28 | 2 2 4 16 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 6 5 3 4 Device 1 | . 1 . . . Storage 4 | 1 3 . . . Processor 4 | . 2 . 1 1 Hackware . | . . . . . Protection 10 | . . 5 2 3 Artifact . | . . . . . Weapon 41 | 2 1 7 19 12 Energy Gun 3 | . . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 22 | 2 . 6 12 2 Ballistic Cannon 7 | . . . 3 4 Launcher 4 | . 1 . 2 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 27 | . 2 5 7 13 Power 1 | . . 1 . . Propulsion 10 | . 2 . 2 6 Utility 6 | . . 1 2 3 Weapon 10 | . . 3 3 4 Highest Loss Streak 6 | . 1 1 3 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 96 99 98 86 Engine 4 | . 6 8 2 1 Core 5 | . 7 2 6 5 Treads 24 | . 27 22 26 22 Storage 9 | . 14 11 9 7 Processor 14 | . 8 11 18 19 Protection 8 | . . 10 9 9 Ballistic Gun 20 | . 25 32 21 2 Ballistic Cannon 3 | . . . 1 10 Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 74 | 12 50 61 70 74 Greatest Support 66 | 40 40 40 66 66 Greatest Overweight (x) 3 | 1 1 1 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 5 13 19 18 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 16 20 20 14 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Gunner 21% | Scavenger-Tank 16% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3341 | 223 501 796 1089 732 Remotely . | . . . . . Salvage Created 4432 | 47 810 1552 1459 564 Parts 284 | 6 55 103 78 42 Haulers Intercepted 6 | . 2 2 2 . Recyclers Shooed 7 | . 4 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 97 | . 18 34 29 16 Melee 2 | . . . . 2 Guns 72 | . 13 34 24 1 Cannons 10 | . . . 1 9 AOE 13 | . 5 . 4 4 Classes Destroyed 14 | 1 5 3 4 1 Worker 5 | . . 2 3 . Tunneler 5 | 3 . . 1 1 Hauler 6 | . 2 2 2 . Recycler 7 | . 2 2 2 1 Mechanic 1 | . . 1 . . Watcher 3 | . 2 . 1 . Swarmer 19 | . 6 6 3 4 Grunt 53 | . 12 21 14 6 Brawler 1 | . . . 1 . Sentry 16 | . . 7 8 1 Specialist 2 | . . . 1 1 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 11 | 1 5 11 4 5 Combat Bots Only 6 | . 3 6 4 4 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 560 | . 54 142 153 211 Missed 152 | . 10 35 39 68 Damage Taken 6574 | . 575 1276 2098 2625 Core 898 | . 98 164 321 315 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 566 | . . 84 482 . Core Remaining (%) 65 | 100 60 59 41 . Volleys Fired 273 | 9 56 82 81 45 Largest 4 | 2 2 3 3 4 Hottest 180 | 40 50 96 104 180 Shots Fired 681 | 18 103 246 212 102 Gun 605 | 18 96 246 197 48 Cannon 57 | . . . 5 52 Launcher 19 | . 7 . 10 2 Special . | . . . . . Kinetic 636 | 18 96 240 202 80 Thermal 18 | . . 6 . 12 Explosive 19 | . 7 . 10 2 Electromagnetic 8 | . . . . 8 Robot Hit Streak 20 | 8 13 16 20 11 Robot Miss Streak 5 | 2 2 5 4 4 Penetration Max . | . . . . . Secondary Targets 13 | . . 9 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 467 | 13 76 160 158 60 Core Hits 223 | 3 37 72 83 28 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 9 | . 2 1 3 3 Burn 1 | . . 1 . . Destroy 4 | . 2 . 2 . Blast 2 | . . . . 2 Smash 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 13 | . . . 5 8 Impact 5 | . . . 5 . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8711 | 167 1289 2017 3321 1917 Guns 5739 | 166 953 1961 2327 332 Cannons 1107 | . . . 77 1030 Explosions 1295 | . 318 . 726 251 Melee 389 | . . . 121 268 Ramming 181 | 1 18 56 70 36 Kinetic 6671 | 166 953 1899 2404 1249 Thermal 164 | . . 62 . 102 Explosive 1214 | . 318 . 726 170 Electromagnetic 92 | . . . . 92 Impact 121 | . . . 121 . Slashing 268 | . . . . 268 Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 2 | . 1 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . 13 . . 32 Message Errors 9 | . 4 . . 5 Matter Fused 19 | . 6 . . 13 Heat Flow Errors 6 | . 1 . . 5 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . . 3 Weapon Failures 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 254 | . 31 . 50 173 Projectiles 98 | . . . 3 95 Explosions 56 | . 31 . 25 . Melee 100 | . . . 22 78 Knockbacks 13 | . . 1 3 9 Impact 3 | . . 1 2 . Kinetic 10 | . . . 1 9 Secondary . | . . . . . Self-Inflicted Damage 209 | . 38 . . 171 Shots 6 | . 3 . . 3 Rammed 38 | 2 4 9 11 12 Targets Rammed 44 | 2 4 13 12 13 Kicked . | . . . . . Crushed 6 | . . 4 1 1 Highest Temperature 527 | . 221 279 132 527 Average Temperature 64 | . 59 49 33 112 Received Heat Transfer 2067 | . 243 606 621 597 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 420 | . . 222 . 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 625 | 15 232 543 625 521 Initial 284 | . 9 50 214 284 Average 305 | 4 77 373 407 283 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 31 | 100 94 18 4 29 Level 1 30 | . 5 15 53 40 Level 2 38 | . . 66 42 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . 4 5 6 9 Investigation 10 | . 3 2 3 2 Extermination 3 | . . . . 3 Reinforcement 9 | . 1 3 2 3 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . 3 8 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 156 | . 26 57 45 28 Peak Tracking Total 6 | . 5 6 5 6 Tactical Retreats 8 | . 1 5 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 1 2 5 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . 1 1 3 14 Max in Single Turn 6 | . 1 1 1 6 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 6 5 9 3 Terminals 12 | . 5 2 5 . Fabricators 2 | . . . . 2 Repair Stations 4 | . . 2 2 . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 66 | . 13 12 32 9 Successful 31 | . 3 5 18 5 Failed 34 | . 9 7 14 4 Catastrophic 7 | . 2 2 1 2 Database Lockouts 1 | . 1 . . . Manual 33 | . 13 4 16 . Terminals 32 | . 12 4 16 . Fabricators 5 | . . . . 5 Repair Stations 16 | . . 4 12 . Recycling Units 5 | . 1 . . 4 Scanalyzers 6 | . . 4 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 1 . 5 . Robot Analysis 2 | . 1 . 1 . Level Access Points 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Locate Traps 2 | . . . 2 . Fabricator Hacks 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks 12 | . . 2 10 . Scan Component 6 | . . 1 5 . Repair 6 | . . 1 5 . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 5 | . . 3 2 . Insert Component 3 | . . 2 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 3 7 3 Full Trace Events 9 | . 2 1 4 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 3 | . . . . 3 Parts Repaired 6 | . . 1 5 . Time 213 | . . 26 187 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8233 | 185 1309 2275 2392 2072 Spaces Moved 3197 | 98 460 768 1018 853 Core 30 | 30 . . . . Treads 3167 | 68 460 768 1018 853 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 145 145 Average Speed 205 | 139 230 240 169 212 Slowest Speed 385 | 160 240 240 240 385 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 5 87 78 76 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 3 1 Terrain Destroyed 285 | . 64 . 99 122 Melee 4 | . . . 3 1 Projectile 22 | . . . 2 20 AOE 259 | . 64 . 94 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4248 | 127 600 1029 1503 989 Wait 422 | . 40 83 278 21 Move 3193 | 97 459 767 1017 853 Hop . | . . . . . Pick Up 104 | 13 20 33 31 7 Fast Attach 16 | 1 . 2 9 4 Attach 47 | 5 4 6 15 17 Detach 15 | . . . 4 11 Swap 38 | . 7 11 19 1 Drop 83 | . 10 32 32 9 Fire 273 | 9 56 82 81 45 Melee 13 | . . . 5 8 Ram . | . . . . . Kick . | . . . . . Crush 44 | 2 4 13 12 13 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Discovered new exit (range 9) 1121 | -10/Materials | Discovered new exit (range 4) 1134 | -10/Materials | Identified exit to Materials 1435 | -10/Materials | Discovered exit to Materials (range 16) 1480 | -10/Materials | Central database locked down 1495 | -10/Materials | Entered another Materials area 1495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1860 | -9/Materials | Build established: Tank 2121 | -9/Materials | Discovered new exit (range 7) 2149 | -9/Materials | Identified exit to Mines 2342 | -9/Materials | Build established: Scavenger-Tank 3210 | -9/Materials | Discovered exit to Mines (range 12) 3624 | -9/Materials | Repaired Lgt. Armor Plating 3702 | -9/Materials | Discovered new exit (range 16) 3735 | -9/Materials | Identified exit to Materials 3770 | -9/Materials | Entered another Materials area 3770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4075 | -8/Materials | Build established: Scavenger-Gunner 4277 | -8/Materials | Identified exit to Factory 4789 | -8/Materials | Repaired Hvy. Assault Rifle 4823 | -8/Materials | Repaired Hvy. Assault Rifle 4856 | -8/Materials | Repaired Hvy. Assault Rifle 5176 | -8/Materials | Build established: Gunner 5209 | -8/Materials | Garrison activated, responded to threat 5599 | -8/Materials | Core integrity fell below 50% 5624 | -8/Materials | Lost 3 parts (1u2w) 5978 | -8/Materials | Repaired Broken Hvy. Assault Cannon 6017 | -8/Materials | Repaired Adv. Treads 6162 | -8/Materials | Entered Factory 6162 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6477 | -7/Factory | Build established: Scavenger-Gunner 6855 | -7/Factory | Fabricated Hvy. Assault Cannon? 7187 | -7/Factory | Lost 3 parts (1n2w) 7800 | -7/Factory | Build established: Mutant 7917 | -7/Factory | Cargo convoy interrupted 8234 | -7/Factory | Self-destructed Last Messages --------------- 08171_ U-05 Engineer builds a Wall. 08171_ Slammed into U-05 Engineer. 08175_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08185_ G-47 Trooper knocked back. 08187_ System corrupted: Hvy. Assault Cannon jammed. 08190_ Slug penetrates G-47 Trooper. 08190_ Destroyed Aluminum Leg. 08192_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08203_ Adv. Treads destroyed. 08204_ U-05 Engineer builds a Wall. 08205_ X-67 Chaingunner destroyed. 08208_ Acquired 58 matter. 08217_ Adv. Treads destroyed. 08217_ G-47 Trooper Lgt. Nuclear Core severed. 08225_ Imp. Light Armor Plating destroyed. 08227_ Hrd. Light Armor Plating destroyed. 08230_ Greatsword destroyed. 08233_ Hvy. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#####?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ! ??????????????????????? | | ?????????#########?????? ???????????H??????????? | | ?????????# ^ #?######/###????????????????????? | | ?????????# ###""## @g*#### ##??????????????? | | ?????????# ^"" *gg =%%[;#??????????????? | | ?????????# ^""" ###;## !g[;######??????????????? | | ?????????# "F #?#####!####???????????????????? | | ??????#### """ #?????# # ??????????????????? | | ####### "" #?????# #?? """??????????????? | | ! # #?????# #???? """??????????????? | | # #?????# #??????""??????????????? | | + ! #?????# +??????????????????????? | | # ########?????# #??????????????????????? | | ! # #????????????# #??????????????????????? | | + #????????????# #??????????????????????? | | # #????????????# #??????????????????????? | | # #????????????# #??????????????????????? | | ####### #????????????# #??????????????????????? | | #?# #??????#######+######?????????????????? | | ### ######## #?????????????????? | | + #?????????????????? | | ######### # #?????????????????? | | #???????# # #?????????????##?## | | ##???????# # #?????############# | | #????????# # #?????# | | ########## + #?????# | | # # # #?????# """ """ ! | | # """" # # #?????# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonHardlightTube Manual? 0 Play Time 01:23:05 Cumulative 18.7 hours Start 2024.07.25 @ 18:48:10 End 2024.07.27 @ 14:19:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9faa7319-7c8f-4d26-a13d-22aca56e1f09