Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 01:10:38 Player: TheSwarmLord Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1322 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (360) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Hover Unit Small Storage Unit Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | 7 6 6 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 2 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 1 | 1 . . Energy Cannon 2 | . 1 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 94 | . 97 88 Engine 11 | . 14 6 Treads 25 | . 28 18 Device 11 | . 11 9 Storage 16 | . 14 22 Energy Cannon 7 | . 3 17 Ballistic Gun 13 | . 14 10 Launcher 6 | . 9 . Naked Turns . | . . . Heaviest Build 46 | 12 27 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 12 16 Average Capacity 8 | 5 6 15 Most Carried 8 | 4 7 8 Average Carried 5 | 3 5 6 Final Capacity 16 | 6 10 16 Final Carried 7 | 4 7 5 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 495 | 266 143 86 Remotely . | . . . Salvage Created 420 | . 231 189 Parts 34 | . 21 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 4 | . 1 3 Cannons 5 | . 2 3 AOE 3 | . 3 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 2 3 Grunt 6 | . 4 2 Duelist 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1415 | . 276 1139 Core 428 | . 25 403 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 40 | . 18 22 Largest 3 | . 2 3 Hottest 140 | . 80 140 Shots Fired 74 | . 28 46 Gun 40 | . 18 22 Cannon 28 | . 4 24 Launcher 6 | . 6 . Special . | . . . Kinetic 40 | . 18 22 Thermal 28 | . 4 24 Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 11 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 19 34 Core Hits 21 | . 11 10 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1017 | . 528 489 Guns 308 | . 117 191 Cannons 350 | . 52 298 Explosions 359 | . 359 . Melee . | . . . Ramming . | . . . Kinetic 308 | . 117 191 Thermal 350 | . 52 298 Explosive 359 | . 359 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . 12 . Projectiles . | . . . Explosions 12 | . 12 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . 44 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 163 | . 11 163 Average Temperature 73 | . 4 82 Received Heat Transfer 273 | . 105 168 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 740 | . 111 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 126 | . 126 107 Initial 27 | . . 27 Average 52 | . 63 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 15 15 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 927 | 117 572 238 Spaces Moved 411 | 62 269 80 Core 6 | 6 . . Treads 399 | 56 269 74 Legs . | . . . Wheels . | . . . Hover 6 | . . 6 Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 149 160 192 Slowest Speed 360 | 160 160 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 6 41 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 23 . Melee . | . . . Projectile . | . . . AOE 23 | . 23 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 602 | 87 385 130 Wait 103 | 8 77 18 Move 409 | 61 268 80 Hop . | . . . Pick Up 23 | 10 10 3 Fast Attach 1 | . 1 . Attach 18 | 7 5 6 Detach 2 | 1 . 1 Swap . | . . . Drop 6 | . 6 . Fire 40 | . 18 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 892 | -9/Materials | Core integrity fell below 50% 909 | -9/Materials | Core integrity fell below 20% 928 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. O-16 Technician locks terminal. K-01 Serf collects debris. S-10 Pest destroyed. S-10 Pest suffers critical hit. Destroyed Lgt. Assault Rifle. Lgt. Nuclear Core destroyed. Beam Cannon destroyed. Lgt. Treads destroyed. S-10 Pest destroyed. Beam Cannon destroyed. Heat Sink destroyed. S-10 Pest destroyed. Lgt. Treads destroyed. Assault Rifle destroyed. Acquired Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# ????# !#??? | | ????????????????????# ??# #??? | | ????????????????????# # !#??? | | ????????????????????# + !!##??? | | ????????????????????# # ####???? | | ????????????????????# ??# #??????? | | ????????????????????# ????# #??????? | | ????????????????????# ??????# #??????? | | ????????????????????##????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????######### ##?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# """ +?????? | | ??????????????????????# "T" #?????? | | ??????????????????????# #?????? | | ??????????????????????# ##?????? | | ??????????????????????# #??????? | | ??????????????????????# """ "#?????? | | ??????????????????????# """ T#?????? | | ??????????????????????# t """ "#?????? | | ??????????????????????# ##?????? | | ?????????????########## #??????? | | ?????????????# # #######+##?????? | | ?????????????# """ # r@# * #?????? | | ?????????????# """ + l %!""" #?????? | | ?????????????# """ # # """"" #?????? | | ?????????????# # #=%""""" #?????? | | ?????????????# """ # w# %""""" #?????? | | ?????????????# """ # #*= """ #?????? | | ?????????????# """ # # #?????? | | ?????????????# # # #?????? | | ?????????????########## # =%[ #?????? | | ??????????????????????# #####+####?????? | | ??????????????????????# #???#%#????????? | | ??????????????????????# ##### #????????? | | ??????????????? #????????? | | ??????????????? #??????? | | ??????????????? T +??????? | | ???????????????? w #??????? | | ????????????????###### ###??????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# """ #????????? | | ?????????????????????# """ #????????? | | ????????????????????? """ ????????? | | ???????????????????? ??? ????????? | | ??????????????????? ? ???? ????????? | | ?????????????????????#???????####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessAntimissileLoader Manual? 0 Play Time 00:16:19 Cumulative 2.2 hours Start 2020.10.04 @ 00:47:36 End 2020.10.04 @ 01:10:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f569f027-dcb4-48ab-8422-441846677f00