Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 15:31:21 Player: ImmortalXCurse Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (3720) 3720 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2842) 2842 TOTAL SCORE: 12292 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 1422 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Friendly Fire -97 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Fission Core Antimatter Reactor Heavy Treads Heavy Treads Heavy Treads Power Amplifier Improved Cooling System Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Plasma Rifle KE Penetrator Mass Driver Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Vortex Rifle Vortex Rail Battle Cannon Greatsword > --- INVENTORY -------- Angular Momentum Engine Fission Core Antimatter Reactor Heavy Treads Heavy Treads Heavy Treads Power Amplifier Improved Cooling System Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Plasma Rifle KE Penetrator Mass Driver Long-range Missile Launcher [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 4 | . . 1 1 . . 1 . . 1 . . . Weapon 3 | . . . 1 1 . . . . 1 . . . Parts Attached 121 | 7 4 19 9 6 48 12 3 1 2 1 . 9 Power 18 | 1 . 4 1 1 5 4 . . . . . 2 Engine 11 | 1 . 2 . 1 3 3 . . . . . 1 Core 7 | . . 2 1 . 2 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 1 7 2 3 15 1 . . . 1 . 1 Treads 6 | . . 3 . . 3 . . . . . . . Leg 18 | 2 1 4 2 3 6 . . . . . . . Wheel 9 | . . . . . 6 1 . . . 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 2 3 2 2 . 14 3 1 1 1 . . 2 Device 13 | 1 1 1 2 . 4 1 . 1 1 . . 1 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 2 | . 1 . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . 1 . . 9 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 . 6 4 2 14 4 2 . 1 . . 4 Energy Gun 13 | 1 . 2 . . 5 1 1 . 1 . . 2 Energy Cannon 3 | . . 2 . . 1 . . . . . . . Ballistic Gun 5 | 1 . . 1 1 1 . . . . . . 1 Ballistic Cannon 9 | . . . 2 1 4 . 1 . . . . 1 Launcher 6 | . . 1 1 . 3 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . 3 Corrupted Parts 2 | . . 2 . . . . . . . . . . System Corruption 11 | . . 11 . . . . . . . . . . Parts Lost 59 | . . 8 . . 24 9 . . . . . 18 Power 10 | . . 2 . . 4 1 . . . . . 3 Propulsion 16 | . . 3 . . 9 1 . . . . . 3 Utility 12 | . . . . . 3 3 . . . . . 6 Weapon 21 | . . 3 . . 8 4 . . . . . 6 Highest Loss Streak 9 | . . 5 . . 6 6 . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 98 99 100 87 74 78 80 81 82 82 71 Engine 8 | . 14 4 1 6 5 9 13 13 11 11 11 9 Core 1 | . . 6 7 . 1 2 . . . . . . Treads 3 | . . 9 9 7 5 . . . . . . . Leg 10 | . 28 22 18 23 11 . . . . . . . Wheel 6 | . . . . . 5 12 13 13 11 11 11 10 Device 10 | . 12 8 9 7 6 10 6 11 16 17 17 13 Storage 7 | . 14 11 9 7 7 5 6 6 5 5 5 5 Processor 6 | . 1 11 9 7 7 6 6 6 5 5 5 5 Protection 5 | . . 2 9 7 7 5 11 7 5 5 5 4 Energy Gun 5 | . 14 2 . . 5 4 5 6 10 11 11 8 Energy Cannon 1 | . . 8 2 . 2 . . . . . . . Ballistic Gun 4 | . 14 1 9 15 4 . . . . . . . Ballistic Cannon 4 | . . . 5 7 6 7 4 6 5 5 5 4 Slashing Weapon 5 | . . 9 9 7 4 . 6 6 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 12 17 21 29 33 47 86 79 79 82 82 82 124 Greatest Support 56 | 20 20 30 20 30 56 56 56 56 56 56 56 56 Greatest Overweight (x) 41 | 1 . 2 1 1 6 2 1 1 1 1 1 41 Average Overweight (x) . | . . . 1 1 . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 13 | 7 8 10 10 10 10 15 20 20 20 20 20 20 Most Carried 20 | 6 10 10 10 10 10 10 20 20 20 20 20 20 Average Carried 13 | 2 8 9 9 9 9 7 17 19 19 19 20 19 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 6 10 9 10 10 10 6 20 20 20 20 20 20 Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Scavenger-Tank 19% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Matter Collected 3237 | 273 67 368 111 465 1190 305 225 35 25 15 5 153 Remotely 2 | . . . . . 2 . . . . . . . Salvage Created 4298 | 127 315 738 111 257 1741 198 585 36 91 . 87 12 Parts 198 | 6 20 35 12 15 79 9 9 6 4 . . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 15 18 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 76 | . 3 13 5 4 41 7 . 1 1 . . 1 Melee 8 | . . . . . 6 2 . . . . . . Guns 30 | . 3 3 2 1 17 2 . . 1 . . 1 Cannons 20 | . . 4 . 3 10 2 . 1 . . . . AOE 17 | . . 5 3 . 8 1 . . . . . . Classes Destroyed 13 | 2 4 3 . 1 1 1 . 1 . . . . Worker 7 | . 1 1 . . 5 . . . . . . . Builder 3 | . . . . . 1 1 . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 7 | 1 1 3 . 1 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 6 | . 1 1 . 2 2 . . . . . . . Swarmer 13 | . . 4 3 . 4 . . 1 . . . 1 Grunt 36 | . 3 6 1 1 21 4 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 17 | . . 2 1 . 12 1 . . 1 . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 7 | . . . . 3 4 . . . . . . . Best Kill Streak 7 | 2 4 7 4 3 7 2 . 1 1 . . 1 Combat Bots Only 7 | . 2 7 4 2 6 2 . 1 1 . . 1 Max Kills in Single Turn 3 | 1 1 2 3 2 2 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 2 1 . . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Hostile Shots Fired 1118 | . 12 90 10 25 613 116 . 6 6 5 1 234 Missed 357 | . 1 21 2 6 215 37 . 1 2 2 1 69 Damage Taken 10716 | . 144 1134 116 283 3936 1300 . 68 23 50 . 3662 Core 1891 | . 46 208 . 43 406 184 . . . . . 1004 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 178 | . . . . . . . 119 41 . . . 18 Core Remaining (%) 73 | 100 81 48 100 . 35 . . 78 . . . . Volleys Fired 258 | 3 21 66 8 18 103 23 . 5 1 1 1 8 Largest 3 | 2 2 2 2 3 3 3 . 1 3 3 3 3 Hottest 195 | 60 60 110 85 98 195 172 . 39 183 183 183 183 Shots Fired 530 | 6 42 92 14 54 236 53 . 5 3 3 3 19 Gun 321 | 6 42 58 8 36 137 17 . . 2 2 2 11 Cannon 190 | . . 31 5 18 89 31 . 5 1 1 1 8 Launcher 19 | . . 3 1 . 10 5 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 283 | 3 21 23 9 54 123 31 . 5 1 1 1 11 Thermal 177 | . . 45 4 . 103 17 . . 2 2 2 2 Explosive 19 | . . 3 1 . 10 5 . . . . . . Electromagnetic 45 | 3 21 21 . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . 6 Robot Hit Streak 30 | 4 9 30 7 8 24 9 . 1 3 4 2 2 Robot Miss Streak 5 | 1 3 3 1 3 5 5 . 1 . 2 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 390 | 4 27 61 10 33 188 41 7 4 3 1 4 7 Core Hits 223 | 3 16 27 8 8 115 34 2 3 2 . 3 2 Critical Kills 3 | . . 1 . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 16 | . . 1 . 6 6 1 . . . . 1 1 Burn 4 | . . . . . 4 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 5 | . . . . 5 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . Sever 3 | . . . . . 2 . . . . . 1 . Detonate 1 | . . . . . . . . . . . . 1 Melee Attacks 80 | . . 8 7 8 29 15 8 2 1 . 2 . Impact 16 | . . . . . . 15 1 . . . . . Slashing 64 | . . 8 7 8 29 . 7 2 1 . 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . 4 . . 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11050 | 42 318 1124 379 831 5431 1451 343 201 159 18 194 559 Guns 4089 | 42 296 529 96 417 2094 301 . . 42 18 41 213 Cannons 2955 | . . 243 51 414 1507 497 . 88 . . . 155 Explosions 2268 | . 22 352 168 . 1104 445 . . . . . 177 Melee 1724 | . . . 64 . 726 208 343 113 117 . 153 . Ramming 14 | . . . . . . . . . . . . 14 Kinetic 3867 | 17 90 139 96 831 1905 497 . 88 . . . 204 Thermal 2770 | . 22 422 51 . 1696 301 . . 42 18 41 177 Explosive 1993 | . . 276 168 . 1104 445 . . . . . . Electromagnetic 518 | 25 206 287 . . . . . . . . . . Impact 208 | . . . . . . 208 . . . . . . Slashing 1516 | . . . 64 . 726 . 343 113 117 . 153 . Piercing . | . . . . . . . . . . . . . Entropic 164 | . . . . . . . . . . . . 164 Highest Corruption 21 | . . 11 . 2 6 . . . . . . 21 Average Corruption 6 | . . 10 . 1 4 . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . 19 Effects 88 | . . 29 . 4 52 . . . . . . 3 Message Errors 20 | . . 7 . 1 10 . . . . . . 2 Matter Fused 24 | . . 8 . 2 14 . . . . . . . Heat Flow Errors 9 | . . 3 . . 6 . . . . . . . Energy Discharges 10 | . . 2 . 1 7 . . . . . . . Parts Fused 4 | . . 1 . . 2 . . . . . . 1 Data Loss (minor) 10 | . . 5 . . 5 . . . . . . . Data Loss (major) 4 | . . 1 . . 3 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 4 | . . 1 . . 3 . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 341 | . . 28 34 44 170 . . . . . . 65 Projectiles 83 | . . . . 44 22 . . . . . . 17 Explosions 161 | . . 28 . . 85 . . . . . . 48 Melee 97 | . . . 34 . 63 . . . . . . . Knockbacks 25 | . . . . 4 6 14 . . . . . 1 Impact 1 | . . . . . . 1 . . . . . . Kinetic 21 | . . . . 4 6 10 . . . . . 1 Secondary 3 | . . . . . . 3 . . . . . . Self-Inflicted Damage 366 | . . 162 . . 30 112 . . . . . 62 Shots 12 | . . 6 . . 1 4 . . . . . 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 538 | 20 91 275 124 191 538 284 . 7 84 84 84 84 Average Temperature 91 | 15 34 62 48 65 132 103 . 7 53 53 53 40 Received Heat Transfer 2310 | . 78 426 45 27 1395 318 . . . . . 21 Effects 15 | . . . . . 14 1 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . Interference 4 | . . . . . 3 1 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 20 | . . 4 . . 13 . . . 3 . . . Heat Transferred 6110 | . 50 1012 111 . 3926 700 . . 87 37 87 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Peak Influence 929 | 10 182 218 178 80 929 579 149 666 786 . . . Initial 422 | . 6 76 20 2 . 422 144 . 326 . . . Average 207 | 3 39 114 53 21 437 437 76 263 529 . . . Maximum Alert Level 3 | . . 1 . . 3 2 . 2 3 . . . Low Security (%) 61 | 100 100 84 100 100 8 . 100 34 . . . . Level 1 13 | . . 15 . . 30 14 . 22 35 . . . Level 2 23 | . . . . . 56 85 . 43 42 . . . Level 3 1 | . . . . . 3 . . . 22 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 . 1 12 5 . 3 8 . . . Investigation 5 | . 2 . . . 2 . . . 1 . . . Extermination 5 | . . . . 1 3 . . . 1 . . . Reinforcement 11 | . 1 1 . . 4 2 . 2 1 . . . Assault 5 | . . . . . 3 . . . 2 . . . Garrison 7 | . . . . . . 3 . 1 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Distress Signals 11 | . 2 2 . . 4 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 11 23 5 9 59 9 1 12 3 5 7 52 Peak Tracking Total 17 | . 4 5 4 2 9 2 1 4 3 4 4 17 Tactical Retreats 13 | . 1 . . . 8 . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Traps Triggered 5 | . 1 . . . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 21 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Machines Disabled 14 | . 1 2 . . 4 1 . 1 4 . . 1 Max in Single Turn 2 | . 1 2 . . 1 1 . . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Machines Accessed 25 | . 1 4 2 3 5 . . 5 1 1 . 3 Terminals 14 | . 1 2 1 1 5 . . 2 1 1 . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . Total Hacks 54 | . 2 8 5 8 12 . . 6 4 1 . 8 Successful 36 | . . 6 5 4 7 . . 3 2 1 . 8 Failed 18 | . 2 2 . 4 5 . . 3 2 . . . Catastrophic 2 | . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 2 4 2 2 7 . . 3 3 . . . Terminals 31 | . 2 4 4 2 12 . . 2 4 1 . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 5 | . . 2 . 3 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . 1 . . . . Terminal Hacks 17 | . . 1 3 . 3 . . . 1 1 . 8 Record 5 | . . 1 1 . . . . . . 1 . 2 Prototype ID Bank 6 | . . . . . . . . . 1 . . 5 Open Door 2 | . . . . . 1 . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . 2 . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . 3 . . . . . . . . Process 1 | . . . . 1 . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . Unauthorized Hacks 8 | . . 2 1 . 4 . . . 1 . . . Terminals 7 | . . 1 1 . 4 . . . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 6 | . . 1 1 . 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 2 3 4 . . . 1 . . . Full Trace Events 3 | . 1 . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 23 | . . . . 23 . . . . . . . . Retrieved Matter 23 | . . . . 23 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Total Allies 23 | . . . . . 2 . 20 . . . . 1 Largest Group 20 | . . . . . 2 . 20 20 15 15 13 9 Highest-Rated Group 777 | . . . . . 62 . 777 777 602 597 513 325 Highest-Rated Ally 50 | . . . . . 31 . 50 50 50 47 47 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 226 | . . . . . 14 . 8 89 29 30 54 2 Total Damage 6873 | . . . . . 270 . 200 2658 1072 1043 1511 119 Kills 51 | . . . . . . . 1 19 6 12 13 . Allies Corrupted 4 | . . . . . 1 . . . . . . 3 Allies Melted 3 | . . . . . . . . 1 . . . 2 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Turns Passed 10873 | 89 664 1606 653 1273 1880 625 766 604 317 696 363 1337 Spaces Moved 6318 | 51 282 664 298 571 866 404 610 489 217 555 265 1046 Core 12 | 8 . . . . 2 . . . . . . 2 Treads 23 | . . 16 . . 7 . . . . . . . Legs 2254 | 43 282 648 298 571 412 . . . . . . . Wheels 4029 | . . . . . 445 404 610 489 217 555 265 1044 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 95 100 115 115 115 115 115 100 Average Speed 136 | 128 120 174 190 190 143 113 115 115 115 115 115 117 Slowest Speed 2100 | 190 120 260 190 190 400 130 115 115 115 115 115 2100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 42 48 21 13 93 9 95 16 7 70 49 86 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 4 | . . . . . . . . . . 3 1 . Spaces Dug 37 | . . 8 7 8 9 4 . 1 . . . . Terrain Destroyed 228 | . 2 24 21 8 120 39 . 1 . . . 13 Melee 34 | . . 8 6 8 7 4 . 1 . . . . Projectile 26 | . . . 1 . 15 2 . . . . . 8 AOE 168 | . 2 16 14 . 98 33 . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Total 8036 | 66 572 1015 363 725 1257 500 661 526 282 612 317 1140 Wait 1071 | . 253 235 35 107 185 28 . 20 54 50 50 54 Move 6307 | 50 281 663 297 570 865 404 609 488 216 554 264 1046 Hop . | . . . . . . . . . . . . . Pick Up 89 | 6 7 13 3 7 9 11 16 5 5 3 . 4 Fast Attach 53 | 7 1 6 1 . 26 3 2 . . . . 7 Attach 32 | . . 8 2 2 11 6 . . 2 1 . . Detach 3 | . . . . . 3 . . . . . . . Swap 36 | . 3 5 6 4 11 3 1 1 . . . 2 Drop 75 | . 6 11 4 9 15 7 6 5 3 3 . 6 Fire 258 | 3 21 66 8 18 103 23 . 5 1 1 1 8 Melee 79 | . . 8 7 8 29 15 7 2 1 . 2 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 32 | . . . . . . . 20 . . . . 12 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 15) 1704 | -9/Materials | Core integrity fell below 50% 1726 | -9/Materials | Destroyed 7 combat bots 1729 | -9/Materials | Lost 5 parts (1p3n1w) 1730 | -9/Materials | System corruption reached 10% 2360 | -9/Materials | Entered another Materials area 2360 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3007 | -8/Materials | Discovered new exit (range 3) 3013 | -8/Materials | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3320 | -7/Factory | Build established: Scavenger-Skirmisher 4175 | -7/Factory | Discovered new exit (range 12) 4286 | -7/Factory | Entered Storage 4810 | -7/Storage | Lost 6 parts (1p3n2w) 5236 | -7/Storage | Lost 3 parts (3n) 5399 | -7/Storage | Lost 5 parts (1p1n1u2w) 5517 | -7/Storage | Core integrity fell below 50% 5602 | -7/Storage | Lost 5 parts (1p1n1u2w) 5881 | -7/Storage | Met a pair of Derelict thieves 5886 | -7/Storage | First assault squad dispatched 6020 | -7/Storage | Build established: Scavenger-Tank 6121 | -7/Storage | Discovered new exit (range 20) 6166 | -7/Storage | Entered Factory 6166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6447 | -6/Factory | Garrison activated, responded to threat 6483 | -6/Factory | Build established: Scavenger-Skirmisher 6576 | -6/Factory | Lost 6 parts (2u4w) 6791 | -6/Factory | Sucked down chute 6791 | -6/Factory | Entered Waste 6792 | -6/Waste | Joined by Warlord forces that had cleared the area 6921 | -6/Waste | A Compactor rumbled back to life 6921 | -6/Waste | Spotted C-40 Crusher 6923 | -6/Waste | Allies destroyed C-40 Crusher 6958 | -6/Waste | Build established: Scavenger-Mutant 7042 | -6/Waste | Discovered new exit (range 20) 7557 | -6/Waste | Entered Factory 7557 | -6/Factory | Accompanied by 20 allies 7746 | -6/Factory | Garrison activated, responded to threat 7791 | -6/Factory | Lost 3 allies 8105 | -6/Factory | Discovered new exit (range 20) 8161 | -6/Factory | Entered another Factory area 8161 | -5/Factory | Accompanied by 15 allies 8161 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8237 | -5/Factory | Discovered new exit (range 5) 8461 | -5/Factory | First assault squad dispatched 8478 | -5/Factory | Entered Upper Caves 8478 | -5/Upper Caves | Accompanied by 15 allies 8496 | -5/Upper Caves | Build established: Scavenger-Tank 9051 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9073 | -5/Upper Caves | Identified exit to Upper Caves 9174 | -5/Upper Caves | Entered another Upper Caves area 9174 | -5/Upper Caves | Accompanied by 13 allies 9206 | -5/Upper Caves | Learned 8 Factory zone layouts 9239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9317 | -5/Upper Caves | Spotted B-75 Beast 9446 | -5/Upper Caves | Lost 3 allies 9493 | -5/Upper Caves | Discovered new exit (range 20) 9537 | -5/Upper Caves | Entered Warlord 9537 | -5/Warlord | Accompanied by 9 allies 9654 | -5/Warlord | Discovered new exit (range 9) 9702 | -5/Warlord | System corruption cleaned by Quarantine Array 9740 | -5/Warlord | Lost 9 allies 9924 | -5/Warlord | Met Warlord 9949 | -5/Warlord | Warlord's base attacked by MAIN.C 10254 | -5/Warlord | Found Prototype Energy Gun 10259 | -5/Warlord | Identified Vortex Rail 10268 | -5/Warlord | Found Prototype Energy Gun 10268 | -5/Warlord | Identified Vortex Rifle 10299 | -5/Warlord | Warlord forces counterattacked 10370 | -5/Warlord | Spotted Striker 10401 | -5/Warlord | Lost 3 allies 10427 | -5/Warlord | Spotted Executioner 10429 | -5/Warlord | Spotted Striker 10474 | -5/Warlord | Lost 9 allies 10557 | -5/Warlord | Spotted Striker 10605 | -5/Warlord | Spotted Executioner 10621 | -5/Warlord | Lost 9 parts (1p4u4w) 10624 | -5/Warlord | Warlord base infiltrated, sounded retreat 10629 | -5/Warlord | Spotted Striker 10672 | -5/Warlord | Lost 7 allies 10727 | -5/Warlord | Found Prototype Ballistic Cannon 10727 | -5/Warlord | Identified Hvy. Autocannon 10816 | -5/Warlord | System corruption reached 10% 10829 | -5/Warlord | Core integrity fell below 50% 10871 | -5/Warlord | Core integrity fell below 20% 10874 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10824_ The unstable cave ceiling collapses. 10826_ Acquired Com. Wheel. 10828_ The unstable cave ceiling collapses. 10828_ Acquired 10 matter. 10828_ Hvy. Autocannon destroyed. 10838_ System corrupted: Hvy. Battle Rifle fused. 10838_ Hvy. Battle Rifle destroyed. 10839_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 10842_ Neutrino Core destroyed. 10849_ ANNOUNCEMENT: Detected 1 Mixed squad, 1 Hunter squad, 2 Grunt squads. 10869_ Com. Wheel destroyed. 10870_ Penetrated by Slug. 10870_ Slug penetrates Wall. 10870_ S-27 Virus destroyed. 10871_ Penetrated by Slug. 10873_ Adv. Cooling System destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ###?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #????????????????????????#####????? | | #???????????????????????## ###??? | | #?????????#????????????## =###? | | #?????????# ??????????## <%[ ?? | | #?????????? ??????????# %* #?? | | #??????????? ?????????# #??? | | #???????????? ???????# ;#??? | | #????????????? ???????## ! %=;#??? | | #?????????????? ????### [%mg #??? | | ###??????????????# ???# =b * ??##? | | ?????????????????# ### gg%lg# ## #? | | ?????????????????# %h=g # ## | | ?????????????????## ## @s ## #"# | | ?""????????????????# [*=h # | | #""#???????????????###%*=%# ## # | | #""#???????????????# !=%=### | | #""#???????????????# !/=% ### | | #""#??????????????## *%%%= ## ## | | #""#####????????## # !#=p! # ## | | "" !*"##########; = # =* ## | | %""!!!=[|= = ="" #### #p " #? | | ""==!*[*=!=![ == ##### # p ##? | | *[ %=%%%!]%%%*%=!### ## ! # | | %[%*%! %%%===!* / [[ ## #??# | | % %[%=%%*%*%%=% !!#### #??? | | % %[*%%%!!=%!= # # =*##??# #??? | | "" =%%[!* " " ## # #??# ##?? | | !""!!![=""""""""" ## # #??# #?? | | [""|=="########### ## #??# #?? | | #""#####?????????## ## #?? #?? | | #""#??????????????### # #?? ^ #?? | | #""#????????????????# ? ##?? | | #""#???????????????## ### #??? | | #""#???????????????# ##??# ##??? | | ?""#???????????????" #????# #???? | | ???????????????????" "#????? #???? | | ?????????????????? " %"??????? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend A Powerful Ally? Oops Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed DamperDiametricMeganuke Manual? 0 Play Time 02:39:44 Cumulative 12.0 hours Start 2024.07.22 @ 18:30:53 End 2024.07.27 @ 15:31:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf9039f5-f5ce-45b2-9c29-af94128c6bbb