Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 13:18:49 Player: monkeman Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (5884) 5884 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2028) 2028 TOTAL SCORE: 10987 Bonus ------- High Alert Combat Kills 1332 Follower Combat Kills 328 Entered Garrisons 400 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 150/300 Energy 230/240 System Corruption 0% Temperature Warning (370) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scanner Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Neutrino Core Armored Wheel Advanced Heat Sink Improved Coolant Injector Hardened Heavy Armor Plating Hardened Heavy Armor Plating High-powered Tractor Beam Disruptor Cannon Advanced Assault Cannon Mini Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Salvage Targeting Computer Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Advanced Treads Armored Wheel Improved Heat Sink Improved Coolant Injector High-capacity Matter Pod Improved Terrain Scanner Hardened Heavy Armor Plating Hardened Heavy Armor Plating Disruptor Cannon Advanced Assault Cannon Mini Grenade Launcher Multitool [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 4 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 3 . . . . Weapon . | . . . . . . . . Parts Attached 113 | 7 10 15 47 17 3 4 10 Power 7 | 1 1 . 3 . 1 . 1 Engine 5 | 1 1 . 3 . . . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 1 3 11 1 . . 2 Treads 9 | 2 . . 5 . . . 2 Leg 2 | . . . 2 . . . . Wheel 9 | . 1 3 4 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 4 5 8 4 1 3 2 Device 12 | 1 1 1 4 1 . 3 1 Storage 4 | 1 2 1 . . . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . . 1 1 . . Protection 10 | . 1 3 4 1 . . 1 Artifact . | . . . . . . . . Weapon 57 | 2 4 7 25 12 1 1 5 Energy Gun 10 | 1 3 3 3 . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 1 . 2 3 . . . . Ballistic Cannon 22 | . . . 9 7 1 1 4 Launcher 4 | . . . 3 1 . . . Special Weapon 12 | . . 1 7 3 . . 1 Impact Weapon 2 | . 1 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . 3 5 7 1 . . 1 Power 2 | . 1 . 1 . . . . Propulsion 6 | . 1 4 1 . . . . Utility 4 | . 1 1 2 . . . . Weapon 5 | . . . 3 1 . . 1 Highest Loss Streak 6 | . 2 2 6 1 . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 89 87 89 89 90 89 Engine 8 | . 14 14 8 9 5 . . Core 1 | . . . . . 3 9 9 Treads 14 | . 16 1 13 18 18 18 26 Wheel 10 | . 10 22 8 9 9 9 . Device 10 | . 4 4 17 9 3 7 9 Storage 9 | . 14 9 9 9 9 9 9 Processor 1 | . . . . 3 9 1 . Hackware 2 | . . . . 4 5 9 9 Protection 8 | . 9 7 9 9 9 9 9 Energy Gun 4 | . 15 14 2 . . . . Ballistic Gun 4 | . 11 12 3 . . . . Ballistic Cannon 11 | . . . 11 16 17 18 17 Naked Turns . | . . . . . . . . Heaviest Build 65 | 15 36 38 63 65 64 65 65 Greatest Support 64 | 40 40 30 24 42 12 42 64 Greatest Overweight (x) 14 | 4 3 3 14 5 5 5 5 Average Overweight (x) 3 | . 2 1 4 4 5 4 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 11 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 13 | 3 11 11 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 14 15 15 15 15 13 Class Distribution -------------------- 80% | Mutant 9% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Matter Collected 4901 | 257 296 262 1544 1579 200 545 218 Remotely 116 | . . . . 116 . . . Salvage Created 4068 | 19 475 264 1672 899 203 439 97 Parts 208 | 1 22 14 92 41 16 17 5 Haulers Intercepted 8 | . 1 . 6 . . . 1 Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Combat Hostiles Destroyed 99 | . 10 5 41 23 3 13 4 Guns 21 | . 10 5 6 . . . . Cannons 60 | . . . 25 19 3 13 . AOE 18 | . . . 10 4 . . 4 Classes Destroyed 19 | 1 5 2 6 4 . . 1 Worker 5 | . 1 . 2 . 2 . . Builder 2 | . . . 2 . . . . Tunneler 2 | 1 . . 1 . . . . Hauler 8 | . 1 . 6 . . . 1 Recycler 1 | . . . 1 . . . . Operator 2 | . . . 1 . . . 1 Watcher 9 | . 2 . 5 . 2 . . Swarmer 13 | . 3 . 7 3 . . . Grunt 52 | . 7 . 24 9 1 10 1 Brawler 1 | . . . . 1 . . . Duelist 4 | . . . . 2 . . 2 Protector 1 | . . . . . . . 1 Sentry 17 | . . . 7 6 2 2 . Specialist 2 | . . . 2 . . . . Hunter 2 | . . . . 1 . 1 . Heavy 1 | . . . 1 . . . . Behemoth 1 | . . . . 1 . . . Artisan 1 | . . 1 . . . . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 8 | 1 5 2 8 3 4 4 4 Combat Bots Only 6 | . 5 2 6 3 2 4 4 Max Kills in Single Turn 6 | 1 1 1 6 2 1 1 4 Gunslinging . | . . . . . . . . Exploded 5 | . . . 5 2 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Hostile Shots Fired 501 | . 52 47 197 112 15 58 20 Missed 118 | . 9 12 44 29 4 18 2 Damage Taken 5957 | . 529 879 2600 621 159 602 567 Core 769 | . 67 137 394 33 7 28 103 Absorbed by Shields 14 | . . . . . . 14 . Regen/Repaired (Parts) 1434 | . . . 503 . 506 . 425 Core Remaining (%) 59 | 100 . 18 . . . . . Volleys Fired 402 | 2 50 39 133 112 15 37 14 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 129 | 70 90 90 129 129 101 110 105 Shots Fired 703 | 4 96 59 257 167 27 66 27 Gun 238 | 4 96 52 86 . . . . Cannon 410 | . . . 165 125 27 66 27 Launcher 7 | . . . 5 2 . . . Special 48 | . . 7 1 40 . . . Kinetic 532 | 2 49 28 212 121 27 66 27 Thermal 128 | 2 45 7 34 40 . . . Explosive 6 | . . . 4 2 . . . Electromagnetic 37 | . 2 24 7 4 . . . Robot Hit Streak 24 | 1 15 14 16 24 7 11 5 Robot Miss Streak 5 | 1 2 3 5 3 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 439 | 2 66 41 147 108 19 40 16 Core Hits 207 | 1 25 14 82 50 10 16 9 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 32 | . 3 . 9 10 1 8 1 Burn 2 | . 2 . . . . . . Destroy 4 | . 1 . 3 . . . . Blast 26 | . . . 6 10 1 8 1 Melee Attacks 22 | . 17 5 . . . . . Impact 22 | . 17 5 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11646 | 26 853 606 4828 2493 623 1177 1040 Guns 2466 | 26 853 575 1012 . . . . Cannons 7061 | . . . 2915 1910 623 1177 436 Explosions 1836 | . . . 901 331 . . 604 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 8682 | 14 442 327 3797 1866 623 1177 436 Thermal 1329 | 12 387 31 647 252 . . . Explosive 1255 | . . . 320 331 . . 604 Electromagnetic 380 | . 24 248 64 44 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 163 | . . . 41 57 . 35 30 Projectiles 113 | . . . 35 43 . 35 . Explosions 50 | . . . 6 14 . . 30 Melee . | . . . . . . . . Knockbacks 55 | . . . 20 12 3 14 6 Impact . | . . . . . . . . Kinetic 52 | . . . 18 12 3 13 6 Secondary 3 | . . . 2 . . 1 . Self-Inflicted Damage 354 | . . . 155 . . . 199 Shots 5 | . . . 3 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | 18 261 5 331 175 225 240 370 Average Temperature 78 | 10 73 5 82 35 101 80 142 Received Heat Transfer 2085 | . 279 114 1161 234 54 153 90 Effects 5 | . . . . . . 2 3 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . . . 2 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 1 1 . . . . Heat Transferred 3116 | 37 1295 125 709 950 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Peak Influence 1750 | 5 241 . 929 1750 1205 1108 618 Initial 852 | . 3 . . 606 852 653 540 Average 641 | . 77 . 412 1170 927 882 557 Maximum Alert Level 5 | . 1 . 3 5 4 4 2 Low Security (%) 21 | 100 88 . 18 . . . . Level 1 11 | . 11 . 28 . . . . Level 2 25 | . . . 42 9 . 12 100 Level 3 24 | . . . 11 29 92 78 . Level 4 11 | . . . . 40 7 8 . Level 5 5 | . . . . 20 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 6 . 1 . 1 Investigation 5 | . 2 . 3 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 3 . . . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Distress Signals 7 | . . . 4 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 15 8 58 28 15 18 7 Peak Tracking Total 7 | . 3 3 7 3 3 5 5 Tactical Retreats 6 | . . . 4 1 . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Traps Triggered 15 | . 1 1 2 6 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Machines Disabled 22 | . . . 6 8 1 3 4 Max in Single Turn 2 | . . . 1 2 . 1 2 Garrison Relay 6 | . . . . 4 . 2 . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Machines Accessed 38 | . 10 . 15 5 3 1 4 Terminals 27 | . 8 . 10 5 1 1 2 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 . 1 . 1 Recycling Units 3 | . 2 . . . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 93 | . 26 . 39 12 7 4 5 Successful 52 | . 8 . 24 9 3 3 5 Failed 41 | . 18 . 15 3 4 1 . Catastrophic 6 | . 3 . 1 2 . . . Database Lockouts . | . . . . . . . . Manual 38 | . 15 . 11 6 . 4 2 Terminals 65 | . 23 . 22 12 2 4 2 Fabricators . | . . . . . . . . Repair Stations 9 | . . . 5 . 2 . 2 Recycling Units 4 | . 3 . . . . . 1 Scanalyzers 11 | . . . 11 . . . . Garrison Access 4 | . . . 1 . 3 . . Terminal Hacks 23 | . 6 . 9 5 . 1 2 Part Schematic 2 | . 1 . 1 . . . . Robot Analysis 4 | . 3 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 Emergency Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . Garrison Index 1 | . . . 1 . . . . Locate Traps 5 | . 1 . 4 . . . . Garrison Registry 1 | . . . . 1 . . . Patrol Navigation 2 | . . . . 1 . 1 . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 4 . 2 . 2 Scan Component 4 | . . . 2 . 1 . 1 Repair 4 | . . . 2 . 1 . 1 Recycling Unit Hacks 3 | . 2 . . . . . 1 Report Inventory 3 | . 2 . . . . . 1 Scanalyzer 10 | . . . 10 . . . . Insert Component 4 | . . . 4 . . . . Analyze 6 | . . . 6 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 6 | . . . . 4 . 2 . Terminals 6 | . . . . 4 . 2 . Track 2 | . . . . 1 . 1 . Botnet 4 | . . . . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 21 | . 8 . 7 4 1 1 . Full Trace Events 5 | . 2 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 1 . 5 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 . 1 . 1 Time 193 | . . . 105 . 44 . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 23 | . . . . 16 . 7 . Machine Destruction 23 | . . . . 16 . 7 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . 7 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Total Allies 8 | . . . . 8 . . . Largest Group 6 | . . . . 6 6 1 . Highest-Rated Group 124 | . . . . 124 124 18 . Highest-Rated Ally 31 | . . . . 31 31 18 . Total Orders . | . . . . . . . . Ally Attacks 51 | . . . . 17 33 1 . Total Damage 1005 | . . . . 318 687 . . Kills 13 | . . . . 4 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Robot Analysis Total 4 | . 3 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Turns Passed 7489 | 81 998 897 2300 1754 408 585 466 Spaces Moved 3791 | 41 568 652 1043 796 183 256 252 Core 14 | 12 . . 2 . . . . Treads 415 | 29 106 . . 45 . 5 230 Legs 3 | . . . 3 . . . . Wheels 3359 | . 462 652 1038 751 183 251 22 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 95 120 150 165 165 153 Average Speed 147 | 150 130 108 155 167 165 166 154 Slowest Speed 750 | 250 160 130 750 237 165 237 233 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 94 38 91 89 22 31 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . 1 . 1 . . . . Terrain Destroyed 198 | . 1 . 97 62 4 4 30 Melee 1 | . 1 . . . . . . Projectile 68 | . . . 51 1 4 4 8 AOE 129 | . . . 46 61 . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Total 4964 | 53 701 781 1468 1049 261 348 303 Wait 361 | . 28 30 168 23 58 40 14 Move 3786 | 40 567 651 1043 795 183 255 252 Hop . | . . . . . . . . Pick Up 89 | 4 19 21 33 7 1 . 4 Fast Attach 31 | 7 3 6 11 3 1 . . Attach 17 | . 1 2 10 2 . . 2 Detach 1 | . . . . 1 . . . Swap 65 | . 6 7 26 12 2 4 8 Drop 85 | . 10 18 37 11 1 1 7 Fire 402 | 2 50 39 133 112 15 37 14 Melee 22 | . 17 5 . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . 9 . 11 . Rewire 74 | . . . . 74 . . . Trap . | . . . . . . . . Miscellaneous 11 | . . 2 7 . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 4) 1076 | -10/Materials | Discovered new exit (range 3) 1080 | -10/Materials | Entered Subcaves 1082 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1142 | -10/Subcaves | Learned location of Zion (-7) 1142 | -10/Subcaves | Met a Zionite searching for "candidates" 1152 | -10/Subcaves | Discovered new exit (range 6) 1176 | -10/Subcaves | Learned Materials emergency access door positions 1191 | -10/Subcaves | Core integrity fell below 50% 1321 | -10/Subcaves | Learned location of 1 exit from Materials 1467 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1497 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1498 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1607 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1917 | -10/Subcaves | Discovered new exit (range 7) 1967 | -10/Subcaves | Core integrity fell below 20% 1977 | -10/Subcaves | Entered Materials 1977 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1978 | -8/Materials | Identified exit to Factory 2209 | -8/Materials | Lost 6 parts (1p1n1u3w) 2466 | -8/Materials | Build established: Scavenger-Mutant 2786 | -8/Materials | Core integrity fell below 50% 3190 | -8/Materials | Build established: Mutant 3237 | -8/Materials | Discovered exit to Factory (range 16) 3459 | -8/Materials | Repaired Broken Adv. Assault Cannon 3842 | -8/Materials | Repaired Hrd. Heavy Armor Plating 3998 | -8/Materials | Discovered exit to Factory (range 16) 4277 | -8/Materials | Identified exit to Garrison 4277 | -8/Materials | Entered Garrison 4357 | -8/Garrison | Triggered checkpoint 4441 | -8/Garrison | Garrison Relay disabled 4559 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Discovered new exit (range 9) 4619 | -8/Garrison | Learned Materials security intel 4685 | -8/Garrison | Garrison Relay disabled 4786 | -8/Garrison | Triggered checkpoint 4883 | -8/Garrison | Triggered checkpoint 4913 | -8/Garrison | Discovered new exit (range 63) 4913 | -8/Garrison | Discovered new exit (range 21) 4913 | -8/Garrison | Discovered new exit (range 38) 4963 | -8/Garrison | Garrison Relay disabled 5341 | -8/Garrison | Spotted B-75 Beast 5384 | -8/Garrison | Destroyed B-75 Beast 5441 | -8/Garrison | Triggered checkpoint 5545 | -8/Garrison | Triggered checkpoint 5656 | -8/Garrison | Phase Generator disabled 5789 | -8/Garrison | Garrison Relay disabled 5803 | -8/Garrison | Rescued a captive Derelict 6031 | -8/Garrison | Entered Materials 6031 | -8/Materials | Accompanied by 6 allies 6051 | -8/Materials | Build established: Commander-Mutant 6138 | -8/Materials | Repaired Hrd. Heavy Armor Plating 6421 | -8/Materials | Garrison activated, responded to threat 6439 | -8/Materials | Identified exit to Garrison 6439 | -8/Materials | Entered Garrison 6439 | -8/Garrison | Accompanied by 1 ally 6458 | -8/Garrison | Lost 4 allies 6565 | -8/Garrison | Triggered checkpoint 6606 | -8/Garrison | Garrison Relay disabled 6627 | -8/Garrison | Triggered checkpoint 6667 | -8/Garrison | Core integrity fell below 20% 6703 | -8/Garrison | Build established: Mutant 6709 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Triggered checkpoint 6972 | -8/Garrison | Garrison Relay disabled 7001 | -8/Garrison | Discovered new exit (range 9) 7024 | -8/Garrison | Entered Materials 7407 | -8/Materials | Repaired Hrd. Heavy Armor Plating 7424 | -8/Materials | First assault squad dispatched 7490 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 07470_ G-50 Soldier unfolds itself. 07470_ L-31 Rogue unfolds itself. 07471_ G-50 Soldier knocked back. 07474_ L-31 Rogue knocked back. 07480_ Dropped Hcp. Matter Pod. 07481_ Extracted 200 matter. 07481_ Magnetic Acceleration Cannon destroyed. 07481_ L-31 Rogue knocked back. 07483_ R-06 Scavenger collects Lgt. Treads. 07486_ Arm. Treads severed. 07487_ L-31 Rogue knocked back. 07487_ Slug penetrates L-31 Rogue. 07490_ Nuclear Reactor explodes. 07490_ G-50 Soldier destroyed. 07490_ L-31 Rogue destroyed. 07490_ Nuclear Reactor explodes. 07490_ L-31 Rogue destroyed. 07490_ Destroyed Remote Shield. 07490_ Destroyed Lrg. Battery. 07490_ I-25 Savior destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????#??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????#???? | | ??????????????????????????????#????? | | ???????????????????????????#???????? | | ?????????????????? ????????????????? | | ????????????????# #???#??#??#?????? | | ??????????????? ??? ???????????? | | ???????????????? ??< ???????????? | | ???????????????? ??? ######?????? | | ???????????????## #### ######? | | ????????????????# ## #? | | ???????????????## ## #? | | ????????????????# # #? | | ???????????????## # #? | | ????????????????# # =% #? | | ???????????????## # =@ = % ;# | | ???????????????# # g ###? | | ???????????????# T" % ???? | | ???????????????# " ###### | | ???????????? ??# # # | | ???????????????# #### # """ # | | ??????????????####+######r # R" # | | ??????????????# ## # """ # | | ??????????????# ## # # | | ??? ??????????# ## # # | | ??????????????# ## + # | | ??????????????# ## # # | | ??????????????# ## # *] # | | ?????????????## ## # *] # | | ????????#???#?# + + *] # | | ???? ?####### #### # # | | ???? # ######+###??# # ! # | | #### # """ #????# #??### ######## | | # # """ #???## #### # # | | # # """ ###### # "" # | | # # + T + Y" # | | # + """ ###### # "" # | | # # " " ########+## # # | | # # " ## ####### / # | | # # ## / #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 41 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Multitool | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullTacticalNullifier Manual? 0 Play Time 01:03:21 Cumulative 56.2 hours Start 2024.05.03 @ 12:12:53 End 2024.05.03 @ 13:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cfc67ac-226e-4235-b5ce-dbffb8be11bf