Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 15:38:59 Player: Desos Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3727) 3727 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1543) 1543 TOTAL SCORE: 8410 Bonus ------- High Alert Combat Kills 447 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Flying Fortress v7 Improved Heat Sink Medium Matter Pod (100) Compact Matter Pod (150) Compact Matter Pod (0) Compact Matter Pod (0) Compact Matter Pod (15) Improved Signal Interpreter Propulsion Shielding System Shield Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Improved Propulsion Shielding > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Improved Flight Unit Particle Gun Light Cannon [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 95 | 7 14 12 9 3 30 20 Power 12 | 2 2 2 . . 4 2 Engine 8 | 2 1 1 . . 3 1 Core 4 | . 1 1 . . 1 1 Reactor . | . . . . . . . Propulsion 28 | 3 8 4 . . 7 6 Treads 10 | 1 . 2 . . 4 3 Leg 17 | 2 8 2 . . 2 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 36 | . 3 4 7 2 10 10 Device 18 | . 1 4 6 2 3 2 Storage 10 | . 2 . 1 . 1 6 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 6 | . . . . . 4 2 Artifact . | . . . . . . . Weapon 19 | 2 1 2 2 1 9 2 Energy Gun 5 | 1 . 1 . . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . Ballistic Cannon 4 | . . 1 1 . 2 . Launcher 6 | . . . . 1 4 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 21 | . 1 1 . . 4 15 Power 5 | . . 1 . . 2 2 Propulsion 6 | . . . . . . 6 Utility 5 | . . . . . 1 4 Weapon 5 | . 1 . . . 1 3 Highest Loss Streak 5 | . 1 1 . . 3 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 88 99 100 100 81 76 Engine 2 | . 4 . . . 7 2 Core 9 | . 8 13 14 14 1 6 Treads 19 | . . 3 28 28 24 21 Leg 7 | . 26 24 . . 1 5 Device 11 | . 12 14 14 14 11 2 Storage 13 | . 13 14 14 14 6 18 Protection 2 | . . . . . 5 6 Energy Gun 7 | . 14 14 14 3 1 1 Ballistic Gun 1 | . 7 . . . 2 . Ballistic Cannon 7 | . . 13 12 14 2 . Launcher 5 | . . . . 10 9 11 Peak Build Rating 60 | 5 10 18 19 28 60 41 Average Rating 21 | 3 8 12 16 20 39 30 On Entrance 15 | . 5 9 18 19 21 35 Naked Turns . | . . . . . . . Heaviest Build 81 | 9 20 22 52 53 75 81 Greatest Support 84 | 20 20 40 40 40 84 84 Greatest Overweight (x) 13 | . 3 1 1 1 2 13 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 5 10 10 20 20 20 20 Average Capacity 16 | 5 9 10 18 20 16 20 Most Carried 20 | 5 10 10 16 20 20 20 Average Carried 13 | 3 8 7 12 18 13 15 Final Capacity 20 | 5 10 10 20 20 20 20 Final Carried 20 | 5 9 10 16 20 17 15 Class Distribution -------------------- 71% | Mutant 13% | Scavenger-Mutant 10% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 3470 | 259 260 127 224 320 1197 1083 Remotely . | . . . . . . . Salvage Created 2078 | . 618 176 . 237 640 407 Parts 130 | . 40 6 . 13 41 30 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 73 | . 13 4 . 10 18 28 Guns 20 | . 13 2 . . 3 2 Cannons 13 | . . 2 . 4 7 . AOE 40 | . . . . 6 8 26 Classes Destroyed 16 | . 5 . . 3 5 3 Worker 2 | . . . . 1 1 . Builder 3 | . . . . 1 2 . Hauler 1 | . . . . . 1 . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 7 | . 3 . . . 4 . Swarmer 14 | . 3 . . 3 1 7 Cutter 2 | . . . . . . 2 Saboteur 2 | . . . . . . 2 Grunt 39 | . 10 4 . 6 8 11 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 7 | . . . . . 4 3 Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 3 2 . 4 6 8 Combat Bots Only 8 | . 3 2 . 3 3 8 Max Kills in Single Turn 3 | . 2 1 . 2 3 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 1 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 317 | . 51 32 . 21 102 111 Missed 89 | . 15 8 . 6 20 40 Damage Taken 4168 | . 439 360 . 131 1382 1856 Core 689 | . 53 77 . 8 93 458 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . . 101 . Core Remaining (%) 72 | 100 . . . 44 . . Volleys Fired 241 | . 49 17 23 21 83 48 Largest 2 | . 2 2 2 2 2 2 Hottest 115 | . 70 115 100 68 100 104 Shots Fired 360 | . 87 27 31 30 125 60 Gun 195 | . 87 24 8 . 64 12 Cannon 66 | . . 3 8 21 34 . Launcher 84 | . . . . 9 27 48 Special 15 | . . . 15 . . . Kinetic 165 | . 38 3 8 21 95 . Thermal 111 | . 49 24 23 . 3 12 Explosive 84 | . . . . 9 27 48 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 5 . 6 5 6 Robot Miss Streak 7 | . 5 2 . 3 7 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 153 | . 56 18 . 14 45 20 Core Hits 141 | . 29 6 1 15 44 46 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 8 | . 5 1 . . 2 . Burn 5 | . 4 1 . . . . Destroy 2 | . 1 . . . 1 . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7059 | . 732 292 13 658 2658 2706 Guns 1570 | . 732 254 13 . 441 130 Cannons 737 | . . 36 . 189 512 . Explosions 4750 | . . . . 469 1705 2576 Melee . | . . . . . . . Ramming 2 | . . 2 . . . . Kinetic 1496 | . 334 36 . 189 937 . Thermal 811 | . 398 254 13 . 16 130 Explosive 4750 | . . . . 469 1705 2576 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 3 9 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . . . . . 14 43 Message Errors 16 | . . . . . 3 13 Matter Fused 12 | . . . . . 6 6 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 9 | . . . . . 1 8 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 7 | . . . . . 1 6 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 335 | . . . . 17 124 194 Projectiles . | . . . . . . . Explosions 335 | . . . . 17 124 194 Melee . | . . . . . . . Knockbacks 6 | . . . . 2 4 . Impact . | . . . . . . . Kinetic 6 | . . . . 2 4 . Secondary . | . . . . . . . Self-Inflicted Damage 745 | . . . . . 51 694 Shots 18 | . . . . . 3 15 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 243 374 310 72 454 270 Average Temperature 98 | . 59 147 138 27 142 39 Received Heat Transfer 1137 | . 213 192 . 21 612 99 Effects 20 | . . 5 2 . 13 . Shutdowns 2 | . . 1 . . 1 . Energy Bleed 2 | . . 1 . . 1 . Interference 12 | . . 2 2 . 8 . Matter Decay 1 | . . . . . 1 . Short Circuit 3 | . . 1 . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2516 | . 1480 703 37 . 37 259 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1773 | . 117 50 . 170 325 1773 Initial 211 | . . . . . 41 211 Average 277 | . 36 16 . 33 73 982 Maximum Alert Level 5 | . . . . . 1 5 Low Security (%) 73 | 100 100 100 . 100 93 . Level 1 2 | . . . . . 6 5 Level 2 5 | . . . . . . 23 Level 3 5 | . . . . . . 20 Level 4 10 | . . . . . . 43 Level 5 1 | . . . . . . 7 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 18 4 . 9 27 28 Peak Tracking Total 5 | . 3 2 . 3 5 5 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 13 | . 2 1 . . 2 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 12 | . . . 1 . 3 8 Max in Single Turn 2 | . . . 1 . 1 2 Garrison Relay 3 | . . . . . . 3 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 18 | . 5 1 5 . 6 1 Terminals 8 | . 5 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 87 | . 19 1 50 . 15 2 Successful 66 | . 5 1 50 . 9 1 Failed 21 | . 14 . . . 6 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 28 | . 19 . . . 7 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 61 | . 5 1 50 . 4 1 Record 49 | . . . 49 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . Unreport Threat 3 | . 1 . . . 2 . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 3 | . . . . . 3 . Insert Component 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 11 | . 5 . . . 5 1 Full Trace Events 3 | . 2 . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . . 12 Machine Destruction 12 | . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 3 3 1 . Highest-Rated Group 40 | . . 40 40 40 31 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 34 | . . . . 12 22 . Total Damage 443 | . . . . 148 295 . Kills 6 | . . . . 1 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 12387 | 68 1544 1558 2617 2255 1885 2460 Spaces Moved 6044 | 50 943 787 1031 770 1297 1166 Core 81 | 15 52 . . . 7 7 Treads 3559 | 4 . 91 1031 770 750 913 Legs 1903 | 31 891 696 . . 39 246 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 501 | . . . . . 501 . Fastest Speed 50 | 50 120 120 170 250 50 157 Average Speed 180 | 102 124 186 239 250 115 196 Slowest Speed 700 | 160 200 190 250 250 241 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 74 | 4 95 96 94 100 48 86 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 87 | . . . 13 . 4 70 Terrain Destroyed 804 | . . . 13 72 245 474 Melee . | . . . . . . . Projectile 23 | . . . 13 . 10 . AOE 780 | . . . . 72 234 474 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 7162 | 66 1232 851 1114 1070 1561 1268 Wait 628 | . 199 18 48 273 90 . Move 6034 | 49 942 786 1030 769 1292 1166 Hop 2 | . . . . . 2 . Pick Up 84 | 9 16 10 3 4 27 15 Fast Attach 11 | 1 . . . . 10 . Attach 36 | 5 6 2 . . 9 14 Detach 6 | 1 . . . . 5 . Swap 48 | 1 8 10 9 3 11 6 Drop 55 | . 12 7 1 . 32 3 Fire 241 | . 49 17 23 21 83 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Discovered new exit (range 15) 1113 | -10/Materials | Discovered new exit (range 15) 1420 | -10/Materials | Discovered new exit (range 5) 1613 | -10/Materials | Entered Mines 1660 | -10/Mines | Met a Derelict bent on vengeance 1677 | -10/Mines | Core integrity fell below 50% 1976 | -10/Mines | Build established: Scavenger-Mutant 2198 | -10/Mines | Discovered new exit (range 9) 2200 | -10/Mines | Learned Materials security intel 2241 | -10/Mines | Learned 2 Materials zone layouts 2370 | -10/Mines | Discovered new exit (range 5) 2423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2839 | -10/Mines | Discovered new exit (range 5) 2980 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3171 | -10/Mines | Entered Exiles 3171 | -10/Exiles | Accompanied by 3 allies 3241 | -10/Exiles | Discovered new exit (range 14) 3318 | -10/Exiles | Build established: Mutant 3410 | -10/Exiles | Met 8R-AWN 3453 | -10/Exiles | Met EX-HEX 3587 | -10/Exiles | Met EX-DEC 3707 | -10/Exiles | Learned location of Zion (-7) 3877 | -10/Exiles | Discovered new exit (range 14) 4062 | -10/Exiles | Visited The Gauntlet 4404 | -10/Exiles | Met EX-BIN 4546 | -10/Exiles | Aligned with FarCom system 4549 | -10/Exiles | Given EX-Vault access code 5515 | -10/Exiles | Opened EX-Vault 5555 | -10/Exiles | Found Flying Fortress v7 5613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5788 | -10/Exiles | Left Exiles lab with Flying Fortress v7 5788 | -10/Exiles | Entered Mines 5788 | -9/Mines | Accompanied by 3 allies 5974 | -9/Mines | Discovered new exit (range 5) 5979 | -9/Mines | Learned 4 Materials zone layouts 6237 | -9/Mines | Discovered new exit (range 14) 6453 | -9/Mines | Lost 3 allies 6634 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6639 | -9/Mines | Found Prototype Device 6640 | -9/Mines | Identified Exp. Sensor Array 7299 | -9/Mines | Found DCF Scrap (12 items) 7714 | -9/Mines | Escorted by a lone wolf Derelict 8043 | -9/Mines | Entered Materials 8043 | -8/Materials | Accompanied by 1 ally 8043 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8046 | -8/Materials | Discovered new exit (range 9) 8068 | -8/Materials | Discovered new exit (range 11) 8374 | -8/Materials | Build established: Scout 8575 | -8/Materials | Lost 3 parts (1p1u1w) 8957 | -8/Materials | Build established: Skirmisher 9807 | -8/Materials | Garrison activated, responded to threat 9872 | -8/Materials | Identified exit to Garrison 9889 | -8/Materials | Identified exit to Storage 9928 | -8/Materials | Entered Garrison 10031 | -8/Garrison | Triggered checkpoint 10031 | -8/Garrison | Triggered checkpoint 10045 | -8/Garrison | Triggered checkpoint 10072 | -8/Garrison | Destroyed 8 combat bots 10217 | -8/Garrison | Build established: Mutant 10256 | -8/Garrison | Triggered checkpoint 10270 | -8/Garrison | Garrison Relay disabled 10476 | -8/Garrison | Triggered checkpoint 10504 | -8/Garrison | Garrison Relay disabled 10754 | -8/Garrison | Discovered new exit (range 15) 10881 | -8/Garrison | Triggered checkpoint 11042 | -8/Garrison | Discovered new exit (range 14) 11057 | -8/Garrison | Installed Relay Interface Framework 11274 | -8/Garrison | Core integrity fell below 50% 11275 | -8/Garrison | Garrison Relay disabled 11688 | -8/Garrison | Triggered checkpoint 11944 | -8/Garrison | Triggered checkpoint 12028 | -8/Garrison | Discovered new exit (range 14) 12175 | -8/Garrison | Build established: Scavenger-Mutant 12202 | -8/Garrison | Phase Generator disabled 12265 | -8/Garrison | Lost 4 parts (2n1u1w) 12365 | -8/Garrison | Core integrity fell below 20% 12379 | -8/Garrison | Lost 5 parts (1p2n1u1w) 12388 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12202_ Destroyed Carbon-fiber Leg. 12206_ The unstable cave ceiling collapses. 12231_ Com. Matter Pod destroyed. 12234_ Aluminum Leg destroyed. 12239_ P-60 Hacker destroyed. 12256_ System corrupted: Energy discharge (-60). 12262_ The unstable cave ceiling collapses. 12275_ UG74ZY#REI<#G /26ANY1KL 12283_ The unstable cave ceiling collapses. 12297_ Acquired 21 matter. 12309_ The unstable cave ceiling collapses. 12318_ P-60 Hacker springs to life. 12321_ Adv. Treads destroyed. 12327_ Particle Gun destroyed. 12328_ ALERT: Garrison interior compromised. 12330_ Lgt. Nuclear Core destroyed. 12336_ System corrupted: Matter fused (-7). 12339_ Aluminum Leg destroyed. 12348_ Com. Matter Pod destroyed. 12358_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????#! !#???????????????????????????????? | | ???????### ##???????????????????????????????? | | ????###### #####????????????????????????????? | | ????# ?# #????????????????????????????? | | ????# #?# #####????????????????????????????? | | ##### ### #????????????????????????????????? | | ## ## ####?????????????????????????????? | | # !=# #?????????????????????????????? | | # #?????????????????????????????? | | ! # #?????????????????????????????? | | ## /## ## #?????????#???????????????????? | | ## ## # #????????? ???????????????????? | | ####### # #????????? ???????????????????? | | ????## ##????????? ???????????????????? | | #????# # ##???????? #??????????????????? | | ????## #???????# #??????????????????? | | ????# # *# # #???????# #????#####?????????? | | # ????## #???????# #????# #?????????? | | ####### ## ######### ###### < #?????????? | | #?????????? | | #?????????? | | #?????????? | | ###################### # #####+##?????????? | | #?????# #???????### ## ## #??????????? | | #?????# #??????###### ##### # #??????????? | | #?????# ######## # @ # #??????????? | | #?????# #??????????? | | #?????# ######## # #??????????? | | #?????# #?????## # # # #??????????? | | #?????# #?????# ##????#?????? | | ####### #?????## p# # ####+#?#???? | | #?????### #??? | | #?????### # #####+#?#???? | | #########??????# # # #?????#?????? | | ###?????????????## # # ##???????????? | | #??????????????## # ##????????????? | | #???????????????#### ######?????????????? | | #??????????????????###??????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | ###?????????????????????????????????????? | | #?????????????????????????????????????? | | ### #???????????????#####?????????????????? | | #?# ###############?#"""#?????????????????? | | #?# #?#" "#?????????????????? | | ^#?# ############# #?#" "#?????????????????? | | ^ #?# #???????????# #?#" "#?????????????????? | | #?# #???????????# #?# #?????????????????? | | #?# #???????????# #?## ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 590 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 60 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Serviceable Loadout Challenges ------------ None Game ------ Seed SpikedDirtyArmor Manual? 0 Play Time 01:24:07 Cumulative 14.7 hours Start 2025.02.03 @ 12:10:55 End 2025.02.03 @ 15:38:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc1a0691-6952-4147-a37c-6248eaf81cb6