Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 16:59:06 Player: Storm Mk9 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2430) 2430 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6935) 6935 TOTAL SCORE: 11590 Bonus ------- High Alert Combat Kills 135 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1800 Cogmind --------- Core Integrity 0/400 Matter 958/1000 Energy 66/100 System Corruption 2% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Improved Heavy Laser Gauss Rifle Coil Gun > --- INVENTORY (15) --- High-capacity Storage Unit Huge Storage Unit Compact Matter Pod (150) Signal Interpreter Shield Generator Particle Gun Gatling Laser Heavy Assault Rifle Gauss Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Phase Shifter Improved Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Heavy Laser Minigun Minigun > --- INVENTORY -------- Deuterium Engine Wheel Improved Cooling System Huge Storage Unit Compact Matter Pod Signal Interpreter Medium Armor Plating Gatling Laser Heavy Assault Rifle Gauss Rifle Gauss Rifle Coil Gun Coil Gun Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 52 | 6 4 3 36 3 Power 5 | 1 . . 4 . Engine 4 | 1 . . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 . 1 13 2 Treads 12 | 2 . 1 9 . Leg 5 | . . . 3 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . 9 . Device 6 | 1 1 . 4 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 17 | 1 3 2 10 1 Energy Gun 8 | 1 2 . 5 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 1 5 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 29 | . . 1 25 3 Power 5 | . . . 4 1 Propulsion 11 | . . 1 9 1 Utility 4 | . . . 4 . Weapon 9 | . . . 8 1 Highest Loss Streak 13 | . . 1 13 3 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 7 9 11 Power . | . 1 1 . . Propulsion 1 | . 2 2 1 1 Utility 3 | . . 1 4 4 Weapon 3 | 1 2 2 3 5 Tool/Special . | . . . . . Unused Backups 15 | . 2 1 3 9 Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 7 | . . . 2 5 Weapon 6 | . 1 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 100 93 97 Engine 10 | . 14 14 7 7 Treads 24 | . 28 28 22 18 Leg 1 | . . . 2 9 Device 15 | . 14 14 17 18 Storage 11 | . 14 14 9 9 Protection 4 | . . . 7 9 Energy Gun 12 | . 15 14 10 9 Ballistic Gun 14 | . 11 14 16 17 Peak Build Rating 46 | 6 9 9 46 44 Average Rating 23 | 3 7 8 37 43 On Entrance 13 | . 6 9 9 42 Avg Prop Armor Cover (%) 5 | . . . 5 4 Naked Turns . | . . . . . Heaviest Build 50 | 13 15 16 50 43 Greatest Support 70 | 40 40 40 70 46 Greatest Overweight (x) 5 | . . . 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 12 15 Most Carried 15 | 5 8 8 15 12 Average Carried 8 | 2 7 7 9 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 10 | 4 8 8 10 10 Class Distribution -------------------- 48% | Mutant 33% | Scavenger-Tank 11% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1865 | 217 182 56 1410 . Remotely . | . . . . . Salvage Created 2558 | 13 315 208 1979 43 Parts 147 | 4 18 19 104 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 58 | . 6 6 45 1 Guns 52 | . 6 4 41 1 AOE 6 | . . 2 4 . Classes Destroyed 9 | 1 2 3 3 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 9 | . . 1 8 . Grunt 31 | . 6 . 24 1 Brawler 1 | . . . 1 . Sentry 8 | . . 1 7 . Hunter 5 | . . . 5 . Subdweller 4 | . . 4 . . Best Kill Streak 6 | 1 2 2 6 1 Combat Bots Only 6 | . 2 2 6 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 429 | . 41 12 333 43 Missed 123 | . 10 4 91 18 Hits 306 | . 31 8 242 25 Melee 2 | . . . 2 . Projectile 304 | . 31 8 240 25 AOE 1 | . . 1 . . Critical Strikes 5 | . 1 . 4 . Damage Taken 4889 | . 442 155 3910 382 Core 708 | . 59 31 537 81 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 168 | 4 27 10 122 5 Largest 3 | 1 2 2 3 2 Hottest 159 | 50 90 85 159 65 Shots Fired 397 | 4 47 19 318 9 Gun 391 | 4 47 17 314 9 Cannon . | . . . . . Launcher 6 | . . 2 4 . Special . | . . . . . Kinetic 250 | . 13 9 220 8 Thermal 129 | 4 22 8 94 1 Explosive 6 | . . 2 4 . Electromagnetic 12 | . 12 . . . Robot Hit Streak 16 | 2 12 15 16 6 Robot Miss Streak 5 | 2 3 2 5 1 Penetration Max 1 | . . . 1 . Secondary Targets 7 | . . 1 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 256 | 2 34 15 199 6 Core Hits 127 | 1 17 10 97 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 9 | . 3 . 6 . Burn 6 | . 3 . 3 . Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4720 | 25 402 304 3839 150 Guns 4134 | 25 402 176 3381 150 Cannons . | . . . . . Explosions 586 | . . 128 458 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2548 | . 64 64 2270 150 Thermal 1476 | 25 228 112 1111 . Explosive 586 | . . 128 458 . Electromagnetic 110 | . 110 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 16 2 Message Errors 4 | . . . 3 1 Matter Fused 6 | . . . 5 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 2 | . . . 2 . Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . 65 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 576 | 40 312 17 576 . Average Temperature 171 | 20 112 7 192 . Received Heat Transfer 1782 | . 252 27 1323 180 Effects 23 | . 1 . 22 . Shutdowns 4 | . . . 4 . Energy Bleed 1 | . 1 . . . Interference 9 | . . . 9 . Matter Decay 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 3663 | 74 888 259 2442 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 82 | 100 100 . 74 . Level 1 8 | . . . 9 100 Level 2 9 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 578 | 5 50 . 578 254 Initial 239 | . . . . 239 Average 84 | . 5 . 133 231 Influence Increases 1467 | 5 180 40 1206 36 Destroy 0b10 Robot/C 1080 | . 120 40 900 20 Destroy 0b10 Robot/NC 15 | 5 5 . 5 . Destroy Leader 200 | . 30 . 170 . Successful Hack 41 | . 25 . 16 . Disable Machine 75 | . . . 60 15 Destroy Structure 26 | . . . 25 1 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1262 | 5 180 40 637 400 Entered New Map 330 | . . . . 330 Time Decay 662 | 5 180 30 407 40 Lost Part 270 | . . 10 230 30 Squads Dispatched 7 | . . . 7 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 8 | . 1 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 14 6 62 3 Peak Tracking Total 10 | . 2 2 10 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 5 | . . . 4 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 13 | . 8 . 5 . Terminals 11 | . 8 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 45 | . 33 . 12 . Successful 24 | . 18 . 6 . Failed 20 | . 15 . 5 . Catastrophic 4 | . . . 4 . Database Lockouts 1 | . . . 1 . Manual 34 | . 27 . 7 . Terminals 40 | . 33 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 7 . 1 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 13 | . 11 . 2 . Terminals 13 | . 11 . 2 . Track 2 | . 2 . . . Botnet 6 | . 4 . 2 . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 32 | . 12 . 20 . Good Acts 9 | . . . 8 1 Bad Acts 12 | . . 2 9 1 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 2586 | 17 1183 448 938 . Seismic 2586 | 17 1183 448 938 . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 3578 | 99 1184 448 1749 98 Spaces Moved 1406 | 53 443 206 657 47 Core 9 | 8 . . 1 . Treads 1322 | 45 443 206 581 47 Legs 70 | . . . 70 . Wheels 5 | . . . 5 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 165 Average Speed 158 | 143 160 160 156 165 Slowest Speed 300 | 160 160 160 300 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 81 15 54 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 32 | . . 12 19 1 Melee . | . . . . . Projectile 9 | . . . 8 1 AOE 23 | . . 12 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2455 | 72 875 307 1142 59 Wait 735 | . 390 86 259 . Move 1402 | 52 442 205 656 47 Hop . | . . . . . Pick Up 60 | 10 7 2 38 3 Fast Attach 8 | . 2 . 6 . Attach 40 | 6 1 1 29 3 Detach . | . . . . . Swap 19 | . 1 2 16 . Drop 23 | . 5 1 16 1 Fire 168 | 4 27 10 122 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Learned Storage stockpile data 935 | -10/Materials | Learned location of 2 exits from Subcaves 997 | -10/Materials | Learned Materials emergency access door positions 1013 | -10/Materials | Learned Storage trap positions 1018 | -10/Materials | Learned location of 1 exit from Storage 1019 | -10/Materials | Identified exit to Materials 1027 | -10/Materials | Learned Storage trap positions 1068 | -10/Materials | Learned 2 Storage zone layouts 1241 | -10/Materials | Discovered new exit (range 7) 1277 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1284 | -10/Materials | Entered Subcaves 1285 | -10/Subcaves | Identified exit to Materials 1286 | -10/Subcaves | Identified exit to Recycling 1637 | -10/Subcaves | Sensors blinded by X0-1V1 1732 | -10/Subcaves | Entered Materials 1732 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1867 | -8/Materials | Lost 3 parts (2p1n) 1898 | -8/Materials | X0-1V1 upgraded hostiles (x1) 2107 | -8/Materials | X0-1V1 enhanced Transport squad support 2233 | -8/Materials | Build established: Scavenger-Tank 2284 | -8/Materials | Discovered new exit (range 3) 2363 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 2397 | -8/Materials | X0-1V1 whisked you away to safety 2500 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 2612 | -8/Materials | Mass support permanently improved by X0-1V1 (+6; -200 max core) 2628 | -8/Materials | Lost 4 parts (1n3w) 2679 | -8/Materials | Central database locked down 2738 | -8/Materials | X0-1V1 sent you to a vault 2957 | -8/Materials | Discovered new exit (range 16) 2988 | -8/Materials | Garrison activated, responded to threat 3044 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 3159 | -8/Materials | Identified exit to Storage 3220 | -8/Materials | Core integrity fell below 50% 3315 | -8/Materials | Lost 13 parts (2p5n3u3w) 3481 | -8/Materials | Entered Storage 3482 | -8/Storage | Core integrity fell below 20% 3483 | -8/Storage | Identified exit to Factory 3484 | -8/Storage | Loaded intel: 21 trap records 3579 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03492_ X0-1V1: "In a world full of sensor tech, vision is overrated." (-7 sight range) 03495_ Acquired Hcp. Storage Unit. 03501_ Dropped Aluminum Leg. 03502_ Acquired Titanium Leg. 03512_ Acquired Shield Generator. 03516_ IVYN JTO5MDYAEJKK4RC#IPVQMF% 03557_ Lgt. Ion Engine destroyed. 03564_ System corrupted: Matter fused (-9). 03564_ X0-1V1 sends you a sudden surge of matter. 03566_ Slug penetrates A-02 Transporter. 03566_ Slug penetrates Wall. 03569_ Slug penetrates G-47 Trooper. 03569_ G-47 Trooper destroyed. 03569_ Switching to secondary target: G-47 Trooper. 03569_ Coil Gun destroyed. 03573_ Slug penetrates G-47 Trooper. 03576_ Destroyed Lgt. Nuclear Core. 03577_ Lgt. Treads destroyed. 03579_ X0-1V1 cackles wildly! 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Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed JammingSuspensionPendant Manual? 0 Play Time 00:43:56 Cumulative 94.3 hours Start 2026.07.01 @ 16:10:27 End 2026.07.01 @ 16:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 88 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 05eafc37-e75d-432b-80ce-fc3be9f354da