Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 21:53:30 Player: J1ang-5h1 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (2583) 2583 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 11451 Bonus ------- Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1600 Matter 220/300 Energy 69/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Superbattery (1500) Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Injector Advanced Coolant Injector Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Experimental Core Analyzer Advanced Transmission Jammer Improved Reaction Control System Cloaking Device Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Medium Storage Unit Superbattery Improved Hardlight Generator Long-range Missile Launcher [Rating: 155] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Light Armor Plating Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 5 | . . . 2 . . . . . 1 . 1 . 1 . Utility 11 | . . . . . . . 2 2 . 2 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 126 | . 13 1 12 . . 5 18 13 7 4 8 3 7 35 Power 19 | . 1 . 3 . . . 1 1 1 . 4 1 . 7 Engine 8 | . 1 . 3 . . . 1 1 1 . 1 . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . 2 1 . 7 Propulsion 36 | . 2 1 7 . . . 5 4 4 1 . 2 4 6 Treads 19 | . 2 1 7 . . . 5 . . . . . . 4 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 4 4 1 . 2 4 2 Utility 46 | . 5 . 2 . . 1 6 6 2 3 2 . 3 16 Device 27 | . . . . . . . 4 5 2 1 1 . 3 11 Storage 6 | . 3 . . . . . . . . . . . . 3 Processor 6 | . 1 . . . . . . 1 . 1 1 . . 2 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 6 | . 1 . 2 . . 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | . 5 . . . . 4 6 2 . . 2 . . 6 Energy Gun 4 | . 1 . . . . . . . . . . . . 3 Energy Cannon 8 | . . . . . . . 6 1 . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . . . 2 . . . . . . . 1 Launcher 5 | . 2 . . . . 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . 1 Parts Lost 33 | . . . . . . 1 5 . . . . . . 27 Power 4 | . . . . . . . . . . . . . . 4 Propulsion 11 | . . . . . . . 2 . . . . . . 9 Utility 13 | . . . . . . 1 1 . . . . . . 11 Weapon 5 | . . . . . . . 2 . . . . . . 3 Highest Loss Streak 17 | . . . . . . 1 2 . . . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 98 100 100 100 95 89 84 91 82 82 85 70 Engine 8 | . 14 14 11 11 11 11 9 7 5 9 2 . . . Reactor 1 | . . . . . . . . . . . 5 9 8 7 Treads 26 | . 20 28 43 44 44 44 34 . . . . . . 3 Flight 5 | . . . . . . . . 27 24 22 21 25 26 13 Device 10 | . . . . . . . 17 34 33 30 30 28 33 28 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . 1 Processor 2 | . 2 . . . . . . 6 6 11 10 9 8 7 Protection 7 | . 9 14 10 11 11 11 8 . . . . . . . Energy Gun 1 | . 9 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 7 5 6 5 . . . 1 Ballistic Cannon 13 | . 17 28 22 22 22 20 8 . . . . . . 1 Impact Weapon 1 | . . . . . . . . 5 6 5 3 4 4 1 Peak Build Rating 155 | . 9 10 24 24 25 26 39 40 40 56 70 84 124 155 Average Rating 38 | . 8 9 22 24 24 25 32 34 37 54 66 79 103 117 On Entrance 38 | 6 6 9 10 24 24 25 25 38 38 40 56 70 84 124 Naked Turns 15 | . . . . . . . . . . . . . . 15 Heaviest Build 106 | 14 94 94 97 97 97 97 106 19 20 21 32 34 38 66 Greatest Support 210 | 20 40 40 80 80 80 80 89 21 21 21 25 34 56 210 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 2 . 1 1 1 1 1 1 Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 5 5 5 5 5 10 Average Capacity 17 | . 13 25 25 25 25 25 25 7 5 5 5 5 5 6 Most Carried 25 | . 16 25 25 25 25 25 25 21 5 5 5 5 5 7 Average Carried 16 | . 11 18 24 25 24 24 23 6 4 4 4 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 16 24 25 25 25 25 22 5 5 5 5 5 5 4 Class Distribution -------------------- 72% | Mutant 7% | Scavenger-Assassin 4% | Scavenger-Sprinter 3% | Infiltrator-Ninja 3% | Infiltrator-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2777 | 200 486 50 584 89 . 294 231 100 . . 78 . . 665 Remotely 425 | . . . . . . . . . . . . . . 425 Salvage Created 2698 | . 564 91 790 82 . 167 573 . . . . . . 431 Parts 146 | . 26 8 58 8 . 7 18 . . . . . . 21 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 64 | . 16 2 16 7 . 8 11 . . . . . . 4 Guns 1 | . 1 . . . . . . . . . . . . . Cannons 44 | . 4 2 16 7 . 4 9 . . . . . . 2 AOE 17 | . 10 . . . . 4 1 . . . . . . 2 Classes Destroyed 15 | . 6 1 3 . . 1 2 . . . . . . 2 Worker 2 | . 1 . . . . . . . . . . . . 1 Builder 3 | . 1 1 . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . Recycler 6 | . . . 2 1 . 1 . . . . . . . 2 Operator 1 | . . . 1 . . . . . . . . . . . Watcher 8 | . 3 . 4 . . . 1 . . . . . . . Swarmer 14 | . 3 . . 7 . 4 . . . . . . . . Cutter 1 | . . . . . . . 1 . . . . . . . Grunt 41 | . 13 2 14 . . 3 9 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 6 2 4 4 . 4 6 . . . . . . 4 Combat Bots Only 5 | . 4 2 3 4 . 4 5 . . . . . . 2 Max Kills in Single Turn 3 | . 3 1 2 1 . 2 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . 2 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 626 | . 36 4 64 70 . 33 98 2 9 . 2 . 2 306 Missed 184 | . 12 1 21 24 . 7 26 1 7 . . . 2 83 Damage Taken 8807 | . 311 48 561 353 . 424 1397 22 17 . 41 . . 5633 Core 1908 | . 50 14 42 28 . 46 72 . 11 . . . . 1645 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 312 | . . . . . . . . . . . . . . 312 Regen/Repaired (Parts) 153 | . . . 53 . . . . . 81 19 . . . . Core Remaining (%) 92 | 100 . 74 . . . 71 86 100 98 100 100 100 100 . Volleys Fired 269 | . 48 7 55 22 . 23 50 . 2 . . . . 62 Largest 2 | . 2 2 2 2 . 2 2 . 1 . . . . 1 Hottest 160 | . 100 70 70 70 . 70 160 . 68 . . . . 94 Shots Fired 441 | . 85 14 110 44 . 43 84 . 2 . . . . 59 Gun 56 | . 56 . . . . . . . . . . . . . Cannon 364 | . 21 14 110 44 . 40 84 . 2 . . . . 49 Launcher 21 | . 8 . . . . 3 . . . . . . . 10 Special . | . . . . . . . . . . . . . . . Kinetic 256 | . 21 14 110 44 . 40 12 . . . . . . 15 Thermal 130 | . 56 . . . . . 72 . 2 . . . . . Explosive 21 | . 8 . . . . 3 . . . . . . . 10 Electromagnetic 34 | . . . . . . . . . . . . . . 34 Robot Hit Streak 12 | . 7 4 10 7 . 7 12 . . . . . . 5 Robot Miss Streak 8 | . 5 1 3 4 . 4 4 . . . . . . 8 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 254 | . 40 8 66 23 . 29 51 . . 1 . . 1 35 Core Hits 132 | . 27 5 32 7 . 15 21 . . . . . . 25 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 5 . 3 2 . 2 1 . . . . . . 3 Burn 4 | . 4 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Blast 10 | . 1 . 3 2 . 2 . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . . . . . . . 9 2 17 . 11 10 Impact 49 | . . . . . . . . . 9 2 17 . 11 10 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7039 | . 1288 158 1152 463 . 751 1129 . . 96 . . 57 1945 Guns 340 | . 340 . . . . . . . . . . . . . Cannons 4266 | . 176 158 1152 463 . 525 1129 . . . . . . 663 Explosions 2280 | . 772 . . . . 226 . . . . . . . 1282 Melee 153 | . . . . . . . . . . 96 . . 57 . Ramming . | . . . . . . . . . . . . . . . Kinetic 3103 | . 176 158 1152 463 . 525 122 . . . . . . 507 Thermal 1347 | . 340 . . . . . 1007 . . . . . . . Explosive 2280 | . 772 . . . . 226 . . . . . . . 1282 Electromagnetic 156 | . . . . . . . . . . . . . . 156 Impact 153 | . . . . . . . . . . 96 . . 57 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . . . . 27 Average Corruption 17 | . . . . . . . . . . . . . . 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . 22 Message Errors 4 | . . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 88 | . 10 . 1 17 . 5 8 . . . . . 17 30 Projectiles 53 | . 10 . 1 17 . . 8 . . . . . . 17 Explosions 18 | . . . . . . 5 . . . . . . . 13 Melee 17 | . . . . . . . . . . . . . 17 . Knockbacks 28 | . 2 1 5 6 . 8 2 . . . . . 1 3 Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 25 | . 2 1 5 4 . 8 2 . . . . . . 3 Secondary 2 | . . . . 2 . . . . . . . . . . Self-Inflicted Damage 58 | . 21 . . . . . . . . . . . . 37 Shots 3 | . 1 . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 226 | . 226 99 141 84 . 156 203 . 40 . 114 193 61 196 Average Temperature 70 | . 71 42 41 37 . 66 121 . 24 . 44 114 46 66 Received Heat Transfer 1345 | . 147 27 273 . . 189 594 . 6 . 46 . . 63 Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 34 | . . . . . . . . . . . . . . 34 Longest Duration 27 | . . . . . . . . . . . . . . 27 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 2 | . 1 . . . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . . . Parts Melted 11 | . 3 . . . . . 8 . . . . . . . Heat Transferred 3179 | . 1295 . . . . . 1884 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 342 | . 295 121 342 252 . 107 266 52 52 32 81 21 158 145 Initial 94 | . . 57 . 92 . . . 52 25 25 15 6 11 94 Average 90 | . 164 106 128 121 . 43 87 52 36 30 37 7 70 73 Maximum Alert Level 1 | . 1 . 1 1 . . 1 . . . . . . . Low Security (%) 84 | . 57 100 60 89 . 100 79 100 100 100 100 100 100 100 Level 1 15 | . 42 . 39 10 . . 20 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . 1 . . . 3 . 1 2 . . 1 7 Investigation 8 | . 4 . . . . . . . 1 1 . . . 2 Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 8 | . . . 1 . . . 3 . . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . 2 . 1 . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 119 | . 21 1 29 7 . 10 18 1 1 . 4 1 8 18 Peak Tracking Total 10 | . 4 1 3 4 . 4 3 1 1 . 3 1 6 10 Tactical Retreats 7 | . 1 . . . . 1 . . . . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . 2 . 1 . . . . . 1 1 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . 1 . 1 . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 57 | . 8 1 5 . 2 . 4 . 15 6 7 2 1 6 Terminals 33 | . 6 1 4 . . . 3 . 8 3 4 . 1 3 Fabricators 2 | . . . . . . . . . 1 . . 1 . . Repair Stations 5 | . . . 1 . . . . . 2 1 . . . 1 Recycling Units 8 | . 2 . . . . . . . 2 1 1 1 . 1 Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 5 | . . . . . . . . . 1 1 2 . . 1 Total Hacks 144 | . 27 4 14 . 5 . 14 . 32 14 14 4 4 12 Successful 79 | . 15 4 11 . 5 . 7 . 20 6 5 3 1 2 Failed 64 | . 11 . 3 . . . 7 . 12 8 9 1 3 10 Catastrophic 11 | . 1 . . . . . . . . 4 2 . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 45 | . 14 3 8 . 1 . 7 . 9 . . . 1 2 Terminals 91 | . 22 4 12 . . . 10 . 17 7 8 . 4 7 Fabricators 5 | . . . . . . . . . 3 . . 2 . . Repair Stations 13 | . . . 2 . . . . . 6 3 . . . 2 Recycling Units 17 | . 5 . . . . . . . 3 3 2 2 . 2 Scanalyzers 6 | . . . . . . . 4 . 2 . . . . . Garrison Access 7 | . . . . . . . . . 1 1 4 . . 1 Terminal Hacks 30 | . 6 3 4 . 5 . 1 . 5 1 2 . 1 2 Record 6 | . . . . . 4 . . . . . 1 . . 1 Robot Analysis 3 | . 1 2 . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 2 . . . 1 . 3 . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . 2 . . . . . 6 3 . . . . Scan Component 5 | . . . 1 . . . . . 3 1 . . . . Repair 5 | . . . 1 . . . . . 3 1 . . . . Refit 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 10 | . 3 . . . . . . . 3 1 1 2 . . Report Inventory 8 | . 2 . . . . . . . 2 1 1 2 . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 4 . 2 . . . . . Insert Component 3 | . . . . . . . 2 . 1 . . . . . Analyze 3 | . . . . . . . 2 . 1 . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 1 2 . . . Seal Access 4 | . . . . . . . . . 1 1 2 . . . Unauthorized Hacks 17 | . 6 1 5 . . . 2 . 3 . . . . . Terminals 15 | . 5 1 5 . . . 2 . 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 10 | . 2 1 3 . . . 2 . 2 . . . . . Skim 4 | . 2 . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 1 4 . . . 4 . 11 3 6 1 1 6 Full Trace Events 4 | . 1 . . . . . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . . 3 1 . . . . Time 196 | . . . 32 . . . . . 126 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . 1 . . . . . . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9440 | . 1255 416 1449 664 835 1224 808 84 466 362 593 126 234 924 Spaces Moved 6936 | 1 626 121 481 240 332 459 250 214 969 502 864 318 410 1149 Core 42 | . . . . . . . . . . . . . . 42 Treads 2444 | . 430 121 481 240 332 459 250 . . . . . . 131 Legs 197 | 1 196 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4253 | . . . . . . . . 214 969 502 864 318 410 976 Fastest Speed 6 | 120 120 320 243 250 250 250 250 26 26 26 14 21 6 23 Average Speed 111 | 120 171 320 252 250 250 250 254 26 28 33 43 36 34 58 Slowest Speed 330 | 120 320 320 330 250 250 250 330 26 72 69 66 73 79 160 Overloaded Moves 20 | . . . . . . . . . . . 13 . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 92 29 45 51 70 75 26 8 23 15 25 9 12 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 30 | . . . . . . . 2 . 7 1 10 . 4 6 Terrain Destroyed 150 | . 48 . . . . 21 8 . 7 1 10 . 4 51 Melee 28 | . . . . . . . . . 7 1 10 . 4 6 Projectile 11 | . . . . . . . 8 . . . . . . 3 AOE 111 | . 48 . . . . 21 . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8183 | . 726 138 617 261 341 493 343 246 1139 694 1053 328 484 1320 Wait 589 | . 11 . 29 . . 2 . . 142 164 155 7 50 29 Move 6918 | . 625 120 480 239 331 458 249 213 968 501 859 317 409 1149 Hop 2 | . . . . . . . . . . . 2 . . . Pick Up 108 | . 19 9 20 . 5 3 16 5 5 3 2 . 3 18 Fast Attach 46 | . . . 5 . . . 2 6 7 2 4 2 4 14 Attach 54 | . 4 . 3 . . 1 13 7 . 2 2 . 3 19 Detach 4 | . . . . . . . . . . . 2 . . 2 Swap 26 | . 9 1 4 . . 4 3 . . . 2 1 . 2 Drop 100 | . 10 1 21 . 5 2 10 15 6 2 8 1 4 15 Fire 269 | . 48 7 55 22 . 23 50 . 2 . . . . 62 Melee 49 | . . . . . . . . . 9 2 17 . 11 10 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory (discovered 2 exits: *Fac / DSF) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 383 | -10/Materials | Central database locked down 512 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Discovered new exit (range 15) 1144 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Entered Mines 1256 | -10/Mines | Accompanied by 1 ally 1278 | -10/Mines | Discovered new exit (range 14) 1336 | -10/Mines | Learned Materials stockpile data 1489 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Accompanied by 1 ally 1672 | -9/Materials | Evolved 2 slots: Propulsion x2 2426 | -9/Materials | Repaired Rocket Launcher 3015 | -9/Materials | Discovered new exit (range 15) 3121 | -9/Materials | Entered Mines 3436 | -9/Mines | Discovered new exit (range 12) 3657 | -9/Mines | Discovered new exit (range 6) 3770 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3772 | -9/Mines | Discovered new exit (range 5) 3785 | -9/Mines | Entered Exiles 3853 | -9/Exiles | Met 8R-AWN 3895 | -9/Exiles | Met EX-HEX 3993 | -9/Exiles | Met EX-DEC 4005 | -9/Exiles | Learned location of Zion (-7) 4048 | -9/Exiles | Met EX-BIN 4083 | -9/Exiles | Aligned with FarCom system 4085 | -9/Exiles | Given EX-Vault access code 4148 | -9/Exiles | Opened EX-Vault 4166 | -9/Exiles | Found Superbattery 4222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4590 | -9/Exiles | Discovered new exit (range 14) 4620 | -9/Exiles | Left Exiles lab with Superbattery 4620 | -9/Exiles | Entered Mines 5812 | -8/Mines | Discovered new exit (range 13) 5844 | -8/Mines | Entered Materials 5844 | -8/Materials | Evolved 2 slots: Utility x2 6341 | -8/Materials | Discovered new exit (range 10) 6652 | -8/Materials | Entered Factory 6652 | -7/Factory | Evolved 2 slots: Utility x2 6729 | -7/Factory | Discovered new exit (range 7) 6730 | -7/Factory | Identified exit to Factory 6736 | -7/Factory | Entered another Factory area 6736 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6764 | -6/Factory | Identified exit to DSF 6889 | -6/Factory | Repaired Lgt. Angular Momentum Engine 7020 | -6/Factory | Repaired Surge Thruster? 7090 | -6/Factory | Repaired Surge Thruster 7190 | -6/Factory | Discovered new exit (range 5) 7193 | -6/Factory | Identified exit to Factory 7202 | -6/Factory | Entered another Factory area 7202 | -5/Factory | Evolved 2 slots: Utility x2 7214 | -5/Factory | Identified exit to DSF 7322 | -5/Factory | Repaired Surge Thruster 7432 | -5/Factory | Discovered new exit (range 15) 7553 | -5/Factory | Identified exit to Factory 7564 | -5/Factory | Entered another Factory area 7564 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8136 | -4/Factory | Discovered new exit (range 5) 8143 | -4/Factory | Build established: Scavenger-Assassin 8151 | -4/Factory | Identified exit to Research 8157 | -4/Factory | Entered Research 8157 | -3/Research | Evolved 2 slots: Utility x2 8244 | -3/Research | Discovered new exit (range 17) 8247 | -3/Research | Identified exit to Research 8283 | -3/Research | Entered another Research area 8283 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8394 | -2/Research | Spotted B-90 Cyclops 8490 | -2/Research | Discovered new exit (range 9) 8516 | -2/Research | Identified exit to Access 8517 | -2/Research | Entered Access 8517 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8641 | -1/Access | Build established: Infiltrator-Ninja 8739 | -1/Access | Found Prototype Processor 8800 | -1/Access | Identified Exp. Core Analyzer 9034 | -1/Access | Build established: Infiltrator-Mutant 9118 | -1/Access | System corruption reached 10% 9162 | -1/Access | Lost 17 parts (3p6n7u1w) 9383 | -1/Access | Garrison activated, responded to threat 9409 | -1/Access | Spotted B-99 Colossus 9422 | -1/Access | Core integrity fell below 50% 9422 | -1/Access | Released all parts (7) 9429 | -1/Access | Core integrity fell below 20% 9441 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 09422_ Acquired Adv. Coolant Injector. 09423_ Slug penetrates H-88 Terminator. 09423_ H-88 Terminator destroyed. 09423_ Penetrated by Slug. 09423_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 09424_ Acquired ECM Suite. 09425_ The unstable cave ceiling collapses. 09425_ Penetrated by Slug. 09425_ G-73 Enforcer destroyed. 09426_ Penetrated by Slug. 09430_ The unstable cave ceiling collapses. 09430_ Door malfunctions. 09431_ The unstable cave ceiling collapses. 09431_ Penetrated by Slug. 09431_ Slug penetrates Wall. 09433_ Penetrated by Slug. 09433_ ECM Suite destroyed. 09434_ Penetrated by Slug. 09438_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? #????????############### | | ??????????????????????? /????????############### | | ???????????????????????# /????????## # | | ???????????????????????# k#????????## # | | ???????????????????????# #????????## # | | ???????????????????????# #????????## # | | ??????????????????????## #????????## # | | ?????????????????? ?+ #????????## + | | ?????????????????##+###^ #????????## """"" # | | ??????????? ###### ###^^ #????????##"""""""" # | | ?????????? H #????????##"""""""" # | | ?????????? #????????## """"" # | | ?????????????????# % @#????????## # | | ?????????????????# ! ## ######## # | | ?????????????????# ##+##############+##+### | | ?????????????????# # "" + ### | | ???????????????? # ## "" # | | ???????????????? # ## """""" # ### | | ???????????????? # ## """""" / ### | | ???????????????? # ### ## p "" # ##? | | ???????????????? # ### ## "" # ##? | | ???????????????? # ### + p # ##? | | ???????????????? # ### #### # | | ???????????????? # ### #### # | | ???????????????? # ###p#### # | | ???????????????? # ### #### # | | ??????????????#### # #p# ## # | | ??????????????####/ ############# | | ??????????????## ########## | | ??????????????## ###?????######### | | ?????????????### ##??????######### | | ???????????### ##??????????????? | | ???????????# ##??????????????? | | ############# ################# | | ############# # #+## ################### | | | | ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 165 Energy Generation 63 Energy Capacity 1690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 10 Evasion (%) 85 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Whoosh! Challenges ------------ None Game ------ Seed MomentumExplosiveScrap Manual? 0 Play Time 01:46:33 Cumulative 319.7 hours Start 2025.02.26 @ 20:06:57 End 2025.02.26 @ 21:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 219 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa3bf9a-963d-4cda-8884-f0c6ce57b5af