Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 05:39:17 Player: Shimejimeji Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3868) 3868 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1076) 1076 TOTAL SCORE: 8894 Bonus ------- High Alert Combat Kills 576 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 510/700 Matter 213/300 Energy 289/290 System Corruption 10% Temperature Warm (161) Movement Walking (187) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Gatling Laser Assault Cannon Heavy Missile Launcher > --- INVENTORY (15) --- Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Sensor Array Modified TNC Kinecellerator Light Armor Plating Hardened Light Armor Plating Gatling Laser Heavy Assault Rifle Flak Gun Assault Cannon Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun Assault Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Sensor Array Modified TNC Kinecellerator Light Armor Plating Hardened Light Armor Plating Gatling Laser Heavy Assault Rifle Assault Cannon Heavy Missile Launcher Mace [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 64 | 7 9 . . . 27 8 13 Power 9 | 1 2 . . . 3 1 2 Engine 4 | 1 1 . . . 1 . 1 Core 5 | . 1 . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 17 | 2 1 . . . 6 4 4 Treads 13 | 2 1 . . . 6 4 . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 3 . . . 8 1 4 Device 3 | 1 . . . . 1 1 . Storage 3 | 1 1 . . . 1 . . Processor 2 | . . . . . 1 . 1 Hackware 1 | . . . . . . . 1 Protection 9 | . 2 . . . 5 . 2 Artifact . | . . . . . . . . Weapon 20 | 2 3 . . . 10 2 3 Energy Gun 6 | 2 . . . . 2 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 1 . . . 5 1 1 Ballistic Cannon 2 | . 1 . . . 1 . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . Parts Lost 16 | . 1 . . . 3 7 5 Power 2 | . . . . . . 2 . Propulsion 6 | . . . . . 1 1 4 Utility 4 | . . . . . 1 2 1 Weapon 4 | . 1 . . . 1 2 . Highest Loss Streak 4 | . 1 . . . 1 4 3 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 5 6 6 6 10 14 13 Power 1 | . 1 1 1 1 1 1 . Propulsion 3 | . . 1 1 1 2 5 4 Utility 2 | . 2 3 3 3 2 2 3 Weapon 3 | 1 1 1 1 1 3 4 4 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . . 1 2 7 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . . . 4 Weapon 3 | . . . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 95 98 94 Engine 3 | . 13 14 14 14 1 . 1 Core 6 | . . . . . 7 9 5 Treads 26 | . 28 28 28 28 26 26 20 Device 3 | . 8 14 14 . . 3 4 Storage 10 | . 14 14 14 14 9 9 7 Processor 4 | . . . . . 2 9 10 Protection 13 | . 5 . . 13 21 13 6 Energy Gun 9 | . 13 14 14 14 8 9 7 Ballistic Gun 9 | . . . . . 13 12 13 Ballistic Cannon 5 | . 12 14 14 14 4 1 . Impact Weapon 1 | . . . . . . 3 . Peak Build Rating 45 | 7 9 8 8 11 28 29 45 Average Rating 21 | 5 7 8 8 9 24 27 32 On Entrance 11 | . 7 8 8 8 11 28 24 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 54 | 15 20 19 19 25 54 49 49 Greatest Support 80 | 40 40 40 40 40 60 60 80 Greatest Overweight (x) 2 | 2 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 10 12 15 15 Most Carried 15 | 3 7 6 7 9 13 15 15 Average Carried 10 | 1 5 6 6 6 10 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 14 | 3 6 6 7 9 13 14 13 Class Distribution -------------------- 44% | Tank 31% | Mutant 13% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 2568 | 266 263 . . . 928 686 425 Remotely . | . . . . . . . . Salvage Created 3134 | 162 439 . . . 1198 862 473 Parts 183 | 10 35 . . . 71 52 15 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 4 | . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 77 | . 15 . . . 27 26 9 Guns 67 | . 8 . . . 26 25 8 Cannons 10 | . 7 . . . 1 1 1 Classes Destroyed 12 | 2 6 . . . 2 1 1 Builder 1 | . 1 . . . . . . Tunneler 6 | 5 . . . . . . 1 Hauler 4 | . 2 . . . 2 . . Recycler 4 | 1 . . . . 2 . 1 Operator 2 | . 2 . . . . . . Watcher 4 | . 1 . . . 3 . . Swarmer 33 | . 9 . . . 14 10 . Grunt 23 | . 6 . . . 6 10 1 Brawler 2 | . . . . . 1 . 1 Sentry 14 | . . . . . 6 3 5 Hunter 3 | . . . . . . 3 . Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | 3 3 . . . 6 5 2 Combat Bots Only 6 | . 3 . . . 6 5 2 Max Kills in Single Turn 2 | 1 1 . . . 2 2 1 Gunslinging 1 | . . . . . 1 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 533 | . 101 . . . 98 128 206 Missed 167 | . 27 . . . 29 32 79 Hits 366 | . 74 . . . 69 96 127 Melee 8 | . . . . . 2 . 6 Projectile 358 | . 74 . . . 67 96 121 Critical Strikes 10 | . . . . . 4 3 3 Actively Blocked 1 | . . . . . 1 . . Damage Taken 4273 | . 653 . . . 851 1391 1378 Core 471 | . 97 . . . 78 106 190 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . 100 . . Regen/Repaired (Parts) 119 | . . . . . 119 . . Core Remaining (%) 75 | 100 . . . 61 . 66 . Volleys Fired 231 | 17 63 . . . 68 56 27 Largest 3 | 2 2 . . . 3 3 3 Hottest 155 | 100 100 . . . 117 155 145 Shots Fired 572 | 34 117 . . . 197 149 75 Gun 483 | 34 70 . . . 180 130 69 Cannon 81 | . 42 . . . 17 19 3 Launcher 3 | . . . . . . . 3 Special 5 | . 5 . . . . . . Kinetic 324 | . 46 . . . 133 97 48 Thermal 245 | 34 71 . . . 64 52 24 Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | 7 6 . . . 17 25 27 Robot Miss Streak 6 | 2 5 . . . 6 4 2 Penetration Max . | . . . . . . . . Secondary Targets 15 | . 2 . . . 4 8 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 393 | 23 64 . . . 134 105 67 Core Hits 207 | 7 30 . . . 58 53 59 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | 3 9 . . . 5 4 . Burn 18 | 3 8 . . . 4 3 . Blast 3 | . 1 . . . 1 1 . Melee Attacks 81 | . . . . . 8 64 9 Impact 81 | . . . . . 8 64 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7254 | 310 954 5 . . 2141 1758 2086 Guns 5816 | 302 539 . . . 1961 1630 1384 Cannons 776 | . 405 . . . 174 128 69 Explosions 596 | . . . . . . . 596 Melee . | . . . . . . . . Ramming 66 | 8 10 5 . . 6 . 37 Kinetic 3685 | . 430 . . . 1421 1027 807 Thermal 2907 | 302 514 . . . 714 731 646 Explosive 596 | . . . . . . . 596 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 44 | . 8 . . . 5 12 19 Projectiles 13 | . 8 . . . 5 . . Explosions 31 | . . . . . . 12 19 Melee . | . . . . . . . . Knockbacks 6 | . 6 . . . . . . Impact 1 | . 1 . . . . . . Kinetic 5 | . 5 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 265 | . . . . . . 154 111 Shots 4 | . . . . . . 1 3 Rammed 11 | 1 4 1 . . 3 . 2 Targets Rammed 13 | 1 5 1 . . 3 . 3 Kicked . | . . . . . . . . Crushed 2 | . 1 . . . . . 1 Highest Temperature 412 | 372 380 . . . 372 412 239 Average Temperature 107 | 151 72 . . . 113 124 93 Received Heat Transfer 1011 | . 87 . . . 189 423 312 Effects 6 | 1 1 . . . 4 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | 1 . . . . . . . Interference 3 | . . . . . 3 . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | 2 3 . . . 3 . 2 Heat Transferred 8182 | 1110 2109 . . . 2035 1603 1325 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Maximum Alert Level 5 | . . . . . 2 5 3 Low Security (%) 41 | 100 100 100 . 100 51 . . Level 1 11 | . . . . . 25 8 . Level 2 13 | . . . . . 23 18 . Level 3 22 | . . . . . . 34 99 Level 4 9 | . . . . . . 33 . Level 5 1 | . . . . . . 6 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1747 | 10 118 10 . . 462 1747 931 Initial 917 | . . 10 . . . 272 917 Average 448 | 1 54 3 . . 183 975 775 Influence Increases 3263 | 30 486 . . . 865 1545 337 Destroy 0b10 Robot/C 1540 | . 300 . . . 540 520 180 Destroy 0b10 Robot/NC 105 | 30 30 . . . 35 . 10 Destroy Leader 306 | . 66 . . . 130 40 70 Successful Hack 58 | . 23 . . . 11 . 24 Disable Machine 105 | . . . . . 15 75 15 Anti-Garrison Action 800 | . . . . . . 800 . Destroy Structure 154 | . 7 . . . 14 110 23 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 180 | . 60 . . . 105 . 15 Influence Decreases 2487 | 30 459 27 . . 446 217 1308 Entered New Map 994 | . . 17 . . . 147 830 Time Decay 1353 | 30 459 10 . . 426 . 428 Lost Part 140 | . . . . . 20 70 50 Squads Dispatched 12 | . 3 . . . 1 . 8 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 2 . . . 1 . 2 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 24 . . . 40 27 19 Peak Tracking Total 8 | . 4 . . . 8 4 5 Tactical Retreats 10 | . 4 . . . 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 14 | . . . . . 1 12 1 Max in Single Turn 2 | . . . . . 1 2 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 25 | . 5 . 2 1 11 3 3 Terminals 16 | . 5 . . . 8 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 50 | . 12 . 2 1 27 4 4 Successful 29 | . 6 . 2 1 17 . 3 Failed 20 | . 6 . . . 9 4 1 Catastrophic 4 | . 1 . . . 1 2 . Database Lockouts 1 | . . . . . 1 . . Manual 26 | . 9 . 1 . 16 . . Terminals 33 | . 12 . . . 17 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . . . 7 . 2 Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 4 | . 1 . 2 1 . . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 5 . 2 Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Retrieve Study 3 | . . . . . 1 . 2 Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 14 | . 5 . . . 9 . . Terminals 14 | . 5 . . . 9 . . Assimilate 2 | . . . . . 2 . . Operators 1 | . . . . . 1 . . Skim 11 | . 5 . . . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . . . 5 3 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . 2 Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 23 | . . . . . . 23 . Machine Destruction 23 | . . . . . . 23 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Initial Warlord ECA Mod 7 | . . . . . . . 7 Total Orders 1 | . . . . . 1 . . RETURN 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Active Infowar (turns) 1141 | 44 684 58 342 13 . . . Seismic 1141 | 44 684 58 342 13 . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 8752 | 199 1188 58 342 525 2991 2400 1049 Spaces Moved 4061 | 89 551 36 214 176 1215 1231 549 Core 12 | 12 . . . . . . . Treads 3911 | 77 551 36 214 176 1215 1231 411 Legs 138 | . . . . . . . 138 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 115 Average Speed 158 | 149 160 160 160 160 160 160 148 Slowest Speed 200 | 160 160 160 160 160 160 200 183 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 87 7 60 34 81 84 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 1 1 2 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 26 | . 5 . . . 6 12 3 Terrain Destroyed 132 | . 5 . . . 9 88 30 Melee 20 | . . . . . 5 12 3 Projectile 9 | . 5 . . . 4 . . AOE 103 | . . . . . . 76 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 5752 | 117 724 36 214 421 2108 1436 696 Wait 1179 | . 81 . . 241 749 39 69 Move 4054 | 88 550 35 213 175 1214 1230 549 Hop . | . . . . . . . . Pick Up 31 | 4 5 . 1 2 8 5 6 Fast Attach 20 | 6 1 . . . 9 2 2 Attach 15 | 1 1 . . 1 3 5 4 Detach 5 | . 1 . . 1 2 1 . Swap 90 | . 13 . . . 28 31 18 Drop 33 | . 4 . . 1 16 3 9 Fire 231 | 17 63 . . . 68 56 27 Melee 81 | . . . . . 8 64 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | 1 5 1 . . 3 . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 11) 731 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Discovered new exit (range 12) 864 | -10/Materials | Discovered new exit (range 13) 1029 | -10/Materials | Loaded intel: 26 non-interactive machine locations 1073 | -10/Materials | Identified exit to Subcaves 1128 | -10/Materials | Learned location of 2 exits from Subcaves 1140 | -10/Materials | Learned Storage security intel 1141 | -10/Materials | Identified exit to Materials 1161 | -10/Materials | Learned location of 2 exits from Materials 1185 | -10/Materials | Learned location of Storage (-7) 1221 | -10/Materials | Learned location of 3 exits from Materials 1388 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict bent on vengeance 1438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1440 | -10/Mines | Discovered new exit (range 5) 1446 | -10/Mines | Entered Exiles 1467 | -10/Exiles | Discovered new exit (range 15) 1485 | -10/Exiles | Met 8R-AWN 1510 | -10/Exiles | Met EX-HEX 1558 | -10/Exiles | Met EX-BIN 1578 | -10/Exiles | Aligned with FarCom system 1579 | -10/Exiles | Given EX-Vault access code 1616 | -10/Exiles | Opened EX-Vault 1630 | -10/Exiles | Found Modified TNC 1662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1710 | -10/Exiles | Met EX-DEC 1718 | -10/Exiles | Learned location of Zion (-7) 1769 | -10/Exiles | Discovered new exit (range 14) 1788 | -10/Exiles | Left Exiles lab with Modified TNC 1788 | -10/Exiles | Entered Mines 2149 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2260 | -9/Mines | Discovered new exit (range 5) 2274 | -9/Mines | Learned Materials emergency access door positions 2280 | -9/Mines | Found the Drone Emporium 2285 | -9/Mines | Found Prototype Device 2307 | -9/Mines | Discovered new exit (range 5) 2313 | -9/Mines | Entered Materials 2313 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2313 | -8/Materials | Identified Decoy Drone Bay 2314 | -8/Materials | Identified exit to Factory 2776 | -8/Materials | Build established: Tank 3933 | -8/Materials | Central database locked down 4360 | -8/Materials | Repaired Lgt. Treads+ 4887 | -8/Materials | Learned Factory garrison access intel 5007 | -8/Materials | Learned Storage emergency access door positions 5082 | -8/Materials | Learned location of 1 exit from Storage 5105 | -8/Materials | Learned Storage emergency access door positions 5116 | -8/Materials | Learned Factory emergency access door positions 5135 | -8/Materials | Learned 2 Storage zone layouts 5162 | -8/Materials | Learned Factory security intel 5200 | -8/Materials | Learned location of Extension (-6) 5248 | -8/Materials | Learned Factory trap positions 5302 | -8/Materials | Identified exit to Garrison 5304 | -8/Materials | Entered Garrison 5338 | -8/Garrison | Triggered checkpoint 5384 | -8/Garrison | Garrison Relay disabled 5485 | -8/Garrison | Triggered checkpoint 5578 | -8/Garrison | Triggered checkpoint 5651 | -8/Garrison | Discovered exit to Factory (range 10) 5683 | -8/Garrison | Triggered checkpoint 5784 | -8/Garrison | Triggered checkpoint 5811 | -8/Garrison | Garrison Relay disabled 5942 | -8/Garrison | Triggered checkpoint 5985 | -8/Garrison | Garrison Relay disabled 6305 | -8/Garrison | Discovered exit to Factory (range 10) 6410 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Triggered checkpoint 6474 | -8/Garrison | Triggered checkpoint 6533 | -8/Garrison | Garrison Relay disabled 6568 | -8/Garrison | Discovered exit to Factory (range 14) 6720 | -8/Garrison | Triggered checkpoint 6773 | -8/Garrison | Lost 4 parts (1p1n1u1w) 6795 | -8/Garrison | Discovered new exit (range 5) 6986 | -8/Garrison | Garrison Relay disabled 7291 | -8/Garrison | Build established: Scavenger-Mutant 7479 | -8/Garrison | Phase Generator disabled 7704 | -8/Garrison | Entered Factory 7704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7705 | -7/Factory | Loaded intel: 131 trap records 7708 | -7/Factory | Loaded intel: 4 garrison access locations 7997 | -7/Factory | Build established: Scavenger-Skirmisher 8104 | -7/Factory | First assault squad dispatched 8300 | -7/Factory | Discovered new exit (range 6) 8308 | -7/Factory | Identified exit to Storage 8348 | -7/Factory | Garrison activated, responded to threat 8751 | -7/Factory | System corruption reached 10% 8753 | -7/Factory | Self-destructed Last Messages --------------- 08722_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08723_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 08733_ C-45 Heavy ARC bursts open, deploying its payload. 08733_ G-50 Soldier unfolds itself. 08733_ G-47 Trooper unfolds itself. 08733_ B-48 Gladiator unfolds itself. 08733_ I-36 Angel unfolds itself. 08740_ Imp. Carbon-fiber Leg destroyed. 08740_ System corrupted by crushing effect (+3). 08740_ B-48 Gladiator destroyed. 08746_ Knocked back. 08747_ System corrupted: Energy discharge (-89). 08747_ Destroyed Lgt. Nuclear Core. 08747_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08750_ Imp. Light Armor Plating destroyed. 08750_ System corrupted by crushing effect (+5). 08751_ Carbon-fiber Leg+ destroyed. 08752_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | """ ####+### #??######??????????????????? | | ## # #??????????????????????????? | | #+######## #= #????####??????????????????? | | === *#??? #??????????????????? | | ### ###### #??? #??????????????????? | | [[ #?# #????# #??" " #??????????????????? | | [] ##+#####+#####??# #??" " #??????????????????? | | # #?## ## " " #??????????????????? | | "" # """" """" #?# [g# " " #??????????????????? | | F" # """" """" #?# >g+ " " #??????????????????? | | " # """" """" #?# # " " #??????????????????? | | "" # """" """" #?## ## " " /#??????????????????? | | # """" """" #### #??" " #??????????????????? | | + """" """" + g#??" " #??????????????????? | | # # g #??? #??????????????????? | | # # ^g#??? #??????????????????? | | #! ! + ^^#????####??????????????????? | | # ###" #??????????????????????????? | | # #### #??????????????????????????? | | ##############??# #??????????????????????????? | | #???????????????# #??????????????????????????? | | #???????????????# ########???????????????????? | | #???????????????# ## ##??????????????????? | | #???????????????# #??????????????????? | | #???????????????# b #??????????????????? | | #?????????????### # @% ""#??????????????????? | | #?????????????# / ! ""#??????????????????? | | #????????????## m i%g G#??????????????????? | | #?????????"" /o T ""#??????????????????? | | #?????????"" ## ""#??????????????????? | | #?????????"???# #??????????????????? | | #?????????????###+# # # ##??????????????????? | | ?????????????????? # #???????????????????? | | ????????????????????"""" ###???????????????????? | | ?????????????????????""T"" #?????????????????????? | | ????????????????????? ? #?????????????????????? | | ????????????????????????"" #?????????????????????? | | ???????+?????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????#???????^?^?^^?????????? | | ????????????????????????????????????^???^????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed PulsarTerrorTelecube Manual? 0 Play Time 01:07:56 Cumulative 61.9 hours Start 2026.04.26 @ 04:08:43 End 2026.04.26 @ 05:39:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45cff7e8-148f-4906-a3c4-7a5dc17294f9