Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 16:45:44 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (173) 865 Value Destroyed (7257) 7257 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2198) 2198 TOTAL SCORE: 15460 Bonus ------- High Alert Combat Kills 504 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 694 Cogmind --------- Core Integrity 634/1000 Matter 200/300 Energy 36/100 System Corruption 8% Temperature Warm (114) Movement Core (1450) Ox28 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Compact Wheel Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Matter Compressor (0) Seismic Detector BFG-9k Vortex Edition Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Weapon Cycler Centrium Light Armor Plating Force Field > --- WEAPON ----------- Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Compact Wheel Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Matter Compressor Seismic Detector BFG-9k Vortex Edition Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Heavy Rocket Launcher Long-range Missile Launcher [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 6 | . . . . . 3 . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 113 | 6 6 . . 7 22 24 15 17 2 2 8 4 Power 16 | 1 1 . . 1 1 4 4 2 . 1 . 1 Engine 13 | 1 1 . . 1 1 3 4 1 . . . 1 Core 3 | . . . . . . 1 . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 1 . . 1 6 4 2 4 . 1 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 23 | 2 1 . . 1 6 4 2 4 . 1 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 3 . . 2 12 10 4 8 . . 3 . Device 19 | 1 . . . . 4 5 2 5 . . 2 . Storage 2 | . 2 . . . . . . . . . . . Processor 3 | . . . . . . 1 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 18 | . 1 . . 2 7 4 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 1 . . 3 3 6 5 3 2 . 4 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 2 . . . . . . Ballistic Gun 16 | 2 . . . . 1 1 4 2 1 . 4 1 Ballistic Cannon 7 | . 1 . . 1 1 2 1 1 . . . . Launcher 5 | . . . . 2 . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 . Parts Lost 73 | . 2 . . 4 18 10 5 11 . 2 5 16 Power 11 | . 1 . . 1 1 2 1 1 . 1 . 3 Propulsion 20 | . . . . . 6 4 . 4 . 1 2 3 Utility 23 | . . . . 2 9 2 2 3 . . 2 3 Weapon 19 | . 1 . . 1 2 2 2 3 . . 1 7 Highest Loss Streak 15 | . 1 . . 3 8 4 3 6 . 1 3 15 To Critical Strikes 3 | . 1 . . . . . . 2 . . . . Average Backups 20 | 2 8 20 22 20 20 21 22 22 22 22 20 15 Power 2 | . . . . . 1 2 3 3 5 5 3 2 Propulsion 2 | . 3 5 5 5 3 2 2 3 2 1 1 1 Utility 9 | . 1 7 8 6 7 12 11 9 9 9 8 5 Weapon 5 | . 2 8 9 8 7 3 5 6 6 6 7 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . . . 4 . 2 5 4 1 . . 2 9 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . 1 Utility 17 | . . . 4 . . 4 2 . . . 1 6 Weapon 4 | . . . . . 2 . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 97 100 100 98 94 91 91 93 100 98 98 92 Engine 9 | . 13 14 14 13 8 11 12 7 5 . . 4 Core 2 | . . . . . . 2 . 2 5 10 11 4 Wheel 23 | . 28 28 28 28 24 22 20 22 23 22 21 20 Device 15 | . 13 . . . 20 6 19 22 23 23 23 21 Storage 7 | . 12 14 14 14 9 7 6 5 5 5 5 5 Processor 5 | . . . . . . 6 6 6 11 11 11 11 Protection 7 | . . 14 14 13 11 9 6 5 5 5 4 4 Energy Cannon 1 | . . . . . . 8 . . . . . . Ballistic Gun 10 | . 19 14 14 5 7 3 12 11 16 17 16 13 Ballistic Cannon 6 | . 8 14 14 13 9 8 6 5 . . . . Peak Build Rating 80 | 6 10 11 11 14 26 44 58 68 68 68 78 80 Average Rating 41 | 4 7 10 11 12 22 36 54 61 67 65 71 72 On Entrance 34 | . 6 10 11 11 14 21 44 55 68 68 67 72 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 153 | 9 96 96 96 100 116 139 145 153 144 136 140 146 Greatest Support 58 | 32 32 26 26 26 42 36 36 52 52 58 58 58 Greatest Overweight (x) 6 | . 3 3 3 3 6 6 4 4 2 3 4 2 Average Overweight (x) 2 | . . 3 3 3 2 3 3 2 2 2 2 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 13 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 19 22 24 22 25 25 25 25 24 25 25 24 Average Carried 21 | 2 8 20 22 20 20 22 24 23 23 23 24 19 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 19 22 22 19 18 25 25 23 24 25 24 13 Class Distribution -------------------- 38% | Scavenger-Gunner 22% | Scavenger-Tank 19% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 7209 | 246 222 10 520 174 632 1263 1226 1111 921 283 216 385 Remotely 764 | . . . . . 179 343 242 . . . . . Salvage Created 5500 | 28 347 3 . 95 736 1408 928 767 304 245 212 427 Parts 269 | 5 27 2 . 11 41 67 37 29 16 17 13 4 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 15 15 . 3 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 142 | . 10 . . 4 22 29 22 19 12 5 5 14 Guns 53 | . 8 . . . 3 1 10 12 8 5 3 3 Cannons 53 | . 2 . . 3 9 23 9 7 . . . . AOE 36 | . . . . 1 10 5 3 . 4 . 2 11 Classes Destroyed 15 | 1 4 . . 2 4 3 . 1 . . . . Worker 17 | . 2 . . 2 2 8 2 1 . . . . Builder 3 | . . . . 1 . 1 1 . . . . . Tunneler 3 | 1 . 1 . . . . . 1 . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 3 | . . . . . 1 1 1 . . . . . Watcher 3 | . . . . . . 2 1 . . . . . Swarmer 24 | . 5 . . . 4 . 6 1 7 . . 1 Grunt 67 | . 5 . . 3 13 16 11 10 3 . 1 5 Brawler 5 | . . . . . . . . 1 1 . . 3 Duelist 6 | . . . . . 1 . . 1 . . . 4 Sentry 14 | . . . . . 3 8 2 . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . Specialist 2 | . . . . . 1 . . . . . 1 . Hunter 10 | . . . . . . 1 2 4 . 3 . . Programmer 13 | . . . . . . 4 1 2 1 2 3 . Best Kill Streak 10 | 1 8 1 . 3 10 8 8 7 5 2 5 9 Combat Bots Only 9 | . 7 . . 3 7 5 7 7 5 2 5 9 Max Kills in Single Turn 6 | 1 1 1 . 1 4 3 3 1 2 1 3 6 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 6 | . . . . 1 4 2 2 . 2 . 2 6 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 1099 | . 42 . . 42 128 342 149 138 34 39 80 105 Missed 317 | . 9 . . 6 25 118 43 36 16 12 23 29 Hits 782 | . 33 . . 36 103 224 106 102 18 27 57 76 Melee 6 | . . . . . . . . 2 . . . 4 Projectile 776 | . 33 . . 36 103 224 106 100 18 27 57 72 AOE 7 | . . . . 7 . . . . . . . . Critical Strikes 33 | . 1 . . . 8 5 4 6 2 2 4 1 Part Disruptions 2 | . . . . . . . . . . 1 1 . Damage Taken 11215 | . 345 . . 655 1852 2051 1587 1490 245 316 981 1693 Core 1169 | . 71 . . 163 275 204 90 79 9 57 72 149 Absorbed by Shields 2024 | . . . . . 12 330 334 542 126 247 213 220 Regen/Repaired (Parts) 330 | . . . . . . 23 . . . . 307 . Core Remaining (%) 63 | 100 . . . 6 50 70 89 . . . . . Volleys Fired 364 | 2 35 2 . 17 69 81 47 56 12 16 8 19 Largest 3 | 2 2 2 . 2 2 3 3 3 3 3 3 3 Hottest 188 | 40 50 50 . 70 116 188 100 105 100 89 99 110 Shots Fired 874 | 4 69 4 . 31 131 178 137 165 37 47 23 48 Gun 481 | 4 56 2 . 12 55 27 90 110 31 47 17 30 Cannon 362 | . 13 2 . 18 72 148 47 55 . . . 7 Launcher 31 | . . . . 1 4 3 . . 6 . 6 11 Special . | . . . . . . . . . . . . . Kinetic 771 | 4 69 4 . 30 123 107 137 165 31 47 17 37 Thermal 72 | . . . . . 4 68 . . . . . . Explosive 31 | . . . . 1 4 3 . . 6 . 6 11 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 35 | 3 7 4 . 14 10 14 21 19 8 11 11 35 Robot Miss Streak 7 | . 3 1 . 4 6 4 7 4 3 7 2 3 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . Shots Hit Robots 637 | 3 42 3 . 25 79 132 104 134 27 34 14 40 Core Hits 532 | 1 19 1 . 13 46 87 141 112 32 22 13 45 Critical Kills 11 | . . . . . 4 7 . . . . . . Critical Parts Destroyed 16 | . . . . . 7 6 . 2 . . . 1 Critical Strikes 39 | . 1 . . 1 11 19 . 6 . . . 1 Destroy 28 | . . . . 1 11 13 . 2 . . . 1 Blast 11 | . 1 . . . . 6 . 4 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18583 | 39 481 39 . 439 1956 3780 2844 2755 1286 877 820 3267 Guns 7114 | 39 342 7 . 62 322 512 1508 1825 651 877 368 601 Cannons 5911 | . 139 32 . 352 996 2513 765 930 . . . 184 Explosions 5509 | . . . . 25 638 706 571 . 635 . 452 2482 Melee . | . . . . . . . . . . . . . Ramming 49 | . . . . . . 49 . . . . . . Kinetic 11903 | 39 481 39 . 414 1255 1966 2273 2755 651 877 368 785 Thermal 1122 | . . . . . 63 1059 . . . . . . Explosive 5351 | . . . . 25 638 706 413 . 635 . 452 2482 Electromagnetic 158 | . . . . . . . 158 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 5 2 5 6 11 11 8 Average Corruption 3 | . . . . . 1 2 1 4 5 10 6 4 Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . 5 9 9 10 9 11 . 6 Message Errors 12 | . . . . . 1 . 3 2 1 5 . . Matter Fused 14 | . . . . . . 5 2 2 3 2 . . Heat Flow Errors 5 | . . . . . 1 1 . . 2 1 . . Energy Discharges 5 | . . . . . 2 2 . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . 1 3 2 . . 1 Data Loss (major) 2 | . . . . . . . 1 1 . . . . Misfires 5 | . . . . . . 1 . . 1 1 . 2 Alerts 3 | . . . . . . . 1 . . . . 2 Weapon Failures 5 | . . . . . 1 . . 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 228 | . . . . 19 59 67 7 3 . . 14 59 Projectiles 75 | . . . . 13 46 13 . 3 . . . . Explosions 153 | . . . . 6 13 54 7 . . . 14 59 Melee . | . . . . . . . . . . . . . Knockbacks 46 | . 2 . . 2 13 2 5 19 . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 41 | . 2 . . 2 12 2 5 15 . . . 3 Secondary 5 | . . . . . 1 . . 4 . . . . Self-Inflicted Damage 635 | . . . . 41 . 75 257 . 53 . 15 194 Shots 17 | . . . . 1 . 1 5 . 2 . 1 7 Rammed 3 | . . . . . . 3 . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 382 | . 22 16 . 179 137 382 67 194 126 208 35 167 Average Temperature 82 | . 9 12 . 93 25 137 20 70 26 33 15 58 Received Heat Transfer 2806 | . 129 . . 189 727 631 347 258 12 . 215 298 Effects 11 | . . . . . . 11 . . . . . . Interference 11 | . . . . . . 11 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1998 | . . . . . 111 1887 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . 1 3 3 2 . . . . Low Security (%) 40 | 100 100 100 . 100 86 26 . . . . . . Level 1 41 | . . . . . 13 53 83 40 . . . . Level 2 12 | . . . . . . 8 6 59 . . . . Level 3 5 | . . . . . . 10 9 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 866 | 5 146 33 . 50 235 806 866 591 . . . . Initial 412 | . . 33 . . . 106 388 412 . . . . Average 265 | . 70 6 . 17 124 302 394 441 . . . . Influence Increases 4879 | 5 279 5 . 108 792 1346 950 599 285 130 100 280 Destroy 0b10 Robot/C 2840 | . 200 . . 80 440 580 440 380 240 100 100 280 Destroy 0b10 Robot/NC 155 | 5 15 5 . 15 15 60 30 10 . . . . Destroy Leader 520 | . 42 . . 10 90 174 94 50 30 30 . . Successful Hack 109 | . 22 . . . 23 38 26 . . . . . Select Force Hacks 30 | . . . . . . . 30 . . . . . Disable Machine 300 | . . . . . 60 150 45 45 . . . . Anti-Garrison Action 400 | . . . . . . 200 200 . . . . . Destroy Structure 210 | . . . . 3 59 84 40 24 . . . . Lose Combat Pursuer 315 | . . . . . 105 60 45 90 15 . . . Influence Decreases 4819 | 5 194 90 . 108 557 788 901 882 438 248 362 246 Entered New Map 1616 | . . 52 . . . 129 405 430 208 78 288 26 Time Decay 2473 | 5 174 38 . 68 377 559 446 342 230 150 24 60 Lost Part 730 | . 20 . . 40 180 100 50 110 . 20 50 160 Squads Dispatched 30 | . 1 . . . 5 11 8 4 . . . 1 Investigation 9 | . . . . . 3 1 2 3 . . . . Extermination 6 | . . . . . . 3 2 1 . . . . Reinforcement 9 | . 1 . . . 2 3 3 . . . . . Assault 2 | . . . . . . 1 . . . . . 1 Garrison 4 | . . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . 1 . . . 1 4 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 223 | . 13 . . 15 37 39 34 25 11 5 26 18 Peak Tracking Total 14 | . 6 . . 14 11 6 7 6 5 2 10 7 Tactical Retreats 13 | . . . . 1 4 2 2 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 10 | . . . . . 2 3 1 3 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 20 | . . . . . 4 10 3 3 . . . . Max in Single Turn 4 | . . . . . 1 4 2 1 . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 35 | . 3 . . . 8 9 5 5 . 2 3 . Terminals 19 | . 3 . . . 6 4 3 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 2 . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . . Total Hacks 75 | . 10 . . . 22 15 8 10 . 2 8 . Successful 36 | . 4 . . . 10 7 5 . . 2 8 . Failed 38 | . 6 . . . 11 8 3 10 . . . . Catastrophic 9 | . 2 . . . 1 1 1 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 47 | . 10 . . . 15 10 8 4 . . . . Terminals 51 | . 10 . . . 20 9 5 7 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . 3 . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 5 | . . . . . 1 2 2 . . . . . Terminal Hacks 17 | . 2 . . . 5 . . . . 2 8 . Record 2 | . . . . . . . . . . . 2 . Part Schematic 2 | . 1 . . . 1 . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 5 . Open Door 3 | . . . . . . . . . . 2 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 14 | . 2 . . . 4 3 5 . . . . . Terminals 11 | . 2 . . . 4 2 3 . . . . . Botnet 11 | . 2 . . . 4 2 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . Jam 2 | . . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 7 6 3 5 . . . . Full Trace Events 5 | . . . . . 2 . . 3 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 50 | . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 1272 | 13 389 . . . 870 . . . . . . . Seismic 1272 | 13 389 . . . 870 . . . . . . . Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 7495 | 87 416 213 503 180 956 1642 1104 769 488 316 648 173 Spaces Moved 4679 | 68 267 151 369 78 562 904 637 484 380 211 485 83 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 4678 | 67 267 151 369 78 562 904 637 484 380 211 485 83 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 116 125 125 107 115 115 122 122 Average Speed 125 | 99 105 135 135 135 123 134 132 120 115 121 124 122 Slowest Speed 190 | 100 135 135 135 135 190 170 140 160 115 135 160 122 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 39 54 76 17 51 30 15 11 59 36 65 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . Terrain Destroyed 477 | . . . . 7 60 102 58 13 70 9 67 91 Melee . | . . . . . . . . . . . . . Projectile 94 | . . . . . 26 17 13 13 8 9 4 4 AOE 383 | . . . . 7 34 85 45 . 62 . 63 87 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total 5627 | 80 339 156 376 122 703 1187 798 580 408 242 515 121 Wait 232 | . 14 1 . 15 20 94 67 2 5 11 3 . Move 4667 | 67 266 150 368 77 561 903 636 483 379 210 484 83 Hop . | . . . . . . . . . . . . . Pick Up 119 | 5 17 3 4 2 20 33 12 13 4 3 2 1 Fast Attach 24 | 6 . . . . 3 5 6 2 . . 1 1 Attach 72 | . 3 . . 4 19 14 5 14 . 2 1 10 Detach 8 | . . . . . 2 4 . 2 . . . . Swap 50 | . 3 . . 5 5 7 9 3 5 . 8 5 Drop 64 | . 1 . 4 2 4 19 16 5 3 . 8 2 Fire 364 | 2 35 2 . 17 69 81 47 56 12 16 8 19 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Destroyed 7 combat bots 317 | -10/Materials | Build established: Mutant 504 | -10/Materials | Entered Mines 511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 546 | -10/Mines | Learned Materials terminal intel 631 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 664 | -10/Mines | Discovered new exit (range 11) 711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 711 | -10/Mines | Discovered new exit (range 5) 717 | -10/Mines | Entered Exiles 717 | -10/Exiles | Found Exiles lab abandoned 738 | -10/Exiles | Discovered new exit (range 15) 1210 | -10/Exiles | Discovered new exit (range 10) 1220 | -10/Exiles | Entered Mines 1231 | -9/Mines | Core integrity fell below 50% 1296 | -9/Mines | Assembled infested the area 1301 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1340 | -9/Mines | Core integrity fell below 20% 1370 | -9/Mines | Lost 3 parts (1p1u1w) 1390 | -9/Mines | Discovered new exit (range 8) 1400 | -9/Mines | Entered Materials 1400 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1401 | -8/Materials | Loaded intel: 12 terminal locations 1512 | -8/Materials | Destroyed 7 combat bots 1722 | -8/Materials | Build established: Scavenger-Mutant 1774 | -8/Materials | Lost 7 parts (1p2n4u) 2187 | -8/Materials | Central database locked down 2323 | -8/Materials | Lost 8 parts (2n5u1w) 2349 | -8/Materials | Discovered new exit (range 8) 2356 | -8/Materials | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2918 | -7/Factory | Lost 4 parts (1p2n1w) 3361 | -7/Factory | Repaired Adv. Heat Sink 3405 | -7/Factory | Discovered new exit (range 11) 3780 | -7/Factory | Lost 4 parts (2n2u) 3956 | -7/Factory | First assault squad dispatched 3970 | -7/Factory | Discovered new exit (range 16) 3998 | -7/Factory | Entered another Factory area 3998 | -6/Factory | Evolved 2 slots: Utility x2 4163 | -6/Factory | Build established: Scavenger-Tank 4883 | -6/Factory | Discovered new exit (range 13) 4908 | -6/Factory | Garrison activated, responded to threat 4971 | -6/Factory | Destroyed 7 combat bots 5044 | -6/Factory | Lost 3 parts (2u1w) 5102 | -6/Factory | Entered another Factory area 5102 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5290 | -5/Factory | Discovered new exit (range 14) 5400 | -5/Factory | Build established: Scavenger-Gunner 5487 | -5/Factory | Destroyed 7 combat bots 5764 | -5/Factory | Lost 6 parts (2n1u3w) 5871 | -5/Factory | Entered Upper Caves 6341 | -5/Upper Caves | Discovered new exit (range 15) 6359 | -5/Upper Caves | Entered another Upper Caves area 6376 | -5/Upper Caves | System corruption reached 10% 6477 | -5/Upper Caves | Learned Factory security intel 6661 | -5/Upper Caves | Discovered new exit (range 12) 6675 | -5/Upper Caves | Entered Warlord 6716 | -5/Warlord | System corruption cleaned by Quarantine Array 6851 | -5/Warlord | Visited the Vortex Lab 6865 | -5/Warlord | Met EX-DEC 6866 | -5/Warlord | Warlord's base attacked by MAIN.C 6875 | -5/Warlord | Found Prototype Energy Cannon 7066 | -5/Warlord | Met Warlord 7216 | -5/Warlord | Warlord forces counterattacked 7231 | -5/Warlord | Spotted Striker 7240 | -5/Warlord | P-80 Master assimilated allied WI-7HF(g) 7272 | -5/Warlord | Lost 4 allies 7290 | -5/Warlord | Spotted B-75 Beast 7293 | -5/Warlord | Spotted B-86 Titan 7294 | -5/Warlord | Lost 3 parts (2n1u) 7304 | -5/Warlord | Discovered new exit (range 15) 7323 | -5/Warlord | Entered Proximity Caves 7350 | -4/Proximity Caves | Lost 6 allies 7365 | -4/Proximity Caves | Learned location of Armory (-3) 7369 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7415 | -4/Proximity Caves | Destroyed 9 combat bots 7458 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7496 | -4/Proximity Caves | Self-destructed Last Messages --------------- 07485_ System corrupted: Magnetic Acceleration Cannon misfires. 07485_ G-67 Veteran knocked back. 07485_ Slug penetrates G-67 Veteran. 07485_ G-67 Veteran knocked back. 07485_ Slug penetrates B-60 Warrior. 07485_ B-60 Warrior destroyed. 07486_ Penetrated by Slug. 07487_ KE Penetrator destroyed. 07489_ Slug penetrates G-67 Veteran. 07491_ G-67 Veteran knocked back. 07491_ Slug penetrates G-67 Veteran. 07491_ G-67 Veteran suffers critical hit (Destroy). 07491_ Destroyed Field Laser. 07491_ Slug penetrates Wall. 07493_ Magnetic Acceleration Cannon destroyed. 07494_ Dropped Hcp. Matter Pod. 07494_ Penetrated by Slug. 07494_ Gauss Rifle destroyed. 07495_ Extracted 118 matter. 07495_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ?? ???????????????????? | | ?????????????????? ?? #????????????????? | | ????????????????? ?# #????????????????? | | ????????????????? % # #????????????????? | | ?????????????????? Y ?????????????????? | | ??????????????????? ?????????????????? | | ??????????????????? ??????????????????? | | ???????????????????? ???????????????????? | | ???????????# ???????? ???????????????????? | | ??????????# ???????# % ????????????????????? | | ??????????# ???????# % ##???????????????????? | | ??????????# ???????# g% #???????????????????? | | ?????????## ???????# g %% #????????????????????? | | ?????????# #??????# =g #????????????????????? | | ?????????# #???????# !@*;#????????????????????? | | ##??????## #??###### ##????????????????????? | | ###????# #### ##?????????????????????? | | ##???# ###??????????????????????? | | ##??# ##???????????????????????? | | #??## #???????????????????????? | | ##??## ### #??????????????????????? | | ##??## #### #?????????????????????? | | ##?## ####### #?????????????????????? | | ### #?????# #?????????????????????? | | # ## ## ## #?????##?????????????????????? | | ####### # #### #???????????????????????????? | | ??????# # #??? #???????????????????????????? | | ?????## ## #??? #???????????????????????????? | | ????## ## #??? #???????????????????????????? | | ????# #??? ???????????????????????????? | | ??# ###??? ##??????????????????????????? | | ##????? #???????????????????????????? | | ######?????? ???????????????????????????? | | ????????????? ##??????????????????????????? | | ?????????????? #???????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 54% | -7/Factory Studied --------- Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketFortressDatajack Manual? 0 Play Time 01:17:35 Cumulative 180.4 hours Start 2026.07.09 @ 13:24:02 End 2026.07.09 @ 16:45:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea0538ab-0a4d-4374-afee-b63e5b3c2e16