Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 16:09:35 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (39) 195 Value Destroyed (1093) 1093 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7768 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 158/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Enhanced Optical Array Experimental Optical Array Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Improved Core Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Improved Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Improved Propulsion Shielding Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . 2 . . . 1 1 . . . . 1 Utility 10 | . . . 2 . 2 1 1 1 . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 105 | 8 3 10 11 3 26 9 7 7 1 . 10 10 Power 19 | 2 2 . 3 . 2 . . 3 . . 3 4 Engine 6 | 2 2 . 2 . . . . . . . . . Core 6 | . . . 1 . 2 . . 2 . . 1 . Reactor 7 | . . . . . . . . 1 . . 2 4 Propulsion 38 | 2 . 5 4 2 15 1 4 2 . . 3 . Treads 12 | 2 . 2 4 2 2 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover 7 | . . 2 . . 5 . . . . . . . Flight 18 | . . . . . 8 1 4 2 . . 3 . Utility 28 | 2 . 1 1 . 4 7 3 1 1 . 4 4 Device 14 | 1 . 1 . . 1 3 2 1 1 . 2 2 Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . . . . . 1 . . . . . . 2 Hackware 1 | . . . . . 1 . . . . . . . Protection 9 | . . . 1 . 1 4 1 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 1 4 3 1 5 1 . 1 . . . 2 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 2 1 . 3 . . 1 . . . . Ballistic Cannon 4 | . . 1 1 . 1 . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 1 . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . . . 2 Parts Lost 41 | . 5 1 2 1 7 . . 4 . . 8 13 Power 8 | . 1 . . . 2 . . 1 . . 2 2 Propulsion 15 | . 1 1 2 . 3 . . 2 . . 1 5 Utility 14 | . 1 . . . 1 . . 1 . . 5 6 Weapon 4 | . 2 . . 1 1 . . . . . . . Highest Loss Streak 8 | . 3 1 2 1 4 . . 3 . . 8 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 95 60 67 90 61 90 93 80 74 78 76 42 Engine 2 | . 12 11 6 . . . . . . . . . Core 3 | . . . 2 9 6 6 5 6 5 5 . . Treads 6 | . 28 3 15 36 3 . . . . . . . Hover 1 | . . 2 7 . 4 . . . . . . . Flight 15 | . . . . . 16 33 35 30 26 26 24 14 Device 8 | . 11 9 9 9 5 13 11 10 11 15 15 3 Storage 7 | . 14 11 9 9 7 6 5 5 5 5 4 3 Processor 3 | . . . . . 2 6 5 5 5 5 4 8 Protection 8 | . . . . 9 1 12 23 21 21 21 20 7 Ballistic Gun 4 | . 17 10 4 5 3 6 4 . . . . . Ballistic Cannon 1 | . . 6 4 9 . . . . . . . . Slashing Weapon 1 | . . 2 7 . 4 . . . . . . . Peak Build Rating 83 | 7 7 14 18 19 33 43 46 53 42 42 83 73 Average Rating 28 | 6 6 8 13 18 19 35 42 42 41 42 65 52 On Entrance 26 | . 7 4 10 18 19 27 38 41 41 42 42 50 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 13 13 19 22 25 19 22 24 37 21 21 36 39 Greatest Support 80 | 40 40 40 80 80 40 23 27 29 24 24 38 38 Greatest Overweight (x) 7 | . . 6 2 . 2 . . 1 . . 1 7 Average Overweight (x) . | . . 2 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 4 8 8 8 8 8 8 7 3 2 4 2 Average Carried 4 | 2 3 6 5 6 7 6 7 5 2 2 1 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 8 5 8 8 8 8 3 2 2 1 1 Class Distribution -------------------- 37% | Mutant 22% | Scavenger-Sprinter 20% | Sprinter 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Matter Collected 1194 | 255 42 206 150 35 325 . . . 163 . 18 . Remotely . | . . . . . . . . . . . . . Salvage Created 1284 | 89 156 335 196 300 208 . . . . . . . Parts 84 | 15 3 20 5 23 18 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 25 | . 4 4 4 8 5 . . . . . . . Melee 6 | . 1 2 2 . 1 . . . . . . . Guns 10 | . 3 1 . 2 4 . . . . . . . Cannons 6 | . . 1 2 3 . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . Classes Destroyed 10 | 1 1 5 1 1 1 . . . . . . . Worker 3 | . . 2 . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Swarmer 5 | . . . . 3 2 . . . . . . . Grunt 10 | . 4 2 2 2 . . . . . . . . Sentry 7 | . . 2 1 3 1 . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . Best Kill Streak 9 | 2 2 1 2 9 1 . . . . . . . Combat Bots Only 7 | . 2 1 2 7 1 . . . . . . . Max Kills in Single Turn 4 | 1 1 1 1 4 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . Melee 1 | . 1 1 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 583 | . 72 39 25 59 83 2 . 28 3 . 118 154 Missed 204 | . 18 10 2 17 24 1 . 11 2 . 68 51 Damage Taken 6610 | . 651 384 339 672 699 13 . 407 18 . 1014 2413 Core 2202 | . 116 137 87 84 152 . . 61 . . 114 1451 Absorbed by Shields 113 | . . . . . . . . 5 . . . 108 Redirected to Shielding 534 | . . . . . . . . 90 11 . 246 187 Regen/Repaired (Parts) 41 | . . . 41 . . . . . . . . . Core Remaining (%) 83 | 100 53 65 . 68 78 100 100 . . 94 91 . Volleys Fired 113 | 14 18 29 6 19 24 . . 2 . . . 1 Largest 2 | 2 2 2 2 2 1 . . 1 . . . 1 Hottest 67 | 60 60 67 67 67 23 . . 23 . . . 65 Shots Fired 171 | 28 34 37 12 33 24 . . 2 . . . 1 Gun 137 | 28 34 29 6 14 24 . . 2 . . . . Cannon 33 | . . 8 6 18 . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 147 | 14 25 37 12 32 24 . . 2 . . . 1 Thermal 23 | 14 9 . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | 4 7 9 3 8 9 . . 5 . . . 1 Robot Miss Streak 4 | 3 1 4 2 2 4 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 125 | 13 26 30 13 17 24 . . 1 . . . 1 Core Hits 61 | 11 10 10 6 13 11 . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . Critical Strikes 4 | . . . 1 . 3 . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . Sever 2 | . . . . . 2 . . . . . . . Melee Attacks 29 | . . 8 8 . 13 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 29 | . . 8 8 . 13 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . Damage Inflicted 2618 | 169 240 652 304 673 500 . . 19 . . . 61 Guns 1053 | 142 225 250 42 99 277 . . 18 . . . . Cannons 470 | . . 117 71 239 . . . . . . . 43 Explosions 324 | . . . . 324 . . . . . . . . Melee 696 | . . 285 188 . 223 . . . . . . . Ramming 75 | 27 15 . 3 11 . . . 1 . . . 18 Kinetic 1390 | 74 160 367 113 338 277 . . 18 . . . 43 Thermal 133 | 68 65 . . . . . . . . . . . Explosive 324 | . . . . 324 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 696 | . . 285 188 . 223 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 . . 2 2 2 . 8 Average Corruption 2 | . . . . . 2 . . 1 2 2 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . 7 . . 1 2 . . 2 Message Errors 4 | . . . . . 1 . . 1 . . . 2 Matter Fused 3 | . . . . . 2 . . . 1 . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . 1 . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 129 | . . 73 9 47 . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 47 | . . . . 47 . . . . . . . . Melee 82 | . . 73 9 . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . Rammed 22 | 12 3 . 1 3 . . . 1 . . . 2 Targets Rammed 24 | 13 4 . 1 3 . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . Crushed 2 | 1 1 . . . . . . . . . . . Highest Temperature 278 | 20 175 31 10 84 278 . 54 78 . . 11 . Average Temperature 43 | 13 114 16 6 36 112 . 16 22 . . 4 . Received Heat Transfer 1011 | . 372 126 90 207 51 . . . 9 . 42 114 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 300 | 150 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Peak Influence 411 | 35 157 160 170 349 158 126 61 80 . . 411 285 Initial 225 | . 22 78 67 71 158 21 61 . . . 37 225 Average 92 | 17 67 85 95 194 95 34 36 39 . . 108 167 Maximum Alert Level 2 | . . . . 1 . . . . . . 2 1 Low Security (%) 88 | 100 100 100 100 53 100 100 100 100 . . 89 44 Level 1 11 | . . . . 46 . . . . . . 8 55 Level 2 . | . . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 2 1 . 4 1 1 2 . . 1 2 Investigation 7 | . 2 . 1 . 2 . 1 . . . 1 . Extermination 3 | . . . . . 2 . . . . . . 1 Reinforcement 7 | . 1 2 . . . 1 . 2 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Distress Signals 3 | . . 1 . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 12 12 4 9 9 7 . 8 2 . 40 14 Peak Tracking Total 24 | . 7 7 2 4 3 4 . 4 1 . 24 7 Tactical Retreats 13 | . 1 1 . . 1 1 . 1 2 . 4 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 7 | . 1 . . 1 . . . 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 2 | . . 1 . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 12 | . 1 1 3 1 3 . 1 1 . . 1 . Terminals 8 | . . 1 2 1 2 . 1 . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . 1 1 8 1 5 . 2 5 . . 1 . Successful 13 | . 1 1 4 1 1 . . 4 . . 1 . Failed 11 | . . . 4 . 4 . 2 1 . . . . Catastrophic 6 | . . . 3 . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 1 1 5 . 4 1 . . . . 1 . Terminals 14 | . . 1 5 1 4 . 2 . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . 1 1 1 . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 2 | . . 1 . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . Recycle Component 1 | . . . . . . . . 1 . . . . Process 1 | . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . 2 . 2 . 1 . . . . . Full Trace Events 4 | . . . 1 . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . Recycled Matter 114 | . . . . . . . . 114 . . . . Retrieved Matter 114 | . . . . . . . . 114 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Turns Passed 5466 | 374 273 758 305 346 988 215 658 189 321 34 289 716 Spaces Moved 5155 | 190 132 347 166 172 612 454 412 442 587 130 669 842 Core 172 | 4 . 102 . . . . . . . . . 66 Treads 763 | 186 132 104 66 172 103 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 78 | . . 78 . . . . . . . . . . Hover 233 | . . 63 100 . 70 . . . . . . . Flight 3909 | . . . . . 439 454 412 442 587 130 669 776 Fastest Speed 21 | 50 160 56 56 162 27 25 21 21 26 26 23 26 Average Speed 58 | 157 160 184 131 162 59 25 21 24 26 26 25 38 Slowest Speed 400 | 160 160 350 180 162 195 25 22 102 26 26 100 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 2 5 4 5 1 . 21 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 9 31 19 16 38 12 11 10 18 67 14 20 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . . . 1 . . . Known Exits Taken 2 | . . 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 17 | . . 1 2 14 . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 5 | . . 1 2 2 . . . . . . . . AOE 12 | . . . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Total 7350 | 228 162 419 229 205 1193 550 979 517 753 129 762 1224 Wait 1851 | . 5 12 35 . 490 83 557 51 167 . 97 354 Move 5057 | 189 132 346 165 171 607 443 403 431 584 129 628 829 Hop 42 | . . . . . 2 5 4 5 1 . 19 6 Pick Up 37 | 4 1 6 1 6 10 3 3 1 . . 2 . Fast Attach 47 | 7 . 4 3 . 11 6 1 . . . 7 8 Attach 46 | . 2 5 6 1 13 3 4 6 1 . 3 2 Detach 20 | . . 5 2 . 6 2 2 1 . . . 2 Swap 12 | 1 1 1 2 2 2 . 2 1 . . . . Drop 40 | . . 3 1 3 15 5 3 2 . . 6 2 Fire 113 | 14 18 29 6 19 24 . . 2 . . . 1 Melee 28 | . . 8 7 . 13 . . . . . . . Ram 3 | . . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . Crush 20 | 13 3 . 1 3 . . . . . . . . Escape Stasis 34 | . . . . . . . . 16 . . . 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 375 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Build established: Mutant 623 | -10/Materials | Lost 3 parts (1p1u1w) 626 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Identified exit to Materials 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Utility x2 1603 | -8/Materials | Repaired Ion Engine 1670 | -8/Materials | Discovered new exit (range 5) 1711 | -8/Materials | Entered Storage 1844 | -8/Storage | Build established: Scavenger-Mutant 1930 | -8/Storage | Destroyed 7 combat bots 1965 | -8/Storage | Discovered new exit (range 15) 2057 | -8/Storage | Entered Factory 2057 | -7/Factory | Evolved 2 slots: Utility x2 2755 | -7/Factory | Build established: Mutant 2795 | -7/Factory | Lost 4 parts (1p1n1u1w) 2978 | -7/Factory | Fabricated Recalibrator (x2) 3043 | -7/Factory | Discovered new exit (range 6) 3045 | -7/Factory | Entered another Factory area 3045 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3258 | -6/Factory | Discovered new exit (range 9) 3260 | -6/Factory | Entered another Factory area 3260 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3319 | -5/Factory | Build established: Scavenger-Sprinter 3917 | -5/Factory | Discovered new exit (range 5) 3918 | -5/Factory | Entered another Factory area 3918 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4101 | -4/Factory | Discovered new exit (range 19) 4107 | -4/Factory | Entered Upper Caves 4112 | -4/Upper Caves | Lost 3 parts (2n1u) 4113 | -4/Upper Caves | Learned 8 Research zone layouts 4139 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4150 | -4/Upper Caves | Learned Research terminal intel 4363 | -4/Upper Caves | Build established: Sprinter 4427 | -4/Upper Caves | Discovered new exit (range 6) 4428 | -4/Upper Caves | Entered another Upper Caves area 4432 | -4/Upper Caves | Discovered new exit (range 5) 4459 | -4/Upper Caves | Spotted B-86 Titan 4462 | -4/Upper Caves | Entered Research 4462 | -3/Research | Evolved 2 slots: Utility x2 4463 | -3/Research | Identified exit to Testing 4464 | -3/Research | Loaded intel: 21 terminal locations 4520 | -3/Research | Spotted B-86 Titan 4555 | -3/Research | Identified exit to Research 4702 | -3/Research | Spotted B-86 Titan 4751 | -3/Research | Entered another Research area 4751 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -2/Research | Lost 8 parts (2p1n5u) 4922 | -2/Research | Spotted B-90 Cyclops 5083 | -2/Research | Lost 6 parts (2n4u) 5417 | -2/Research | Spotted B-90 Cyclops 5439 | -2/Research | Core integrity fell below 50% 5450 | -2/Research | Core integrity fell below 20% 5466 | -2/Research | Lost 7 parts (2p3n2u) 5467 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05439_ An explosion rips through the floor. 05439_ Penetrated by Slug. 05442_ The unstable cave ceiling collapses. 05442_ Slug penetrates Wall. 05443_ Slug penetrates K-01 Serf. 05443_ K-01 Serf destroyed. 05443_ Slug penetrates Wall. 05445_ Penetrated by Slug. 05445_ Slug penetrates R-10 Processor. 05445_ R-10 Processor destroyed. 05446_ Y-72 Warden suffers critical hit (Destroy). 05446_ Penetrated by Slug. 05448_ Slug penetrates Wall. 05449_ Slug penetrates Y-72 Warden. 05451_ Penetrated by Slug. 05467_ J WEXDPO/NXJWZI1HXYW=LVD=,F|HBGWO 05467_ Slug penetrates H-88 Terminator. 05467_ Penetrated by Slug. 05467_ Slug penetrates P-80 Master. 05467_ P-80 Master suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ???????????H?????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??##############??????????? | | ???????????????????# #?# #??????????? | | ???????????????????# #?# #??????????? | | ???????????????????# #?# ????????????? | | ???????????????????# #?# ???????######## | | ?????????????????### ### ???????? # | | ?????????????????# # ?????????? # | | ?????????????????# ###+########### # | | ?????????????????# @ # """ # | | ?????????????????# + """ # | | ?????????????????# pp # """ # | | ?????????????????# h###+########### # | | ?????# ??????????# #? ??????????? # | | ?????# ?????????## h###? ???????????######### | | ?????? ?????????# #?? ""G??????????????????? | | ??????? ????????# #?? " ??????????????????? | | ???????? ???????# #?# " "?????????????????? | | ????????? ??????# #?# ?????????????????? | | ??????????# ?????# #?# ????????????????? | | ??????????# ????# #?# ????????????????? | | ??????????# ??## ###########???????????????? | | ??????????# ### #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????######## #????????????????????????? | | ?????????????????### #""????????????????????????? | | ?????????###########! #""##??????????????????????? | | ?????????# #%=#" #??????????????????????? | | ?????????# #=!#" ####???????????????????? | | ?????????# #^%! #???????????????????? | | ?????????# +%= #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed VisualPhysicsCharge Manual? 0 Play Time 01:00:55 Cumulative 23.5 hours Start 2025.04.17 @ 15:07:53 End 2025.04.17 @ 16:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06c29f20-f8a8-4f13-8c3f-918f7d69f891