Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 17:40:00 Player: Jack Trades Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (632) 632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2687 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Small Storage Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Propulsion Shielding > --- WEAPON ----------- Mini Grenade Launcher Improved Datajack > --- INVENTORY -------- Backup Power I Improved Ion Engine Hardened Light Armor Plating Electrolaser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Propulsion Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Shotgun Energy Gun EM Shotgun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 59 | 6 15 14 8 16 Power 9 | 1 2 2 1 3 Engine 8 | 1 2 2 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 5 3 2 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 2 | . 2 . . . Flight 9 | . 3 3 2 1 Utility 18 | 1 1 6 3 7 Device 6 | . . 2 1 3 Storage 2 | 1 . . . 1 Processor 4 | . 1 1 1 1 Hackware 1 | . . 1 . . Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 19 | 2 7 3 2 5 Energy Gun 9 | 2 3 1 1 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 1 . 2 Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 7 . 13 Power 3 | . . 1 . 2 Propulsion 4 | . . 1 . 3 Utility 3 | . . . . 3 Weapon 10 | . . 5 . 5 Highest Loss Streak 6 | . . 4 . 6 Average Slot Usage (%) 86 | . 96 89 89 72 Engine 8 | . 13 6 10 4 Leg 3 | . 12 . . . Hover 1 | . 6 . . . Flight 15 | . 8 20 21 14 Device 9 | . . 9 10 17 Storage 4 | . 14 . . . Processor 11 | . 12 11 11 10 Hackware 4 | . . 11 11 . Protection 7 | . . 11 11 9 Energy Gun 7 | . 14 6 3 4 Launcher 3 | . 1 2 . 7 Special Weapon 3 | . 3 . 10 . Special Melee Weapon 3 | . 7 2 . 1 Naked Turns . | . . . . . Heaviest Build 15 | 12 15 10 9 12 Greatest Support 20 | 20 20 12 12 18 Greatest Overweight (x) 3 | . . 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 6 Average Capacity 4 | 5 6 4 4 4 Most Carried 6 | 4 6 5 4 4 Average Carried 3 | 1 2 3 3 3 Final Capacity 6 | 6 6 4 4 4 Final Carried 6 | 2 6 4 4 3 Class Distribution -------------------- 80% | Mutant 10% | Scout 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 815 | 218 184 193 80 140 Remotely . | . . . . . Salvage Created 833 | . 328 92 45 368 Parts 51 | . 20 11 2 18 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 17 | . 6 4 1 6 Melee 1 | . . 1 . . Guns 8 | . 6 1 1 . AOE 8 | . . 2 . 6 Classes Destroyed 8 | . 5 2 . 1 Worker 4 | . . 2 . 2 Hauler 2 | . 1 . . 1 Recycler 2 | . . . . 2 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 2 3 . . Grunt 8 | . 4 . 1 3 Sentry 4 | . . 1 . 3 Best Kill Streak 7 | . 3 3 1 7 Combat Bots Only 4 | . 3 3 1 4 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2030 | . 302 522 153 1053 Core 806 | . 66 143 44 553 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 73 . 53 . Volleys Fired 91 | . 34 12 20 25 Largest 2 | . 2 2 2 2 Hottest 95 | . 90 95 65 75 Shots Fired 113 | . 47 14 24 28 Gun 61 | . 42 6 5 8 Cannon . | . . . . . Launcher 28 | . . 8 . 20 Special 24 | . 5 . 19 . Kinetic . | . . . . . Thermal 35 | . 5 6 19 5 Explosive 25 | . . 8 . 17 Electromagnetic 53 | . 42 . 5 6 Robot Hit Streak 14 | . 12 5 3 14 Robot Miss Streak 4 | . 4 1 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 92 | . 53 13 3 23 Core Hits 54 | . 19 11 2 22 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 27 | . 17 6 . 4 Impact . | . . . . . Slashing 6 | . . 6 . . Piercing . | . . . . . Sneak Attacks 14 | . 11 . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1849 | . 463 530 32 824 Guns 583 | . 397 52 32 102 Cannons . | . . . . . Explosions 1124 | . 32 370 . 722 Melee 108 | . . 108 . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 189 | . 66 52 . 71 Explosive 1031 | . . 370 . 661 Electromagnetic 521 | . 397 . 32 92 Impact . | . . . . . Slashing 108 | . . 108 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . 2 11 . 2 Projectiles . | . . . . . Explosions 15 | . 2 11 . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 110 | . . 27 . 83 Shots 7 | . . 2 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . 225 30 2 48 Average Temperature 60 | . 72 13 1 21 Received Heat Transfer 486 | . 117 135 27 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 457 | . 161 148 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 255 | . 252 162 140 255 Initial 59 | . . 39 20 59 Average 74 | . 82 86 39 95 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 95 | 100 86 100 100 97 Level 1 4 | . 13 . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 17 8 12 15 Peak Tracking Total 8 | . 5 6 7 8 Tactical Retreats 6 | . 1 2 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 21 | . 8 4 6 3 Terminals 14 | . 6 3 4 1 Fabricators . | . . . . . Repair Stations 5 | . 1 1 2 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 66 | . 23 15 18 10 Successful 48 | . 18 12 12 6 Failed 18 | . 5 3 6 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 44 | . 19 12 9 4 Fabricators . | . . . . . Repair Stations 19 | . 3 3 9 4 Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 14 9 3 2 Record 5 | . 5 . . . Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 3 | . 1 1 . 1 Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . . . 1 1 Dispatch Records 3 | . 2 1 . . Maintenance Status 2 | . 1 1 . . Patrol Status 1 | . . 1 . . Investigation Status 1 | . 1 . . . Assault Status 1 | . . 1 . . Recall Assault 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 18 | . 3 3 9 3 Scan Component 8 | . 2 1 4 1 Repair 7 | . 1 1 4 1 Refit 3 | . . 1 1 1 Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 6 4 5 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 1 4 1 Time 206 | . 26 26 122 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 10 | . 8 . . 2 Non-combat 8 | . 7 . . 1 Combat 2 | . 1 . . 1 Robot Hacks Applied 15 | . 13 . . 2 parse_system 7 | . 6 . . 1 no_distress 6 | . 5 . . 1 find_recycling 1 | . 1 . . . check_alert 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1751 | 68 497 239 391 556 Spaces Moved 1420 | 42 444 323 239 372 Core 137 | 6 . 26 . 105 Treads . | . . . . . Legs 172 | 36 136 . . . Wheels . | . . . . . Hover 92 | . 92 . . . Flight 1019 | . 216 297 239 267 Fastest Speed 34 | 50 37 37 37 34 Average Speed 54 | 110 66 40 37 59 Slowest Speed 200 | 120 120 150 37 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 65 45 51 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 136 | . 5 48 . 83 Melee . | . . . . . Projectile . | . . . . . AOE 136 | . 5 48 . 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2234 | 64 588 410 497 675 Wait 554 | 9 39 40 224 242 Move 1409 | 41 443 322 238 365 Hop 3 | . . . . 3 Pick Up 42 | 8 17 7 3 7 Fast Attach 16 | . . 4 5 7 Attach 41 | 6 15 10 2 8 Detach 21 | . 12 4 1 4 Swap 2 | . . . 1 1 Drop 28 | . 11 5 3 9 Fire 91 | . 34 12 20 25 Melee 27 | . 17 6 . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 510 | -10/Materials | Repaired Lgt. Ion Engine 546 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Repaired Lgt. Ion Engine 681 | -9/Materials | Discovered new exit (range 4) 682 | -9/Materials | Identified exit to Materials 764 | -9/Materials | Lost 4 parts (1p1n2w) 792 | -9/Materials | Discovered new exit (range 15) 803 | -9/Materials | Identified exit to Storage 805 | -9/Materials | Entered Storage 848 | -9/Storage | Repaired Imp. Sensor Array 889 | -9/Storage | Repaired Cesium-ion Thruster 918 | -9/Storage | Repaired Propulsion Shielding 1157 | -9/Storage | Repaired Lgt. Ion Engine 1194 | -9/Storage | Discovered exit to Materials (range 6) 1196 | -9/Storage | Entered Materials 1196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -8/Materials | Lost 4 parts (1p1n1u1w) 1294 | -8/Materials | Repaired Imp. Ion Engine 1492 | -8/Materials | Discovered new exit (range 18) 1671 | -8/Materials | Lost 6 parts (1p2n1u2w) 1724 | -8/Materials | Core integrity fell below 50% 1739 | -8/Materials | Core integrity fell below 20% 1752 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01720_ Slug penetrates Door. 01722_ Slug penetrates Wall. 01725_ K-01 Serf cleans the Terminal. 01726_ K-01 Serf cleans the Nuclear Reactor. 01729_ Penetrated by Slug. 01730_ K-01 Serf cleans the Terminal. 01730_ Slug penetrates Wall. 01732_ K-01 Serf cleans the Nuclear Reactor. 01733_ Slug penetrates Nuclear Reactor. 01733_ Electrolaser destroyed. 01733_ Slug penetrates Wall. 01735_ K-01 Serf cleans the Terminal. 01736_ Penetrated by Slug. 01736_ T-07 Excavator is excavating. 01737_ K-01 Serf cleans the Nuclear Reactor. 01738_ Nuclear Reactor explodes. 01738_ A-02 Transporter destroyed. 01738_ G-47 Trooper destroyed. 01738_ K-01 Serf collects debris. 01740_ T-07 Excavator is excavating. 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"????????????????????????????????? | | ???# "?" "?"???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Loot Pinata Challenges ------------ None Game ------ Seed GlidesysReactionBoomstick Manual? 0 Play Time 01:04:43 Cumulative 3.8 hours Start 2020.10.13 @ 16:33:29 End 2020.10.13 @ 17:40:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d5957be-da2c-443d-9b2d-3bede697eab6