Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 15:37:11 Player: chillblain Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (2344) 2344 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 8148 Bonus ------- Follower Combat Kills 74 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 11/100 System Corruption 36% Temperature Cool (12) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (9) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Advanced Plasma Cannon Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Gravmag System Combat Airjet > --- UTILITY ---------- Power Amplifier Improved Cooling System Coolant Injector Improved Coolant Injector Medium Matter Pod Advanced Signal Interpreter Target Analyzer Improved Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Disruptor Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Mass Driver [Rating: 66] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Combat Airjet Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Coolant Injector Storage Medium Matter Pod Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 7 | . . 1 . 1 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 145 | 5 13 10 4 3 2 3 30 . 27 41 7 Power 21 | 1 2 . 1 . . . 6 . 5 5 1 Engine 10 | 1 1 . . . . . 3 . 3 2 . Core 11 | . 1 . 1 . . . 3 . 2 3 1 Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 5 5 1 1 . 2 13 . 5 11 4 Treads . | . . . . . . . . . . . . Leg 8 | . 2 . . . . . 6 . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover 22 | . 2 1 . . . . 4 . 5 6 4 Flight 16 | . . 4 1 1 . 2 3 . . 5 . Utility 43 | 1 3 2 . 1 2 . 8 . 13 13 . Device 16 | . 1 . . 1 . . 1 . 6 7 . Storage 7 | 1 2 . . . . . 1 . 2 1 . Processor 11 | . . 1 . . 1 . 2 . 2 5 . Hackware 1 | . . . . . . . 1 . . . . Protection 8 | . . 1 . . 1 . 3 . 3 . . Artifact . | . . . . . . . . . . . . Weapon 32 | 1 3 3 2 1 . 1 3 . 4 12 2 Energy Gun 7 | . 1 2 . . . 1 . . 1 . 2 Energy Cannon 4 | . . . . . . . . . 1 3 . Ballistic Gun 10 | 1 2 1 1 . . . . . . 5 . Ballistic Cannon 7 | . . . 1 1 . . . . 2 3 . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . 4 . System Corruption 30 | . . . . . . . . . . 30 . Parts Lost 65 | . 4 . . . . 2 10 8 13 21 7 Power 11 | . 2 . . . . . . 1 2 4 2 Propulsion 16 | . 1 . . . . 1 4 3 2 1 4 Utility 26 | . . . . . . . 6 3 7 9 1 Weapon 12 | . 1 . . . . 1 . 1 2 7 . Highest Loss Streak 14 | . 2 . . . . 1 7 8 6 14 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 83 87 95 100 100 96 86 59 74 64 62 Engine 3 | . 2 . . . . . 5 4 5 1 . Core 5 | . 11 11 11 9 7 5 3 . 5 3 1 Leg 1 | . . . . . . . 9 . . . . Wheel 1 | . 8 . . . . . . . . . . Hover 9 | . 17 17 . . . . 6 14 9 5 18 Flight 4 | . . 11 33 36 30 29 6 . . 6 . Device 11 | . 8 11 11 18 15 15 12 5 15 11 . Storage 6 | . 14 11 11 9 7 7 5 . 6 3 5 Processor 13 | . . 10 11 9 15 15 17 13 11 18 35 Protection 2 | . . . . . 7 7 5 2 4 1 . Energy Gun 1 | . 5 3 . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . 2 3 . Ballistic Gun 3 | . 14 11 13 . . . . . . 2 . Ballistic Cannon 2 | . . . 4 18 15 13 . . 4 2 . Slashing Weapon 2 | . . . . . . . 10 10 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 9 87 14 16 19 22 22 38 38 47 53 17 Greatest Support 66 | 10 26 18 12 22 22 22 66 41 31 44 44 Greatest Overweight (x) 4 | . 3 1 1 . . . 1 1 3 4 1 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 5 5 10 10 Average Capacity 6 | 6 9 8 8 8 8 8 6 5 5 5 10 Most Carried 14 | 5 14 8 8 8 7 8 8 4 5 10 10 Average Carried 4 | 4 6 7 7 6 6 5 5 4 1 4 8 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 5 10 10 Final Carried 9 | 3 8 8 8 8 7 8 4 4 5 9 8 Class Distribution -------------------- 46% | Mutant 29% | Scavenger-Mutant 9% | Scavenger-Gladiator 4% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Matter Collected 2676 | 180 235 133 48 . . 180 606 . 494 679 121 Remotely . | . . . . . . . . . . . . Salvage Created 2696 | . 272 350 32 . . 87 503 . 552 874 26 Parts 150 | . 18 27 7 . . 1 32 . 19 45 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Combat Hostiles Destroyed 46 | . 5 5 2 . . 2 7 . 13 11 1 Melee 7 | . . . . . . . 7 . . . . Guns 20 | . 5 5 2 . . . . . 2 5 1 Cannons 18 | . . . . . . 2 . . 10 6 . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 14 | . 4 2 . . . 2 3 . 1 2 . Worker 2 | . . . . . . . 1 . . 1 . Builder 1 | . . . . . . . . . . 1 . Recycler 4 | . 1 2 . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . . . Watcher 8 | . 2 2 . . . . 2 . . 2 . Swarmer 9 | . 2 4 2 . . . . . . . 1 Cutter 1 | . . . . . . 1 . . . . . Grunt 15 | . 3 . . . . . 2 . 7 3 . Brawler 1 | . . . . . . . . . 1 . . Duelist 2 | . . . . . . . 2 . . . . Sentry 5 | . . 1 . . . . 1 . 2 1 . Specialist 1 | . . . . . . 1 . . . . . Hunter 4 | . . . . . . . . . . 4 . Programmer 8 | . . . . . . . 2 . 3 3 . Best Kill Streak 5 | . 4 5 2 . . 1 3 . 3 4 1 Combat Bots Only 4 | . 3 4 2 . . 1 3 . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Hostile Shots Fired 784 | . 37 18 4 1 . 46 84 114 161 261 58 Missed 256 | . 9 9 . 1 . 16 28 33 62 79 19 Damage Taken 8154 | . 394 86 33 . . 661 1276 905 1432 2644 723 Core 2084 | . 102 47 . . . 182 285 194 245 730 299 Absorbed by Shields 105 | . . . . . . . . . 105 . . Regen/Repaired (Parts) 104 | . . . . . . . . . 104 . . Core Remaining (%) 72 | 100 59 . 88 100 . 74 . . 14 . . Volleys Fired 242 | . 48 29 6 . . 18 . . 45 94 2 Largest 2 | . 2 2 2 . . 2 . . 2 2 2 Hottest 156 | . 60 60 40 . . 79 . . 135 156 120 Shots Fired 351 | . 51 41 12 . . 35 . . 85 123 4 Gun 190 | . 51 41 12 . . 3 . . 19 60 4 Cannon 158 | . . . . . . 32 . . 66 60 . Launcher 3 | . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . Kinetic 238 | . 48 29 12 . . 32 . . 38 79 . Thermal 55 | . . . . . . . . . 28 27 . Explosive . | . . . . . . . . . . . . Electromagnetic 58 | . 3 12 . . . 3 . . 19 17 4 Robot Hit Streak 15 | . 5 11 12 . . 5 . . 13 15 4 Robot Miss Streak 6 | . 3 2 2 . . 6 . . 6 4 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 288 | . 34 30 6 . . 16 36 9 68 85 4 Core Hits 137 | . 16 16 3 . . 3 14 1 51 31 2 Critical Kills 4 | . . . . . . . . . . 4 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 20 | . . . . . . 2 7 1 2 8 . Destroy 6 | . . . . . . . . . . 6 . Blast 3 | . . . . . . 2 . . . 1 . Corrupt 2 | . . . . . . . . . 1 1 . Sever 9 | . . . . . . . 7 1 1 . . Melee Attacks 69 | . . . . . . . 48 11 10 . . Impact . | . . . . . . . . . . . . Slashing 69 | . . . . . . . 48 11 10 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . Damage Inflicted 6312 | . 327 291 51 . . 339 1236 340 1532 2114 82 Guns 1557 | . 327 291 51 . . . . . 119 687 82 Cannons 2834 | . . . . . . 339 . . 1208 1287 . Explosions 200 | . . . . . . . . . 60 140 . Melee 1711 | . . . . . . . 1236 340 135 . . Ramming 10 | . . . . . . . . . 10 . . Kinetic 2620 | . 286 168 51 . . 339 . . 702 1074 . Thermal 1157 | . . . . . . . . . 506 651 . Explosive 60 | . . . . . . . . . 60 . . Electromagnetic 754 | . 41 123 . . . . . . 119 389 82 Impact . | . . . . . . . . . . . . Slashing 1711 | . . . . . . . 1236 340 135 . . Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 4 2 2 33 36 36 Average Corruption 22 | . . . . . . 4 2 2 24 16 36 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . . 1 . . 66 18 17 Message Errors 28 | . . . . . . . . . 20 4 4 Matter Fused 18 | . . . . . . . . . 12 4 2 Heat Flow Errors 12 | . . . . . . . . . 5 3 4 Energy Discharges 12 | . . . . . . 1 . . 5 2 4 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . . 8 2 2 Data Loss (major) 4 | . . . . . . . . . 4 . . Misfires 1 | . . . . . . . . . 1 . . Alerts 4 | . . . . . . . . . 3 1 . Misdirections 6 | . . . . . . . . . 5 . 1 Weapon Failures 3 | . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 77 | . . . . . . . 46 . . 31 . Projectiles 19 | . . . . . . . . . . 19 . Explosions 12 | . . . . . . . . . . 12 . Melee 46 | . . . . . . . 46 . . . . Knockbacks 31 | . . . . . . 6 . . 19 6 . Impact . | . . . . . . . . . . . . Kinetic 31 | . . . . . . 6 . . 19 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . 4 19 . Shots 1 | . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 399 | . 86 72 8 . . . 12 29 185 399 185 Average Temperature 70 | . 20 20 4 . . . 2 11 35 142 76 Received Heat Transfer 1847 | . 129 27 . . . 36 222 309 418 477 229 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1621 | . . . . . . . . . 740 881 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Peak Influence 240 | . 114 230 139 68 50 70 148 71 171 240 . Initial 89 | . . 18 89 53 30 35 36 56 18 47 . Average 63 | . 54 85 132 60 33 52 57 37 61 75 . Maximum Alert Level 1 | . . 1 . . . . . . . 1 . Low Security (%) 99 | 100 100 92 100 100 100 100 100 100 100 97 . Level 1 . | . . 7 . . . . . . . 2 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 . . 2 2 3 . 5 4 . Investigation 8 | . . 1 . . 2 . 1 . 2 2 . Extermination 5 | . . . . . . . 2 . 2 1 . Reinforcement 5 | . 1 . . . . 2 . . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Distress Signals 7 | . 1 1 . . . . 2 . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 14 13 3 3 . 12 18 6 17 19 18 Peak Tracking Total 12 | . 7 5 3 3 . 9 6 5 4 6 12 Tactical Retreats 10 | . . 1 . . . . . 2 2 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Traps Triggered 8 | . . . . . 1 1 3 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Machines Disabled 3 | . . . . . . 1 . . 2 . . Max in Single Turn 2 | . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Machines Accessed 26 | . 5 3 . 1 4 . 4 . 5 4 . Terminals 11 | . 4 2 . 1 2 . 2 . . . . Fabricators 3 | . . . . . 1 . . . . 2 . Repair Stations 3 | . 1 . . . . . . . 1 1 . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers 6 | . . 1 . . 1 . 1 . 2 1 . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 68 | . 10 9 . 3 7 . 7 . 14 18 . Successful 37 | . 5 6 . 1 2 . 5 . 9 9 . Failed 31 | . 5 3 . 2 5 . 2 . 5 9 . Catastrophic 2 | . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 24 | . 8 6 . 3 3 . 4 . . . . Fabricators 9 | . . . . . 1 . . . . 8 . Repair Stations 9 | . 2 . . . . . . . 3 4 . Recycling Units 4 | . . . . . . . . . 4 . . Scanalyzers 21 | . . 3 . . 3 . 2 . 7 6 . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 14 | . 4 5 . 1 1 . 3 . . . . Record 8 | . 2 3 . 1 . . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 2 | . . 1 . . . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 5 | . 1 . . . . . . . 2 2 . Scan Component 3 | . 1 . . . . . . . 1 1 . Repair 2 | . . . . . . . . . 1 1 . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . Report Inventory 3 | . . . . . . . . . 3 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 10 | . . 1 . . 1 . 1 . 3 4 . Insert Component 6 | . . 1 . . 1 . 1 . 1 2 . Analyze 4 | . . . . . . . . . 2 2 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 17 | . 3 2 . 1 2 . 3 . 3 3 . Full Trace Events 7 | . . 1 . . 1 . 1 . 2 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 2 . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . Total Part Build Rating 4 | . . . . . . . . . . 4 . Parts Repaired 2 | . . . . . . . . . 1 1 . Time 69 | . . . . . . . . . 25 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . Parts Scanalyzed 5 | . . 1 . . 1 . . . 1 2 . Part Schematics Acquired 3 | . . . . . . . . . 1 2 . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . 28 . . . . Total Damage 424 | . . . . . . . 424 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Turns Passed 4502 | 38 637 228 80 34 73 93 627 97 1346 948 301 Spaces Moved 3689 | 34 551 232 92 92 224 99 594 98 587 622 464 Core 33 | 6 . . . . . . . . . 27 . Treads . | . . . . . . . . . . . . Legs 170 | . . . . . . . 170 . . . . Wheels 183 | 28 155 . . . . . . . . . . Hover 2027 | . 396 145 . . . . 184 98 587 168 449 Flight 1276 | . . 87 92 92 224 99 240 . . 427 15 Fastest Speed 29 | 50 56 34 34 31 31 31 29 53 80 29 29 Average Speed 86 | 74 90 47 58 31 31 31 69 76 177 92 56 Slowest Speed 290 | 80 135 117 114 31 31 34 170 150 290 250 97 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 73 28 19 16 10 59 14 27 12 16 60 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . 1 . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 28 | . . . . . . . . . 20 8 . Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 . AOE 20 | . . . . . . . . . 20 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Upp Total 4600 | 46 647 319 111 97 226 125 758 108 789 870 504 Wait 266 | . 15 20 . . . 1 55 . 78 73 24 Move 3678 | 33 550 231 91 91 223 98 593 97 586 621 464 Hop . | . . . . . . . . . . . . Pick Up 115 | 8 14 12 5 2 1 4 16 . 26 26 1 Fast Attach 24 | . 1 3 . . . . 10 . . 10 . Attach 106 | 5 9 6 4 3 2 3 19 . 24 24 7 Detach 28 | . 3 3 1 1 . . 7 . 1 7 5 Swap 15 | . 3 1 . . . . 1 . 3 7 . Drop 49 | . 4 14 4 . . 1 16 . 2 8 . Fire 242 | . 48 29 6 . . 18 . . 45 94 2 Melee 62 | . . . . . . . 41 11 10 . . Ram 3 | . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Discovered new exit (range 15) 419 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Build established: Scavenger-Mutant 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 733 | -9/Materials | Discovered new exit (range 13) 902 | -9/Materials | Discovered new exit (range 6) 904 | -9/Materials | Entered Mines 915 | -9/Mines | Met a Derelict bent on vengeance 939 | -9/Mines | Discovered new exit (range 2) 984 | -9/Mines | Entered Materials 984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -8/Materials | Discovered new exit (range 18) 1018 | -8/Materials | Entered Factory 1018 | -7/Factory | Evolved 2 slots: Utility x2 1090 | -7/Factory | Identified exit to DSF 1091 | -7/Factory | Entered DSF 1101 | -7/DSF | Assembled infested the area 1107 | -7/DSF | Additional patrols routed to DSF 1163 | -7/DSF | Discovered new exit (range 11) 1183 | -7/DSF | Identified exit to Factory 1184 | -7/DSF | Entered Factory 1184 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1243 | -6/Factory | Allied Derelicts emerged from ambush trap array 1386 | -6/Factory | Lost 7 parts (4n3u) 1749 | -6/Factory | Build established: Scavenger-Gladiator 1810 | -6/Factory | Identified exit to Garrison 1811 | -6/Factory | Entered Garrison 1822 | -6/Garrison | Triggered checkpoint 1872 | -6/Garrison | Spotted B-75 Beast 1872 | -6/Garrison | Spotted B-75 Beast 1881 | -6/Garrison | Core integrity fell below 50% 1900 | -6/Garrison | Discovered new exit (range 11) 1907 | -6/Garrison | Identified exit to Factory 1908 | -6/Garrison | Entered Factory 1914 | -6/Factory | Lost 8 parts (1p3n3u1w) 2183 | -6/Factory | Build established: Mutant 2195 | -6/Factory | System corruption reached 10% 2236 | -6/Factory | Lost 6 parts (1p4u1w) 2293 | -6/Factory | System corruption reached 30% 2685 | -6/Factory | Core integrity fell below 20% 2718 | -6/Factory | Lost 4 parts (1p1n1u1w) 2953 | -6/Factory | Repaired Cmb. Airjet 3237 | -6/Factory | Discovered new exit (range 10) 3252 | -6/Factory | Identified exit to Factory 3254 | -6/Factory | Entered another Factory area 3254 | -5/Factory | Evolved 2 slots: Utility x2 3675 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 3695 | -5/Factory | Lost 14 parts (3p1n6u4w) 3886 | -5/Factory | Core integrity fell below 50% 3906 | -5/Factory | System corruption reached 10% 3934 | -5/Factory | Lost 6 parts (3u3w) 4052 | -5/Factory | System corruption reached 30% 4066 | -5/Factory | Repaired Broken Imp. Cesium-ion Thruster 4100 | -5/Factory | Discovered new exit (range 17) 4110 | -5/Factory | Identified exit to Upper Caves 4202 | -5/Factory | Entered Upper Caves 4211 | -5/Upper Caves | Core integrity fell below 20% 4428 | -5/Upper Caves | Build established: Scavenger-Mutant 4464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4465 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4480 | -5/Upper Caves | Learned 8 Factory zone layouts 4503 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Found Imp. Arc Projector. Found 19 Matter. Acquired 19 matter. 2T7OSQVPWBYVRJWT8Z3P UT2A&K%1XB9XPB3JDRQQDSY98UN0>8H%A Acquired 68 matter. System corrupted: Heat flow error (+132). S-27 Virus springs to life. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." Lgt. Fission Core destroyed. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). S-27 Virus destroyed. Critical hit (Burn: +50). Antigrav System destroyed. System corrupted: Energy discharge (-2). Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????? ??????????????????????###### | | ??????????????????? ?????????????????????# | | ??????????????????? ?????????????????????# | | ???????????????????? ?????????????????????# | | ???????????????????? ????????????????????# | | ????????????????????? ????????????????????# ! | | ????????????????????? ???????????????????# = | | ?????????????????????# ??????????????????## | | ?????????????????????# ???????????????#### ### | | ?????????????????????# ?????????????## ##?? | | ?????????????????????# ?????????##### ##??? | | ?????????????????????# ########## ##???? | | ?????????????????????# #????? | | ?????????????????????# Y #######????? | | ?????????????????????####%######## ###??????????? | | ????????????????????????#=#????### #????????????? | | ????????????????????????# #????# #????????????? | | ????????????????????????#l#???## ##???????????? | | ????????????????????????#@#?### #???????????? | | ????????????????????????#g#?# ##???????????? | | ????????????????????????# #?## ###????########? | | ????????????????????????# #??## #??????# #? | | ????????????????????????#g#???# ##?????# #? | | ????????????????????????# #???# #????## ## | | ????????????????????????# #???# ##?### # | | ????????????????????????#g#???## ### #? | | ???????????????????????? #????## ## ## ## | | ????????????????????????###?????## ### # | | ?????????????????????????????????# #### # | | ?????????????????????????????????# ##### # | | ?????????????????????????????????## ###### # | | ??????????????????????????????????####?# ## | | ???????????????????????????????????????# #? | | ???????????????????????????????????????## ## | | ????????????????????????????????????????#### ## | | ???????????????????????????????????????????## ## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 145 Energy Generation 38 Energy Capacity 560 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Power Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 11 Melee Accuracy 6 Target Analysis 5 Matter Filtering 30 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed Please Form A Line System Compromised Challenges ------------ None Game ------ Seed FactoryAssaultTube Manual? 0 Play Time 02:40:41 Cumulative 13.9 hours Start 2024.03.30 @ 11:57:51 End 2024.03.30 @ 15:37:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff927302-507c-4e6e-b6b8-81eb6ed4487b